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Dev blog: Feedback on the new Overview Brackets

First post First post
Author
Louanne Barros
Brutor Tribe
Minmatar Republic
#41 - 2015-06-18 19:24:42 UTC
Jeremiah Saken wrote:
CCP Surge wrote:
We’re looking to add an icon column to the customization window, to make it super simple to understand which items you want the tab to display and how.

What does it mean exactly? Would we have an option to change icons to previous versions?


Pretty sure they just mean they plan to add the (new) icons to this view:
https://puu.sh/itSBu/acb94c0d7b.png
Louanne Barros
Brutor Tribe
Minmatar Republic
#42 - 2015-06-18 19:26:23 UTC
Jafit McJafitson wrote:

If ships with vastly different capabilities and roles are represented by the same icons, then the icons are failing to fulfill their stated goals. There wasn't much point in changing them from the old system.


I totally agree. It's not like Destroyers -> Interdictors or Battleships -> Black Ops represent significantly different capabilities you might want to know about or anything.

The new icons don't, as you say, even meet their (quite modest) stated goals.
Ravcharas
Infinite Point
Pandemic Horde
#43 - 2015-06-18 19:27:44 UTC
Quote:
Mea culpa to those affected.

I don't think anyone was confused as to whose culpa this was but thanks I guess

Quote:
Making the icons at least usable at 90% scaling is one of our top priorities for improvement, along with others outlined below.

Yeah so let me ask you a simple question; how is "must work well regardless of client UI settings" not part of the design specification from day one? How is it not in the game breaking must have-column?

Instead we see a developer coming in like a perplexed wreckingball in a feedback thread with "I didn't know so many used scaling why are people doing that?" I mean for all that is good and holy how can you guys not have stats on client settings?
Aston Martin DB5
Deaths Consortium
Pandemic Horde
#44 - 2015-06-18 19:34:18 UTC
Love the changes tbh. However what is currently lacking IMO is color schemes for the various new icons. I would like to change and have a custom setup to my liking. Such as changing a Federation Customs ship icon to green in space, in my overview, or both for instance.Cool
Darkblad
Doomheim
#45 - 2015-06-18 19:38:09 UTC
NPC (red and white) w/ solid fill? Looks like this

NPEISDRIP

SamuraiJack
Caldari Provisions
Caldari State
#46 - 2015-06-18 19:42:38 UTC  |  Edited by: SamuraiJack
CCPs screwups.

1) Assuming everyone uses nice big monitors and 100% scaling. Shows how out of touch they are.

2) INABILITY to change font size for char names and overview. (The screwup over font changes the FIRST time was the reason many went to 90%. CCP never revisited the font changes) - :edit: added explaination

3) REUSING OLD icons as NEW icons. Leading to confusion (Why am i being shot by mobile depots?)

4) Not publishing the new icon set in advance and in a big enough format to be readable. When your PLAYERS have to fix YOUR screwups... it makes you look like idiots.

In short #icongate just proves to me that you are still as bad at handling change as you have always been.

I had been hopeful of the new POS and Sov changes. I'm seriously reconsidering in the light of the UI screwup.

So i will not hold my breath for those changes. (And to those of you idiots who shouting HTFU, Learn, Adapt. I leave this message... When CCP screw up YOUR section of the game and you rage. Can I have your stuff?)

SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack

Altrue
Exploration Frontier inc
Tactical-Retreat
#47 - 2015-06-18 19:43:53 UTC  |  Edited by: Altrue
Along with the obvious needed changes such as : Drone distinction (easy fix, put them at 33% opacity), player vs NPC distinction (plus, why FILL the NPCs instead of the players?), etc...

I can't, for the life of me, get used to the wreck icons! Its TOO CONFUSING.

Wrecks should NOT be even remotely close to ships shape, the only triangular stuff should be ALIVE SHIPS and NOTHING ELSE. (PS: You need to reconsider your definition of triangular for carriers... But that's another story.)

Also, the cyno icon.



Now, for the important bit. Icon clutter:

Icon clutter occurs when there is a large amount of brackets stacked at the same location. With the new icon iteration, you've increased the "glow background" behind icons, which increases the stacking issue exponentially.

