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[PROPOSAL] What happens in lowsec stays in lowsec – Lowering the barrier to entry to lowsec PVP

Author
Isavella
Mr. Clean Corp..
#121 - 2012-01-19 18:31:48 UTC
I want to see a dev's opinion on this. Because I honestly don't see why this shouldn't be implemented.
Lord Lewtz
Deep Core Mining Inc.
Caldari State
#122 - 2012-01-25 01:21:43 UTC
+1 awesome idea.

I think this would have helped my buddies stay in as they could have tried PVP without the "Fear" of nullsec or the sec status screwing of current lowsec.
Aineko Macx
#123 - 2012-01-28 16:12:12 UTC
Berendas
Ascendant Operations
#124 - 2012-01-28 16:47:31 UTC
Isavella wrote:
I want to see a dev's opinion on this. Because I honestly don't see why this shouldn't be implemented.



Because that would mean giving even the smallest bit of attention to low sec, breaking their commitment to ignore us Lol
Harrigan VonStudly
Stay Frosty.
A Band Apart.
#125 - 2012-01-28 20:09:39 UTC
I completely support this idea. Good idea Jack.
Sard Caid
The Tuskers
The Tuskers Co.
#126 - 2012-01-29 03:07:17 UTC
Still support this idea, would breathe a lot more life into the casual PvP aspect of the game, which is definitely something EVE could always afford to gain.
HK 47
Caldari Advanced Laboratory
#127 - 2012-01-29 18:54:16 UTC
Brilliant idea Jack. I support this.
Ricand Michelliaos
Estrale Frontiers
#128 - 2012-01-30 05:41:31 UTC  |  Edited by: Ricand Michelliaos
+1 for support of this, I really like the idea, though I don't know if I agree with the station/Gate guns bit.
Karsa Egivand
Sebiestor Tribe
Minmatar Republic
#129 - 2012-01-30 12:04:42 UTC  |  Edited by: Karsa Egivand
+1 or 10/10, whichever you prefer

I am amazed that nobody thought of this before. Easy to implement, noticable upsides, no downsides.

It doesnt fix every lowsec-problem, but it could attract a lot more poeple to low and especially those who are particularly suited to it.

Well, done sir. And somebody get a CCP dev in here asap.
JamesCLK
#130 - 2012-01-30 17:25:21 UTC
+1

Briliant, and it might give ransoms in lowsec a breath of fresh air too.
If nothing else, this idea needs the support of any/all candidates running for a lowsec CSM seat.

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Killer Gandry
The Concilium Enterprises
#131 - 2012-01-30 18:10:30 UTC
Low sec has been ignored by CCP since the game started.

There aren't any real incentives for people to move to low sec other than small group pirating or FW. Both also very ignored by CCP.
I keep advocating the same thing over and over.
Get rid of the ridiculous station games. It's utterly absurd that a station manager of a NPC station would allow someone who just engaged someone else outside his station to dock up after a very short amount of time.
Atleast not without letting them pay a very hefty fee, but even that after quit some diliberation.

You want to shoot someone at an Empire controlled station then fine, but the concequence is that they will keep you unable to dock at the station, you chose to fight at, for 15 minutes.
Standings with the corporation which owns the station or the faction can decrease the timer somewhat till maximal 5 minutes unable to dock.
If you want to dock anyways after the old 30 second waiting time you pay a fee. Fee depends on your shiptype but should reflect a substantial part of your hulls + modules market value.

Same should go for gates.

Next to that put some more incentives in low sec to attract more people willing to risk to venture there for a certain advantage which they are unable to get in high sec or null sec.

Add certain minerals needed for certain production to low sec or make it more attractive for factional war to hold certain parts under their control because then the stations in the controlled part have certain advantages for the side holding them.

CCP created a game where corruption by players is part of the game, yet there is no way to bribe a factional relieve for a longer or shorter amount of time. Only thing you can do is grind your arses off to get standing or security gain.
Now why isn't there a corrupt way to gain those standings for a certain time?
Just looking at the lore of all factions I know for a fact that corruption is one of the engines the empires thrive on.

Factional or security standing gain for a limited amount of time due to bribery should be possible. Depending on what you plan to do or for howlong the price varies. Depends on howmany channels have to be temporarely altered and then ofcourse even that isn't a guarantee that your cover holds as long as you paid for because next to being able to be bribing there is also the possebility you get uncovered by someone who is specialising in locating and fighting corruption and bribes.

There are many options to make low sec get more layers of experience and thrills.
Vaurion Infara
Doomheim
#132 - 2012-01-30 18:29:43 UTC
Killer Gandry wrote:
Low sec has been ignored by CCP since the game started.

There aren't any real incentives for people to move to low sec other than small group pirating or FW. Both also very ignored by CCP.
I keep advocating the same thing over and over.
Get rid of the ridiculous station games. It's utterly absurd that a station manager of a NPC station would allow someone who just engaged someone else outside his station to dock up after a very short amount of time.
Atleast not without letting them pay a very hefty fee, but even that after quit some diliberation.

