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Incursions

First post
Author
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#161 - 2011-12-09 21:32:59 UTC  |  Edited by: Tyberius Franklin
Lord Zim wrote:

I get more profit by doing market fuckery in Jita, than I ever would by futzing about with incursions, especially because I can't stand the wowesque shorthand speak they vomit forth in incursion channels. What I do, though, doesn't help inflate ISK, though.

This just feels like some sort of elitism. Fleet mechanics have relied on roles similar to other games long before incursions. the only change is applying them to PvE and PUG's. Seems like expected progression really.

Looks like I miss-attributed a post on the second part
Lord Zim
Gallente Federation
#162 - 2011-12-09 21:49:49 UTC
Tyberius Franklin wrote:
This just feels like some sort of elitism. Fleet mechanics have relied on roles similar to other games long before incursions. the only change is applying them to PvE and PUG's. Seems like expected progression really.

Of course it is elitism, only it isn't where I expect you think it is.

I wouldn't be complaining if they had actually typed things out instead of going wowesque or SMS-shorthand if you must.

Tyberius Franklin wrote:
Looks like I miss-attributed a post on the second part

I'm not sure what you mean that you mis-attributed it, as I do make the majority of my isk on the markets, but oh well, less typing. I'll run with it.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#163 - 2011-12-09 21:56:35 UTC  |  Edited by: Tyberius Franklin
Lord Zim wrote:
Tyberius Franklin wrote:
This just feels like some sort of elitism. Fleet mechanics have relied on roles similar to other games long before incursions. the only change is applying them to PvE and PUG's. Seems like expected progression really.

Of course it is elitism, only it isn't where I expect you think it is.

I wouldn't be complaining if they had actually typed things out instead of going wowesque or SMS-shorthand if you must.

Tyberius Franklin wrote:
Looks like I miss-attributed a post on the second part

I'm not sure what you mean that you mis-attributed it, as I do make the majority of my isk on the markets, but oh well, less typing. I'll run with it.

Couldn't find the original post where the market thing was stated so I assumed I comprehension failed and redacted it. Though, since I'm curious, I'll put it back:

Lord Zim wrote:

And heh, "stop losing so many ships". It's like you think I lose a lot of ships during fights. I lose ships, yes, but I don't lose a fucktonne of them, and the ships I do lose, I've replaced handily through my hisec activities. Doesn't change the fact that I get a better return for my time investment in hisec than I would ever get in nullsec, and that this is gayer than gay tony on ice.


You mentioned making at least some of your isk on the markets. that being the case, so long as highsec producers aren't voluntarily moving their goods to low/null, and the people who are out there have predominantly better things to do and train for than producing their own goods and low end minerals, hisec markets will always be more profitable. Incursions didn't change that.

Please note I'm not saying incursions don't need tweaking, VG's in particular, but that th idea that hisec earnings should always be more for all types of activities seems off when it comes to markets.
Lord Zim
Gallente Federation
#164 - 2011-12-09 22:24:27 UTC  |  Edited by: Lord Zim
The majority of my income is market fuckery in Jita. That is, I don't manufacture stuff, I buy low and sell high, and I try to anticipate trends. Sometimes it works, sometimes it hurts.

Nullsec markets will probably never be as profitable as jita or the other hisec market hubs, overall. This is for one simple reason: they have much lower volume and velocity. What they do make up for it in, however, is profit pr unit. I haven't really worked that line for almost a year, though, since the number of people purchasing stuff went down drastically shortly after the anom nerf, so I've just concentrated on hisec instead instead of dealing with the logistics and chance of losing the merchandise.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Cearain
Plus 10 NV
#165 - 2011-12-09 22:24:28 UTC
Vallek Arkonnis wrote:
Nicolo da'Vicenza wrote:
Vallek Arkonnis wrote:
Plus, nothing is stopping the hotdrop fleet from getting in different ships and doing some nullsec incursions of their own, making more money than the hisec bears.

Why bother risking their bear fleet getting hotdropped in turn when they can run incursions in CONCORD-protected territory instead?


So one playstyle is more profitable than another, interesting. Welcome to the sandbox.



