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Science & Industry

 
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'Intergrated' vs 'Augmented' Required Skills

Author
Aralieus
Shadowbane Syndicate
#1 - 2015-08-10 17:10:34 UTC
I'm not sure where this kind of topic belongs since it pertains to both Industry (Blueprints) and Skills (Skill Requirements). I chose Science and Industry because of it dealing with a blueprint first and foremost however if it belongs in another topic location I apologize and ask that it be moved to the appropriate location and thank you in advance.

Ok, so I was looking into building some 'Intergrated' Praetor's off a blueprint I snagged while doing some exploration in drone lands. As I am gathering the required materials and checking my skills against the blueprint I noticed that it requires I have 'Mechanical Engineering' and 'Electronic Engineering' both to level three. Ok, no problem there and at first I didnt think twice about it until I started doing some more research into building the more exspensive and better stat wise all the way around 'Augmented' Praetor drone and seen that it only needed those skills to level one to build.

So my question is am I missing something here or does it really require more skills to build the 'Intergrated' than the 'Augmented' drones when clearly the 'Augmented' is the far better of the two when it comes to performance. That seems a little backwards to me however like I mentioned I may be overlooking something. Anyone have any comments or know why this is?


Aral

Oderint Dum Metuant

Gilbaron
The Scope
Gallente Federation
#2 - 2015-08-10 17:38:59 UTC
i'm pretty sure this is a simple oversight
Tau Cabalander
Retirement Retreat
Working Stiffs
#3 - 2015-08-10 22:41:55 UTC  |  Edited by: Tau Cabalander
Aralieus
Shadowbane Syndicate
#4 - 2015-08-11 01:03:02 UTC


While that may be the case and they were in fact buffed, they are still not on par with 'augmented' drones. Skill wise or in performance. I appreciate you pointing this out however it doesn't answer my initial question. In fact you have even put more light on the abnormality. If 'augmented' drones require the skills of a T2 drone then why do the lesser 'intergrated' drones require more skill to build.

Oderint Dum Metuant

Omnathious Deninard
University of Caille
Gallente Federation
#5 - 2015-08-11 10:37:19 UTC
'Integrated' drones are T1 faction drones and thus have lower skill requirements.
'Augmented' are T2 faction drones and thus have higher skill requirements as all T2 things have.

If you don't follow the rules, neither will I.

Chainsaw Plankton
FaDoyToy
#6 - 2015-08-11 19:45:39 UTC
Aralieus wrote:
While that may be the case and they were in fact buffed, they are still not on par with 'augmented' drones. Skill wise or in performance. I appreciate you pointing this out however it doesn't answer my initial question. In fact you have even put more light on the abnormality. If 'augmented' drones require the skills of a T2 drone then why do the lesser 'intergrated' drones require more skill to build.


they aren't on par, because they aren't supposed to be on par. integrated are very common, and well, not very good (personally I think they should probably get some sort of buff). Augmented are very good, but rare.

As for the skills required to build:
Gilbaron wrote:
i'm pretty sure this is a simple oversight

@ChainsawPlankto on twitter

Sheeth Athonille
Rabid Dogz Mining
#7 - 2015-08-12 04:46:49 UTC
Omnathious Deninard wrote:
'Integrated' drones are T1 faction drones and thus have lower skill requirements.
'Augmented' are T2 faction drones and thus have higher skill requirements as all T2 things have.


That's the problem, they don't have higher skill requirements, and that's where the confusion is coming from.

My guess is the same as others have said, probably just an oversight.