These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Out of Pod Experience

 
  • Topic is locked indefinitely.
 

What is your opinion on Star Citizen?

First post
Author
Owen Levanth
Sagittarius Unlimited Exploration
#101 - 2016-01-29 21:18:51 UTC
Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.

You decide!
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#102 - 2016-01-29 21:38:07 UTC  |  Edited by: Captain Tardbar
Owen Levanth wrote:
Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.

You decide!


And you could be playing right now for free if you really wanted to.

Well at least until the weekend is over.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Owen Levanth
Sagittarius Unlimited Exploration
#103 - 2016-01-29 21:45:26 UTC
Captain Tardbar wrote:
Owen Levanth wrote:
Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.

You decide!


And you could be playing right now for free if you really wanted to.

Well at least until the weekend is over.


I've seen enough of Star Citizen to determine the simple fact that CIG would need to pay me to play their "game".
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#104 - 2016-01-29 22:05:44 UTC  |  Edited by: Captain Tardbar
Owen Levanth wrote:
Captain Tardbar wrote:
Owen Levanth wrote:
Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.

You decide!


And you could be playing right now for free if you really wanted to.

Well at least until the weekend is over.


I've seen enough of Star Citizen to determine the simple fact that CIG would need to pay me to play their "game".


You know... If you wanted to not look like you were infected with the Zika virus, you could have lied and said you played it and it was crap.

I mean if you were going to trust the validity of a person who played a game versus some who has not.

I mean that is how I get all my game reviews... From opinionated people who never played the game.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Toriessian
Helion Production Labs
Independent Operators Consortium
#105 - 2016-01-29 23:15:58 UTC
I don't know about the game but Derek Smart vs. Chris Roberts should be turned into a fight on celebrity deathmatch. The passive aggressive back and forth via blogs/twitter/forums posts has delivered more entertainment to me than most AAA PC titles. As someone who purchased the original Battlecruiser 3000 AD and a Wing Commander fan I was hoping Derek Smart was wrong but I'm starting to think hes probably correct. The Squadron 42 announcements, the Star Marine fiasco, it just starts to add up to looking like a clusterfuck. TBH if theres anyone who knows what a clusterfuck looks like its Derek Smart lol.

Every day I'm wafflin!

Jacques d'Orleans
#106 - 2016-01-30 04:03:01 UTC
Captain Tardbar wrote:
Owen Levanth wrote:
Captain Tardbar wrote:
Owen Levanth wrote:
Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.

You decide!


And you could be playing right now for free if you really wanted to.

Well at least until the weekend is over.


I've seen enough of Star Citizen to determine the simple fact that CIG would need to pay me to play their "game".


You know... If you wanted to not look like you were infected with the Zika virus, you could have lied and said you played it and it was crap.

I mean if you were going to trust the validity of a person who played a game versus some who has not.

I mean that is how I get all my game reviews... From opinionated people who never played the game.



Levanth proves the saying "Having reached a narrow opinion from a narrow set of information is only natural."
Owen Levanth
Sagittarius Unlimited Exploration
#107 - 2016-01-30 19:55:21 UTC
Captain Tardbar wrote:
Owen Levanth wrote:
Captain Tardbar wrote:
Owen Levanth wrote:
Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.

You decide!


And you could be playing right now for free if you really wanted to.

Well at least until the weekend is over.


I've seen enough of Star Citizen to determine the simple fact that CIG would need to pay me to play their "game".


You know... If you wanted to not look like you were infected with the Zika virus, you could have lied and said you played it and it was crap.

I mean if you were going to trust the validity of a person who played a game versus some who has not.

I mean that is how I get all my game reviews... From opinionated people who never played the game.


There's that old saying about how you don't need to eat **** to know that it won't taste good. You should look it up sometime.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#108 - 2016-01-30 20:14:25 UTC  |  Edited by: Nana Skalski
Jacques d'Orleans wrote:
Captain Tardbar wrote:
Owen Levanth wrote:
Captain Tardbar wrote:
Owen Levanth wrote:
Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.

