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[Galatea] First batch of sov capture iterations

First post First post
Author
Boroth Kindeze
NED-Clan
Goonswarm Federation
#581 - 2015-08-19 23:13:00 UTC
Wilhelm Knicklicht wrote:
TL;DR: fozziesov not attractive for the average goon member who just wants to get fleetwarped and press F1.

system working as intended.


Thats the whole point dummie! We are still being flown around, but we cannot even press F1 anymore, cause there is nothing to shoot at!!

just 5 people with a link doing their thing and the rest sitting on a gate somewhere because nobody is showing up to actually take the system. It's like a perma-blueball mechanic and boring like hell. Then you have to run somewhere else because of a trollceptor only to sit at a gate again.
It has nothing to do with how much space you have. You will get this if you own 10, 20 or 100 systems. For some reason Fossie seems to believe that other entities want that space, instead of griefing other players. And there it shows he has no f*****ng clue what nullsec life is all about.

I really don't know what Fozzie was thinking, but if it was to motivate me to unsub my accounts like the rest of Eve seems to be doing, he is doing a very good job. If it was to make my game fun because I don't have to grind... He is the pure definition of failure.

just my 2 cents from a very bored logi pilot
Tallardar
Doomheim
#582 - 2015-08-19 23:19:08 UTC
Warmeister wrote:

So the real reason there is no conflict is because people like mittani don't earn enough Isk from ratting? That's a believable story


You do realize people, like Tappits, have been saying the same thing for months/years right? You need something to fight over rather than your name on a map because that's just superficial thing. Having resources in Null worth taking is what drove conflict and some sandbox related things like OTEC. As it stands there's little incentive to take systems from your neighbors or push your way into Null as the income levels are lower than other areas of the game.

You're better off doing WH gas harvesting in a C1 than taking a Null system in terms of ISK income.
bigbillthaboss3
Amok.
Goonswarm Federation
#583 - 2015-08-19 23:31:40 UTC  |  Edited by: bigbillthaboss3
Wilhelm Knicklicht wrote:
TL;DR: fozziesov not attractive for the average goon member who just wants to get fleetwarped and press F1.

system working as intended.


The entirety of null sec is not goon, there are many other entities.



CCP please just listen to the games elected representatives on the CSM. They represent the overall feelings represented by your game's community.
Harry Saq
Of Tears and ISK
ISK.Net
#584 - 2015-08-19 23:47:03 UTC
bigbillthaboss3 wrote:
Wilhelm Knicklicht wrote:
TL;DR: fozziesov not attractive for the average goon member who just wants to get fleetwarped and press F1.

system working as intended.


The entirety of null sec is not goon, there are many other entities.



CCP please just listen to the games elected representatives on the CSM. They represent the overall feelings represented by your game's community.

...not so much...certainly not the CFC elected pets
Kystraz
Federal Navy Academy
Gallente Federation
#585 - 2015-08-19 23:51:20 UTC
Harry Saq wrote:
bigbillthaboss3 wrote:
Wilhelm Knicklicht wrote:
TL;DR: fozziesov not attractive for the average goon member who just wants to get fleetwarped and press F1.

system working as intended.


The entirety of null sec is not goon, there are many other entities.



CCP please just listen to the games elected representatives on the CSM. They represent the overall feelings represented by your game's community.

...not so much...certainly not the CFC elected pets


If there weren't large numbers of players agreeing with CSM members, those members would never have been voted in.
Captain StringfellowHawk
Forsaken Reavers
#586 - 2015-08-20 00:03:40 UTC
Tallardar wrote:
Warmeister wrote:

So the real reason there is no conflict is because people like mittani don't earn enough Isk from ratting? That's a believable story


You do realize people, like Tappits, have been saying the same thing for months/years right? You need something to fight over rather than your name on a map because that's just superficial thing. Having resources in Null worth taking is what drove conflict and some sandbox related things like OTEC. As it stands there's little incentive to take systems from your neighbors or push your way into Null as the income levels are lower than other areas of the game.

You're better off doing WH gas harvesting in a C1 than taking a Null system in terms of ISK income.


True Story.
Faction warfare pays better than Sov and your AFK most of the time alone in a site...
Wormholes Significantly pay more then Null-Sec and you can just go on day trips in and out of em.
Incursions pay better than Null-sec and it is all PVE.
Depending on your luck.. Chasing Tags and BPC's in Low-sec can also be more lucrative than null-sec.

