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Should High sec go away?

Author
Jonah Gravenstein
Machiavellian Space Bastards
#221 - 2015-08-15 03:44:27 UTC  |  Edited by: Jonah Gravenstein
Kinete Jenius wrote:
It happens occasional when goons or some other group decides to join in on the ganking. It's kind of amusing watching the anti-ganker channel during such times as the waves upon waves crash into freighters in the Eudama/niarja pipeline area.
Goons in general are not your everyday hisec gankers. While they have a SIG (MiniLuv) who regularly gank, often in cooperation with groups like CODE., the only times that the Goon rank and file ganks en-masse is when they run an event. Multiple gank squads are thus not the norm due to personnel and finance limitations.

Quote:
I have no idea what your point is other then if I spend more isk I can do more dps? It's utterly irrelevant what a PVE setup can do.
The point is that you're claiming that gank destroyers have battleship levels of DPS when in truth they have slightly more than cruiser levels of DPS, PvE cruisers at that. You're also failing to take into account that gank destroyers have an extremely limited engagement envelope whereas gank BS's generally have a much larger engagement envelope.

Quote:
Also you know darned well going to Battleship 4 takes a lot longer than it does to go BC IV. THe 25 days difference that you stated is huge when training a gank alt. That 25 days can go towards far more effective DPS increasing skills.
You should learn to read, I stated level 3, which by definition isn't level 4.


Quote:
EDIT : I find it amusing you don't understand what a fraction is.
When used in the manner in which you did, the word fraction generally refers to the underlined part below. If you'd have said between 1/2 and 2/3 of the price then I wouldn't have quibbled with you.

fraction
ˈfrakʃ(ə)n
noun
1.
a numerical quantity that is not a whole number (e.g. 1/2, 0.5).
2.
a small or tiny part, amount, or proportion of something.

In the beginning there was nothing, which exploded.

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Black Pedro
Mine.
#222 - 2015-08-15 09:55:07 UTC  |  Edited by: Black Pedro
Market McSelling Alt wrote:
So don't tell me Ganking is down.


Ganking has not dramatically increased since the end of 2012, when zKillboard started reliably grabbing kill data from the API. Perhaps it is up a bit since the historic lows, maybe, but there is no explosion in numbers and 2012 is coincidentally when CCP said such things as:

"For reasons that are left as an exercise to the reader, Exhumers are now blowing up at historically low rates." - Dr.EyjoG (pg.104)

and

"SoniClover pointed out that kill rights have already been made more severe and that a change allowing kill rights to potentially be used for several kills would go against the original “eye for an eye” concept. He said out that suicide gankers are already feeling pressure with the new changes and was worried further penalties could result in an unhealthy reduction in suicide ganking. He went on to affirm that suicide ganking is needed to make sure highsec is not completely safe, which elicited a nod from Soundwave." -CSM Minutes (pg. 59)

Freighters are being lost at a similar, or slightly greater rate in 2015 than in 2013. In the first half of 2013, 1724 freighters were lost vs. 2080 this year (about a 20% increase) which also explains the slight increase in CONCORD kills. Is a 20% increase significant? I guess that is in the eye of the beholder, but certainly 20% of a very small number is not a huge increase, and that is coming off historic lows. And this year has featured an atypical number of "Burn ____" events in the first half so it remains to be seen if this slighter higher rate remains for the rest of the year.

Ganking rates were certainly much higher in the past before the insurance, CONCORD and EHP changes referenced by SoniClover and Soundwave in the quote above. It is indisputable that highsec has never been safer mechanically, and if ganking rates are going up slightly, that is only because players have become more efficient and have developed alternative methods to fund the activity. Yet, they still remain significantly lower than in the distant past when Eve's player counts were growing the fastest.

Now a correlation does not establish causation, but these facts provide no evidence that a safer highsec increases retention. If anything, they support the opposite view that a too safe highsec bores new players out of the game. I think the game needs highsec though, and actually more mechanisms so players can tune their risk tolerance, but to say that ganking is somehow out of control or too easy or whatever is just disingenuous posturing from those seeking to change the rules of the game in their favour.
Tippia
Sunshine and Lollipops
#223 - 2015-08-15 14:48:39 UTC  |  Edited by: Tippia
Market McSelling Alt wrote:
Proof? zkillboard the Concord Corp stats. Look at their kills. Specifically look at Police Captain kills.

But just some numbers for you, while we digest this info.

July 2015 = 28,345
July 2014 = 22,667
July 2013 = 17,325
July 2012 = 7,859
…and now you have to compensate for the fact that zkillboard doesn't have comparable data for 2012 and earlier and for what kind of ships are being killed, and for the CONCORD kills you decided to skip over for some reason. And the supposed “nonsense” you try to dismiss out of hand is very much a factor. You are not actually counting ganks — you are counting number of ships that are being used to gank, which is something completely different. At best, you've managed to show that ganking incompetence is up in your faulty sample.