You decide!


And you could be playing right now for free if you really wanted to.

Well at least until the weekend is over.


I've seen enough of Star Citizen to determine the simple fact that CIG would need to pay me to play their "game".


You know... If you wanted to not look like you were infected with the Zika virus, you could have lied and said you played it and it was crap.

I mean if you were going to trust the validity of a person who played a game versus some who has not.

I mean that is how I get all my game reviews... From opinionated people who never played the game.



Levanth proves the saying "Having reached a narrow opinion from a narrow set of information is only natural."

I dont think the complete set of information is there yet to get it in the first place. A lot of it is guess, even when you play the incomplete game, watch every dev blog of SC and read a lot of their forum.
Buzz Orti
State War Academy
Caldari State
#109 - 2016-01-30 21:53:45 UTC
quoting are still limited at 5 cases with the current data scheme, unless...

Builds ship in empty Quafe bottle.

Tippia
Sunshine and Lollipops
#110 - 2016-01-31 04:18:42 UTC  |  Edited by: Tippia
Lucas Kell wrote:
Right, so now what you are saying is that it's vapourware because it's not yet released? Thus every single product ever is vapourware until it is released?
No, I'm saying that it's vapourware because it is nowhere in sight. The first chapter of the first episode of one portion of the game is supposed to come out almost twice as long after its inception as was originally promised, but there's absolutely nothing to suggest that they will even be able to achieve that. This being in line with every other release promise they've made over the years. Even media outlets that would normally be privy to some kind of preview peek — especially at a time when more and more people are wondering if anything is being produced — are shown nothing.

The tech demo they've produces is fundamentally broken in every aspect that relates to the core gameplay, and even the stuff they've blown a mindboggling amount of cash on (numerous mocap studios; A, B, and Z-list actors) has only ever yielded demo reels that would have looked bad and poorly animated five years ago. And that's just the technical aspect — let's not forget that it's Chris writing and directing this, and it really shows…

Quote:
But SC does show signs of being released.
Not really, no.
It shows signs of CIG being desperate to try to release something and claim that this satisfies their promises, seeing as how they're vastly cutting back on features; reinterpreting previous promises; downscoping the game as a whole; weirdly making claims about “substantial portions” being released when nothing of the kind has happened; have senior devs — the ones who have any experience of actually managing this kind of project and releasing a game — leaving the project in an almost constant stream. And then, of course, there's the whole “alpha” nonsense, which can only be explained by their wanting to project an image of progress when very little of the kind is actually happening.

It shows signs of them understanding that they have to do something very quickly, or they will be subject to public inquiry and lawsuits due to how they've failed to provide what people are actually giving them money for, but also understanding that what they could conceivably release will not even remotely resemble that promise.

Quote:
Seems to me the real problem here is you don't like the idea of SC existing.
No. The problem is that the history of Chris Roberts is repeating itself, again, and that SC has become vapourware. I would love to play something like SC. By everything CIG has been able to show, I never will. They simply lack everything required to pull it off, and while it might conceivably be saved from Chris and cut down to something releasable in the same way Freelancer was, by now no sane publisher or developer would want to touch the mess because there is nothing to gain from it — only pain.


Oh, and here's the latest gem: at 30:38, one of their community managers is asked what his favourite star system in SC is. His answer? “I don't really have a favourite star system, 'cause they're all just text and, like, a single piece of concept art.” Good job, after 4+ years of work towards creating a 100-system “massive universe.”
Sturmwolke
#111 - 2016-01-31 09:04:49 UTC
Tippia wrote:

Oh, and here's the latest gem: at 30:38, one of their community managers is asked what his favourite star system in SC is. His answer? “I don't really have a favourite star system, 'cause they're all just text and, like, a single piece of concept art.” Good job, after 4+ years of work towards creating a 100-system “massive universe.”

