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Dev blog: Feedback on the new Overview Brackets

First post First post
Author
LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#61 - 2015-06-18 20:44:51 UTC
Cleanse Serce wrote:

If your feedback is : "I don't like new icones, please change back to old ones, or at least give us an option to turn the old one on".
Then i'm glad they don't listen to this.


It wasn't. it was a wall of technical analysis 2-3 pages long.
Casey Ambraelle
VoidRunner's Inc.
#62 - 2015-06-18 20:48:16 UTC
Lady Gwendolyn Antollare wrote:
Casey Ambraelle wrote:
Maybe make the NPC's a solid filled icon instead of kinda filled as they currently are to give more distinction between players and NPC's?

EDIT: and a bigger clearer cheat sheet we can print or have as a pdf while we relearn all of them, even at expanded size the screen shot in the blog is still hard to actually see the icons.


Rix Javix Icon Guide


Yes! Thank You!
Ishtanchuk Fazmarai
#63 - 2015-06-18 20:52:26 UTC
So you're listening again? Then I will say again that "yellow" icons are too faint and difficult to tell from "white" icons.

In matters of tiny objects, I don't need them to be "huh, a tiny wee bit yellow" but OH MY GOD IT'S FULL OF YELLOW!!




Roses are red / Violets are blue / I am an Alpha / And so it's you

Jessica Serrato
Serrato Collective
#64 - 2015-06-18 20:58:30 UTC
Quote:
Those that managed to adapt quickly in the early days of the great Iconocalypse of 2015 certainly profited handsomely from the confusion it sowed.

But in New Eden space is merciless, and change is ever-present.

- CCP Surge


-I do not like the new icons and want the option to revert back to the old ones. This quote feels like a half-hearted apology that the dev team didn't test the new icons for the a scaling issues that are happening, nor listen for any player feedback about them. Rather they just pushed out the update without thinking. Now with so much negative feed back on it they issue a half-hearted apology with a big "F. YOU! If you don't like it or agree with us." Tacked on the end of it.
Cleanse Serce
Lonesome Capsuleer
#65 - 2015-06-18 21:02:00 UTC  |  Edited by: Cleanse Serce
LUMINOUS SPIRIT wrote:
It wasn't. it was a wall of technical analysis 2-3 pages long.


Link ?

Jessica Serrato wrote:
Now with so much negative feed back on it they issue a half-hearted apology with a big "F. YOU! If you don't like it or agree with us." Tacked on the end of it.


So much ?
We only hear the ones complaining, the ones satisfied won't come to shout out their joy.
Sadly.
Freelancer117
So you want to be a Hero
#66 - 2015-06-18 21:03:10 UTC
Quote:
Improving player’s situational awareness and reaction times in combat.


Yeah rigth, If CCP was really fond of this than the distinction between icons would be based on agression state of the ship and it's owner.

So an player that has a GCC timer would have a big red cross instead of a white diamand for example, and for npc's other icons based on agression state would be needed. This way only half a dozen new icons should be learned not dozen as is at the moment.

You really messed up the UI and also convoluted instead of streamlined the new player experience here, this is a bad call CCP

Regards, a Freelancer

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Cleanse Serce
Lonesome Capsuleer
#67 - 2015-06-18 21:15:11 UTC  |  Edited by: Cleanse Serce
I think that the main issue comes from the fact that icones are now true icones, when they were only squares before.
It was easier to tell if one line on Overview was a ship or a celestial / structure.
Before = an wide box / square.
After = true icone structure-like / celestial-like.

To ease the awareness would be to color the white icones to something more visible, like the standings we give to pilots.
Like CCP colors the line for autopilot destination for instance, if it's possibly in yellow, it should be possible in any other color.

I used to leave neutrals completly blank for my Overview, i must admit that i had to turn "show neutral" for them to appear greyish so i can ease my recognition from celestials /structures.

This opens some customisations, like giving players more color option to set their standings.
Jessica Serrato
Serrato Collective
#68 - 2015-06-18 21:18:37 UTC  |  Edited by: Jessica Serrato
Quote:
So much ?
We only hear the ones complaining, the ones satisfied won't come to shout out their joy.
Sadly
.

I would be thrilled if they would have come out with the option to set the icons yourself and keep the old as a default, somewhat like overview customization. They don't however, they put out a pile of junk and then tell us to deal with it.