No reason to go to war and kick over a sandcastle when that Castle has nothing worth pillaging. As more and more new entities move out into Null-sec they will learn that the large isk faucets have been greatly reduced. Holding Sov to build and sell supers? For what reason do we have to buy them? Looking to hold Sov for .. well.. supers was really the reason to hold Sov. Moons are everywhere.

Null-sec is not stagnant because of a Big Blue Donut. Null-sec was not Stagnant because of Dominion and Structure Grinding. Null-sec became Stagnant when everything being Fought for was removed or greatly nerfed. Put in something worth breaking NIPS/NAPS for... watch how quick people start breaking them. Give alliance leaders reasons to risk assets for better rewards, and we will have fights all the time again, at least until the next OTEC or something is built.

Just like in real life.. Empires need a reason to invade another Empire. Resources are always a good motivator. Moons at one time were, but now moons for everyone \o/ Something new needs to be added to fight over. Hi-sec has Incursions, Faction warfare has the LP points, Soon we have Drifter content. Something needs to be added that will make a group want to pull its stakes and fly across the galaxy and open fire upon someone to stake claim. Currently this Everyone Vs Everyone game lacks any real Conflict Driver.
Harry Saq
Of Tears and ISK
ISK.Net
#587 - 2015-08-20 00:04:55 UTC
Kystraz wrote:
Harry Saq wrote:
bigbillthaboss3 wrote:
Wilhelm Knicklicht wrote:
TL;DR: fozziesov not attractive for the average goon member who just wants to get fleetwarped and press F1.

system working as intended.


The entirety of null sec is not goon, there are many other entities.



CCP please just listen to the games elected representatives on the CSM. They represent the overall feelings represented by your game's community.

...not so much...certainly not the CFC elected pets


If there weren't large numbers of players agreeing with CSM members, those members would never have been voted in.

lol, that's cute, and utterly disingenuous...
Kystraz
Federal Navy Academy
Gallente Federation
#588 - 2015-08-20 00:10:14 UTC
Harry Saq wrote:
Kystraz wrote:
Harry Saq wrote:
bigbillthaboss3 wrote:
Wilhelm Knicklicht wrote:
TL;DR: fozziesov not attractive for the average goon member who just wants to get fleetwarped and press F1.

system working as intended.


The entirety of null sec is not goon, there are many other entities.



CCP please just listen to the games elected representatives on the CSM. They represent the overall feelings represented by your game's community.

...not so much...certainly not the CFC elected pets


If there weren't large numbers of players agreeing with CSM members, those members would never have been voted in.

lol, that's cute, and utterly disingenuous...


So they became CSM members without being voted in by large numbers of players who agree with their viewpoints?

Is that what you're trying to say?
Caleb Seremshur
Commando Guri
Guristas Pirates
#589 - 2015-08-20 00:24:03 UTC
RatKnight1 wrote:
So, we can still fly trollceptors?

Yeah.

A 4km/s speed limit is not enough.

Limit these things to ships that force players to put some skin into the race. On top of this, players in trollceptors can still fly through space while generally being untouchable... sure, they can only go 4km/s, but that still is enough to outrun most combat fit ships in the game.


Holy **** man just fit an oracle or a naga. 2/3 hits they're dead honestly.
Orca Platypus
Pator Tech School
Minmatar Republic
#590 - 2015-08-20 00:53:21 UTC  |  Edited by: ISD Buldath
Kaarous Aldurald wrote:
I too, have noticed that the only people who are happy about this are those who have no intention of ever holding sov, and are only cheering for punitive mechanics against those who do. Why they're even part of the discussion, I do not know.

And here we have an opinion of great sov holding CODE...
But knowing Kaarous, he's from people who likes to talk his butt, but not into thinking.
In case you missed it, I'm from a sov holding null alliance perfectly fine with fozziesov. Been trollceptored once, put some guards on, after trollceptors got rekt, they never came again.

Kaarous Aldurald wrote:
It's pretty telling of the system in general. But CCP never did learn to take into account where feedback is coming from.

CCP were doing a good job not listening to tear-filled tearswarm qqderation until that speedlimit came in.

Kaarous Aldurald wrote:
For me, the really funny part is how literally all of this was foreseen in the first three pages of the entosis announcement, but was ignored in the flood of "grr nullsec" drooling. That's genuinely hilarious.

So what happened to your "adapt or die" bravado? We adapted and doing fine. Gewns and UAxDEATH try being *snip* and fail pathetically. Working as intended.

Stay Civil ~ Buldath
Thrassoss
Deep Core Mining Inc.
Caldari State
#591 - 2015-08-20 00:59:05 UTC
So after 30 pages it's bascially:

MoA (an alliance of like 80 dudes)- LOLOLOLOL th1s 1s aw3s0m3 !! give move tears please!1!!

