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Reasons for/against WiS (Discussion)

First post
Author
Scarlett Anstian
Neverstar
#61 - 2015-06-10 12:35:28 UTC
Pops Tickle wrote:
Scarlett Anstian wrote:
Pops Tickle wrote:

They were points. You could at least try to understand them or ask. I understand that many people are against it, but being ignorant simply because it opposes your viewpoint is not what a discussion should be about. Ask and you shall receive or ignore and face opposition.

Funny that you didn't clarify then Roll

You quoted the wrong person? I tried pointing out that you are not helping yourself by being ignorant of what other people say. I have no personal opinion on the matter. I can adjust my character's viewpoints accordingly. Pixie, for example, is no fan of it at all and would abuse the features to exploit players, while Luxy would love to have a more personal way to approach others. I have picked role-players from the forums as role models for them.

If you want clarification, ask the one who brought them up.

If I am ignorant of what people say, its because they never said it in the first place. Hence my comment. I didn't quote the wrong person I was quoting you for a reason. You shouldn't be ignorant of that reason so I will clarify. The reason I quoted you was because you said it was easy to understand the points so it was rather funny that you didn't even say what they were. I don't roleplay I am a human at a computer with a viewpoint which I am expressing via this forum post.
Tippia
Sunshine and Lollipops
#62 - 2015-06-10 12:45:28 UTC
Scarlett Anstian wrote:
If I am ignorant of what people say, its because they never said it in the first place.
…or, as in this case, because you haven't been paying attention or done any research on the matter. Whether it's wilful or not remains to be seen, but a worrying trend is starting to appear here…

Quote:
The reason I quoted you was because you said it was easy to understand the points
No, he didn't.
Scarlett Anstian
Neverstar
#63 - 2015-06-10 12:49:24 UTC  |  Edited by: Scarlett Anstian
Tippia wrote:
Scarlett Anstian wrote:
If I am ignorant of what people say, its because they never said it in the first place.
…or, as in this case, because you haven't been paying attention or done any research on the matter. Whether it's wilful or not remains to be seen, but a worrying trend is starting to appear here…

Quote:
The reason I quoted you was because you said it was easy to understand the points
No, he didn't.

Or because you spend so much time on the forums you have seen this brought up a dozen or so times you can't be bothered to explain clearly and concisely what it is you have to say and instead just come out with jibberish?

Quote:
They were points.

I said they weren't.

EDIT: Oh and by research I guess you mean reading every forum topic on WiS? No I havent, clearly you spend a lot more time here than I do. I play the game, that's research enough for me to have and express a viewpoint. If the argument is tired and old for you then perhaps you should ignore this thread and move on.
Tippia
Sunshine and Lollipops
#64 - 2015-06-10 12:55:37 UTC  |  Edited by: Tippia
Scarlett Anstian wrote:
Or because you spend so much time on the forums you have seen this brought up a dozen or so times
So what you're saying is that you're ignorant of what people say, not because it hasn't been said, but because you haven't been paying attention or done any research on the matter. After all, it's a topic where the historical threadnoughts are pretty trivial to find.

Even the OP seems to be familiar with the history of the topic, whereas you choose to ignore it for some unconceivable reason, and instead choose to get upset when people tell you that you're not adding anything to the conversation — something you should already know.

Quote:
I play the game, that's research enough for me to have and express a viewpoint
…but not to add anything relevant to the conversation. That's why you need to actually do the research first, or people will just dismiss you as flogging a dead horse.

Quote:
I said they weren't.
What you said doesn't change what he said, nor does putting words in his mouth.
He gave you a piece of advice, and you'd be well advised to follow it unless you want that worrying trend to continue…
Scarlett Anstian
Neverstar
#65 - 2015-06-10 13:05:19 UTC
Tippia wrote:
Scarlett Anstian wrote:
Or because you spend so much time on the forums you have seen this brought up a dozen or so times
So what you're saying is that you're ignorant of what people say, not because it hasn't been said, but because you haven't been paying attention or done any research on the matter. After all, it's a topic where the historical threadnoughts are pretty trivial to find.

Even the OP seems to be familiar with the history of the topic, whereas you choose to ignore it for some unconceivable reason, and instead choose to get upset when people tell you that you're not adding anything to the conversation — something you should already know.

Quote:
I play the game, that's research enough for me to have and express a viewpoint
…but not to add anything relevant to the conversation. That's why you need to actually do the research first, or people will just dismiss you as flogging a dead horse.