One playstyle is so much more profitable than every other playstyle its stupid to do anything else. Welcome to the railroad.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Vallek Arkonnis
Viziam
Amarr Empire
#166 - 2011-12-09 23:37:47 UTC
Cearain wrote:
Vallek Arkonnis wrote:
Nicolo da'Vicenza wrote:
Vallek Arkonnis wrote:
Plus, nothing is stopping the hotdrop fleet from getting in different ships and doing some nullsec incursions of their own, making more money than the hisec bears.

Why bother risking their bear fleet getting hotdropped in turn when they can run incursions in CONCORD-protected territory instead?


So one playstyle is more profitable than another, interesting. Welcome to the sandbox.



One playstyle is so much more profitable than every other playstyle its stupid to do anything else. Welcome to the railroad.


Really? Zim here says he makes more money playing the market and his buddies ganking and ransoming than what's paid out by hisec incursions... Which is it?
Mara Rinn
Cosmic Goo Convertor
#167 - 2011-12-09 23:41:45 UTC
Smoking Blunts wrote:
the isk/h for Vanguards is wrong and i dont mean a little wrong i mean ******* stupidly wrong. ill pointout at this point that i have actually run soem incursions and making 80-100mil an hour is nice and all, but that much in empire is plain wrong


I agree. Incursions could easily handle a nerf of about 30% in hisec and still be competitive with L4 missions when it comes to making ISK by shooting things. Nerf the baseline, boost the bonus for low/null (e.g.: to 100% bonus).
Mara Rinn
Cosmic Goo Convertor
#168 - 2011-12-09 23:47:15 UTC
Vallek Arkonnis wrote:
One playstyle is so much more profitable than every other playstyle its stupid to do anything else. Welcome to the railroad.


Really? Zim here says he makes more money playing the market and his buddies ganking and ransoming than what's paid out by hisec incursions... Which is it?[/quote]

There's more to the question than A or B. When you have 10B ISK net worth, it's easy to make a billion ISK a month without undocking. It's about return on investment: 1% is stupidly easy to find, 3% is harder, and so forth. Churning over 1% deals will earn billions a day if you have enough capital to invest.
Vallek Arkonnis
Viziam
Amarr Empire
#169 - 2011-12-09 23:48:33 UTC
Lord Zim wrote:
Vallek Arkonnis wrote:
Is nullsec empty or do you lose your ship often? Which is it? Can't be both empty and high risk.

Both.

It's empty if you just go roaming around. You lose ships if you go kick over some structure so people actually have something to defend.

This isn't rocket science.


This was different before incursions how...?

According to you nullsec should be an isk fountain seeing as it's so empty there's practically zero risk, right? Should the sanctums be nerfed further because risk is so low simply due to lack of population?

Until the payouts from nullsec PvE are large enough to mitigate losses from camps, ganks, hotdrops, and time spent competing for content, and still remain more profitable than hisec PvE, they're not going out there.

You want them out there to roflstomp them. That's your playstyle, it's not theirs. The issue is the predatory attitude; if you're using that space to shoot anything that moves it's naive to expect anyone other than like-minded people to be there with you.
Vallek Arkonnis
Viziam
Amarr Empire
#170 - 2011-12-09 23:56:16 UTC
Mara Rinn wrote:
Vallek Arkonnis wrote:

Really? Zim here says he makes more money playing the market and his buddies ganking and ransoming than what's paid out by hisec incursions... Which is it?


There's more to the question than A or B. When you have 10B ISK net worth, it's easy to make a billion ISK a month without undocking. It's about return on investment: 1% is stupidly easy to find, 3% is harder, and so forth. Churning over 1% deals will earn billions a day if you have enough capital to invest.


My point still stands that other hisec activities other than incursions still generate more wealth than incursions (for the same or less risk).

Yet hisec incursion payouts need to be nerfed for some reason...
Energetic Monk
Wayforward Emergent Technologies
#171 - 2011-12-10 00:06:28 UTC
Nicolo da'Vicenza wrote:
Vallek Arkonnis wrote:
xxanjoahir wrote:
Even when incursions occur in null sec or low sec no one goes.... NO ONE.... Not even the sov holding alliance goes to complete them...AND you complain about having no ways of making ISK depsite a site being on your door step?


