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[Rebalance] The Wrecks

First post First post
Author
Xe'Cara'eos
A Big Enough Lever
#41 - 2015-06-24 14:49:33 UTC
+1, numbers may or may not need tweaking (I think the XL and XXL wrecks might need a bit less) but that's a secondary consideration to the basic premise

SUPPORTED!

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

EVE-Lotteries
EVE-Lotteries Corporation
#42 - 2015-06-24 14:52:32 UTC
I support this Idea

You miss blink ? Come and play with us at EVE-Lotteries.com !

Aeril Malkyre
Knights of the Ouroboros
#43 - 2015-06-24 14:53:22 UTC
I'm all for logical progression.

Buuuuuuut on the other hand, one of my fondest memories comes from popping wrecks: Early on when salvage was still a good chunk of my income, ninjas would come in and salvage my wrecks, or try and loot-bait me. So rather than just let them steal from me, I'd target all the wrecks within 20km or so of them, and then send a 1400mm shell through the wreck before their salvager could cycle. Many vulture tears were had in Local.

Also I enjoy the anti-ganker movement popping the wrecks so CODE and their ilk don't get the loot from their cowardice.

Unsigned, but good idea.
Sahriah BloodStone
State War Academy
Caldari State
#44 - 2015-06-24 15:50:49 UTC
This one time, a Merlin popped a Charon wreak of a legal wartarget that had 5bil of loot in it with a single volley.

Yes please +1

Sahriah Bloodstone

No.Mercy // Triumvirate

"Never underestimate your enemy or disrespect its abilities. If you do, you shall become the hunted "

La Ahri
Project Tetragrammaton
#45 - 2015-06-24 15:52:56 UTC
I think hp should be equal to structure hp or something.
Anyway, would be nice.
Menero Orti
OnixMedia Ltd.
#46 - 2015-06-24 16:14:18 UTC
I like the suggested idea
Lena Lazair
Ministry of War
Amarr Empire
#47 - 2015-06-24 17:13:11 UTC
Sean Parisi wrote:
Joe Risalo wrote:
One question though, is this a silent (I want to loot the suicide ganked freighter wreck we kills before someone shoots it) thread, would it?

If so, unsupported.... The only thing better than suicide ganking a freighter is trolling the gankers by popping the wreck...


Or by popping their freighter when they come to scoop the loot.


You should actually go watch a hisec freighter gank before making silly comments like this. Protip: suspect flags follow the pilot, not the ship.
Globby
Never Ignorant Gettin' Goals Accomplished
Gimme Da Loot
#48 - 2015-06-24 17:22:30 UTC
I fully support the OP's premise that wrecks should have EHP proportional to the EHP of the ship class it was in before it was destroyed. The scaling can be tweaked, but it needs to be done in order to balance wreck shooting to remove warp-ins and wreck shooting friendly supercarrier and titan wrecks to deny your enemies potentially tens of billions in loot.

Also, a thrasher shouldn't be able to one-volley a freighter wreck in highsec destroying billions in loot. Gankers spend hundreds of millions ( and potentially billions ) to kill single freighters, and to have all the profits destroyed because the 'wreck' only has 500 EHP is kind of silly and unbalanced. Make them bring at least a third of what we did to kill the wreck in the first place.

And remember, don't forget to buy your mining permits.
SFM Hobb3s
Perkone
Caldari State
#49 - 2015-06-24 17:35:19 UTC
In the one-line bad ideas thread I said we should have loot spew for wrecks just like we used to for exploration sites.

I can't understand why we wouldn't want this?
Sarah Flynt
Red Cross Mercenaries
Silent Infinity
#50 - 2015-06-24 17:53:54 UTC  |  Edited by: Sarah Flynt
Globby wrote:
Also, a thrasher shouldn't be able to one-volley a freighter wreck in highsec destroying billions in loot. Gankers spend hundreds of millions ( and potentially billions ) to kill single freighters, and to have all the profits destroyed because the 'wreck' only has 500 EHP is kind of silly and unbalanced. Make them bring at least a third of what we did to kill the wreck in the first place.

Speaking of silly and unbalanced: if in turn risk free looting through DST/Orca fleet hangars gets removed, I could live with that.

Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !

EVE-Bet Angelus
Hercules-Corona Industries
#51 - 2015-06-24 18:29:16 UTC  |  Edited by: EVE-Bet Angelus
They should probably address the loot mechanic before carrying out such a change. As long as it takes less than a second to loot wrecks destroying them shouldn't take that much longer.
Amonios Zula
Aeon Ascendant
#52 - 2015-06-24 18:48:28 UTC
La Ahri wrote:
I think hp should be equal to structure hp or something.
Anyway, would be nice.

I'd say more like half or quarter the hp of structure, the ships structure did fold under weapons fire afterall.
another possibility if differing sized wrecks were to happen, is larger wrecks = bigger sig radius, easier to scan down for more fun Twisted
Jayne Fillon
#53 - 2015-06-24 19:32:25 UTC
I like this

Can't shoot blues if you don't have any. Long Live NPSI.

Archetype 66
Perkone
Caldari State
#54 - 2015-06-24 20:26:09 UTC
+1
Zappity
New Eden Tank Testing Services
#55 - 2015-06-24 20:49:16 UTC
I like.

Zappity's Adventures for a taste of lowsec and nullsec.

Malcolm Malicious
A Blessed Bean
Pandemic Horde
#56 - 2015-06-24 20:55:57 UTC
This is great, especially with the new fleet warp changes
Pulttl
Off-By-One Errors
#57 - 2015-06-24 21:10:10 UTC
Sarah Flynt wrote:
Speaking of silly and unbalanced: if in turn risk free looting through DST/Orca fleet hangars gets removed, I could live with that.


+1 to this. Fixing both would be awesome. It can achieve the original goal without harming the risk vs. reward balance around hisec ganking.

Identify hisec gankers at GankerLookout.com

Hong Hu
Roving Guns Inc.
Pandemic Legion
#58 - 2015-06-24 22:47:18 UTC
Good stuff. Good idea.

Will the wrecks have different icons to reflect the different sizes?
Theon Severasse
The Scope
Gallente Federation
#59 - 2015-06-25 04:18:41 UTC
No.


When soloing, being able to pop wrecks to prevent a fleet warping on top of you is very important, and will become even more so with the fleet warps.
Krops Vont
#60 - 2015-06-25 06:36:31 UTC
If this is considered, which it has been mentioned multiple times, can we have a trade off like scannable/warpable or not warpable on grid like drones are.

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