I have seen several dev blogs done correctly and given a ton of praise because they are well thought out and well tested, but this junk looks like something that was in the beginning of development, put on the back burner due to lack of interest, then shoved into the expansion at the last minute to say they did something. Poor planning, poor playtesting, and poor development.
Malachir
Imperial Academy
Amarr Empire
#69 - 2015-06-18 21:48:25 UTC
Dear CCP,

As a player having a second attempt at playing with EVE, I have to say that the improvement in icons leaves much to be desired.

Whilst primarily a miner, I have been making moves to get into a more combat oriented role. However, since the change of icons, this has been put on hold due to identification and clutter issues.

I did have a long post in at this point, but I realised it was turning into a bit of a rant, but you already have many of them, so I decided to retry.

Whilst I understand that the management want to bring a new look to EVE, surely you want to have one that reflects the scope and awesomeness that this game is capable of, such as the background that surrounds this forum post. Instead, what you have done is to take a smart, futuristic looking user interface and proceeded to remove colour, style and then useabilty from it.

Perhaps you could answer the simple question - Does anyone involved in the user interface revamp actually play the game in Tranquility? Perhaps they are too busy trolling the forums to do so.

I await a devblog comment that treats the various concerns of many players, be they vocal or a silent majority, with the realisation that they care about this game, and want only the best for it.

Yours,

Thoughtful of Amarr.

Dino Zavr
Shadow Owls
#70 - 2015-06-18 21:50:17 UTC
Dear CCP Developers,

The devblog is really insulting and very immature.

Whatever big the idea is, yet it absolutely does not work as intended.
Hundreds of players had already offered their constructive feedback and offered dozens of suggestions and options for your review. Grown up people might negotiate and find a compromise solution, like enabling the old set of icons while refining the new one, or allow players to load their custom sets.
Unfortunately, your devblog does not offer any compromise to ease tension. That's sad.
From my humble perception, you have convinced yourself the job is done well and trying to convince us, players that the new “fancy” icons are great. However that is not much easy, because, unlike you, we do play EVE Online. And we are trying to help you to make game better. The blind denial of all the alternatives normally leads to nowhere.

Technically speaking: the size of the overview sprite is to small to accommodate hundred easily distinguishable different glyphs, so it is possible to return to minimalistic concept or increase sprite size (which is not always a good option, because of the laptop 1366x768 fixed screens where even 90% UI scale seems to be too large).
Overview strongly needs way more foreground and background colors.
The ability to immediately distinguish between neutral player and neutral NPC is crucial.

Please, stop behaving like a capricious child. Good or bad, the new icons are still the issue, causing a massive protest. It's time to look for compromise to make players satisfied, instead of trolling like a kids.

Thanks.
beakerax
Pator Tech School
#71 - 2015-06-18 22:03:58 UTC
Louanne Barros wrote:
This is what they think of the player-base apparently; easily-confused, bumbling around accidentally shooting the wrong thing.

Agreed. Implying that icons are causing players to bumble around and shoot the wrong thing is highly insulting to our game-playing abilities.

CCP we are perfectly capable of shooting the wrong thing with or without your icons, thank you very much.
Yourmoney Mywallet
Doomheim
#72 - 2015-06-18 22:05:40 UTC  |  Edited by: Yourmoney Mywallet
LUMINOUS SPIRIT wrote:
And i strongly suspect that this whole project was started as a make-work thing just to keep someone busy in the first place. it was not needed, it was not asked for, and they could not even deliver, and now whoever approved it is also in the firing line. SHAME.

So of course these guys are fighting tooth and nail for their jobs. Office politics, and to hell with customer satisfaction.

This sounds scarily plausible tbh.

Edit: post above me gave me a good chuckle! Lol
Raist DB
The Scope
Gallente Federation
#73 - 2015-06-18 22:19:06 UTC
With many many players not liking the new icons, why do you shove them down their throats? At least give them the option to choose between new and old icons!

Apparently CCP likes pissin off the players.

In general it may be that people dont like change, but how would you like it if the sky were no longer blue?

Personally, I like that the new NPC icons appear brighter, but this also makes them look similar to the rest... on my screen anyway. Maybe they are too bright... or maybe its the fact that they have thinner lines than the older ones. The older ones were simpler which made them more easily distinguishable at a glance.

Sometimes CCP tries to fix what is not broken and in doing so breaks it.

Focus on the things that are actually broken maybe???

But at the very least, when you mess with the sky... at least give the players the option to keep it blue!!!!!!!!!!!!!!!!!!!
GankYou
9B30FF Labs
#74 - 2015-06-18 22:23:55 UTC  |  Edited by: GankYou
Some refinement is in order - make them more "contrasting", i.e. sharper and more varied angular shapes.

