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Lets have a Mining Revamp Devs!?

Author
Commander Spurty
#21 - 2015-07-14 21:03:44 UTC
All I want to see added to mining is a reason to sit at the keyboard.

Make people have to 'do something', but make it optional.

You do this, you get 110% yield or some obvious reward.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Webvan
All Kill No Skill
#22 - 2015-07-14 21:11:34 UTC  |  Edited by: Webvan
Commander Spurty wrote:
All I want to see added to mining is a reason to sit at the keyboard.

Make people have to 'do something', but make it optional.

You do this, you get 110% yield or some obvious reward.

This is truly where they should of stuck that stupid mini-game rather than onto exploration. Win and you get 100% yield, lose and all your fittings burn out. There was no afk in exploration, the mini-game had no true purpose, unlike how it should have been shoved onto miners for that simple fact.

I'm in it for the money

Ctrl+Alt+Shift+F12

Kiddoomer
The Red Sequence
#23 - 2015-07-14 21:13:19 UTC
Commander Spurty wrote:
All I want to see added to mining is a reason to sit at the keyboard.

Make people have to 'do something', but make it optional.

You do this, you get 110% yield or some obvious reward.


This is a idea that is around since mining exists I think, lot of propositions have been made, but it's really hard to avoid the boring/tedious mini-game or something that can be easily multiboxed. The comet mining is the best for now about that IMO.

In the name of Jirai 'Fatal' Laitanen : “Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.”

Phoenix Jones
The Markoni Dragons
#24 - 2015-07-14 21:17:10 UTC  |  Edited by: Phoenix Jones
Kiddoomer wrote:
Commander Spurty wrote:
All I want to see added to mining is a reason to sit at the keyboard.

Make people have to 'do something', but make it optional.

You do this, you get 110% yield or some obvious reward.


This is a idea that is around since mining exists I think, lot of propositions have been made, but it's really hard to avoid the boring/tedious mini-game or something that can be easily multiboxed. The comet mining is the best for now about that IMO.


Well you can simply have a mini game where if you win, you get the higher version of ore (dense or the higher end ice version). You'd remove the need for various types of veldspar, and would simply have the mini game identify higher densities in the roid, if you win it, it's yours.

The issue here is... It's another mini game.


I like comet mining if they can implement it.

Yaay!!!!

Vincent Athena
Photosynth
#25 - 2015-07-14 21:29:16 UTC
Webvan wrote:
[quote=Commander Spurty]All I want to see added to mining is a reason to sit at the keyboard.

Make people have to 'do something', but make it optional.



Odd, when I mine, I find it virtually impossible to go AFK and still get any reasonable yield. My miners cycle every 90+ seconds, and every cycle there is a good chance the roids will pop. To avoid wasting part of a cycle, I tend to short-cycle them at about 60 seconds. I fly two miners and an Orca.
So, once a minute, I cycle miners, restart on new roids as needed, target more roids (to be ready for the next cycle), and move ore to the Orca. Then I switch to the other miner and do it all over again. Next, I switch to the Orca and move the ore to the various holds. Once I'm all done with that, there are not that many seconds left before the next cycle. Hardly time to get up and do anything. If I go AFK for more than 60 seconds, the roids pop and I get no more ore.

You spend more time doing nothing on your average gate camp, or even while in warp during a roam.

Know a Frozen fan? Check this out

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Kiddoomer
The Red Sequence
#26 - 2015-07-14 21:56:08 UTC
Vincent Athena wrote:
Webvan wrote:
[quote=Commander Spurty]All I want to see added to mining is a reason to sit at the keyboard.

Make people have to 'do something', but make it optional.



Odd, when I mine, I find it virtually impossible to go AFK and still get any reasonable yield. My miners cycle every 90+ seconds, and every cycle there is a good chance the roids will pop. To avoid wasting part of a cycle, I tend to short-cycle them at about 60 seconds. I fly two miners and an Orca.
So, once a minute, I cycle miners, restart on new roids as needed, target more roids (to be ready for the next cycle), and move ore to the Orca. Then I switch to the other miner and do it all over again. Next, I switch to the Orca and move the ore to the various holds. Once I'm all done with that, there are not that many seconds left before the next cycle. Hardly time to get up and do anything. If I go AFK for more than 60 seconds, the roids pop and I get no more ore.

You spend more time doing nothing on your average gate camp, or even while in warp during a roam.


Multi box doesn't count :P

In the name of Jirai 'Fatal' Laitanen : “Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.”

Webvan
All Kill No Skill
#27 - 2015-07-14 22:08:07 UTC  |  Edited by: Webvan
Vincent Athena wrote:
Webvan wrote:

This is truly where they should of stuck that stupid mini-game rather than onto exploration. Win and you get 100% yield, lose and all your fittings burn out. There was no afk in exploration, the mini-game had no true purpose, unlike how it should have been shoved onto miners for that simple fact.


