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Share your experiences with Fozziesov!

First post First post
Author
Jayne Fillon
#741 - 2015-08-11 22:51:55 UTC
Okay, I'm done collecting feedback.

Thank you for those who provided anecdotes and didn't just sperge all over the thread.

If you want to keep discussing this, go nuts, I can't and wouldn't stop you even if I could - but I'm not reading any more about this topic because I'm afraid it might cause me to spoon my eyes out. I like my eyes. Oh, and if you post feedback past this point, it'll have missed the point where I actually record it and submit it to CCP, so there's that, too.

Carry on.

Can't shoot blues if you don't have any. Long Live NPSI.

Alavaria Fera
Imperial Shipment
#742 - 2015-08-12 01:05:01 UTC
Lucas Kell wrote:
Icycle wrote:
I just find it amusing and woring that you want to change all this so that you can finally get rid of us.
Nobody has suggested that to get rid of you. I do find all of this telling though. You guys are basically admitting that if MOA couldn't have high sec stations in null sec, you'd not even be able to survive.

It's ok though since they can stage in Torrinos (highsec) and then attack EC- (sov nullsec we own, right next door) with their interceptors.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jalon Sabir
GoonWaffe
Goonswarm Federation
#743 - 2015-08-12 01:51:01 UTC
Alavaria Fera wrote:
Lucas Kell wrote:
Icycle wrote:
I just find it amusing and woring that you want to change all this so that you can finally get rid of us.
Nobody has suggested that to get rid of you. I do find all of this telling though. You guys are basically admitting that if MOA couldn't have high sec stations in null sec, you'd not even be able to survive.

It's ok though since they can stage in Torrinos (highsec) and then attack EC- (sov nullsec we own, right next door) with their interceptors.


Bro! Opsec!
Snowmann
Arrow Industries
#744 - 2015-08-12 07:44:59 UTC
Akballah Kassan wrote:
Lucas Kell wrote:
Clearly the community does agree with me.


50% of all anti Fozziesov posts seem to be from you alone. Take your squealing away and I'd say more people are in favour then against.



This may be of interest.

Mephiztopheleze
Laphroaig Inc.
#745 - 2015-08-12 07:58:50 UTC
Being an AUTZ player in an Alliance set for EUTZ vulnerability, FozzieSov doesn't really 'exist' in any meaningful way unless I log on during EUTZ prime.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Anize Oramara
WarpTooZero
#746 - 2015-08-12 10:27:08 UTC
That's a lot of salt for one little ole thread.

Warms the heart it does.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Salvos Rhoska
#747 - 2015-08-12 10:37:18 UTC  |  Edited by: Salvos Rhoska
Anize Oramara wrote:
That's a lot of salt for one little ole thread.

Warms the heart it does.


Salty Vets!

Its the new flavor!*

---cue jingle---
Saltyyyy Veeeets!
Ding-a-ling!
The taste of tears in your mouuth!
---fade out---

*This thread contains >20% of RDA.

(Also try our Sweet, Bitter, Sour and Umami varieties!
Available from all well stocked GD threads near you.)
Rowells
Blackwater USA Inc.
Pandemic Horde
#748 - 2015-08-12 10:53:35 UTC
Jayne Fillon wrote:
but I'm not reading any more about this topic because I'm afraid it might cause me to spoon my eyes out. I like my eyes.

You should get some tips from greyscale
Hidioscious
Imperial Shipment
Amarr Empire
#749 - 2015-08-12 10:58:42 UTC
Well I would like to thank CCP for screwing up AU TZ gameplay. Because we did not have it bad enough before, now that EVERYONE sets timers for anything BUT AU TZ, we have so much to do we do not know where to go first ....

But we will talk to them about it come EDU.

My suggestion is to make entosis lasers only fit on supers. Supers hardly have anything to do now. By use of supers, you need to put support fleets in as well. Hence the commitment for a fight that can be answered.
Also in regard to NPC 0.0 people. Make stations prone to shut down. That way they will have to fight if they want to play.
No running away. If a force attacks a station, people in station have to defend it. While station can not be lost, make the shutdown last for couple of hours or so.