You want to shoot someone at an Empire controlled station then fine, but the concequence is that they will keep you unable to dock at the station, you chose to fight at, for 15 minutes.
Standings with the corporation which owns the station or the faction can decrease the timer somewhat till maximal 5 minutes unable to dock.
If you want to dock anyways after the old 30 second waiting time you pay a fee. Fee depends on your shiptype but should reflect a substantial part of your hulls + modules market value.

Same should go for gates.

Next to that put some more incentives in low sec to attract more people willing to risk to venture there for a certain advantage which they are unable to get in high sec or null sec.

Add certain minerals needed for certain production to low sec or make it more attractive for factional war to hold certain parts under their control because then the stations in the controlled part have certain advantages for the side holding them.

CCP created a game where corruption by players is part of the game, yet there is no way to bribe a factional relieve for a longer or shorter amount of time. Only thing you can do is grind your arses off to get standing or security gain.
Now why isn't there a corrupt way to gain those standings for a certain time?
Just looking at the lore of all factions I know for a fact that corruption is one of the engines the empires thrive on.

Factional or security standing gain for a limited amount of time due to bribery should be possible. Depending on what you plan to do or for howlong the price varies. Depends on howmany channels have to be temporarely altered and then ofcourse even that isn't a guarantee that your cover holds as long as you paid for because next to being able to be bribing there is also the possebility you get uncovered by someone who is specialising in locating and fighting corruption and bribes.

There are many options to make low sec get more layers of experience and thrills.



99% of this is unrelated to the proposed fix, it also fails to address most of the issues brought up in this thread. The idea of this thread is that we're not trying to attract carebears to lowsec, we're trying to make people who would like to PVP in lowsec able to do so without the unworkable highsec penalties associated with that. I'd much rather have willing people to get a legitimate fight out of rather than carebears who will get continuously ganked, regardless of any added benefits to carebearing in lowsec. Just saying "there are many options" doesn't accomplish anything.


TL;DR, let's stick to the proposed topic and work around that, shall we?

this is it

Killer Gandry
The Concilium Enterprises
#133 - 2012-01-30 18:48:16 UTC  |  Edited by: Killer Gandry
Vaurion Infara wrote:


99% of this is unrelated to the proposed fix, it also fails to address most of the issues brought up in this thread. The idea of this thread is that we're not trying to attract carebears to lowsec, we're trying to make people who would like to PVP in lowsec able to do so without the unworkable highsec penalties associated with that. I'd much rather have willing people to get a legitimate fight out of rather than carebears who will get continuously ganked, regardless of any added benefits to carebearing in lowsec. Just saying "there are many options" doesn't accomplish anything.


TL;DR, let's stick to the proposed topic and work around that, shall we?


And limiting yourself to only one variable accomplishes anything?

The whole point of threads about low sec are about making it more part of the game. Not just a fun shooting gallery for wannabe pirates who's biggest accomplishment is to gank a few newbees and an industrial at a gate.
So take your horseblinds off because if low sec only stays a shoor em up place for a few then you yourself exclude yourself from way too much of the game and should be the last to even consider posting in a post which tries to offer options for low sec in the first place.

If you bring more incentives to low sec then you also get more people to low sec. But instead of making low sec just a thinned out version of high secs station games the whole concept of station games should get a kick under it's arse aswel.

I am sorry if that messes up your stationhugging playstyle but if you don't have the balls to stick to a fight or the means to get out of it other than docking up then EVE shouldn't be the game for you in the first place.

They made it so that supers who are agressed can be agressed over and over so the logoffski doesn't work anymore. Yet we still have way too many other, completely out of context, options to start a fight and then run like little pussies over and over.

People who would come to low sec would know NO concord retaliation but also would know that if **** hits the fan the agressor can't dock up like a little girl after a few seconds.

Ships have gained a lot of EHP but still agression timer remained untouched.

It would merit bringing for real what you can afford to loose instead of what you know can tank a few seconds before you dock up and quick hop onto your big gun.
Vaurion Infara
Doomheim
#134 - 2012-01-30 19:25:45 UTC
Killer Gandry wrote:
Vaurion Infara wrote:
...

TL;DR, let's stick to the proposed topic and work around that, shall we?


And limiting yourself to only one variable accomplishes anything?

Blah blah blah you stationcamp with supercaps, etc.



Smile Ignore the posts, skip the logic, and jump straight to the ad hominem, I like your style. Smile First of all, you're an idiotic parrot who didn't read my post at all and has no idea what you're talking about, or perhaps a troll. Second of all, you have no exposure to lowsec if you think you can bring carebears to lowsec. They won't do it. From years of personal experience, the only carebears in lowsec are noobs who don't know better, or Russians who control huge swaths of lowsec who can carebear in peace. Pirates will find carebears and kill them, with little effort, negating any gain/risk ratios they hope to achieve.