Just as there is a way to use small colortags, there should be an option to remove the background and intead color the icon. So, instead of seeing a white triangle on a green background, I'd see a green triangle with a TRANSPARENT background.

What happens to NPCs? Well, first, I really don't see the point in making NPC icons that look the same as players, but if a rollback isn't possible, I guess you could fill entierly the NPC background with 100% opacity red if that option is turned on, so that we easily differenciates -10.0 standings with NPCs.

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Ereilian
Doomheim
#48 - 2015-06-18 19:47:01 UTC
Why CCP, why can you NOT learn from your mistakes and missteps with excessive violence by the community.

Why can you not understand that when you mess around with one of the core parts of the gaming experience for no other reason that you need to find make work for your art team that WE the players are going to get angry.

Who in their right mind allowed this to go live, ignoring the masses of feedback from Sisi (oh look anther build on the test server, lets just IGNORE the test feedback.).

How long is it going to be until you wake up and smell the roses. The new icons are a mistake, badly implemented (mainly because none of you PLAY the game anymore) and rushed out with the same blatant disregard for your customers that cause the Incarna riots.

Is that what we have to do to make this issue real for you? Do we have to go to all the social media and games media and get the issue across a wider audience so that others can see what a **** up CCP is? Is that what you want CCP, do you really want to be at war with your customers and main income stream. BECAUSE THAT IS WHERE YOU ARE HEADING.

Please reconsider, personally I do not mind a well thought out and implemented iteration of the previous icon set. It was simple, slimline and easily identifiable. The new set is not, by your own admission.

On a totally seperate note, don't admit to psychological profiling of your customers. If anything that deserves a slap for each and everyone of you involved. Most of us are not 13 year old kids, we understand and react as adults. Start treating us as such or all you will be left with are the preteeners.
Cleanse Serce
Lonesome Capsuleer
#49 - 2015-06-18 19:50:23 UTC  |  Edited by: Cleanse Serce
Cr Turist wrote:
See this guys runs level 4s and if i ran level 4s i would love these changes too but i dont i pvp and in a 500 man fight these changes dont work.


You are wrong, i do PvP.
This toon is my money-maker toon.

I do PvP, and i do love the new icons.
I do PvP, and i do have problems with drones icones being too similar with frigates.

It's just a matter of habit.
Altrue
Exploration Frontier inc
Tactical-Retreat
#50 - 2015-06-18 19:53:47 UTC
About the less important suggestions for the overview:
- Inner-border glow for the next gate in the autopilot?
- The ability to have multiple overview windows? Would love to have a main overview window 5 lines shorter, with a GTFO overview window always open, right below it, with only 5 lines high.
- Different icons between cynos and NPC beacons?
- More than five overview tabs?
- A better way to change bracket settings than right clic and navigation to countless submenus? (I was thinking something along the line of three "bracket slots" pre-filled by the user. Three small square buttons on the top right corner of the overview window, with one always on. You clic on these buttons to enable the bracket profile assigned to that button instantly.

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

SamuraiJack
Caldari Provisions
Caldari State
#51 - 2015-06-18 19:55:11 UTC
Its ok. CCP didnt want those players anyway.

http://eve-offline.net/?server=tranquility Change it to the 6months or 1yr view. Watch that slide of PCU. Even this year we have gone from breaking 40k only to barely breakign 30k on a good weekend.

Thats some major slide.

SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack

Steven Hackett
Overload This
Escalation Theory
#52 - 2015-06-18 19:57:52 UTC
Great devblog.

I am however sad that it doesn't mention the POS module icons.
Pre-Iconpocalypse, you could quickly see the difference between an ECM battery and a Neuting battery.
Post-Iconpocalypse, they got the same icon.

I feel that the decision to give several, very different, POS modules the same icon, where they had different icons before, goes directly against your design goals? How can this be?
Ruub Kers
Pixel Knights
Dead Pixels Inc
#53 - 2015-06-18 19:58:30 UTC
Ereilian wrote:
Why CCP, why can you NOT learn from your mistakes and missteps with excessive violence by the community.

Why can you not understand that when you mess around with one of the core parts of the gaming experience for no other reason that you need to find make work for your art team that WE the players are going to get angry.