I know not many people will like these suggestions, but they make sense. Risk vs reward. You can not poke a bear with no possibility of retaliation. Makes no sense. And I guarantee all the npc 0.0 people that they will have so many fights on their hands if this is ever implemented that they truly will not know what to do with all the content.
Alavaria Fera
Imperial Shipment
#750 - 2015-08-12 16:59:02 UTC
Hidioscious wrote:
And I guarantee all the npc 0.0 people that they will have so many fights on their hands if this is ever implemented that they truly will not know what to do with all the content.

Well, let's hear what the experts from moa think about this

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

John Wolfcastle
Mining and Industry Society.
#751 - 2015-08-12 17:57:51 UTC
Hidioscious wrote:

My suggestion is to make entosis lasers only fit on supers. Supers hardly have anything to do now. By use of supers, you need to put support fleets in as well. Hence the commitment for a fight that can be answered.

I think that this new sov system was intended also to "break" the big powers of eve and give smaller entities the opportunity to move in Nullsec (hence increase nullsec pop). It did work on my part, as I am no longer in need of big ass fleets rolling over the place and scratching the nameplate of the stations with their laser.
Making it only fitable on supers would, in case I am right with the idea of "giving smaller entity more chances", hold small entities away from nullsec. I don't even know how much such a thing would cost Sad.
Some ally member are moaning that this new system actually makes it impossible to attack a heavily used (and therfore defended) system. Numbers has been called like 60+ min entosing a system, no matter what ship you have on that, you can't keep the attack going at this moment, in a ceptor, you have to get once caught and blapped (probably possible), in a BS, you COULD try to active tank it, but that won't last long either. Only solution is having multiple entosis links running, which then totally overthrows every larger fleet doctrins (remote rep anyone?).

TL;DR:
I like new system, it needs balancing here and there, people need to adjust to new mechanic and find new ways to break it.
Lucas Kell
Solitude Trading
#752 - 2015-08-12 18:24:47 UTC
John Wolfcastle wrote:
I think that this new sov system was intended also to "break" the big powers of eve and give smaller entities the opportunity to move in Nullsec (hence increase nullsec pop). It did work on my part, as I am no longer in need of big ass fleets rolling over the place and scratching the nameplate of the stations with their laser.
You say that now, because you've just taken 2 systems from a group who are far too over exspanded to hold it, but what are you going to do with your new space if noone kicks you out of it? I mean at some point you have to realise the truth that a 100 man alliances is going to be prime farming material and people will just steamroll through your space. The only way you guys will hold space is it other people allow you to hold it.

John Wolfcastle wrote:
Some ally member are moaning that this new system actually makes it impossible to attack a heavily used (and therfore defended) system. Numbers has been called like 60+ min entosing a system, no matter what ship you have on that, you can't keep the attack going at this moment, in a ceptor, you have to get once caught and blapped (probably possible), in a BS, you COULD try to active tank it, but that won't last long either. Only solution is having multiple entosis links running, which then totally overthrows every larger fleet doctrins (remote rep anyone?).
It makes it hard to attack a defended system when you use one guy. Doesn't really matter how defended it is if someone rolls in multiple fleets larger than your alliance to take it, just like the old system.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Salvos Rhoska
#753 - 2015-08-12 19:01:43 UTC  |  Edited by: Salvos Rhoska
John Wolfcastle wrote:
I think that this new sov system was intended also to "break" the big powers of eve and give smaller entities the opportunity to move in Nullsec (hence increase nullsec pop). It did work on my part, as I am no longer in need of big ass fleets rolling over the place and scratching the nameplate of the stations with their laser.
Making it only fitable on supers would, in case I am right with the idea of "giving smaller entity more chances", hold small entities away from nullsec. I don't even know how much such a thing would cost Sad.
Some ally member are moaning that this new system actually makes it impossible to attack a heavily used (and therfore defended) system. Numbers has been called like 60+ min entosing a system, no matter what ship you have on that, you can't keep the attack going at this moment, in a ceptor, you have to get once caught and blapped (probably possible), in a BS, you COULD try to active tank it, but that won't last long either. Only solution is having multiple entosis links running, which then totally overthrows every larger fleet doctrins (remote rep anyone?).