Quote:
I said they weren't.
What you said doesn't change what he said, nor does putting words in his mouth.
He gave you a piece of advice, and you'd be well advised to follow it unless you want that worrying trend to continue…

No I didn't search through the forums to find every comment ever said about WiS and I don't think anyone needs to. Likewise I could say to you that you are ignorant for not looking up my post history to see every comment I have made in a WiS thread but that would be fruitless and not worth bringing up. This is a new topic and if its left open by the moderators then its clear that we can contribute new information to the discussion. Seems to me like you were never interested in discussing it in the first place hence your poorly explained post.

I have added something relevant to the discussion by saying its still worth CCP working on. Anyone here should be free to post and express their views without fear of saying something that has been said before because we don't all sit with 25,000 likes bemoaning old arguments. How about you just stay away from the thread if it doesn't interest you?

You may dismiss me as flogging a dead horse but please don't try and speak for everyone because you aren't that special dear.

Sorry now I sound upset when I really am not, but I am sure you won't believe that so enjoy the fake tears. Roll
Delt0r Garsk
Shits N Giggles
#66 - 2015-06-10 13:13:08 UTC
Scarlett Anstian wrote:

So just because you can't imagine how it would work it won't? Please, its 2015 its doable for a company like CCP.

No amount of imagination make something the way you want it. CCP imagined a awesome epic WiS. Yea that didn't work out so well. For every MMO out there there are 10 that failed that imagined amazing things...

Sooner or later imagination hits reality.

Yea this sort of thing is my day job.

AKA the scientist.

Death and Glory!

Well fun is also good.

GankYou
9B30FF Labs
#67 - 2015-06-10 13:14:56 UTC
Delt0r Garsk wrote:
Scarlett Anstian wrote:

So just because you can't imagine how it would work it won't? Please, its 2015 its doable for a company like CCP.

No amount of imagination make something the way you want it. CCP imagined a awesome epic WiS. Yea that didn't work out so well. For every MMO out there there are 10 that failed that imagined amazing things...


Try to understand why that didn't happen to be awesome, or be at all, rather.

The base and most intricate avatar creation & detailing system is there. They didn't go further.

Did they say it was due to technical limitations? I don't recall reading that.
Delt0r Garsk
Shits N Giggles
#68 - 2015-06-10 13:17:21 UTC
Satan's Spawn wrote:


is there that much difference between 100 ships on grid with moving parts, and 100 people in a room?

Yes in the current form of eve with 1 sec server ticks. This would be unbearable with First person interactions. Other interactions and stuff are harder as well. Since local geometry is more important and typically a bigger server burden.

Don't get me wrong. It could be done. But dam if WoW started using phasing to fix their performance issues when they make *billions*, i think it pays not to underestimated the difficulty of the task for a company much smaller than Blizzard.

AKA the scientist.

Death and Glory!

Well fun is also good.

Tipa Riot
Federal Navy Academy
Gallente Federation
#69 - 2015-06-10 13:23:51 UTC
I would really love WiS ... that in a squad wearing my armor suit, a riffle and fighting my way to the core to take over station control. Twisted

I'm my own NPC alt.

Ishtanchuk Fazmarai
#70 - 2015-06-10 13:23:54 UTC  |  Edited by: Ishtanchuk Fazmarai
*reads thread about WiS*

*checks for the usual trolls, trolling as usual*

*sighs*

It's been 8 years since the original plans for Ambulation.

It's about to be 4 years since Incarnageddon.

WiS was the future. Now EVE no longer haves a future, rather a ongoing present attempting to replay the past with Apochrypha 2.0 (new zero security space! And this time you're meant to colonize it! It worked in 2009, so why take any chances?)

All pros and cons of WiS have been said many times. So I'll try to summarize it in a single sentence:

EVE with WiS would be a different EVE, and CCP is no longer attempting that.

Roses are red / Violets are blue / I am an Alpha / And so it's you

GankYou
9B30FF Labs
#71 - 2015-06-10 13:27:55 UTC
Delt0r Garsk wrote:
Satan's Spawn wrote:


is there that much difference between 100 ships on grid with moving parts, and 100 people in a room?

Yes in the current form of eve with 1 sec server ticks. This would be unbearable with First person interactions. Other interactions and stuff are harder as well. Since local geometry is more important and typically a bigger server burden.

Don't get me wrong. It could be done. But dam if WoW started using phasing to fix their performance issues when they make *billions*, i think it pays not to underestimated the difficulty of the task for a company much smaller than Blizzard.


This is a topic about civilian WiS - instances fixes everything.
Tippia
Sunshine and Lollipops
#72 - 2015-06-10 13:36:11 UTC  |  Edited by: Tippia
Scarlett Anstian wrote:
No I didn't search through the forums to find every comment ever said about WiS
No-one is asking you to. You simply need to look at the broad strokes of the large threads, and especially the ones with dev statments in them.

