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[Galatea] First batch of sov capture iterations

First post First post
Author
Awkward Pi Duolus
Pator Tech School
Minmatar Republic
#21 - 2015-08-18 23:09:36 UTC
Thank you, a couple of steps in the right direction.

I suspect coming up with an adhoc 4km/s limit was not easy.. there is no good reason for it to be that number, other than being an arbitrarily reasonable one. I dare say we'll see more of these ad hoc "fixes" as the new Eve sov/structure system falls into place..
Magorath
KarmaFleet
Goonswarm Federation
#22 - 2015-08-18 23:09:54 UTC
so.. less time to react as a defender and troll ships still perfectly acceptable.

Now this is content creation.

Never thought I'd say it but pos bashing was actually more fun then watching a timer as it's not a serious take over. I'd have a use for a carrier + dread as well.

Alphaomega21
Amok.
Goonswarm Federation
#23 - 2015-08-18 23:10:12 UTC  |  Edited by: Alphaomega21
This literally changes nothing. You have essentially made it easier for people to troll sovereignty in space people use and done nothing to address the barrier of entry to sovereignty trolling. This is a repeat of the Ishtar "nerfs" where a rethink of the problem is needed not a small tweak.

If you want to fix the problems with the new sovereignty system vastly reduce the number of nodes so people will have to fight over them rather than just capture more than the other guy. Also there needs to be a real barrier of entry to starting a sovereignty attack rather than having a sovereignty laser and an interceptor.

If you don't address the issue of sovereignty in a meaningful way you will keep losing active players and they probably won't ever come back.
Reagalan
Caldari Provisions
Caldari State
#24 - 2015-08-18 23:10:47 UTC
Won't do jack **** to a system that is fundamentally and critically flawed and unsalvageable.

Until you get off of this "small gang" and "local conflict" soapbox the decline of Eve will continue. We didn't sign up for small gang impermanent bullshit and we detest your attempts to force this playstyle upon us.
Feawen
Wildcard.
#25 - 2015-08-18 23:12:23 UTC
Alphaomega21 wrote:
This literally changes nothing. You have essentially made it easier for people to troll sovereignty in space people use and done nothing to address the barrier of entry to sovereignty trolling. This is a repeat of the Ishtar "nerfs" where a rethink of the problem is needed not a small tweak.

If you want to fix the problems with the new sovereignty system vastly reduce the number of nodes so people will have to fight over them rather than just capture more than the other guy. Also there needs to be a real barrier of entry to starting a sovereignty attack even rather than having a sovereignty laser and an interceptor

If you don't address the issue of sovereignty in a meaningful way you will keep losing active players and they probably won't ever come back.



Coming from someone who hasn't actually experienced anything except defending heavily defended space, I don't know how you plan to contribute to the conversation
Kristoff Merkas
SUNDERING
Goonswarm Federation
#26 - 2015-08-18 23:12:36 UTC
This is ridiculous.

Limit it to 2km/s, or even make it like a Cyno, Siege Mode or Bastion Mode and reduce your speed to 0 m/s.

Limit it to ONLY Battlecruisers and Battleships! You should have to risk something to take Sov, not run around in a trollceptor.

Do you even play your OWN GAME? I think not.

TMC Contributor

LEGIO ASTARTES ARCANUM Forever!

I say this... We don't need to blame ourselves just because we've hurt someone, just like when you're walking you can't really blame yourself to crush some ants... that's what being stronger ones

Taram Caldar
Royal Black Watch Highlanders
#27 - 2015-08-18 23:13:55 UTC
1: Reduce the speed limit to 3k/s
2: Make it so that if a ship is nullified it cannot fit an entosis link
3: Make it so that a ship cannot fit a cloak and an entosis link (mutually exclusive modules)

I'm not thrilled with this announcement. It doesn't do a damn thing about the 'trollceptor' phenomena and still doesn't address the issue of systems that someone comes and triggers capture nodes but never following up on. Systems should reset to fully defended (non vulnerable) if someone sov wands them but doesn't come do the anoms within X amount of time.


"No bastard ever won a war by dying for his country.  He won it by making the other poor dumb bastard die for his country."

Lim Yoona
#28 - 2015-08-18 23:15:52 UTC
I'm gonna vote with my wallet on this one and cancel my subs. This used to be a good game maybe one day it'll get better.

