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Should the Tengu be nerfed?

First post
Author
Tippia
Sunshine and Lollipops
#21 - 2015-08-09 16:54:39 UTC
McChicken Combo HalfMayo wrote:
I've played around with fittings and I'm not seeing how the other subcaps can do the same. The T2 cruisers that get bonused shield resists are the Eagle, Onyx, Broadsword. Fitting the same tank modules on all the ships being compared the Tengu gets much higher EHP.
Try not fitting them like Tengus, and at least try to keep the comparison the same.

Why are you talking EHP all of a sudden?
baltec1
Bat Country
Pandemic Horde
#22 - 2015-08-09 17:49:22 UTC
HeXxploiT wrote:
Henzo Enecha wrote:


Why would you even fly any other ship when you can get a Tengu?


Clearly you don't fly a Tengu that much or you would be aware of the downside. All the T3 cruisers can do some pretty outstanding things but the fact is that it takes a great deal of time(years) to work it up to its potential and when you lose one you're losing a lot of isk.

All the T3's are special but you pay the price for flying them.
Quit trying to nerf everything into "wowness".


It doesn't take years to get a good tengu going and the t3s do need to be nerfed rather hard for many reasons.
Malcanis
Vanishing Point.
The Initiative.
#23 - 2015-08-09 17:50:12 UTC
Market McSelling Alt wrote:
[Cerberus, New Setup 1]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Power Diagnostic System II
Capacitor Power Relay II

Pith X-Type Large Shield Booster
Pith X-Type Kinetic Deflection Field
Shield Boost Amplifier II
Shield Boost Amplifier II
10MN Afterburner II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II

Hobgoblin II x3


There... cheaper, longer range, more dps and speed and cap stable and I don't waste 4.5days training back whatever Bob takes from me when I get whelped

What did you want to nerf again?


Ssshh!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Iain Cariaba
#24 - 2015-08-09 18:12:06 UTC  |  Edited by: Iain Cariaba
Actually, all the people arguing whether or not the tengu needs some new nerf are forgetting one thing:

OP's entirempremise of the OPness of the tengu is based on a PvE fit, and ships in EvE are not balanced around PvE.

A t1 pvp frigate fit for mediocre kinetic tank and throwing EM damage will OMGWTFPWN a ratting tengu.

Edit: Oh, OP, I have an Ishtar fit and a Gila fit that will both, as you put it, facetank a Maze.
baltec1
Bat Country
Pandemic Horde
#25 - 2015-08-09 18:52:47 UTC
Iain Cariaba wrote:
Actually, all the people arguing whether or not the tengu needs some new nerf are forgetting one thing:

OP's entirempremise of the OPness of the tengu is based on a PvE fit, and ships in EvE are not balanced around PvE.

A t1 pvp frigate fit for mediocre kinetic tank and throwing EM damage will OMGWTFPWN a ratting tengu.

Edit: Oh, OP, I have an Ishtar fit and a Gila fit that will both, as you put it, facetank a Maze.


T3s are very overpowered in pvp.
Malcanis
Vanishing Point.
The Initiative.
#26 - 2015-08-09 18:55:29 UTC
The Op is like the 100,000th person to cleverly work out that T3s have a bunch of EHP. Well done mate, that's kind of their thing.

See, T3s can't outdo the t2 cruisers in their speciality; The tengu can't fling missiles further than a Cerb or ECM harder than a Falcon; the Loki can't go as fast as a Vagabond or web as far as a Huginn; a Proteus can't do as much damage as a Deimos or damp as well as an Arazu; a Legoin cannot project lasers as well as a Zealot or rep as well as a Guardian. And so so.

What they can do is stay on the field under circumstances that T2 cruisers cannot endure, and fit for some specialist stuff like bubble nullification.

That's OK. They're meant to be able to do stuff T2 cruisers can't do as long as they can't do the T2 Cruiser's specific job better than it can.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Henzo Enecha
Sisuskalustamo
#27 - 2015-08-09 19:18:23 UTC  |  Edited by: Henzo Enecha
Malcanis wrote:
The Op is like the 100,000th person to cleverly work out that T3s have a bunch of EHP. Well done mate, that's kind of their thing.


Tengu, Tengu has a bunch of EHP, other T3's can't really compete with it. As shown in my original post, I have 3700dps tank against Guristas, cap stable with ~700dps. And omni tank that with 2000dps tank with same damage.