Odd, when I mine, I find it virtually impossible to go AFK and still get any reasonable yield. My miners cycle every 90+ seconds, and every cycle there is a good chance the roids will pop. To avoid wasting part of a cycle, I tend to short-cycle them at about 60 seconds. I fly two miners and an Orca.
So, once a minute, I cycle miners, restart on new roids as needed, target more roids (to be ready for the next cycle), and move ore to the Orca. Then I switch to the other miner and do it all over again. Next, I switch to the Orca and move the ore to the various holds. Once I'm all done with that, there are not that many seconds left before the next cycle. Hardly time to get up and do anything. If I go AFK for more than 60 seconds, the roids pop and I get no more ore.

You spend more time doing nothing on your average gate camp, or even while in warp during a roam.
Requires no real thinking. You can be plugged into a bot just the same. I would think miners would embrace such a mini-game, to kill botter yields. Though I see how it would be an irritation for a one-man mining fleet, but still.

I'm in it for the money

Ctrl+Alt+Shift+F12

Frantix
Federal Navy Academy
Gallente Federation
#28 - 2015-07-14 22:20:57 UTC
I wouldn't mind seeing capital mining ships with some sort of 10/20/30/60min siege/triage module. Would fit nicely in the risk reward kinda gameplay. You wanna mine a lot? Better make sure you're ready to defend your mining ops..
Lan Wang
Knights of the Posing Meat
#29 - 2015-07-14 22:25:25 UTC
Mr Epeen wrote:
Angelica Dreamstar wrote:
When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf.
Way back before the ice change, I made a miner and spent quite a few hours in the fields. I didn't find it in any way crippling. I actually found it quite enjoyable.

Chitchatting with the other regulars. People not in the same corp helping out with boosts. Not having to constantly be scanning thanks to the other locals keeping an eye on things.

All in all, probably the most time I've spent having fun with complete strangers in my eight years of playing this game. Which is likely why most 'elites' frown on the profession. It just doesn't sit right with them that random people should get along and cooperate for a common goal.

Mr Epeen Cool


i actually bought a mining char once, zomg what a waste of isk the most boring thing i could ever think of, it was a terrible experience i actually wanted to shoot it with my main to bring a bit of enjoyment into my life but they were both on the same account so i was screwed.

i even joined a pirate corp and actually started mining in lowsec, i felt sick and embarrased so i sold it

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Red Teufel
Calamitous-Intent
Feign Disorder
#30 - 2015-07-14 22:36:11 UTC
Phoenix Jones wrote:
Remove moon mining from alliance and pos.

Rorquals now required to moon mine.

Moon mining now an active requirement (individuals can do it), or some variation.

Revamp the rorqual to survive roaming gangs or possibly reinforce itself.

Pieces of moon falls off rorqual for mining fleet to eat.

Possible rorqual shield while moon mining to protect fleet.

There are quite a few ideas on how to revamp mining.



I don't know what the point of the ship being in the game.
Myth Shor
Angelic CO
#31 - 2015-07-14 22:39:02 UTC
Lan Wang wrote:
Mr Epeen wrote:
Angelica Dreamstar wrote:
When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf.
Way back before the ice change, I made a miner and spent quite a few hours in the fields. I didn't find it in any way crippling. I actually found it quite enjoyable.

Chitchatting with the other regulars. People not in the same corp helping out with boosts. Not having to constantly be scanning thanks to the other locals keeping an eye on things.

All in all, probably the most time I've spent having fun with complete strangers in my eight years of playing this game. Which is likely why most 'elites' frown on the profession. It just doesn't sit right with them that random people should get along and cooperate for a common goal.

Mr Epeen Cool


i actually bought a mining char once, zomg what a waste of isk the most boring thing i could ever think of, it was a terrible experience i actually wanted to shoot it with my main to bring a bit of enjoyment into my life but they were both on the same account so i was screwed.

i even joined a pirate corp and actually started mining in lowsec, i felt sick and embarrased so i sold it


I call BS on that one, hey i bet you injoy sitting on a gate for hours on end killing the odd noob in arookie ship that flys to the wrong place only to run and dock up when some turns up who might be able to kill you. You keep at it Mr gankbear
Lan Wang
Knights of the Posing Meat
#32 - 2015-07-14 22:47:57 UTC  |  Edited by: Lan Wang
Myth Shor wrote:
Lan Wang wrote:
Mr Epeen wrote:
Angelica Dreamstar wrote:
When people intentionally cripple their own gameplay, the last thing such gameplay needs is a buff or a nerf.
Way back before the ice change, I made a miner and spent quite a few hours in the fields. I didn't find it in any way crippling. I actually found it quite enjoyable.

Chitchatting with the other regulars. People not in the same corp helping out with boosts. Not having to constantly be scanning thanks to the other locals keeping an eye on things.

All in all, probably the most time I've spent having fun with complete strangers in my eight years of playing this game. Which is likely why most 'elites' frown on the profession. It just doesn't sit right with them that random people should get along and cooperate for a common goal.