EVE WiS deja vu Lol By the time they're done (if ever), the engine used would've been left behind and obsoleted by the industry.
Updates or fixes would incur more extra costs. Without a sustainable revenue stream (KS/early access packs/other shinies aren't sustainable revenue), it's just a matter of time before the entire thing collapses.
Lucas Kell
Solitude Trading
S.N.O.T.
#112 - 2016-01-31 13:44:52 UTC
Tippia wrote:
No, I'm saying that it's vapourware because it is nowhere in sight.
How? How is it nowhere in sight? It's had an open play session this weekend, it's under clear active development with a mass of information about it's development. The only reason you are calling it vapourware is because you don't like it, which you are making very clear. Too bad that's not how reality works really.

Tippia wrote:
cutting back on features; reinterpreting previous promises; downscoping the game as a whole;
Newsflash: development goals change. You should read some original development goals for mainstream games and realise how much gets cut from most games during development. Hell, go back and read plans from previous fanfests and see how much stuff they claimed will happen which never materialised. I guess EVE is vapourware.

Tippia wrote:
No. The problem is that the history of Chris Roberts is repeating itself, again, and that SC has become vapourware.
Except of course it hasn't.

Tippia wrote:
I would love to play something like SC.
I doubt that, based on your comments here.

Tippia wrote:
Oh, and here's the latest gem: at 30:38, one of their community managers is asked what his favourite star system in SC is. His answer? “I don't really have a favourite star system, 'cause they're all just text and, like, a single piece of concept art.” Good job, after 4+ years of work towards creating a 100-system “massive universe.”
Being that the game is as previously mentioned in development I'm not surprised they've not been dumping in final content for loads of systems. Do you understand how development works? It's not just like drag dropping content into a window and it's good to go, most of the work will be on the systems that underpin the existence of the entire system, the parts that don't result in visuals.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Tippia
Sunshine and Lollipops
#113 - 2016-01-31 22:20:53 UTC  |  Edited by: Tippia
Lucas Kell wrote:
How? How is it nowhere in sight?
Exactly like that. It is nowhere in sight. It has a hideously broken tech demo with almost all the gameplay and mechanics missing, and what there is is at laughably crude level. It hasn't been designed yet. It has blown past every release date ever issued

The only reason I call it vapourware is because it ticks every box for being vapourware: all gloss, all PR, no actual product, no end or actual release in sight and nothing to even remotely suggest that they will ever be able to release anything resembling the game they've promised.. The amount of information on the “development” is absolutely minuscule, limited mainly to a handful of bug hunting videos and dev interviews where the devs inadvertently admit to not understanding how the engine works. They produce a fuckton of video content, yes, but most of that is patting themselves on the shoulder, talking about unrelated things, and (as of late) insulting their customers because the customers have started asking questions about when they'll actually show off any development.

Quote:
Newsflash: development goals change.
…and once they've changed to the point where it is no longer the product promised, we have vapourware. Live with it. Or don't, that works too. If you're so pathetically desperate to be right that you want to call EVE vapourware, then you've already lost this one. That moronic equivocation is below even you, so just stop it.

No. EVE is not vapourware. WiS is. Planetary flight is. SC is, for much the same reason: because it's all showy presentations and PR and a broken tech demo, but with no actual game — you know, something with mechanics and gameplay — in sight. At what point between 1997 and 2003 was EVE supposed to be released (or, perhaps more accurately, between 2000 and 2003, since the first three years were spent chasing funding and a publisher)?

Quote:
Being that the game is as previously mentioned in development I'm not surprised they've not been dumping in final content for loads of systems.
Being that they've had 4+ years to design the thing, having come no closer to how the systems will work than a text file and concept art means that no actual development is going on. It means they haven't left the concept stage on one of the simplest, most basic, most fundamental elements of the game. It means they're standing absolutely still. It means that we're talking pure vapourware here because there is no actual game in sight for the simple reason that they haven't even begun developing the fundamentals. All they're doing is creating stuff to sell to people who haven't played a game since Chris' last attempt at playing developer, and who therefore don't know any better. To use your EVE example, at what point during that process do you think the two dozen drunken guys in a Reykjavik loft decided how they were going to create and seed their universe? Was it in 2003? In 2000? In 1997? Or — replicating the current rate of SC “development” — in 2005?

