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[December] Module Tiericide – Shield Rechargers and Others

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Iron Knights
#181 - 2015-10-19 13:56:51 UTC
If they introduce a module that modifies the peak recharge, then there should be an indicator on the shield bar that shows where the peak recharge is.
Ix Method
#182 - 2015-10-20 14:44:00 UTC  |  Edited by: Ix Method
Is there any good reason why Shield Rechargers still cost 30 CPU?

Cap Rechargers have a place pretty much entirely because they're 15 CPU, something similar would at least widen their use from a bare handful of obscure fits into Burner Frigs, newbro mission running/exploration, etc. where the strength/fitting balance might be worth the compromise.

Travelling at the speed of love.

Blackjack and Exotic Dancers
Top Tier
#183 - 2015-10-29 17:38:30 UTC
Changes to the SPR's CPU requirement is going to kill the passive drake. Its already a tight fit.
Lexx Devi
Freeport . 7
#184 - 2015-12-08 03:35:57 UTC  |  Edited by: Lexx Devi
Reduce unnecessary complexity?

Just call the Meta Shield module something like.

"D-sphere, Mark-ionizer".

Yes it is a real nice improvement from before i like it,
all tho i'd like to se Storyline verry mutch super specialized.
*Example: Added effect, Peek effect at 0-25%% Shield HP, Not 25-50% that im guessing it is normally...

Othen then absurdly complex names
!!!Good Work!!!
Brutor Tribe
Minmatar Republic
#185 - 2016-01-12 16:13:16 UTC
With the changes implemented as they are now, why would anyone ever want to use Shield Flux Coil II if one could use Compact or Restrained version ? The resulting final bonus is far too weak to waste 5-10 cpu more on it.

Jita Flipping Inc.: Kovl & Kuvl

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