Lots of others(numbers unknown): A good balance pass but will probably need more iterations.

A few others(myself included, Imp+Russians at least, idk 30-40k?): The system is inherently flawed because orbiting buttons is for low sec and even there it wasn't liked.

Regardless of how Sov war could be fought, the easiest way now is small gangs of fast ships spread across a dozen systems chased by other small gangs of fast ships.
Arrendis
TK Corp
#592 - 2015-08-20 00:59:46 UTC
Orca Platypus wrote:
Gewns and UAxDEATH try being dominionfags and fail pathetically. Working as intended.


It's really kind of disingenuous to claim some minor hiccups during a sov transfer is 'fail pathetically'. Where are all the timers in Deklein?
Orca Platypus
Pator Tech School
Minmatar Republic
#593 - 2015-08-20 01:01:05 UTC
And we have another gewn tears gem here!


Captain StringfellowHawk wrote:
Faction warfare pays better than Sov and your AFK most of the time alone in a site...
Wormholes Significantly pay more then Null-Sec and you can just go on day trips in and out of em.
Incursions pay better than Null-sec and it is all PVE.
Depending on your luck.. Chasing Tags and BPC's in Low-sec can also be more lucrative than null-sec.

2013 nerf hisec tears, and here I thought after all those hisec nerfs CCP landed I won't taste those anymore. He must have been frozen for 2 years...

Captain StringfellowHawk wrote:
No reason to go to war and kick over a sandcastle when that Castle has nothing worth pillaging. As more and more new entities move out into Null-sec they will learn that the large isk faucets have been greatly reduced. Holding Sov to build and sell supers? For what reason do we have to buy them? Looking to hold Sov for .. well.. supers was really the reason to hold Sov. Moons are everywhere.

So why are there wars all over south from fountain to drone regions?
Some people must have not heard there is no reason to fight yet, I guess.

Captain StringfellowHawk wrote:
Null-sec is not stagnant because of a Big Blue Donut. Null-sec was not Stagnant because of Dominion and Structure Grinding. Null-sec became Stagnant when everything being Fought for was removed or greatly nerfed. Put in something worth breaking NIPS/NAPS for... watch how quick people start breaking them. Give alliance leaders reasons to risk assets for better rewards, and we will have fights all the time again, at least until the next OTEC or something is built.

Isn't propagoonda's official position is that there is no blue donut?
It seems like it's not as strong as usual, not being able to convince even average gewnie anymore...

Captain StringfellowHawk wrote:
Just like in real life.. Empires need a reason to invade another Empire. Resources are always a good motivator. Moons at one time were, but now moons for everyone \o/ Something new needs to be added to fight over. Hi-sec has Incursions, Faction warfare has the LP points, Soon we have Drifter content. Something needs to be added that will make a group want to pull its stakes and fly across the galaxy and open fire upon someone to stake claim. Currently this Everyone Vs Everyone game lacks any real Conflict Driver.

There is a myriad of reasons. Boredom is a valid reason.
It's not the game's fault that your coalition is more into fear than boredom and would rather drop half the galaxy than fight.
Syri Taneka
NOVA-CAINE
#594 - 2015-08-20 01:01:08 UTC
All told I just love how the people making the most noise about the new Sov system are the big power blocs. Of course they're the ones who are annoyed, because this system of mechanics gives The Little Guys power over them that they've never enjoyed. Sure, the overall chances that they (The Little Guys) will actually take and hold a meaningful amount of space from these blocs for any length of time is fairly low (though some outlying space will do doubt fall or become permanently contested), but that's not what this is about. It's about putting thorns in the side of the Big Guys, repeatedly. And judging by all the whines and tears, these new mechanics are doing that perfectly.
Kystraz
Federal Navy Academy
Gallente Federation
#595 - 2015-08-20 01:08:33 UTC
Syri Taneka wrote:
All told I just love how the people making the most noise about the new Sov system are the big power blocs. Of course they're the ones who are annoyed, because this system of mechanics gives The Little Guys power over them that they've never enjoyed. Sure, the overall chances that they (The Little Guys) will actually take and hold a meaningful amount of space from these blocs for any length of time is fairly low (though some outlying space will do doubt fall or become permanently contested), but that's not what this is about. It's about putting thorns in the side of the Big Guys, repeatedly. And judging by all the whines and tears, these new mechanics are doing that perfectly.


The little guys who want sov take some fine. Then, because of giant vulnerability windows, they can't do anything but rat, mine, and chase off sov trolls in nano junk.

