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Nightmare fit

Author
Meng Jia
Sorbitol Holdings
Aspartame.
#1 - 2015-08-20 12:26:05 UTC
Can someone hook me up with a really good nightmare fit for ratting in rogue drone space thanks
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#2 - 2015-08-20 12:33:51 UTC
Nightmare fit - drone space ratting
































lasers n ****






















Hobgoblin I x4
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#3 - 2015-08-20 13:34:06 UTC  |  Edited by: ChromeStriker
Tsukino Stareine wrote:
Nightmare fit - drone space ratting
































lasers n ****






















Hobgoblin I x4


Pretty much....

Feel free to upgrade to T2 drones

No Worries

Aralieus
Shadowbane Syndicate
#4 - 2015-08-20 16:43:02 UTC
ChromeStriker wrote:
Tsukino Stareine wrote:
Nightmare fit - drone space ratting
































lasers n ****






















Hobgoblin I x4


Pretty much....

Feel free to upgrade to T2 drones


And rigs...definately try a rig. Or maybe even two.

Oderint Dum Metuant

Daniela Doran
Doomheim
#5 - 2015-08-22 05:03:05 UTC
Geez, you guys are so relentless, lol
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#6 - 2015-08-22 11:46:28 UTC
just cmon, at least post what you THINK should be a fit and we can help improve it.

You get what you give in these forums. Tbh I feel I was very generous considering the original post.
Tarojan
Tarojan Corporation
#7 - 2015-08-22 12:34:32 UTC
Be nice.

Here I'll start: from eve uni
mega pulse laser II
mega pulse laser II
mega pulse laser II
mega pulse laser II
auto target II
drone link augmenter II


heavy cap booster II cap booster 800
Large shield booster II
adaptive shiled invulv II
adaptive shield invul II
Track comp
track comp
Prop mod

4 heat sink II
2 track enhance II

1 em screen rig I
2 CCC I



Will gank for food

Malcanis
Vanishing Point.
The Initiative.
#8 - 2015-08-22 13:21:51 UTC
Disclaimer: I have not done drone anoms with a Nightmare

With that nice tracking bonus, it seems a shame not to use tachs. You can use IN Multi out to 50km or so IIRC, and that will just burn through rogue drones. Those drones can hit pretty hard from memory, so maybe a bit more tank than that; Pith X-L shield boosters are cheap as chips these days, and their high cap efficiency works to your advantage.

This fits with room to spare, so you don't need AWU 5 or whatever:

[Nightmare, OK]
Heat Sink II
Heat Sink II
Heat Sink II
Heat Sink II
Drone Damage Amplifier II
Damage Control II

100MN Afterburner II
Heavy Capacitor Booster II, Cap Booster 800
Pith B-Type X-Large Shield Booster
Adaptive Invulnerability Field II
EM Ward Field II
Tracking Computer II, Tracking Speed Script
Phased Weapon Navigation Array Generation Extron

Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Small Tractor Beam II
Salvager II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Hammerhead II x5
Hobgoblin II x5

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Daniela Doran
Doomheim
#9 - 2015-08-22 23:50:14 UTC
Guess I'll share my Ultimate Armor Tanking NM fit for you:

Best Armor NM Fit

Highs
Tachyon Beam Laser II ~ Multi Navy @ 43km + 41km
Tachyon Beam Laser II ~ Multi Navy @ 43km + 41km
Tachyon Beam Laser II ~ Multi Navy @ 43km + 41km
Tachyon Beam Laser II ~ Multi Navy @ 43km + 41km
Drone Link Augmentor II
Drone Link Augmentor II

Mids
Gist C-Type 100mn AB
Tracking Computer II ~optimal range script
Tracking Computer II ~optimal range script
Tracking Computer II ~tracking speed script
Cap Recharger II
Cap Recharger II
Cap Recharger II

Lows
Damage Control II
True Sansha Energized Adaptive Nano Membrane
True Sansha Energized Adaptive Nano Membrane
True Sansha Large Armor Repairer
Heat Sink II
Heat Sink II

Rigs
Capacitor Control Circuit II
Capacitor Control Circuit I
Capacitor Control Circuit I

Drones
5x Hammerheads II
5x Hobgoblins II

Combined with armor/skirmish links, this thing is a Beast!!

Oh and it's 38% capstable with everything running
Dato Koppla
Spaghetti Militia
#10 - 2015-08-24 12:19:12 UTC
Daniela's fit is terrible. You want to be shield tanking the Nightmare in order to get the most damage out of it as possible. PvE is all about how much dps you can put out and apply, tanking the sites shouldn't be a huge issue with Tachs since you'll be out of range of most things.

Also cap stable is fail, you only need enough cap to run the site, anything more is a waste.
Daniela Doran
Doomheim
#11 - 2015-08-24 12:24:52 UTC  |  Edited by: Daniela Doran
Dato Koppla wrote:
Daniela's fit is terrible. You want to be shield tanking the Nightmare in order to get the most damage out of it as possible. PvE is all about how much dps you can put out and apply, tanking the sites shouldn't be a huge issue with Tachs since you'll be out of range of most things.