TL;DR:
I like new system, it needs balancing here and there, people need to adjust to new mechanic and find new ways to break it.


I think your view is great, and its refreshing to see a balanced perspective that tries to consider as many angles as possible on the issue.
Salvos Rhoska
#754 - 2015-08-12 20:52:57 UTC  |  Edited by: Salvos Rhoska
Snowmann wrote:
What is more interesting is that nearly 1/3 of all posts in this thread are from two alliances that live right next door to each other.
The Forum Meta in action.

How does all this broad player outrage stack up against past threadnaughts?
I'll let you be the judge.

Note: The fact that the top poster has 14.5% of all posts in a CSM feedback thread, and his next highest supporter has 6% should tell you a lot. I would be far more impressed if the top poster had 1.45% of all posts or even 0.145% which would be something to see, well unless 1/3 of them came from the same two alliances that is.



I agree entirely.

And yes, this is relevant to the topic, as it gauges opinions about sov mechanics and how they have statistically been grouped and represented in this thread.

Before someone attempts to claim this as offtopic, I remind you that many other posters have claimed and referred to amorphous "opinion" aggregates from unnamed reddit entries and bloggers as showing consensus on sov mechanics being "bad" for the reasons they themselves ofc obviously then specify without benefit of providing links for the readers to ascertain that for themselves.

Since weight of public opinion has already been used as an argument (and considered ontopic) in this thread for purposes of determining opinion on sov mechanics, even when only backed up by unsubstantiated and anectodal reference to "most reddit comments and blogs", its reasonable to then also look at the weight of public opinion here in this thread, statistically, and the who/why/what of attitudes towards sov mechanics we can determine from that.
Eli Stan
Center for Advanced Studies
Gallente Federation
#755 - 2015-08-12 20:56:25 UTC
Yrton in Cloud Ring update - MC has reclaimed a system again. Current alliances with sov are:

  • CYN0
  • MC
  • J4LP
  • HRTZ
  • VEGA

One system, the one formerly held by OSS for a week, remains unclaimed.

Fountain update - it appears that SMA is actively defending systems they took from BL. While I can't tell from dotlan, SMA appear to be making a push to claim even more systems. BL in the meantime appear to continue to chase command nodes for systems that are used for ratting only every once in a while, if those nodes aren't actively contested.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
#756 - 2015-08-12 21:53:25 UTC
Entosis'd some off topic posts. Keep it on topic and civil. Thanks guys!

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Sonya Corvinus
Grant Village
#757 - 2015-08-13 14:07:23 UTC
Lucas Kell wrote:
We can defend our systems. As we've said time after time (after time) after time, the mechanics to contest sov are boring. We know it, you know it, even CCP knows it (go read reddit, they are responding more there). It has nothing to do with undefended sov, mining structures just simply isn't good gameplay.

And no, not working as intended. Failing the #1 goal of the mechanic is not "working as intended".


Lucas, I've been in SMA. There are many, many (many) systems that are 100% uninhabited. You can't defend your systems at all. Shrink so that you only live in the systems you can defend and it won't be boring.

How many systems do you have with less than five active daily PvP pilots? Looking for an exact number here.
Alavaria Fera
Imperial Shipment
#758 - 2015-08-13 14:37:15 UTC
When were you in SMA, did you leave to join moa's crusade?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tau Cabalander
Retirement Retreat
Working Stiffs
#759 - 2015-08-13 17:37:18 UTC
ISD Dorrim Barstorlode wrote:
Entosis'd some off topic posts. Keep it on topic and civil. Thanks guys!

Sov troll dealt with Bear
Icycle
Imperial Shipment
Amarr Empire
#760 - 2015-08-13 17:47:01 UTC
Alavaria Fera wrote:
When were you in SMA, did you leave to join moa's crusade?


i guess its ok whem CFC does it but not ok when MOA does it. hmmmLol