Who in their right mind allowed this to go live, ignoring the masses of feedback from Sisi (oh look anther build on the test server, lets just IGNORE the test feedback.).

How long is it going to be until you wake up and smell the roses. The new icons are a mistake, badly implemented (mainly because none of you PLAY the game anymore) and rushed out with the same blatant disregard for your customers that cause the Incarna riots.


Not sure what you mean, since I really like the new icons and I think the art team did a good job. I didn't have any problems with the new icons myself and got used to them within a day.

Also please keep in mind your opinion doesn't represent everyone.
Krystyn
Serenity Rising LLC
Controlled Chaos
#54 - 2015-06-18 19:59:06 UTC  |  Edited by: Krystyn
Revert to the old Icons. Can't tell squat about stuff with the new ones. I got attacked by a fleet of wrecks the other day. WTF
Why did we have to change all of the icons for no good reason? Drone icons look pathetic. Did you play test this at all?
Did you bother to listen to the feedback from SISI....oh wait you didn't.
Could you have phased things in slowly so people could learn what things were a few at a time at least?
No mass change overnight. I go from completely understanding just about everything around me to no idea what is going on.
I even get it there is some sort of logical basis to the new icon set. That doesn't mean anything to the people actually playing.
My corp is again dying off due to CCP killing their fun. Multiple people are unsubbing.
My 6 accounts are down to 2 and will eventually drop to 1 and then maybe none.
Cleanse Serce
Lonesome Capsuleer
#55 - 2015-06-18 19:59:48 UTC  |  Edited by: Cleanse Serce
I can't understand how hatefull you are for a simple change of icon set.
Did you lose your brain for you to not be able to adapt and change your habits ?
Seriously guys, this is pathetic.

I'm sad to be part of such a community that just sit on their static quirks. Roll
Lexiana Del'Amore
Nouvelle Rouvenor
#56 - 2015-06-18 20:01:03 UTC
too angry to post right now..
Styphon the Black
Forced Euthanasia
#57 - 2015-06-18 20:15:09 UTC
In my opinion the change to the Sun icon was bad. Previously it was very easy to identify the sun in any system on your overview. It was a nice solid icon different from all others. The new icon just blends into all other celestials.
LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#58 - 2015-06-18 20:24:54 UTC
Cleanse Serce wrote:
I can't understand how hatefull you are for a simple change of icon set.
Did you lose your brain for you to not be able to adapt and change your habits ?
Seriously guys, this is pathetic.

I'm sad to be part of such a community that just sit on their static quirks. Roll


we are hateful because CCP

1) introduces stuff
2) gets plenty of feedback
3) ignores all feedback, publishes stuff to TQ
4) gets even more negative feedback
5) ignores that too
6) flips us all a big proverbial finger

we happen to pay for this stuff, and what we get is shite quality product that fails to deliver. And this happens time, after time, after time.
Eraza
Fuzzyness Enterprizes
#59 - 2015-06-18 20:33:59 UTC  |  Edited by: Eraza
Feedback on the new icons:
When I have a blob of ships, I can tell that the thing squashed triangle is a frigate, and the arrow thing is a battleship.
Destroyer/cruiser/battlecruiser however, becomes just a blob of "fat triangle", which is very hard to tell apart at a glance, in the list.
When they are in a moving blob in space, telling them apart and counting, is impossible.
Drone icons looking similar to player ships, makes everything much worse.



Feedback on this blog:
This blog is very much giving the middle finger to everyone that dosnt like your new icons.
The meme is especially tasteless.
I expected better from you.
Cleanse Serce
Lonesome Capsuleer
#60 - 2015-06-18 20:43:21 UTC
LUMINOUS SPIRIT wrote:
we are hateful because CCP

1) introduces stuff
2) gets plenty of feedback
3) ignores all feedback, publishes stuff to TQ
4) gets even more negative feedback
5) ignores that too
6) flips us all a big proverbial finger

we happen to pay for this stuff, and what we get is shite quality product that fails to deliver. And this happens time, after time, after time.


This very DevBlog proves that they are NOT at all ignoring feedbacks.
If your feedback is : "I don't like new icones, please change back to old ones, or at least give us an option to turn the old one on".
Then i'm glad they don't listen to this.