This 100%

No one is stopping anyone from doing losec/nullsec incursions. If they were a hisec-only feature I'd understand but that's not true.

Why do an incursion where your bear fleet can get hotdropped when you can just move the fleet to a CONCORD-protected and more readily available incursion in hisec? I mean like what's the point man?

Hotdropped how? Incursion systems are cynojammed per default
Cearain
Plus 10 NV
#172 - 2011-12-10 00:07:40 UTC
Vallek Arkonnis wrote:
Cearain wrote:
Vallek Arkonnis wrote:
Nicolo da'Vicenza wrote:
Vallek Arkonnis wrote:
Plus, nothing is stopping the hotdrop fleet from getting in different ships and doing some nullsec incursions of their own, making more money than the hisec bears.

Why bother risking their bear fleet getting hotdropped in turn when they can run incursions in CONCORD-protected territory instead?


So one playstyle is more profitable than another, interesting. Welcome to the sandbox.



One playstyle is so much more profitable than every other playstyle its stupid to do anything else. Welcome to the railroad.


Really? Zim here says he makes more money playing the market and his buddies ganking and ransoming than what's paid out by hisec incursions... Which is it?


Zim is full of it.

Possibly trading the rest is bs.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Obsidian Hawk
RONA Midgard Academy
#173 - 2011-12-10 00:31:48 UTC
ATTENTION 0.0 People.


Incursions are cyno jammed. So if an incursion is happening in your 0.0 space you cannot use,

Cyno generators,
jump bridges.

you can use covert cynos, but taking a bunch of frigs into an incursion site is a REALLY bad idea.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Lord Zim
Gallente Federation
#174 - 2011-12-10 01:12:10 UTC
Vallek Arkonnis wrote:
Really? Zim here says he makes more money playing the market and his buddies ganking and ransoming than what's paid out by hisec incursions... Which is it?

I'm going to add a caveat, I wouldn't make as much as I do if I didn't have a lot of capital to start with, and f.ex got in on oxytopes at 400 and out at 1300, robotics at 65k and out at 89k, etc etc etc. Incursions don't require even remotely as much of an initial capital, and goons ganking miners is paying more primarily because pubbies are dumb and pay exorbitant protection fees.

Vallek Arkonnis wrote:
According to you nullsec should be an isk fountain seeing as it's so empty there's practically zero risk, right? Should the sanctums be nerfed further because risk is so low simply due to lack of population?

Until the payouts from nullsec PvE are large enough to mitigate losses from camps, ganks, hotdrops, and time spent competing for content, and still remain more profitable than hisec PvE, they're not going out there.

You want them out there to roflstomp them. That's your playstyle, it's not theirs. The issue is the predatory attitude; if you're using that space to shoot anything that moves it's naive to expect anyone other than like-minded people to be there with you.

No. According to me, nullsec should be lucrative enough that people who are currently residing in hisec wants to go to nullsec. Whether it is ISK or resources isn't something I really care that much about, as long as it entices people to go out there.

As to roflstomping them, while it'd be a nice side-effect to have people to roflstomp again, it's not the most important thing. The most important thing for the game itself in the long run is, in my view, first and foremost that 0.0 becomes vibrant and alive.

Vallek Arkonnis wrote:
My point still stands that other hisec activities other than incursions still generate more wealth than incursions (for the same or less risk).

Yet hisec incursion payouts need to be nerfed for some reason...

I'd love to see how CCP would nerf market fuckery. As to GSF's miner ganking, it's not even a risky business, it's a certainty that we'll lose our ship. The reason the majority of them break even or earn a bit of money is because of the reimbursement from the alliance, some earn more by salvaging the wreck and modules, and some earn even more by scamming people for "protection".

Out of that, ganking has been nerfed, alliance-level reimbursement is something players have thought of themselves, salvaging and picking up modules is sec-agnostic, and scamming is also sec-agnostic and player-created.

So unless you're going to start suggesting hilarious stuff like jailtime for ganking, and banning upon scamming, chances are nothing's going to change there.

Cearain wrote:
Zim is full of it.

Possibly trading the rest is bs.