Not to talk about to gameplay either...
With any other T3 Cruiser you try and keep the rats in your optimal ranges so you can deal damage to them with your guns thus having to constantly move around the site.
Take a Tengu, drop a piece of carbon in a container in the middle of the site and orbit it. Then proceed to press F1 until you are done.

Is any other T3 capable of doing that? If so, please let me know how you fit your ships.
Tippia
Sunshine and Lollipops
#28 - 2015-08-09 19:27:38 UTC
Henzo Enecha wrote:
Tengu, Tengu has a bunch of EHP, other T3's can't really compete with it.
Eeeh. Ehehehe. HEHHEgigglespurt.

Yeah, the Tengu is certainly the T3 ship that is famous for its EHP. Lol
Malcanis
Vanishing Point.
The Initiative.
#29 - 2015-08-09 19:49:14 UTC
Henzo Enecha wrote:
Malcanis wrote:
The Op is like the 100,000th person to cleverly work out that T3s have a bunch of EHP. Well done mate, that's kind of their thing.


Tengu, Tengu has a bunch of EHP, other T3's can't really compete with it. As shown in my original post, I have 3700dps tank against Guristas, cap stable with ~700dps. And omni tank that with 2000dps tank with same damage.

Not to talk about to gameplay either...
With any other T3 Cruiser you try and keep the rats in your optimal ranges so you can deal damage to them with your guns thus having to constantly move around the site.
Take a Tengu, drop a piece of carbon in a container in the middle of the site and orbit it. Then proceed to press F1 until you are done.

Is any other T3 capable of doing that? If so, please let me know how you fit your ships.


Wait are you plexing with a Tengu?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#30 - 2015-08-09 19:51:39 UTC
Malcanis wrote:

See, T3s can't outdo the t2 cruisers in their speciality


They invalidate most t2 cruisers, most BC, command ships, and rival battleships in tank. That's some 57 ships the invalidate or match in power.
Malcanis
Vanishing Point.
The Initiative.
#31 - 2015-08-09 19:57:20 UTC
baltec1 wrote:
Malcanis wrote:

See, T3s can't outdo the t2 cruisers in their speciality


They invalidate most t2 cruisers, most BC, command ships, and rival battleships in tank. That's some 57 ships the invalidate or match in power.


Which T2 cruiser is out powered in it's speciality role by a T3?

Now remember, T2 ships are supposed to be specialised - the best at what they do. We'll rule out HICs, Recons and Logis from even being considered for this because the gap isn't remotely close. Really, it's only the HACs that are in contention. Walk me through this:

Zealot (Laser projection)
Sacrilege (Missiles)
Cerberus (long range missiles)
Eagle (ultra long range hybrid paint scratching)
Ishtar (drones)
Deimos (brawl range facerape DPS)
Vagabond (high speed with cruiser DPS/EHP)
Muninn (Med arty alpha hit and run)

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Iain Cariaba
#32 - 2015-08-09 20:03:29 UTC
baltec1 wrote:
Iain Cariaba wrote:
Actually, all the people arguing whether or not the tengu needs some new nerf are forgetting one thing:

OP's entirempremise of the OPness of the tengu is based on a PvE fit, and ships in EvE are not balanced around PvE.

A t1 pvp frigate fit for mediocre kinetic tank and throwing EM damage will OMGWTFPWN a ratting tengu.

Edit: Oh, OP, I have an Ishtar fit and a Gila fit that will both, as you put it, facetank a Maze.


T3s are very overpowered in pvp.

Really? Then why does anyone fly anything else? Why aren't 100% of doctrines based around t3s then?
DeMichael Crimson
Republic University
Minmatar Republic
#33 - 2015-08-09 20:17:21 UTC
Yeah, Tengu's are definitely overpowered compared to the other T3 Cruisers.

However nerfing the Tengu is not the answer. Buffing the other T3 Cruisers, especially the Loki, is the correct answer.

Blink




DMC
baltec1
Bat Country
Pandemic Horde
#34 - 2015-08-09 20:20:44 UTC  |  Edited by: baltec1
Malcanis wrote:
baltec1 wrote:
Malcanis wrote:

See, T3s can't outdo the t2 cruisers in their speciality


They invalidate most t2 cruisers, most BC, command ships, and rival battleships in tank. That's some 57 ships the invalidate or match in power.