Tons of fun. Obviously if they don't enjoy that they're just playing the game wrong.
Orca Platypus
Pator Tech School
Minmatar Republic
#596 - 2015-08-20 01:10:58 UTC  |  Edited by: Orca Platypus
Arrendis wrote:
Orca Platypus wrote:
Gewns and UAxDEATH try being dominionfags and fail pathetically. Working as intended.


It's really kind of disingenuous to claim some minor hiccups during a sov transfer is 'fail pathetically'. Where are all the timers in Deklein?


SOON

Kystraz wrote:
The little guys who want sov take some fine. Then, because of giant vulnerability windows, they can't do anything but rat, mine, and chase off sov trolls in nano junk.

Tons of fun. Obviously if they don't enjoy that they're just playing the game wrong.


You know that chasing "nano junk" away is surprisingly easy when you actually live in the system?
Probably not. Must own that useless sov. Dominion thinking. Bound to qq.
Kaarous Aldurald
Black Hydra Consortium.
#597 - 2015-08-20 01:21:48 UTC
Orca Platypus wrote:

You know that chasing "nano junk" away is surprisingly easy when you actually live in the system?


How would you know? You're in an NPC corp.

Let me guess, here comes the "my main is in nullsec" trope.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Warmeister
Tactical Farmers.
Pandemic Horde
#598 - 2015-08-20 01:31:25 UTC
Tallardar wrote:
Warmeister wrote:

So the real reason there is no conflict is because people like mittani don't earn enough Isk from ratting? That's a believable story


You do realize people, like Tappits, have been saying the same thing for months/years right? You need something to fight over rather than your name on a map because that's just superficial thing. Having resources in Null worth taking is what drove conflict and some sandbox related things like OTEC. As it stands there's little incentive to take systems from your neighbors or push your way into Null as the income levels are lower than other areas of the game.

You're better off doing WH gas harvesting in a C1 than taking a Null system in terms of ISK income.


you are making same mistake as a previous poster, confusing personal income with alliance income.

in order for alliances to fight for a resource it needs to be an alliance level income, not a personal income.

that's why alliances fight for moons, and used to fight for territories where they could put renters in.
now that all the major players have got enough renters, there is no economical drivers for them anymore.

i'm tired of people using "null is dead because there is no money in it".
if there was no money, all the big players you see on the map would've dropped their sov and moved to WH to harvest C1 gas like u suggest.





Sentamon
Imperial Academy
Amarr Empire
#599 - 2015-08-20 01:49:47 UTC
Boroth Kindeze wrote:

I really don't know what Fozzie was thinking, but if it was to motivate me to unsub my accounts like the rest of Eve seems to be doing, he is doing a very good job. If it was to make my game fun because I don't have to grind... He is the pure definition of failure.

just my 2 cents from a very bored logi pilot


Nobody will ever take you on, ever ... unless CCP starts giving out free Titans and someone else wants to run a 50k coalition.
A 1v1 with entosis pilots is about the best you can hope for, but you send overwhelming numbers at him too and cant figure out why he runs.

But keep on recruiting and blueing and don't let the door hit you on the ass when you leave.

~ Professional Forum Alt  ~

Trinkets friend
Sudden Buggery
Sending Thots And Players
#600 - 2015-08-20 01:52:28 UTC
PopplerRo wrote:
Trinkets friend wrote:
What does a 4km/s speed limit on atrollceptor actually mean?

You can ECM the ceptor using a 16M ISk Dragoon and break his lock, scuppering his warm-up timer.

Quote:
[Dragoon, test]

Overdrive Injector System II
Overdrive Injector System II
Overdrive Injector System II
Overdrive Injector System II

5MN Microwarpdrive II
Sensor Booster II, Targeting Range Script

Drone Link Augmentor II
[Empty High slot]
[Empty High slot]
[Empty High slot]
[Empty High slot]
[Empty High slot]

Small Ionic Field Projector II
Small Ionic Field Projector II
Small Ionic Field Projector II

Hornet EC-300 x 5


..

while the idea is sound that fit is plain stupid.
1.You have no active ecm mod, and those rigs don't work on the drones.
2. The drones are too slow to even catch up to jam the target.

For the cost just use a griffin, or an instawarp 'ceptor with active jams in the mids. Land, jam, warp out.

Troll 'ceptors with even more cancerous ones


Dumbass, those rigs increase your ship's lock range. You'll need this to lock something orbiting at 4km/s at 250km with a T2 Entosis. Sic your drones onto them, job done. Now go back to playing wow, child-man.