After this crop of small gang devs goes to Riot.
bear mcgreedy
Caldari Provisions
Caldari State
#29 - 2015-08-18 23:17:12 UTC
i made it easy for you devs listening to the community... maybe this might be an aide for you ????

http://strawpoll.me/5252730
Maqari Kinraysuwa
Oruze Cruise
White Stag Exit Bag
#30 - 2015-08-18 23:17:19 UTC
Lim Yoona wrote:
I'm gonna vote with my wallet on this one and cancel my subs. This used to be a good game maybe one day it'll get better.

After this crop of small gang devs goes to Riot.


Good
Skit Khamsi
Doomheim
#31 - 2015-08-18 23:17:53 UTC
I think you should advance to start searching for a new job. Thank you for the death of my favorite games.
Thirdsin
Sebiestor Tribe
Minmatar Republic
#32 - 2015-08-18 23:17:57 UTC
Pants on head....
4000m/s is not a fix.
Reducing the time it takes to troll sov is not a fix.

I genuinely don't understand how CCP doesn't "get it" at this point after the ridiculous amounts of 'feedback' about this....

I can't even...
MindSweeper
H A V O C
Test Alliance Please Ignore
#33 - 2015-08-18 23:18:08 UTC
thank god
Current Habit
The Scope
Gallente Federation
#34 - 2015-08-18 23:18:44 UTC  |  Edited by: Current Habit
Especially the response here makes me think this is a step in the right direction.
Aryth
GoonWaffe
Goonswarm Federation
#35 - 2015-08-18 23:19:42 UTC  |  Edited by: Aryth
Disabling prop mods while hacking should still be a thing. What about node decay?

Edit: Let me clarify. If you do decay will it be node by node (each one has a timer, or a % on the contest?

Leader of the Goonswarm Economic Warfare Cabal.

Creator of Burn Jita

Vile Rat: You're the greatest sociopath that has ever played eve.

its my cyno
Imperial Academy
Amarr Empire
#36 - 2015-08-18 23:20:31 UTC
why not make it to where entosis ships aren't immune to warp bubbles or even make it unfittable to warp immune ships.


why not make it risk adverse to attack a sov?

Example: if you want to entosis sov items you have to put forth an isk amount. If you win the sov battle you get the isk back and the sov if you lose the isk goes to who you attacked. Those that are serious about sov will put forth effort and risk ships and conflict.

You are making it worth to just have 1 system to make capitals and just live in NPC space
Alphaomega21
Amok.
Goonswarm Federation
#37 - 2015-08-18 23:20:53 UTC
Feawen wrote:
Alphaomega21 wrote:
This literally changes nothing. You have essentially made it easier for people to troll sovereignty in space people use and done nothing to address the barrier of entry to sovereignty trolling. This is a repeat of the Ishtar "nerfs" where a rethink of the problem is needed not a small tweak.

If you want to fix the problems with the new sovereignty system vastly reduce the number of nodes so people will have to fight over them rather than just capture more than the other guy. Also there needs to be a real barrier of entry to starting a sovereignty attack even rather than having a sovereignty laser and an interceptor

If you don't address the issue of sovereignty in a meaningful way you will keep losing active players and they probably won't ever come back.



Coming from someone who hasn't actually experienced anything except defending heavily defended space, I don't know how you plan to contribute to the conversation


If you take a look at a map you might notice we own Pure Blind a region that is quite **** and we have been working very hard to make this region harder to attack. Just because you are incapable of forming defense fleets to protect your space does not make my points any less valid.
Poision Kevin
Ministry of War
Amarr Empire
#38 - 2015-08-18 23:21:15 UTC
The fact that you still ***** about "Troll Ceptors" when you can easily kill those now with cruiser hulls and links in system is entertaining. 4km/s instead of 8km/s is a HUGE step. Trolling factor is still ****, surely, but this reduces amount of nodes you have to keep track of as well as speed limit while the entosis link is FITTED (To be seen if it matters offline/online however).

It's not what you might have wanted, but god damn is it in the right direction. I'm sure I speak for most people when I say "Bet you didn't expect that?".

Baby steps... baby steps.
Doomchinchilla
Collapsed Out
Pandemic Legion
#39 - 2015-08-18 23:21:16 UTC
Sooo.... when are we going to get LP for entosising these nodes?
My Lap
University of Caille
Gallente Federation
#40 - 2015-08-18 23:22:03 UTC
Skit Khamsi wrote:
I think you should advance to start searching for a new job. Thank you for the death of my favorite games.


I hear RIOT takes bad ex CCP devs