Which T2 cruiser is out powered in it's speciality role by a T3?

Now remember, T2 ships are supposed to be specialised - the best at what they do. We'll rule out HICs, Recons and Logis from even being considered for this because the gap isn't remotely close. Really, it's only the HACs that are in contention. Walk me through this:

Zealot (Laser projection)
Sacrilege (Missiles)
Cerberus (long range missiles)
Eagle (ultra long range hybrid paint scratching)
Ishtar (drones)
Deimos (brawl range facerape DPS)
Vagabond (high speed with cruiser DPS/EHP)
Muninn (Med arty alpha hit and run)


All of them.

There is zero reason to take out an eagle over a railgu for example, both do the exact same job only the tengu does it with a battleship level tank while cap stable, slippery pete can match the eagle while being insanely hard to probe down and is immune to bubbles. We also cant rule out recons as the T3s are more effective than the recons and who wants to fly a pilgrim when a legion can do the same thing but with bubble immunity? The diemost gets outclassed massively in tank and the fact that the proteus can do the same job while being cap stable (while running a mwd), longer point range and deals 100 more damage if using t2 mods.

Iain Cariaba wrote:


Really? Then why does anyone fly anything else? Why aren't 100% of doctrines based around t3s then?


They mosly are, the only reason ishtars are such a big thing is simply down to the fact that they were and are silly overpowered with sentries. There is no reason at all to use a zealot fleet over a legion fleet.
Vertical Beef
Doomheim
#35 - 2015-08-09 20:41:46 UTC
Calling for nerfs usually ends badly.
Rain6637
GoonWaffe
Goonswarm Federation
#36 - 2015-08-09 20:48:43 UTC
Baltec saying everything I would have. High five.

You know how PLEX discussions happen like clockwork, and it's a dead horse topic? Balance is the same way. You're attempting to apply logic and reason to a situation where the only math concerned is a direct comparison of usage statistics. Basically, a thing will be buffed or nerfed until it is used with the same frequency as the rest of its class.

It's not an uncommon dilemma for developers to know something is more powerful than players recognize with use. The issue I take with balance by usage is the simplicity of that method is such that a monkey could do it. What I'd like to see is ship attributes that are designed around fun.

In the meantime, there is a ship popularity chart that supports the attributes of ships. Like a crutch, usage stats alleviate the need for a developer to defend a counterintuitive balance pass to other CCPs who don't understand the game mechanics.

That sounds like a blatant insult, but CCP Rise made a comment about the tracking formula during AT 10(?) that is still fresh in my mind. I've studied the tracking formula for years and I still don't understand it.

I would love to find the clip for you, but effort. I don't recall who his cohost was, it might be Sir Squeebles or Dolan.

If you can corner a dev, ask them questions about the tracking or missile damage formulas, or about the evolution of stealth bombers from frigates to destroyers (by stats). You will likely find the answer you didn't know you were looking for: Oh damn. They don't understand the game and ship balance is done by a bunch of stat-worshipping monkeys.
Loneball
PlexForce07
#37 - 2015-08-09 20:51:31 UTC
Nerf all T3's
Should only be 10% stronger than a T2, with T2 being only 15% stronger than a T1.

Exponential power increases surrounding similar sized hulls = LoL WTZ
Ripblade Falconpunch
Deep Core Mining Inc.
Caldari State
#38 - 2015-08-09 20:52:06 UTC
A Tier 3 is better than a Tier 2 in some cases. Shocking.

The more ISK you spend on blinging them, the better they get. Shocking.

Specialized fittings can be stupidly OP for the purpose they are specialized for, especially in PVE. Shocking.

EVE is not balanced around PVE and never will be. Shocking!

A T3 can have a tank that rivals a battleship - no **** sherlock. They also cost more for the hull and subs than most BS cost for the whole fit, and you lose 4.5 days worth of skill points each and every time you lose one.

Still not seeing the problem.
Seraph Essael
Air
The Initiative.
#39 - 2015-08-09 20:54:01 UTC
Leave the Tengu the **** alone...Oops

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Erica Dusette
Division 13
#40 - 2015-08-09 20:54:56 UTC
Seraph Essael wrote:
Leave the Tengu the **** alone...Oops

Jack Miton > you be nice or you're sleeping on the couch again!

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