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Ships & Modules

 
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Large Rigors Question

Author
Samuel Ling
Perkone
Caldari State
#1 - 2015-08-18 00:44:07 UTC  |  Edited by: Samuel Ling
Am I better off using 2 rigors and 1 flare on my CNR? Does it really make that big a difference?
Arthur Aihaken
CODE.d
#2 - 2015-08-18 01:21:06 UTC  |  Edited by: Arthur Aihaken
Samuel Ling wrote:
Am I better off using 2 rigors and 1 flare on my CNR? Does it really make that big a difference?

That depends on if you're using these in conjunction with a missile guidance computer or missile guidance enhancer. If the answer is no, fit two T2 and a single T1 rigor. If the answer is yes, fit two T2 rigors and a T2 flare. Rigors will always be more valuable for damage application than flares. The new missile modules are stacking penalized, which is why you'll lose a good chunk of the benefit from either module with three rigors.

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Val'Dore
PlanetCorp InterStellar
#3 - 2015-08-18 11:37:19 UTC
Samuel Ling wrote:
Rigors will always be more valuable for damage application than flares.


Wasn't this disproven?

I mean other than by your own post.

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Anize Oramara
WarpTooZero
#4 - 2015-08-18 12:10:22 UTC
It also depends on the ship bonuses, the ammunition (T2/faction) you're planning on shooting and if it's the primary/secondary or part of hybrid weapon system (Rattler) that means you have a different weapon system to deal with smaller stuff as you don't need rigors to hit BS. Also if you have target painters or not.

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Arthur Aihaken
CODE.d
#5 - 2015-08-18 14:23:20 UTC  |  Edited by: Arthur Aihaken
Val'Dore wrote:
Wasn't this disproven?
I mean other than by your own post.

You can run three rigors without penalty. But in combination with a missile guidance computer/enhancer the explosion radius bonus from the missile modules ends up being equivalent to a 4th stacking-penalized module, ie: about 5% of the potential 15% scripted bonus, or less than 1%. This is why in combination with a MGC or MGE, you're better off utilizing a flare instead of a third rigor. Truthfully you're better off with three rigors and a target painter instead of a missile guidance computer/enhancer, as rigors and target painters don't penalize each other.

Anize Oramara wrote:
It also depends on the ship bonuses, the ammunition (T2/faction) you're planning on shooting and if it's the primary/secondary or part of hybrid weapon system (Rattler) that means you have a different weapon system to deal with smaller stuff as you don't need rigors to hit BS. Also if you have target painters or not.

Absolutely. For large weapons you typically need one or two rigors or target painters (or combination thereof) to apply full damage to large targets with T2 ammunition.

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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#6 - 2015-08-18 14:30:40 UTC  |  Edited by: Bronson Hughes
Arthur Aihaken wrote:
You can run three rigors without penalty.

I believe that missile rigs are stacking penalized like modules now; this was part of the MGC/MGE release.

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Arthur Aihaken
CODE.d
#7 - 2015-08-18 14:40:59 UTC
Bronson Hughes wrote:
Arthur Aihaken wrote:
You can run three rigors without penalty.

I believe that missile rigs are stacking penalized like modules now; this was part of the MGC/MGE release.

If they are, it's not noted in the rig description.

I am currently away, traveling through time and will be returning last week.

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#8 - 2015-08-18 14:45:37 UTC
Arthur Aihaken wrote:
Bronson Hughes wrote:
Arthur Aihaken wrote:
You can run three rigors without penalty.

I believe that missile rigs are stacking penalized like modules now; this was part of the MGC/MGE release.

If they are, it's not noted in the rig description.

Check the most recent patch notes, and I'd suggest doing some in-game, numbers-based testing for yourself.

As for item descriptions, CCP is utterly notorious for not updating them. The Moros description still talks of its "protean array of point defenses" in reference to its drones which it lost...how many years ago? I wouldn't rely on them.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Arthur Aihaken
CODE.d
#9 - 2015-08-18 15:09:37 UTC
Bronson Hughes wrote:
Check the most recent patch notes, and I'd suggest doing some in-game, numbers-based testing for yourself.

As for item descriptions, CCP is utterly notorious for not updating them. The Moros description still talks of its "protean array of point defenses" in reference to its drones which it lost...how many years ago? I wouldn't rely on them.

The difference with stacking penalties is a +0.9% gain with a pair of T2 rigors and a -1.6% loss with T2/T1 rigors, so hardly any change (probably why I didn't notice). Considering this was a missile "rebalance" package I'm surprised descriptions got missed seeing as how the stacking penalties were a particular sticking point.

I am currently away, traveling through time and will be returning last week.