Quote:
This is a new topic and if its left open by the moderators then its clear that we can contribute new information to the discussion.
No, it's just a new thread on a very old and very tried topic where nothing new has come up in many years — hence the reason it can be abbreviated into the two points mentioned. Until something new is actually added, those two points remain accurate and comprehensive.

Quote:
I have added something relevant to the discussion by saying its still worth CCP working on.
Not really, no.

GankYou wrote:
Try to understand why that didn't happen to be awesome, or be at all, rather.

The base and most intricate avatar creation & detailing system is there. They didn't go further.

Did they say it was due to technical limitations? I don't recall reading that.
It happened and was awesome, but they threw it away. Then they did it again. And again… They kept increasing or altering the scope to just beyond what they were capable of delivering on a performance and gameplay standpoint until they had lost all the money invested and could no longer rely on their main source of income to maintain it. Technical limitations were part of it; money was part of it; and good-will was part of it.

Funnily[?] enough, the first public demo in 2008 was probably their best bet and seemed to deliver what most people wanted (most notably multi-avatar interaction), except for one thing: it didn't have the flash CCP required for WoD. Had they stuck with that, we could conceivably have had full WiS with ageing graphics (that might be worth upgrading) now, rather than a tech-demo with ageing graphics and no value or redeeming qualities to warrant an upgrade.

These days, the technical limitations may be ever so slightly behind us, but instead the building blocks have become old and crusty and not all that good a foundation for anything any more. This means they have to lower their aim, re-build a lot from scratch (again), and yet somehow convince a slowly dwindling community that this time it'll work, if people suspend their wish for constant improvement just one more time… One stumbling block is conceivably behind us, largely because that's just how things progress, but the others have grown into stumbling mountains in the meantime.
GankYou
9B30FF Labs
#73 - 2015-06-10 13:38:18 UTC  |  Edited by: GankYou
Tippia wrote:
It happened and was awesome, but they threw it away. Then they did it again. And again… They kept increasing or altering the scope to just beyond what they were capable of delivering on a performance and gameplay standpoint until they had lost all the money invested and could no longer rely on their main source of income to maintain it. Technical limitations were part of it; money was part of it; and good-will was part of it.


Explain.

Was interaction between several players in the same room available at any point? I was AFK then. Smile
Tippia
Sunshine and Lollipops
#74 - 2015-06-10 13:47:37 UTC  |  Edited by: Tippia
GankYou wrote:
Explain.

What interaction between several players in the same room available at any point? I was AFK then. Smile

If you watch the old 2008 presentations (here, here, and here), you'll notice that the environments are more complex and expansive and — most importantly — contain several avatars at once. How well that would scale with actual players controlling them is up for grabs, as would the issue of having everyone in the same place at the same time, but the demo allowed for something the Incarna engine simply could not do at launch: run multiple avatars in one scene.

The hands-on demo that we were allowed to play with at FF2008 was, if not spectacularly fast, then at least in working order in this one crucial regard. The rest, as you say, can be done with some intelligent form of instancing (which matters less in the type of environment WiS was supposed to offer, as opposed to open space).

Later peeks at WoD suggested that they might have overcome that, but by then it was too late.
Jenn aSide
Worthless Carebears
The Initiative.
#75 - 2015-06-10 13:49:39 UTC
Cyborg Girl86 wrote:


+1 From me

Very well said and some good points brought up by everyone else here.

I can see now why it would be much better for CCP to focus on the game's strengths and core gane mechanics. I'm pretty convinced and now feel the same way as the "against WiS" crowd.

One of the best ways to survive is to adapt and change one's point of views after some convincing I suppose.


This post right here demonstrates that you are superior to at least 97.8% of humanity Twisted

For me WiS is something I could take or leave, I play other games that allow for 'walking around' (SWTOR, Star Trek Online) and it's no big deal, no great thing either. I can walk in real life, what I can't do in real life is fly a faster than life space ship, and one of the best things about EVE for me (and I'll risk speaking for others and say that there are at least a few people like me in EVE) is that it's FOCUSED on what it's about (spaceships), almost in the way that World of Tanks is focused on the Tanks (and yep, what happens here happens to them too lol)

One of the biggest reason for such staunch resistance to WiS stuff isn't just the past, it's the concepts fans.

As has been said in this thread, this issue comes up like the Elvis and Tupac sightings every few weeks/months and the WiS concept's sycophantic followers come out of the wood work, still failing to understand that their activism turns of many a potential supporter.. Hell, in the last big WiS discussion, people were talking about having 'hanger briefings (like this is Wing Commander lol) or simply sitting in a station watching a sun set or moon rise...