It's debatable if they've even decided on how they're actually going to create these systems. At first, it would be all hand-crafted. Then it would all be procedural. At some point, they'll probably go back to it being hand-crafted once they realise that E:D will outdo them on this point as well as on everything else. Put another way: they have no idea what they're doing; no idea where they're going; and no capability, ability, or technical knowledge on how to get to wherever they eventually decide to go.

Quote:
I doubt that, based on your comments here.
…such as? Is this just you being off your meds (and/or on some different chemicals) or can you actually point to me saying anything that would even remotely make the slightest shred of sense to be interpreted as my not liking a game like SC?


By the way, the whole “you don't know anything about development” spiel that Citizens usually try to use to excuse some very obvious development problem doesn't work on this one (or, indeed, on anything it's been tried on) because you'd have to be 100% ignorant about the development of anything to think that you do the fundamentals last. It only shows that the person who tries it is a shill with some vested interest in keeping the con going. So how much are you in for? How have your ships dropped in value on the grey market?
Jenn aSide
Worthless Carebears
The Initiative.
#114 - 2016-02-01 14:43:28 UTC
Tippia wrote:



By the way, the whole “you don't know anything about development” spiel that Citizens usually try to use to excuse some very obvious development problem doesn't work on this one (or, indeed, on anything it's been tried on) because you'd have to be 100% ignorant about the development of anything to think that you do the fundamentals last. It only shows that the person who tries it is a shill with some vested interest in keeping the con going. So how much are you in for? How have your ships dropped in value on the grey market?


TBH it's natural. people who want (hell, lets say NEED) something to happen or have their dreams pinned on something, are rarely able to be objectively critical of something. The reverse is also true, people who hate a thing are rarely able to see the good aspects of that thing.

People who gave Chris Roberts money don't want to consider the idea that they may have made a mistake. I'm not saying they did, SC could one day be awesome, but I have yet to meet a 'Citizen' that wasn't a true believer.

It's not hard to notice that many of our WiS types are also gung-ho about SC. I think that's because they are the type of gamers that want to be totally immersed in whatever they are playing. Just goes to show there are different types of gamers, the things they see as engaging and immersive just strike me as incredibly tedious and overbearing.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#115 - 2016-02-02 00:25:40 UTC  |  Edited by: Captain Tardbar
Jenn aSide wrote:
Tippia wrote:



By the way, the whole “you don't know anything about development” spiel that Citizens usually try to use to excuse some very obvious development problem doesn't work on this one (or, indeed, on anything it's been tried on) because you'd have to be 100% ignorant about the development of anything to think that you do the fundamentals last. It only shows that the person who tries it is a shill with some vested interest in keeping the con going. So how much are you in for? How have your ships dropped in value on the grey market?


TBH it's natural. people who want (hell, lets say NEED) something to happen or have their dreams pinned on something, are rarely able to be objectively critical of something. The reverse is also true, people who hate a thing are rarely able to see the good aspects of that thing.

People who gave Chris Roberts money don't want to consider the idea that they may have made a mistake. I'm not saying they did, SC could one day be awesome, but I have yet to meet a 'Citizen' that wasn't a true believer.

It's not hard to notice that many of our WiS types are also gung-ho about SC. I think that's because they are the type of gamers that want to be totally immersed in whatever they are playing. Just goes to show there are different types of gamers, the things they see as engaging and immersive just strike me as incredibly tedious and overbearing.



To be fair, I really did not give Chris Roberts any money till I played the open universe and multicrewed with a fellow on a stolen Freelancer. I was so impressed I bought one.

On a side note the free weekend wasn't just this weekend. Apparently its all week...

https://robertsspaceindustries.com/comm-link/transmission/15178-Roundup-Free-Fly-212-Patch-And-Other-Updates

Now I am a big EVE hater apparently, but I don't hate EVE so much that I would put money into Star Citizen for nothing. I can spend money on ESO or War Thunder and get more use per dollar.