Some of them feels very uninformative & blob-like - the industrial section for example.

Frigate to Destroyer, and Cruiser through to Battleship difference doesn't appear to be enough, since a single chevron can be lost in the sea of targets.

Use hexagons at the very least! Big smile

I think the limiting factor is the height of the Overview entry line, because they do feel cramped from an artistic & functionality perspective.
Maksmad
BRUTAL GENESIS
GaNg BaNg TeAm
#75 - 2015-06-18 22:30:04 UTC
I do not like new icons, especially npc and pc ships icons... After 9 years in eve.... it is, at least for me, very very hard to adjust. I look at overview and I just do not see info I was used to... very confusing...

Few friends of mine left the game (not only because of this, but this was the last drop...). I tried to adjust, but I see myself logging in every few days now...

I would say, leave every icon except ships icons as it is now, and return old icons for ships or at least give us an option to switch to the old ships icons. I do not care about structure icons... PVP overview at least 90% of the time has only gates and stations anyhow...

I am sure ccp that you noticed drop in playtime and accounts subscribed since icon change. My 4 accounts will cease soon if you do not change this. If you do not care than... /shrug. I could not care less.

Best,
Vic Jefferson
Stimulus
Rote Kapelle
#76 - 2015-06-18 22:46:07 UTC
It's really simple. Option for old Icons at least until the new ones are workable.
80 pages of feedback in the other thread.
Really. Damn. Simple.

Vote Vic Jefferson for CSM X.....XI.....XII?

Louanne Barros
Brutor Tribe
Minmatar Republic
#77 - 2015-06-18 22:47:08 UTC
Cleanse Serce wrote:
LUMINOUS SPIRIT wrote:
It wasn't. it was a wall of technical analysis 2-3 pages long.


Link ?


Here is 'v1' of it, there is another summary a few pages later in the thread:
https://forums.eveonline.com/default.aspx?g=posts&m=5795826#post5795826
Natya Mebelle
Center for Advanced Studies
Gallente Federation
#78 - 2015-06-18 22:48:12 UTC  |  Edited by: Natya Mebelle
Edit: I was about to go search for this post of mine that Louanne Barros linked *snickers*

So I just finished reading the devblog, finished reading the new posts in the other topic, and all comments here.
I'm thrown completely off balance by the ridiculousness that goes on on the side of CCP, and of some people trying to defend the wrong cause.

Dear CCP, I thought you were crossing the t's and dotting the i's ? Nothing what you wrote in this devblog required any amount of effort to pull together. Still it took you more than half a week? Where are the promised explanations that have not yet been heard? I don't read anything new. Where are the promised explanations HOW to fix things? I don't read anything new.
Everything in this devblog was known to you since the icons were introduced to the testserver.

May I politely ask you, what was your intention to accomplish with this devblog, if it is nothing but regurgitating the known?

Now, since I have to go to bed, I only have time to mark out one thing, so it will be:
Cleanse Serce wrote:
This very DevBlog proves that they are NOT at all ignoring feedbacks.
If your feedback is : "I don't like new icones, please change back to old ones, or at least give us an option to turn the old one on".
Then i'm glad they don't listen to this.
You are reading a different devblog than I do.
Then again, I have not see you post a SINGLE time in the other topic. All 90 pages of it. You have clearly missed the detailed feedback objective feedback that was forwarded to CCP. You have also clearly missed the amount of feedback on the sisi topic regarding the icons. You also pretty much ignore the positive things FROM the same people who heavily criticized the new icon set. And you... well. It seems you're not actually understanding a single thing about this entire fiasco?

If I knew CCP would be so dense about the feedback on the new icons, I would have spoken up there as constructive as I did in the other topic. But something tells me this would not have changed a thing anyhow.
Oh and... can I report CCP Surge for insulting other players? Because that is exactly what he did in that devblog. Sarcasm is one thing. Fueling the fire intentionally and willingly, is another.
John WarpingSlow
#79 - 2015-06-18 22:48:50 UTC
Ereilian wrote:
Who in their right mind allowed this to go live, ignoring the masses of feedback from Sisi (oh look anther build on the test server, lets just IGNORE the test feedback.).


That responsibility would fall onto the shoulders of CCP Seagull, promoted to the position of Executive Producer in July of 2014.

Y'know, looking at her posting history, that begs another question: Why hasn't she posted on these official forums since May 16, 2014?

PAPULA
The Chodak
Void Alliance
#80 - 2015-06-18 22:51:45 UTC  |  Edited by: PAPULA
Your only option is to bring old icons back.
Plain and simple.

There is no other option.