Also cap stable is fail, you only need enough cap to run the site, anything more is a waste.


For running sites, idk maybe. But for running level 4's, I don't think so. This bad boy has served me well and still does.

And yes I also shield tank my NMs, But I find armor tanking to be better for cap stability.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#12 - 2015-08-24 12:35:10 UTC
what exactly do you need cap stability for?
Chainsaw Plankton
FaDoyToy
#13 - 2015-08-25 02:14:05 UTC
Daniela Doran wrote:
Dato Koppla wrote:
Daniela's fit is terrible. You want to be shield tanking the Nightmare in order to get the most damage out of it as possible. PvE is all about how much dps you can put out and apply, tanking the sites shouldn't be a huge issue with Tachs since you'll be out of range of most things.

Also cap stable is fail, you only need enough cap to run the site, anything more is a waste.


For running sites, idk maybe. But for running level 4's, I don't think so. This bad boy has served me well and still does.

And yes I also shield tank my NMs, But I find armor tanking to be better for cap stability.


I'd almost say it the other way, with sites you just keep going, with missions you get to dock up and get full shields/cap after each one.

@ChainsawPlankto on twitter

elitatwo
Zansha Expansion
#14 - 2015-08-25 08:14:49 UTC
Why not the Amarr titan??

The last "Horde" that I came across I ran in a Confessor but don't do that when you have been out of null for a while. The Phantasm runs drones anomalies just fine and the Nightmare will just have a very difficult time time hitting the smaller drones.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Daniela Doran
Doomheim
#15 - 2015-08-25 12:29:30 UTC
Tsukino Stareine wrote:
what exactly do you need cap stability for?


The Armor NM fit I use was originally to run C3s. And for C3s cap stability is top priority. I tested it out in level 4's and it performed so well that I just kept using the fit for that purpose.

Also when I was shield tanking my NMs, I got DC'd one day while in the middle of doing Vengeance. When I was able to log back on 5 minutes later, one of NMs had 10% hull left. Since then, perma running a large repper or booster while being cap stable became a law for me.
Johnathan Coffey
Niforce Triggers
#16 - 2015-08-25 14:21:32 UTC
If you are afraid of disconnects fly a passive Rattlesnake. Your nightmare fit made my kitten vomit.

First rule of EVE UI: right click EVERYTHING.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#17 - 2015-08-25 17:52:35 UTC
Daniela Doran wrote:
Tsukino Stareine wrote:
what exactly do you need cap stability for?


The Armor NM fit I use was originally to run C3s. And for C3s cap stability is top priority. I tested it out in level 4's and it performed so well that I just kept using the fit for that purpose.

Also when I was shield tanking my NMs, I got DC'd one day while in the middle of doing Vengeance. When I was able to log back on 5 minutes later, one of NMs had 10% hull left. Since then, perma running a large repper or booster while being cap stable became a law for me.



Your modules shut off when you disconnect anyway
Chainsaw Plankton
FaDoyToy
#18 - 2015-08-25 19:38:51 UTC
Tsukino Stareine wrote:
Daniela Doran wrote:
Tsukino Stareine wrote:
what exactly do you need cap stability for?


The Armor NM fit I use was originally to run C3s. And for C3s cap stability is top priority. I tested it out in level 4's and it performed so well that I just kept using the fit for that purpose.

Also when I was shield tanking my NMs, I got DC'd one day while in the middle of doing Vengeance. When I was able to log back on 5 minutes later, one of NMs had 10% hull left. Since then, perma running a large repper or booster while being cap stable became a law for me.



Your modules shut off when you disconnect anyway


not all of them. Reps and resist mods keep going, offensive mods turn off (turrets, launchers, points, webs). Also not sure about prop mods, not sure if they turn off because of the ewarp, or because the disconnect, looks like they stay active if you are pointed. I believe they keep going until your timers run out. Just tried logging back in with ~3mins left on pvp timer, rep and hardeners were still active.

@ChainsawPlankto on twitter

Daniela Doran
Doomheim
#19 - 2015-08-26 06:43:57 UTC
Johnathan Coffey wrote:
If you are afraid of disconnects fly a passive Rattlesnake. Your nightmare fit made my kitten vomit.



LOL, it makes the rats in Blockade, Smash the Supplier, Angel Extrava, Worlds Collide, and Vengeance vomits as well.
Daniela Doran
Doomheim
#20 - 2015-08-26 06:46:01 UTC
Tsukino Stareine wrote:
Daniela Doran wrote:
Tsukino Stareine wrote:
what exactly do you need cap stability for?


The Armor NM fit I use was originally to run C3s. And for C3s cap stability is top priority. I tested it out in level 4's and it performed so well that I just kept using the fit for that purpose.

Also when I was shield tanking my NMs, I got DC'd one day while in the middle of doing Vengeance. When I was able to log back on 5 minutes later, one of NMs had 10% hull left. Since then, perma running a large repper or booster while being cap stable became a law for me.



Your modules shut off when you disconnect anyway


Yea and you warp off.....so I thought. But apparently not all the time.
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