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Dev blog: Feedback on the new Overview Brackets

First post First post
Author
Hakaari Inkuran
State War Academy
Caldari State
#321 - 2015-07-10 23:13:34 UTC  |  Edited by: Hakaari Inkuran
Edit: crossposting from the aegis release thread.

We need to go back to the classic brackets. They looked more professional, better and worked better. Yes, looked better. Instead of looking at the screen and seeing little houses and chevrons i saw actual brackets. To me, bracket communicates 'this is a target'. Even a newbie will understand this. Now, a newbie looks and sees 'this is a monopoly house'. Or 'this is a pointy thing'. Brackets looked better and were more scifi.
Trix Hathorr
Center for Advanced Studies
Gallente Federation
#322 - 2015-07-11 01:55:37 UTC  |  Edited by: Trix Hathorr
Being a developer myself for another MMO, I will give a bit of advice; Do not run over your older playerbase for the sake of doing so. Been there, done that. They are the ones who got you where you are today. Frustration is a poor game design.
Rio Bravo
Deep Core Mining Inc.
Caldari State
#323 - 2015-07-11 06:51:47 UTC
Well, I am back to say 'Meh'...

I still like the new Icons, the redone new wreck Icon still looks good, but second place to the first Wreck Icon re-do. I guess it helps our blind players feel their way across the screen better...

You think people would appreciate it but they don't. They still rage about the new icons even after CCP changed it for the frothier players that might do themselves in if CCP didn't listen to them.

I still like the icons. The new blue color shading on station NPC's will be a big help to those of us in Kindergarten, that still need assistance understanding the world around us. The wreck icon second prize is still better than the old...nothing wrong with the silver medal I suppose.

+1 CCP

Roll

“You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig. I dig.”  - Clint Eastwood, misquote.

Panterata
Federal Navy Academy
Gallente Federation
#324 - 2015-07-14 14:36:52 UTC
Rio Bravo wrote:
Well, I am back to say 'Meh'...

I still like the new Icons, the redone new wreck Icon still looks good, but second place to the first Wreck Icon re-do. I guess it helps our blind players feel their way across the screen better...

You think people would appreciate it but they don't. They still rage about the new icons even after CCP changed it for the frothier players that might do themselves in if CCP didn't listen to them.

I still like the icons. The new blue color shading on station NPC's will be a big help to those of us in Kindergarten, that still need assistance understanding the world around us. The wreck icon second prize is still better than the old...nothing wrong with the silver medal I suppose.

+1 CCP

Roll



(facepalm)
Dan Seavey Allier
Seavy Acquisitions
#325 - 2015-07-14 21:03:35 UTC
Panterata wrote:
Rio Bravo wrote:
Well, I am back to say 'Meh'...

I still like the new Icons, the redone new wreck Icon still looks good, but second place to the first Wreck Icon re-do. I guess it helps our blind players feel their way across the screen better...

You think people would appreciate it but they don't. They still rage about the new icons even after CCP changed it for the frothier players that might do themselves in if CCP didn't listen to them.

I still like the icons. The new blue color shading on station NPC's will be a big help to those of us in Kindergarten, that still need assistance understanding the world around us. The wreck icon second prize is still better than the old...nothing wrong with the silver medal I suppose.

+1 CCP

Roll



(facepalm)




I thought you were rage quitting over Icon gate. Glad to see you still involved Panties!

I'm glad CCP took the time to color certain icons that were giving those with vision issues a negative experience playing EVE.

I'm also glad so many "Frothies" who were determined to bail on EVE are deciding to stick around and adapt to change and progress.

Many thanks guys.

Dan

Honey Never Sleeps. - John Russell

Sky Marshal
State War Academy
Caldari State
#326 - 2015-07-14 23:13:07 UTC  |  Edited by: Sky Marshal
When you break stuff who worked fine, it is not called "progress" but "regression".

The NPC are now in soft blue and it is a good step in the right direction, less confusion with player ships (I don't know if it will contentate players with visual deficiency). The new drones icons are also good as they are close of their previous state 'x', it will make a battlefield less messy.

Still, it is not enough. The wreck icon is still a failure so please seriously, restore the good old one... And of course, I prefer squares for the ships as it permit a more immediate primitive analysis of the field, for details I use the "Type" column. There are also too much container ones and I don't see the point to make them different, but it is minor (not like I see them everyday in space).

But I guess I have to adapt... by forgetting a few more the visual aspect of the game as I won't adapt to the new ship icons, and instead rely more than before on the FC and the overview.
Dangeresque Too
Pistols for Pandas
#327 - 2015-07-15 22:01:10 UTC
Joe Gormley wrote:
The difference between a hostile NPC and Player with bad standings is still minimal....

So much for the aid to 'at a glance' situational awareness........
But I thought the best way to increase situational awareness "at a glance" was to implement a form of "information overload"? Because making more types of icons and even having icons that bridge themselves between several different themes (square, round, triangle) makes everything quicker/easier and most importantly simpler to discern differences with.
Vivien Meally
Native Freshfood
Minmatar Republic
#328 - 2015-07-17 11:01:46 UTC
After more that one month i found that new Overview Icons are really ... ****.
Why do CPP do that? Will CCP freeze out alle Players from EVE?
Rain6637
GoonWaffe
Goonswarm Federation
#329 - 2015-07-17 15:02:00 UTC  |  Edited by: Rain6637
Icons are somewhat pleasant now, mostly due to the color backgrounds becoming semitransparent.

What's still missing is distance information from size, due to the orthographic projection thing.
Bradstone
Caldari Advanced War Technologies
#330 - 2015-07-27 21:45:01 UTC  |  Edited by: Bradstone
Been having an Eve break since coming back from Fanfest and come back to these tiny little red splodges on my overview.
I don't have the best eye sight in the world and running eve on a screen higher then 1080p is really not working for me.

I'm having to be inches from the screen just to see what icon is what.
I miss the old system as I could just glance and know a cruiser from a battleship now I have to trust the tiny picture by clicking each NPC.

Seriously CCP you have made eve unplayable for those of us who don't have the best eye sight on 1440p and above screens.
I switched to my 1080p laptop and even on 120% UI I had to hold the laptop to my face at one point!

-90/10 for the icons. Game unplayable.SadSadSadSad played for 15 min and had to give up.