Also, I'm not quite sure what your obsession is with station games but it's probably not healthy. Supers compose a non-existent percentage of lowsec combat, and your insinuation that I play station games exclusively is laughable. Please allow me to add you to a long list of people who badly need Reading Comprehension trained up a few levels.

this is it

Vertisce Soritenshi
The Scope
Gallente Federation
#135 - 2012-01-30 19:34:16 UTC  |  Edited by: Vertisce Soritenshi
I have restrained from posting in this thread simply because I don't spend a lot of time in Lowsec. Mostly Null and WH space. I use Highsec enough that I need my sec status high enough to allow access to all of it unhindered. Now that I am spending more time on Lowsec roams I can definately see an issue beginning to arise with my status lowering and (thankfully only Minmitar) certain factions hating me for it.

This is a good idea. +1

Why has this not had any response from the CSM yet? This is probably (short of my bouncing boobies thread and the Dead Horse thread) the best idea in the AH yet.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Jack Dant
The Gentlemen of Low Moral Fibre
#136 - 2012-01-30 22:04:36 UTC
Vaurion Infara wrote:
99% of this is unrelated to the proposed fix, it also fails to address most of the issues brought up in this thread. The idea of this thread is that we're not trying to attract carebears to lowsec, we're trying to make people who would like to PVP in lowsec able to do so without the unworkable highsec penalties associated with that. I'd much rather have willing people to get a legitimate fight out of rather than carebears who will get continuously ganked, regardless of any added benefits to carebearing in lowsec. Just saying "there are many options" doesn't accomplish anything.

This, pretty much.

Killer Gandry wrote:
if low sec only stays a shoor em up place for a few then you yourself exclude yourself from way too much of the game

So it should be a shoot em up place for everyone, and it shouldn't exclude you from the rest of the game.

What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644

Liang Nuren
No Salvation
Divine Damnation
#137 - 2012-01-31 00:05:55 UTC
Pretty elegant idea TBH. It encourages exactly what brings me to low sec - casual small gang PVP.

-Liang

I'm an idiot, don't mind me.

Killer Gandry
The Concilium Enterprises
#138 - 2012-01-31 00:52:17 UTC
Jack Dant wrote:
So it should be a shoot em up place for everyone, and it shouldn't exclude you from the rest of the game.


Are you afraid that the numbers would all of a sudden be against you?

As it is low sec is under populated. And instead of making it more attractive only for pirates and gankers it should be widen't up more than just kill some and then squeeze easy back to high sec.

Low sec isn't just to cater the wannabe nullbear who either hasn't the time nor the inclination to be one of the nullbear herd of sheep.
More people venturing to lowsec also means more people will get attrackted to PvP. But I can understand why some oppose that so darn much.

Just imagine you actually get what you want, pvp with people who shoot back, then the fun isn't fun anymore because they would learn and adapt and eventually overcome.

And as for me being excluded from parts of the game, you have no idea what parts of the game I have been in nor will you even scratch the surface of it.
Vaurion Infara
Doomheim
#139 - 2012-01-31 01:20:00 UTC
Killer Gandry wrote:
Jack Dant wrote:
So it should be a shoot em up place for everyone, and it shouldn't exclude you from the rest of the game.


Are you afraid that the numbers would all of a sudden be against you?

As it is low sec is under populated. And instead of making it more attractive only for pirates and gankers it should be widen't up more than just kill some and then squeeze easy back to high sec.

Low sec isn't just to cater the wannabe nullbear who either hasn't the time nor the inclination to be one of the nullbear herd of sheep.
More people venturing to lowsec also means more people will get attrackted to PvP. But I can understand why some oppose that so darn much.

Just imagine you actually get what you want, pvp with people who shoot back, then the fun isn't fun anymore because they would learn and adapt and eventually overcome.

And as for me being excluded from parts of the game, you have no idea what parts of the game I have been in nor will you even scratch the surface of it.



You're really just gonna keep hurling insults and repeating the same thing over and over without reading what people write? Do you understand what dialogue is? You have no idea what you're talking about, and you really should just cut your losses in this thread because you're becoming quite annoying. The thing is, you don't understand that you don't know what you're talking about, so I suppose it's not your fault. I would advise you to try to gain a better grasp on the issue you're commenting on before the commenting takes place.

this is it

Dztrgovac
#140 - 2012-01-31 08:18:04 UTC
As a paranoid highsec carebera who is breaking the system and pvping in lowsec while making isk in highsec.... I have to say this is idea is actually good and even could do a lot of good. Its not the "big lowsec fix (aka removing highsec incursions and L4 and L4 and mining, and industry, and exploration... Shocked )" some people keep demanding, and that is why it could actually work and help a bit.