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MJD Cooldown After Unsuccessful Jump

Author
d0cTeR9
Caldari Provisions
Caldari State
#41 - 2015-09-19 21:27:14 UTC
Supported.

So far the only people against are known to tackle battleships with very small numbers to shoot their resist holes and kill them while they catch them ratting/pve.

We should see more BS on the field.

Been around since the beginning.

Xaros IX
Doomheim
#42 - 2015-09-19 22:17:13 UTC
Although your argument seems to be valid (no real use of module== no penalty), MJD is a very tactical module , you will get a nearly insta 100km distance, disallowing your enemies to dictate their range to target and your range to safety. Since no other module grants you such leverage on distance traversed per unit time (excluding caps and blops) , it should have disadvantages concerning its activation.

You reaped no rewards from activating your module due to being scramed, therefore you wasted the advantage that module could have offered you. You want a second chance. Tough
Serendipity Lost
Repo Industries
#43 - 2015-09-20 03:42:30 UTC
This would make BS too difficult to hold down. I could spool up my MJD and then activate my ECM burst. Then it's a matter of spamming the spooled up MJD. This module already gives the BS a hefty leg up on getting out of a fight, it' doesn't need a buff at all.

It would make flying a marauder pretty much get out of jail free. Spool up MJD, hit bastion. When bastion times out it's already a spam the scram race to catch the aligned marauder as it is, add a spooled up MJD and ECM burst, and you have too many options to get away from a fight.

This would NOT make BS meaningful in pvp it would be just another risk aversion tool for the site runners to get out of harms way.
Serendipity Lost
Repo Industries
#44 - 2015-09-20 03:50:11 UTC
d0cTeR9 wrote:
Supported.

So far the only people against are known to tackle battleships with very small numbers to shoot their resist holes and kill them while they catch them ratting/pve.

We should see more BS on the field.



How will this put more BS on the field? It'll just put more kiting battlecruisers on the field, or are you proposing this change for BS MJD only? BC just got their range buff, if you give them free spool ups too (or no c/d penalty) - you'll see even fewer BS on the field. This change will do nothing for BS that it won't do twice as well for BC.


All I see is an addition escape mechanism for pve folks (when coupled w/ ecm burst). If guys want to pve where they can't be ganked there are HS missins and incursions. So yeah, if a guy chooses to conduct pve in a place where he can be ganked someone sure as hell ought to have a way to gank him.

NO to more risk aversion
Reaver Glitterstim
The Scope
Gallente Federation
#45 - 2015-12-11 19:15:55 UTC
I think when you're scrammed, your MJD cycle should just stop. No cooldown, but you have to start the cycle from the beginning once the scram is off.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

FT Diomedes
The Graduates
#46 - 2015-12-12 03:03:56 UTC
Serendipity Lost wrote:
d0cTeR9 wrote:
Supported.

So far the only people against are known to tackle battleships with very small numbers to shoot their resist holes and kill them while they catch them ratting/pve.

We should see more BS on the field.



How will this put more BS on the field? It'll just put more kiting battlecruisers on the field, or are you proposing this change for BS MJD only? BC just got their range buff, if you give them free spool ups too (or no c/d penalty) - you'll see even fewer BS on the field. This change will do nothing for BS that it won't do twice as well for BC.



I thought part of the reason to buff BC's was so that Battleships would have something to snack on?

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Serendipity Lost
Repo Industries
#47 - 2015-12-14 15:14:47 UTC
FT Diomedes wrote:
Serendipity Lost wrote:
d0cTeR9 wrote:
Supported.

So far the only people against are known to tackle battleships with very small numbers to shoot their resist holes and kill them while they catch them ratting/pve.

We should see more BS on the field.



How will this put more BS on the field? It'll just put more kiting battlecruisers on the field, or are you proposing this change for BS MJD only? BC just got their range buff, if you give them free spool ups too (or no c/d penalty) - you'll see even fewer BS on the field. This change will do nothing for BS that it won't do twice as well for BC.



I thought part of the reason to buff BC's was so that Battleships would have something to snack on?



My belief is Fozzie is a risk averse kiting armor hac pilot from back in the day. He likes high risists, small sigs and lots of logi suport. To get his head around BC pvp he needed to make them faster and give them a "range projection" bonus so they don't fight in tackle range. Brawling BC just don't make sense to him. (PRO HINT: they are BATTLE cruisers, not SNIPING cruisers - bigger, slower heavier brawling cruisers)

He likes long walks on the beach, range damps and MJD bubble destroyers. His dislikes are puppies, anything that could web your down, painters and pipebombs.

I believe he came up with the geddon changes while in a drunken stupor and the rest of the staff put the change in as a side joke (I can't prove that one yet, but it's the only reasonable explanation for that sort of vandalism)
Alexis Nightwish
#48 - 2015-12-14 19:39:46 UTC  |  Edited by: Alexis Nightwish
Only read the OP which I wholeheartedly agree with; MJDs cost a lot of cap to activate and getting scrammed should not also cripple the module for 3 minutes.