The WiS community being slightly less looney would go a long way towards building a community consensus on the issue.
Pops Tickle
Tickle Industries
#76 - 2015-06-10 14:27:16 UTC
Scarlett Anstian wrote:
Pops Tickle wrote:
Scarlett Anstian wrote:
Pops Tickle wrote:

They were points. You could at least try to understand them or ask. I understand that many people are against it, but being ignorant simply because it opposes your viewpoint is not what a discussion should be about. Ask and you shall receive or ignore and face opposition.

Funny that you didn't clarify then Roll

You quoted the wrong person? I tried pointing out that you are not helping yourself by being ignorant of what other people say. I have no personal opinion on the matter. I can adjust my character's viewpoints accordingly. Pixie, for example, is no fan of it at all and would abuse the features to exploit players, while Luxy would love to have a more personal way to approach others. I have picked role-players from the forums as role models for them.

If you want clarification, ask the one who brought them up.

If I am ignorant of what people say, its because they never said it in the first place. Hence my comment. I didn't quote the wrong person I was quoting you for a reason. You shouldn't be ignorant of that reason so I will clarify. The reason I quoted you was because you said it was easy to understand the points so it was rather funny that you didn't even say what they were. I don't roleplay I am a human at a computer with a viewpoint which I am expressing via this forum post.

I never said it's easy. It's essential to take time to read, think about and understand other people's posts. You do not do so, thus I will not dignify your drivel with further responses. Please take my post as a hint and a sign that you could improve your behaviour.

CCP Rise wrote:

"We have tried and tried to validate the myth that griefing has a pronounced affect on new players - we have failed."

Source

Nicolai Serkanner
Incredible.
Brave Collective
#77 - 2015-06-10 15:09:27 UTC
Rain6637 wrote:
Saw the title and expected it to be a Carrie-Anne Moss thread. Weird. Leaving without reading the OP.

o/


Don't leave just yet ... CA Moss is hidden in the topic and posted a piece of her common nonsense.
Cyborg Girl86
Federal Navy Academy
Gallente Federation
#78 - 2015-06-10 15:26:49 UTC
Jenn aSide wrote:
Cyborg Girl86 wrote:


+1 From me

Very well said and some good points brought up by everyone else here.

I can see now why it would be much better for CCP to focus on the game's strengths and core gane mechanics. I'm pretty convinced and now feel the same way as the "against WiS" crowd.

One of the best ways to survive is to adapt and change one's point of views after some convincing I suppose.


This post right here demonstrates that you are superior to at least 97.8% of humanity Twisted

For me WiS is something I could take or leave, I play other games that allow for 'walking around' (SWTOR, Star Trek Online) and it's no big deal, no great thing either. I can walk in real life, what I can't do in real life is fly a faster than life space ship, and one of the best things about EVE for me (and I'll risk speaking for others and say that there are at least a few people like me in EVE) is that it's FOCUSED on what it's about (spaceships), almost in the way that World of Tanks is focused on the Tanks (and yep, what happens here happens to them too lol)

One of the biggest reason for such staunch resistance to WiS stuff isn't just the past, it's the concepts fans.

As has been said in this thread, this issue comes up like the Elvis and Tupac sightings every few weeks/months and the WiS concept's sycophantic followers come out of the wood work, still failing to understand that their activism turns of many a potential supporter.. Hell, in the last big WiS discussion, people were talking about having 'hanger briefings (like this is Wing Commander lol) or simply sitting in a station watching a sun set or moon rise...

The WiS community being slightly less looney would go a long way towards building a community consensus on the issue.


Thanks for the compliment!Big smile

I must admit, WiS is still something that deep down I would love to eventually see, but after reading the well-constructed posts by some of those who are against it, I'm happy to settle with the game without it. Its not my job nor in my interests to start some crazy crusade to make it a reality while pissing off a lot of people.

I like to avoid conflict, unless I'm being shot at while in my ship in space P
Di Mulle
#79 - 2015-06-10 15:42:01 UTC
Scarlett Anstian wrote:
[quote=DrSmegma

Sure the money spent developing it would take away from others areas for a while but so what..


Meaning money spent on WIS.


"Sure the money spent developing it would take away from others areas for a while but so what"

Now I mean money spent on a spacegame, which takes money away from a WIS.

So what.

Sure we are establishing a nice way to present our points, don't we ?
<<Insert some waste of screen space here>>
Vincent Athena
Photosynth
#80 - 2015-06-10 16:02:45 UTC
CCP has been "fixing the core game" now for several years. The result? Concurrent user count is typically lower than just after Incarna.

It has not worked. CCP needs some balance here. WiS is an incomplete, broken feature. Just like all other incomplete, broken features, it needs to be fixed and completed in parallel with the other work.

Oddly, the last WiS related thread was titled "drinking in stations". It was a fairly popular thread, with quite a bit of support. I think we need "Drinking and gambling in stations." It would not allow you to shoot other players, but it would be funny to see someone gamble away their Titian.

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