Mr Epeen Cool


i actually bought a mining char once, zomg what a waste of isk the most boring thing i could ever think of, it was a terrible experience i actually wanted to shoot it with my main to bring a bit of enjoyment into my life but they were both on the same account so i was screwed.

i even joined a pirate corp and actually started mining in lowsec, i felt sick and embarrased so i sold it


I call BS on that one, hey i bet you injoy sitting on a gate for hours on end killing the odd noob in arookie ship that flys to the wrong place only to run and dock up when some turns up who might be able to kill you. You keep at it Mr gankbear


true story bro!

sometimes yes thats nice and yes also i will run away if something can kill me because thats efficient, i have died alot lately as i have a terrible drinking problem and when people have drinking problems due to previous experience with mining thats not a nice thing :(

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Jenshae Chiroptera
#33 - 2015-07-14 23:08:10 UTC
Mining's strength is in being able to sit back, earn some ISK and socialise. It is either that or ship spinning when you have other things that need more attention.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Mephiztopheleze
Laphroaig Inc.
#34 - 2015-07-14 23:26:35 UTC
Jenshae Chiroptera wrote:
Always believed that miners and industrials need the ability to stand and fight


Skiff drone blobs can pack quite a punch when you assist ~50 of them to a fast locking HIC.

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Sobaan Tali
Caldari Quick Reaction Force
#35 - 2015-07-14 23:36:45 UTC
Kiddoomer wrote:
Vincent Athena wrote:
Webvan wrote:
[quote=Commander Spurty]All I want to see added to mining is a reason to sit at the keyboard.

Make people have to 'do something', but make it optional.



Odd, when I mine, I find it virtually impossible to go AFK and still get any reasonable yield. My miners cycle every 90+ seconds, and every cycle there is a good chance the roids will pop. To avoid wasting part of a cycle, I tend to short-cycle them at about 60 seconds. I fly two miners and an Orca.
So, once a minute, I cycle miners, restart on new roids as needed, target more roids (to be ready for the next cycle), and move ore to the Orca. Then I switch to the other miner and do it all over again. Next, I switch to the Orca and move the ore to the various holds. Once I'm all done with that, there are not that many seconds left before the next cycle. Hardly time to get up and do anything. If I go AFK for more than 60 seconds, the roids pop and I get no more ore.

You spend more time doing nothing on your average gate camp, or even while in warp during a roam.


Multi box doesn't count :P


No offense, but even I can relate to this...without running alts or links. Granted, it happens usually after a couple cycles, but I do the same thing all the time on the rare occasion you find me in a belt. True that mining doesn't require full attention constantly, though, so people are going to leave there client running and being off doing other things if they can. People like me and this guy at least have ways to keep ourselves busy without having to go afk to do that. Maybe I'm just not doing it right.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Angelica Dreamstar
Aliastra
Gallente Federation
#36 - 2015-07-15 00:27:09 UTC
Guys, the idea of having mining lasers finally harm ships isn't THAT bad ...

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

DaReaper
Net 7
Cannon.Fodder
#37 - 2015-07-15 01:08:54 UTC
Phoenix Jones wrote:
Remove moon mining from alliance and pos.

Rorquals now required to moon mine.

Moon mining now an active requirement (individuals can do it), or some variation.

Revamp the rorqual to survive roaming gangs or possibly reinforce itself.

Pieces of moon falls off rorqual for mining fleet to eat.

Possible rorqual shield while moon mining to protect fleet.

There are quite a few ideas on how to revamp mining.



I'm gonna disagree. I even disagree with ccp's idea of a structure that drills into moons and throws rocks out that oyu have to mine.

I think the moons of new eden should suddenly be depleted, in its place ring or system wide roid belts should appear (both lost exodus features) in these new environments are T2 roids that you refine for moon goo. the lower the sec the better the roids.

the rorq should become a capital miner and the head of a mining fleet, not just a ship that mines mostly moon ore.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Bellatrix Invicta
Doomheim
#38 - 2015-07-15 02:43:55 UTC
Commander Spurty wrote:
All I want to see added to mining is a reason to sit at the keyboard.

Make people have to 'do something', but make it optional.

You do this, you get 110% yield or some obvious reward.


Hi. I'm with CODE. I'm sure you know about us. You needed a reason to be at your keyboard? Here I am.

If you think you've won, think again.

The CODE always wins.

Webvan
All Kill No Skill
#39 - 2015-07-15 02:49:55 UTC
Bellatrix Invicta wrote:
Commander Spurty wrote:
All I want to see added to mining is a reason to sit at the keyboard.

Make people have to 'do something', but make it optional.

You do this, you get 110% yield or some obvious reward.


Hi. I'm with CODE. I'm sure you know about us. You needed a reason to be at your keyboard? Here I am.

Now that's a reward Big smile

I'm in it for the money

Ctrl+Alt+Shift+F12

Milla Goodpussy
Garoun Investment Bank
#40 - 2015-07-15 02:57:43 UTC
before they touch anything else involving mining.

they had better redo the rorqual

SAVE THE RORQUAL

SHE'S THE CAPITAL INDUSTRIAL SHIP OF THE ENTIRE PROFESSION