Since the original post date was in August I'd like to just say that if this idea were implemented it should NOT apply to MJFGs!

CCP approaches problems in one of two ways: nudge or cludge

EVE Online's "I win!" Button

Fixing bombs, not the bombers

Alexis Nightwish
#49 - 2015-12-14 20:20:43 UTC
Serendipity Lost wrote:
This would make BS too difficult to hold down. I could spool up my MJD and then activate my ECM burst. Then it's a matter of spamming the spooled up MJD. This module already gives the BS a hefty leg up on getting out of a fight, it' doesn't need a buff at all.

It would make flying a marauder pretty much get out of jail free. Spool up MJD, hit bastion. When bastion times out it's already a spam the scram race to catch the aligned marauder as it is, add a spooled up MJD and ECM burst, and you have too many options to get away from a fight.

This would NOT make BS meaningful in pvp it would be just another risk aversion tool for the site runners to get out of harms way.

Ummm no.

You seem to think the ECM Burst is some sort of magic faerie module. It's not. It has a 30 second cooldown and a range of only 6km. If your tackle allowed himself to get within SB/ECM burst range when his scram is at least 9km, you should fire him. And even if he does stray within range the Burst, on an unbonused ship (which is every PvE BC/BS) it's a crap shoot just like EC-300s. It may work, but more than likely it won't. Also the Burst only breaks locks. It does not jam you. So tackle just relocks, and scrams again.

The OP's proposal will change nothing regarding Marauders.
Now: Spool up MJD ~8 seconds before Bastion ends, hope they don't scram in that ~1 second window. If you get scrammed, reactivate Bastion and try again in 1 minute (Marauders get a cooldown reduction so the MJD takes 1 minute to cool down just like Bastion cycle time)
If proposal is implemented: Spool up MJD ~8 seconds before Bastion ends, hope they don't scram in that ~1 second window. If you get scrammed, reactivate Bastion and try again in 1 minute. I mean, there's no reason to not reactivate Bastion. Not like the tackle is going to stop scramming. The Marauder isn't moving after all. And if you think the ECM burst will solve the problem, please read my first paragraph.

CCP approaches problems in one of two ways: nudge or cludge

EVE Online's "I win!" Button

Fixing bombs, not the bombers

Vailen Sere
A Blessed Bean
Pandemic Horde
#50 - 2015-12-14 21:06:34 UTC
Bodb Derg wrote:
Did somebody lose a ship by mistiming the MJD perhaps? :P

I've saved alot of ships by not mistiming and raw luck.
Vailen Sere
A Blessed Bean
Pandemic Horde
#51 - 2015-12-14 21:10:58 UTC
Serendipity Lost wrote:
d0cTeR9 wrote:
Supported.

So far the only people against are known to tackle battleships with very small numbers to shoot their resist holes and kill them while they catch them ratting/pve.

We should see more BS on the field.



How will this put more BS on the field? It'll just put more kiting battlecruisers on the field, or are you proposing this change for BS MJD only? BC just got their range buff, if you give them free spool ups too (or no c/d penalty) - you'll see even fewer BS on the field. This change will do nothing for BS that it won't do twice as well for BC.


All I see is an addition escape mechanism for pve folks (when coupled w/ ecm burst). If guys want to pve where they can't be ganked there are HS missins and incursions. So yeah, if a guy chooses to conduct pve in a place where he can be ganked someone sure as hell ought to have a way to gank him.

NO to more risk aversion

"No Scorpion battleships fitted with ECM burst and MJD's were hurt or escaped in the creation of this post".
Frostys Virpio
State War Academy
Caldari State
#52 - 2015-12-14 21:18:37 UTC
Vailen Sere wrote:
Serendipity Lost wrote:
d0cTeR9 wrote:
Supported.

So far the only people against are known to tackle battleships with very small numbers to shoot their resist holes and kill them while they catch them ratting/pve.

We should see more BS on the field.



How will this put more BS on the field? It'll just put more kiting battlecruisers on the field, or are you proposing this change for BS MJD only? BC just got their range buff, if you give them free spool ups too (or no c/d penalty) - you'll see even fewer BS on the field. This change will do nothing for BS that it won't do twice as well for BC.


All I see is an addition escape mechanism for pve folks (when coupled w/ ecm burst). If guys want to pve where they can't be ganked there are HS missins and incursions. So yeah, if a guy chooses to conduct pve in a place where he can be ganked someone sure as hell ought to have a way to gank him.

NO to more risk aversion

"No Scorpion battleships fitted with ECM burst and MJD's were hurt or escaped in the creation of this post".


Dem scorpion will blot out the suns in the whole universe!!!!!
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