By all means, disprove anything I've said.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

StuRyan
Space Wolves ind.
Solyaris Chtonium
#175 - 2011-12-10 01:36:38 UTC  |  Edited by: StuRyan
Looks like to me the goon just doesnt get it....

People don't want to live in null sec becuase it's boring and the very essence of null sec mechanics have forced people who play the game in null into a world where blobs, lag, black screening and over kill is the norm...and that isnt the result of high sec incursion reward...
Lord Zim
Gallente Federation
#176 - 2011-12-10 01:40:36 UTC
So CCP might as well shut down nullsec then. Hisec and hello kitty for all.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

StuRyan
Space Wolves ind.
Solyaris Chtonium
#177 - 2011-12-10 01:49:40 UTC
Lord Zim wrote:
So CCP might as well shut down nullsec then. Hisec and hello kitty for all.


Now c'mon dude come up with something better than what appears to be a whiney goon who has no one to shoot..

Its been good so far and some good arguements and the thing with me is I have played the game both ways and can see both points of view...

However High sec is not the issue here...If however, null sec was a gold mine - which where you live it is... then what you complaining about?
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#178 - 2011-12-10 03:34:49 UTC
Lord Zim wrote:
So CCP might as well shut down nullsec then. Hisec and hello kitty for all.

Personally, the thing that breaks null is the fact that offers nothing fundamentally different than highsec save more people who want me dead and are willing to make it happen. Null isn't fundamentally different from highsec save activities that most individuals aren't terribly involved in and many don't want to be (sov management, alliance logistics, etc). It's just that people can shoot you in the face without repercussion. That isn't a draw for a lot of people. If isk generation is your only draw, then yeah, I can see why it's "dead."
Lord Zim
Gallente Federation
#179 - 2011-12-10 04:07:13 UTC  |  Edited by: Lord Zim
Well, I took your post as a response to the "I want to incentivize people to go out into nullsec", which I interpreted as "nobody wants to go to nullsec because it's dull". If that's not what you really meant, then I'll give a proper answer to that.

Carebears don't give a flying **** if SOV warfare is boring and laggy and blobby, they just care if the space they get to is quiet and allows them to be productive and earn more money than in empire (because, you know, there will be casualties at some point). They're the ones I'm talking about the most at this point, since they're more likely to actually do stuff in the space where we live, and as such make space feel lived in.

PVPers have a whole different set of issues with, as you said, laggy, blobby, etc etc etc. This is, in my mind, wholly because of the SOV system, and my idea of a fix for this would be to somehow make it so it not only would be beneficial to run around with smaller fleets, but in a proper war mandatory, because if you didn't, and the other guy did, you'd lose the systems you weren't defending. Or you could feint somewhere and send the real fleet to capture another system. Whatever, just something more dynamic than it is now.

I'm not holding my breath, though, I'm suspecting they're a bit too invested in the current dominion SOV system.

StuRyan wrote:
However High sec is not the issue here...If however, null sec was a gold mine - which where you live it is... then what you complaining about?

While you say that hisec is not the issue, I'm saying it has an issue. And from my POV it is that with hisec incursions paying as much as it is, the bar for incentivizing people who feel like shooting red crosses is that much higher, that I'd expect CCP's economist to have a heart attack if CCP actually did go through with that kind of changes.

I've asked what other sorts of changes to nullsec anyone can think of to incentivize more carebears etc to move out to nullsec, but I keep getting "incursions are fine, run incursions to finance your pvp in nullsec".

vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

XIRUSPHERE
In Bacon We Trust
#180 - 2011-12-10 04:47:18 UTC
They need a massive profitability nerf, It is a completely unchecked and fully exploited ISK faucet that rivals and stomps on almost any other profit venture by leaps and bounds. The mechanics have been quickly and surgically turned into a cake walk and the vast quantities of easy ISK have made it's proponents rabid when it comes to fixing them.

Incursions should offer no more profitability than level 4's in highsec, what they should offer is a dynamic team based environment that's much more entertaining than current missions. They should not be unchecked and exploited ISK faucets much like FW missions which are an abortion on the concept.

The advantage of a bad memory is that one can enjoy the same good things for the first time several times.

One will rarely err if extreme actions be ascribed to vanity, ordinary actions to habit, and mean actions to fear.