So your numbers are, a) not accurate, b) not counting what you want to count, c) cherry-picked, oh, and d) you're looking at the wrong ship.

For instance, let's look at CONCORD Police Commander kills:
January 2015 = 731
January 2014 = 1547
January 2013 = 742
January 2012 = 746 (using massively incomplete data)

So using your method, ganking is obviously trending downwards…

Top tip: compare points; compare the full range of response ships; compare all months. We're still not counting ganks, but at least we're looking at a stat that covaries reasonably well with how much firepower is needed for a given gank target, almost taking the type of ship used out of the equation. Of course, doing that would make it look almost constant over the last 38 months, or at worst it has levelled out after a very slight increase — and we wouldn't want to show that now would we, hmm…?

Point aggregate for CONCORD response:
Aug 2015 –    439,937 (using mid-month data, suggesting an end-of-month in the 900k-region)
July 2015 –  1,211,293
Jun 2015 –  1,376,362
May 2015 –    913,859
Apr 2015 –   1,066,408
Mar 2015 –  1,065,740
Feb 2015 –  1,173,342
Jan 2015 –   1,408,789
Dec 2014 –  1,128,445
Nov 2014 –     971,159
Oct 2014 –   1,214,154
Sep 2014 –     937,856
Aug 2014 –  1,104,591
Jul 2014 –       932,900
Jun 2014 –      949,911
May 2014 –  1,091,499
Apr 2014 –   1,523,752
Mar 2014 –   1,276,048
Feb 2014 –   1,157,184
Jan 2014 –   1,439,908
Dec 2013 –   1,258,677
Nov 2013 –   1,347,418
Oct 2013 –    1,474,770
Sep 2013 –   1,025,306
Aug 2013 –   1,290,487
Jul 2013 –        941,184
Jun 2013 –       853,991
May 2013 –      763,814
Apr 2013 –    1,039,851
Mar 2013 –   1,062,578
Feb 2013 –      707,137
Jan 2013 –      727,871


Oh, and btw…
Jonah Gravenstein wrote:
taking into account that you need BC at level 3 to train a BS, we're looking a 64k SP (20-25days) difference between BC level 3 and BS level 3.
You mean hours, not days. Blink
Jonah Gravenstein
Machiavellian Space Bastards
#224 - 2015-08-15 16:10:58 UTC  |  Edited by: Jonah Gravenstein
Tippia wrote:
Oh, and btw…
Jonah Gravenstein wrote:
taking into account that you need BC at level 3 to train a BS, we're looking a 64k SP (20-25days) difference between BC level 3 and BS level 3.
You mean hours, not days. Blink
Oops

In my defence I would like to submit that my post was made at 02:19 AM BST; I should have been in bed, not posting on the forums in answer to a ultracrepidarian*.

*I learnt a new word today, and it is glorious.

In the beginning there was nothing, which exploded.

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Kaarous Aldurald
Black Hydra Consortium.
#225 - 2015-08-15 16:38:00 UTC
Market McSelling Alt wrote:

Proof? zkillboard the Concord Corp stats.


This particular piece of dishonesty was already addressed, so you wasted your time typing that one out.

Cry more than ganking still exists at all.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Josef Djugashvilis
#226 - 2015-08-15 17:00:10 UTC
I find it interesting that the 'victim' of a gank is usually blamed for losing a ship rather than admiring the skills and ability to organise of the many excellent gankers in the game.

This is not a signature.

admiral root
Red Galaxy
#227 - 2015-08-15 17:10:00 UTC
Josef Djugashvilis wrote:
I find it interesting that the 'victim' of a gank is usually blamed for losing a ship rather than admiring the skills and ability to organise of the many excellent gankers in the game.


Probably because they're not victims, they're willing volunteers.

No, your rights end in optimal+2*falloff

Black Pedro
Mine.
#228 - 2015-08-15 17:13:15 UTC
Josef Djugashvilis wrote:
I find it interesting that the 'victim' of a gank is usually blamed for losing a ship rather than admiring the skills and ability to organise of the many excellent gankers in the game.

If someone loses thier pawn in a game of chess, whose fault is it? If someone unexpectedly takes a pawn in a game chess, who should be admired?
Divine Entervention
Doomheim
#229 - 2015-08-15 17:33:13 UTC
Should High Sec Go Away?

No

Next question please
Mr Epeen
It's All About Me
#230 - 2015-08-15 17:43:13 UTC
Damien Power wrote:
Seems like high sec might as well go away and make all of eve a null sec and Lowsec game..
The positive if that happened would be that we would all get to know each other much more intimately since the entire player base would be around 10k people and their alts.

The negative is that our new found friendships would be broken up fairly quickly as 10K people are not enough to keep this game alive.

Mr Epeen Cool
Kaarous Aldurald
Black Hydra Consortium.
#231 - 2015-08-15 19:28:02 UTC
Josef Djugashvilis wrote:
I find it interesting that the 'victim' of a gank is usually blamed for losing a ship rather than admiring the skills and ability to organise of the many excellent gankers in the game.