I just was impressed with the current state of SC that I felt it was worth buying a ship.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#116 - 2016-02-03 13:07:18 UTC  |  Edited by: Nana Skalski
But you could make a satellite program together with launch for that amount of money SC gets. But people would rather get their sorry ass making a fine imprint in the chair, playing another Spaceship game, as if EVE, where you can meet thousand of people together and play together would not suffice. All of this because you have been able to steal someone else's ship. Ugh

So you can steal spaceships. In EVE you can steal everything, poses, belongings, everything. How much is SC better? Because you can see a buggy avatar of sorts doing those things? Believe me, it will not take ages when you will realise it is all just a pretty packaged but bland tasting candy, it does not have essence of EVE. It have essence of BF on bigger map. Not the ultimate space sim.
Aemilia Dianus
Ascendance Rising
Ascendance..
#117 - 2016-02-03 15:30:55 UTC  |  Edited by: Aemilia Dianus
Sturmwolke wrote:
Tippia wrote:

Oh, and here's the latest gem: at 30:38, one of their community managers is asked what his favourite star system in SC is. His answer? “I don't really have a favourite star system, 'cause they're all just text and, like, a single piece of concept art.” Good job, after 4+ years of work towards creating a 100-system “massive universe.”

EVE WiS deja vu Lol By the time they're done (if ever), the engine used would've been left behind and obsoleted by the industry.
Updates or fixes would incur more extra costs. Without a sustainable revenue stream (KS/early access packs/other shinies aren't sustainable revenue), it's just a matter of time before the entire thing collapses.


That is not strictly the case. If we consider SC to be a AAA game then most such games take about 3-6 years to be finished. I think (but im not sure) that such games constantly Upgrade their Technology while being made, or at least perform modifications to the engine. Unless SC takes 6 or more years to be done, which I hope won't be the case, there is no reason to view it as obsolete before its time. For now it looks good altough it is horrendously unoptimised.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#118 - 2016-02-03 17:54:08 UTC  |  Edited by: Mina Sebiestar
Aemilia Dianus wrote:
Sturmwolke wrote:




That is not strictly the case. If we consider SC to be a AAA game then most such games take about 3-6 years to be finished. I think (but im not sure) that such games constantly Upgrade their Technology while being made, or at least perform modifications to the engine. Unless SC takes 6 or more years to be done, which I hope won't be the case, there is no reason to view it as obsolete before its time. For now it looks good altough it is horrendously unoptimised.


Agreed

10 for the Chairman: Episode 76

Hi talks about eve(mention) in this one and other stuff like pve and player created content interesting stuff,in episode or two before hi talked about ganking basically or so i understood while there will be no pew pew zones they will be minuscule in size much like now(few km around single station atm).

All other illegal activities will be supervised by police... well that is good... i dont think game will be griefing online but it will have that elements with actual consequences of doing so instead doing it for laughs and giggles if one wish.

Further more i think game elements it self gonna be more balanced ie no free catalyst that do battlecruiser dmg to other targets just because...

Thinking something like, they will be ships that could do massive amounts of dps but size will play more significant role and so far i did not see cargo ships that cant pack some serious heat them self.

Come to think of it dropping unarmed barely able to achieve warp flight barge in free ships ganking heaven universe is... well ...really stupid thing to do.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Vortexo VonBrenner
Doomheim
#119 - 2016-02-03 18:20:18 UTC
Lasisha Mishi
A Blessed Bean
Pandemic Horde
#120 - 2016-02-03 19:02:01 UTC  |  Edited by: Lasisha Mishi
Star Citizen....
Either the best legal scam of all time, which EVE players will be jealous of for not doing it themselves. Myself included.

The biggest let down/waste of money.

or the future of gaming.

My money's on the let down part because visuals alone don't carry a game. Gameplay, amount of content, and stability do.