These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Market Discussions

 
  • Topic is locked indefinitely.
 

P1 materials profit

Author
PI muncher
School of Applied Knowledge
Caldari State
#1 - 2011-12-07 17:24:20 UTC
Looking at the market there are several P1 items that are selling way way below some of the top performers so why would anyone continue to make them when they could be making something that sells for 3 or 4 times the crap stuff?

There are several that are below the 200isk/unit like bacteria and bio-fuels but there are a few like biomass and chiral structures that go for 3 or 4 times this.

Im confused Ugh

Nyrak
Federal Navy Academy
Gallente Federation
#2 - 2011-12-07 18:00:38 UTC
Some of the P0 items are rarer to obtain on planets since the planets do not produce them in grand numbers.

Felsic Magma and Reactive Gas are prime examples of "rare" items (based upon high sec planets). Also, these two items are only found on specific planets (lava and gas). Carbon Compounds are quite common and found across numerous planets in grand numbers. Thus a hot spot of Felsic Magma may produce less than a typical deposit of Carbon Compounds.

Overall, the basic principle of supply and demand is quite active with planet mining.

So if you set-up your planet for a few days, sometimes you rather extract a large amount of common product for a meager profit per item (and thus a good chunk of ISK for selling the lot) over extracting a meager amount of rare product for a high profit per item (and possibly making less over time overall).

Hope this helps a bit.
PI muncher
School of Applied Knowledge
Caldari State
#3 - 2011-12-07 19:41:09 UTC
Well if thats the case you would think that felsic magma and silicon would be sky high but its not unless there are alot of lava planets? where would you find this data on the number of planets and how many are in highsec?

Sounds like the 'rarer' type planets products should be worth more than they are currently so I could make some money making some silicon or buy some from the market and hold onto it? or am i totally turned around and not getting your point?
Nyrak
Federal Navy Academy
Gallente Federation
#4 - 2011-12-07 20:30:05 UTC
Well one aspect you would need to look at is what would that silicon be further used to create since planetary interaction is a tiered building process. Since it can be used (in part) to create Microfiber Shielding, Miniature Electronics, or Silicate Glass, would there be any profit in creating those items? Are those items worth more or less if they are used in the next step of the potential chain of planetary goods? That is, which item has more value -the forty units of silicon (plus the forty units of oxidizing compound required to make silicate glass) versus the five units of silicate glass created? Could those forty units of oxidizing compound be used in a different manufacturing schematic to create something even more valuable than silicate glass? Would silicate glass be worth more or less as a finished, sellable product, or used in another schematic to create something even more profitable? Once you figured these numbers, ratio the profits back to that pure piece of felsic magma and see which item would generate the most profit along the whole chain. Do not forget to include the export and import taxes of products being moved around since the further up the chain you go with products, the more products you will need from other planets.

After all this, subtly determine the whims of the market and see that even if something appears profitable, how quickly you could get value for what you own.

Sorry there is no tried and true answer - even I try to figure this stuff out and get frustrated.
Scrapyard Bob
EVE University
Ivy League
#5 - 2011-12-07 21:05:58 UTC
PI muncher wrote:
Looking at the market there are several P1 items that are selling way way below some of the top performers so why would anyone continue to make them when they could be making something that sells for 3 or 4 times the crap stuff?


A lot of those items are stuff that used to be NPC-sold. Pull up a site like eve-marketdata and look through the price histories. Anything with a history prior to June 2010 was NPC-sold.

Since CCP decided not to immediately remove the NPC sell orders when PI was rolled out, a lot of people bought *years* worth of materials at the NPC price (which was extremely low compared to what PI costs now). Until those stockpiles dry up (like Water has), you can expect those particular PI goods to never make a profit.
Callduron
Dreddit
Test Alliance Please Ignore
#6 - 2011-12-08 02:06:41 UTC
Scrapyard Bob wrote:
PI muncher wrote:
Looking at the market there are several P1 items that are selling way way below some of the top performers so why would anyone continue to make them when they could be making something that sells for 3 or 4 times the crap stuff?


A lot of those items are stuff that used to be NPC-sold. Pull up a site like eve-marketdata and look through the price histories. Anything with a history prior to June 2010 was NPC-sold.

Since CCP decided not to immediately remove the NPC sell orders when PI was rolled out, a lot of people bought *years* worth of materials at the NPC price (which was extremely low compared to what PI costs now). Until those stockpiles dry up (like Water has), you can expect those particular PI goods to never make a profit.


Bob's absolutely right but I think it's also more complex than that. There's so much speculation that some of the commodities have been over-bought by people wanting to sell quickly. If you bought say, Biocells, hoping the price would skyrocket but so did everyone else, you may be willing to relinquish your position now rather than hope for an increase later.

I think most speculation-minded people were expecting planet goo to surge with this expansion. I suspect anything that's actually stayed low or gone down has been over-bought and people are dumping their stock.

I write http://stabbedup.blogspot.co.uk/

I post on reddit as /u/callduron.

Xuzi
Pator Tech School
Minmatar Republic
#7 - 2011-12-09 04:29:05 UTC
I think once you spend some time actually extracting PI materials the answer is fairly obvious. You can easily set up multi-day extractions in high sec for the cheap materials that will feed multiple processors making the practical process of extracting those products much easier to do.

For the higher value materials, you are limited to either feeding far fewer processors or using much shorter extractions making it much more difficult to acquire them in the same volumes. Hence they are much more expensive.
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#8 - 2011-12-10 04:39:34 UTC
ah... the great PI gold rush, as newbies went to planets to start mining market warriors went to jita, making 1000% profit on items.
Rip Minner
ARMITAGE Logistics Salvage and Industries
#9 - 2011-12-12 06:19:22 UTC
Herping yourDerp wrote:
ah... the great PI gold rush, as newbies went to planets to start mining market warriors went to jita, making 1000% profit on items.



This! I only had like 1 bil invested into PI and easly turned it into 6.5 bil shortly after release. Could have and would have gone alot deeper into it if I had though it was going to go this damn good.

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.