Failure to perform a basic task is more notable than someone taking advantage of it. Like a fat person falling down the stairs.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Giaus Felix
Doomheim
#232 - 2015-08-15 19:36:03 UTC
Kaarous Aldurald wrote:
Josef Djugashvilis wrote:
I find it interesting that the 'victim' of a gank is usually blamed for losing a ship rather than admiring the skills and ability to organise of the many excellent gankers in the game.


Failure to perform a basic task is more notable than someone taking advantage of it. Like a fat person falling down the stairs.
In an office chair while dual wielding Uzi's.




No, wait, that's flying Minmatar, my bad.

I came for the spaceships, I stayed for the tears.

Kaarous Aldurald
Black Hydra Consortium.
#233 - 2015-08-15 19:38:22 UTC
Giaus Felix wrote:
Kaarous Aldurald wrote:
Josef Djugashvilis wrote:
I find it interesting that the 'victim' of a gank is usually blamed for losing a ship rather than admiring the skills and ability to organise of the many excellent gankers in the game.


Failure to perform a basic task is more notable than someone taking advantage of it. Like a fat person falling down the stairs.
In an office chair while dual wielding Uzi's.




No, wait, that's flying Minmatar, my bad.


Friends don't let friends fly Minmatar.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Tippia
Sunshine and Lollipops
#234 - 2015-08-15 19:53:18 UTC
Kaarous Aldurald wrote:
Giaus Felix wrote:
Kaarous Aldurald wrote:
Failure to perform a basic task is more notable than someone taking advantage of it. Like a fat person falling down the stairs.
In an office chair while dual wielding Uzi's.


No, wait, that's flying Minmatar, my bad.

Friends don't let friends fly Minmatar.

No need to be so mean.

Office chairs deserve a better fate than that.
Malcanis
Vanishing Point.
The Initiative.
#235 - 2015-08-15 20:20:25 UTC
Kaarous Aldurald wrote:
Giaus Felix wrote:
Kaarous Aldurald wrote:
Josef Djugashvilis wrote:
I find it interesting that the 'victim' of a gank is usually blamed for losing a ship rather than admiring the skills and ability to organise of the many excellent gankers in the game.


Failure to perform a basic task is more notable than someone taking advantage of it. Like a fat person falling down the stairs.
In an office chair while dual wielding Uzi's.




No, wait, that's flying Minmatar, my bad.


Friends don't let friends fly Minmatar.



I just bought a Svipul

They... they told me that just one wouldn't be a problem

Will I be OK? Sad

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#236 - 2015-08-15 20:22:33 UTC
Josef Djugashvilis wrote:
I find it interesting that the 'victim' of a gank is usually blamed for losing a ship rather than admiring the skills and ability to organise of the many excellent gankers in the game.


I've lost a couple hundred ships playing EVE; I'd estimate that less than 10% were lost in occasions that I couldn't have prevented if I'd done something differently or better, and every single ship I've lost in hi-sec lies in that category, starting with a CNR that I lost while blind drunk and experimentally trying to blitz the Damsel mission with 8 large smartbombs and going from there.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kaarous Aldurald
Black Hydra Consortium.
#237 - 2015-08-15 22:06:03 UTC
Malcanis wrote:
Kaarous Aldurald wrote:
Giaus Felix wrote:
Kaarous Aldurald wrote:
Josef Djugashvilis wrote:
I find it interesting that the 'victim' of a gank is usually blamed for losing a ship rather than admiring the skills and ability to organise of the many excellent gankers in the game.


Failure to perform a basic task is more notable than someone taking advantage of it. Like a fat person falling down the stairs.
In an office chair while dual wielding Uzi's.




No, wait, that's flying Minmatar, my bad.


Friends don't let friends fly Minmatar.



I just bought a Svipul

They... they told me that just one wouldn't be a problem

Will I be OK? Sad


That's how it starts, I'm afraid. The Svipul is the gateway ship. You fly a few Svipuls just to kite some fools once in a while, and next thing you know you've blown your entire SRP allotment on duct tape and Rustoleum.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Tippia
Sunshine and Lollipops
#238 - 2015-08-15 22:39:04 UTC
Kaarous Aldurald wrote:
Rustoleum.

So… salt water?
Jonah Gravenstein
Machiavellian Space Bastards
#239 - 2015-08-15 23:08:04 UTC
Tippia wrote:
Kaarous Aldurald wrote:
Rustoleum.

So… salt water?

It's the brand name of a exterior paint that people use for budget paint jobs on cars.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Tippia
Sunshine and Lollipops
#240 - 2015-08-15 23:24:29 UTC
Jonah Gravenstein wrote:
It's the brand name of a exterior paint that people use for budget paint jobs on cars.

But that makes no sense. Then they wouldn't be Minmatar.