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Providence Report

Author
Herzog Wolfhammer
Sigma Special Tactics Group
#41 - 2015-07-03 02:13:13 UTC
Jenn aSide wrote:
Kestral Anneto wrote:

Hell, getting rid of Sov all together is a better system than this.



"Sovless Sov" was , according to Fozzie, the other thing on the table against this new sov system. They should have run with that.




I've been saying for years: drop all SOV mechanics and let the players handle it.

Bring back DEEEEP Space!

Jenshae Chiroptera
#42 - 2015-07-03 08:58:46 UTC
Scipio Artelius wrote:
I also have no problem with dropping sov all together. I live in NPC Null which is exactly that. Lowsec with bubbles, or nullsec without sov. Even though it's NPC null, different Alliances certainly do own the space. The only thing missing in practice is their name on the system. So it could certainly work.

I guess sov is one of the things CCP sees as a reason to go to null. To own it and have your own bit with your name. I personally think they are still a long way short of providing real reasons to go own sov compared to playing in other space, but hopefully they'll get to that too. A lot of players have suggested that there needs to be more reason/benefit to owning space and hopefully CCP listen to that at some point.
I concur.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Maldiro Selkurk
Radiation Sickness
#43 - 2015-07-03 18:40:58 UTC  |  Edited by: Maldiro Selkurk
Jenshae Chiroptera wrote:
Kestral Anneto wrote:
how would it be working as intended?.
To add to this, stated to CSM, Fozzie's objective is to break up the coalitions.
Before you point to NC. it was Goons who broke them.

The coalitions will just move and stage from Low Sec and NPC Null.
From there they will control good space for ISK making, moons further out from that and just farm any starry eyes bears who think they can hold Fozzie SOV.

AWESOME !

You are saying that instead of artificial SOV mechanics holding their space they actually have to HOLD IT.

love, it lets do it!

If you want your hand held in this game, there is a place for you called High Sec, I'll see you there since fighting for your holdings is something you either cannot do or are too much of a coward to do and i welcome fellow EVE cowards to highsec with open arms, see you soon !

Yawn,  I'm right as usual. The predictability kinda gets boring really.

flakeys
Doomheim
#44 - 2015-07-03 18:46:34 UTC  |  Edited by: flakeys
Jenshae Chiroptera wrote:
This map of Providence used to have an orange spot in almost every pocket and pipe, quite a few were red.
As you can see, most of Catch is also not being used.

.



And when you look at the other null regions in that way you will see that provi will still be scoring verry high on average npc kills ... Roll


Let's just give fozziesov a chance and see what it will make of nullsec.There is nothing that can kill the blob unless you start fiddling with the amount of ''standings'' you can set as an Alliance and minimizing the size of them wich is never going to happen so yes eve was , is and will remain a numbersgame.

We are all born ignorant, but one must work hard to remain stupid.

Maldiro Selkurk
Radiation Sickness
#45 - 2015-07-03 19:02:10 UTC  |  Edited by: Maldiro Selkurk
Kestral Anneto wrote:


Oh i agree, but waving a Magic Space Wand is not the way to sort out sov. If you dont live in it or be able to defend it, you shouldnt have it.


Living someplace should NOT be sufficient justification for you being allowed to claim it is yours.....absolutely against everything EVE stands for....no....no and again....no!

This is so counter to the concepts, principals and mechanics upon which this game is built that I cannot even believe you put this down in print !


Also


Kestral Anneto wrote:

(paraphrased) If you are unable to defend your space, you shouldnt have it


Agreed !

YOU cannot apparently hold it, so YOU should not have it.

We seem in perfect agreement on this part at least.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Jenshae Chiroptera
#46 - 2015-07-03 20:45:56 UTC
flakeys wrote:
And when you look at the other null regions in that way you will see that provi will still be scoring verry high on average npc kills ....
Provi is a very densely populated region by Null Sec standards.
I am saying that there was a surge of enthusiasm to build up the defense timers then quite a drop off as it was realised how big a task this would be.

It is going to be very easy for nomadic alliances to take over multiple travel systems to disrupt and squeeze the life out of pocket and regions.

Consider that a lot of this is done with carriers, often AFK,

Provi activity vs now.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

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