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RHML's And Battleship Bonuses

Author
Stitch Kaneland
The Tuskers
The Tuskers Co.
#21 - 2015-06-08 18:47:42 UTC
HELLBOUNDMAN wrote:
There's a reason why they don't get a range bonus to heavy missiles.
You can pull out a good amount of DPS with an RHML BS, with much better application.

CCP specifically kept their range low in order to keep them balanced.

You can get close to 1k DPS on a Raven with RHMLs at 50km...
If you throw on 3 t1 range rigs, you can get 70km...

That's almost 1k dps with higher damage application, and more mid slots to support a web and/or TP thus increasing application even more.

The only real use for rapid lights in PVP, and if you're out past 50km, you're likely doing it wrong.

I think they're balanced just fine.

Im confused. Where are you getting 50km from when HM have a base range of 63km? 3 t1 velocity rigs take it to 88km. Not to mention using 3 range rigs is absurd... tank? Whats that? What sane person would sacrifice all 3 rigs for missile range?

Then you state 1k dps, thats an eft number. Turn on the "count reload into dps" preference and see that number drop. Not to mention even with a tp, damage applied to anything smaller than a mwd shield cruiser will be much less than that number. Not factoring in the ever common link scrub too.

"More mids to support TP and webs" explain how your triple velocity rigged raven has webs that reach out to 88km (and a tank for that matter). A single TP will help, but you will still get fairly poor application because TP will be operating in falloff.

Then rapid lights are mentioned.. are you sure you're talking about the right weapon platform?

Now, i think RHML are in decent shape. Though having the velocity bonus on the raven count towards RHML would be fine. The caracals velocity bonus applies to RLML.. so i dont see an issue there. The typhoon bonus though... as much as i would LOVE IT, it would be pretty OP. I kill t3d and AF all the time with my application fit t1 and FI phoon. Having that bonus apply to heavies would mean i could drop some application and fit more tank/EWAR and still obsolutely dunk frigs/t3d.
afkalt
Republic Military School
Minmatar Republic
#22 - 2015-06-08 19:12:32 UTC
It's probably hilariously bad fury he used.

Still I suppose if you're bashing a poco....they might do damage Lol
HELLBOUNDMAN
Aliastra
Gallente Federation
#23 - 2015-06-08 19:14:42 UTC
Stitch Kaneland wrote:

Im confused. Where are you getting 50km from when HM have a base range of 63km? 3 t1 velocity rigs take it to 88km. Not to mention using 3 range rigs is absurd... tank? Whats that? What sane person would sacrifice all 3 rigs for missile range?


Fury HMLs... Base range is 47km.
The mention of range rigs was just to show that you can get good range.


Quote:

Then you state 1k dps, thats an eft number. Turn on the "count reload into dps" preference and see that number drop. Not to mention even with a tp, damage applied to anything smaller than a mwd shield cruiser will be much less than that number. Not factoring in the ever common link scrub too.

You shouldn't factor reload when it comes to rapid launchers
The intent is to throw out as much DPS as possible before you hit reload.
Hence the long reload time.
If you kill the target before reload, you're getting that full 982 dps with fury and 4x BCU.

Quote:

"More mids to support TP and webs" explain how your triple velocity rigged raven has webs that reach out to 88km (and a tank for that matter). A single TP will help, but you will still get fairly poor application because TP will be operating in falloff.

Then rapid lights are mentioned.. are you sure you're talking about the right weapon platform?

The mention of rapid lights was a mistake. Meant to say RHMLs... They're really intended for brawling.

Quote:
Now, i think RHML are in decent shape. Though having the velocity bonus on the raven count towards RHML would be fine. The caracals velocity bonus applies to RLML.. so i dont see an issue there. The typhoon bonus though... as much as i would LOVE IT, it would be pretty OP. I kill t3d and AF all the time with my application fit t1 and FI phoon. Having that bonus apply to heavies would mean i could drop some application and fit more tank/EWAR and still obsolutely dunk frigs/t3d.


Yes, but a Caracal doesn't put out as much damage, or have as much tank and utility as a higher class ship.
You can still fit a phoon with RHMLs. You do need the added range to the increased application.
afkalt
Republic Military School
Minmatar Republic
#24 - 2015-06-08 19:24:53 UTC
I see you've never actually shot anything smaller than a MWDing BC with fury.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#25 - 2015-06-08 20:01:41 UTC  |  Edited by: Stitch Kaneland
hellboundman wrote:
responses


No. Bad pilot *hits with newspaper*

Fury missiles should NEVER be used against a target at range. It has terrible application and will only do full dps to a webbed BC. Or double webbed cruiser when you have rigor (maybe).

150km with fury missiles is still bad because of how poor they apply. You can literally do 200dps to a mwd cruiser using unsupported fury missiles.

Fury/rage missiles MUST be supported properly to get all that dps on target. Meaning webs/tp/rigor etc.

Yes you do factor in reload, not every fight is a 1v1. I was fighting a VNI and legion in my phoon. The VNI (he was linked i think) soaked up a whole clip and my drones had to kill him. Then i waited for reload before missile spamming legion (he lived). Ideally you burst dps a few targets, but that is rarely the case.

RHML need more support to apply properly than a RLML caracal. Bottom line is, a cruiser is getting a bonus to an ammo group smaller than its hull. The same could be applied to the raven under the same principle. Heavies will still apply poorly even if the raven can shoot to 90km.
HELLBOUNDMAN
Aliastra
Gallente Federation
#26 - 2015-06-09 00:42:28 UTC
Stitch Kaneland wrote:
hellboundman wrote:
responses


No. Bad pilot *hits with newspaper*

Fury missiles should NEVER be used against a target at range. It has terrible application and will only do full dps to a webbed BC. Or double webbed cruiser when you have rigor (maybe).

150km with fury missiles is still bad because of how poor they apply. You can literally do 200dps to a mwd cruiser using unsupported fury missiles.

Fury/rage missiles MUST be supported properly to get all that dps on target. Meaning webs/tp/rigor etc.

Yes you do factor in reload, not every fight is a 1v1. I was fighting a VNI and legion in my phoon. The VNI (he was linked i think) soaked up a whole clip and my drones had to kill him. Then i waited for reload before missile spamming legion (he lived). Ideally you burst dps a few targets, but that is rarely the case.

RHML need more support to apply properly than a RLML caracal. Bottom line is, a cruiser is getting a bonus to an ammo group smaller than its hull. The same could be applied to the raven under the same principle. Heavies will still apply poorly even if the raven can shoot to 90km.


See, the thing is, most missile ships are bonused to damage and range.
RHMLs don't need the range... They're a close range weapon system, for the most part.
The only missile BS that is bonused to HM range is the Barghest.

However, there are only 3 BS class ships (that i can think of) that have an application bonus, but the bonus does not apply to HMs. (this is specifically to application and not range)

They would be the
Raven Navy
Golem
Typhoon


So, out of all the missile BSs, only one is bonused to range with HMs.

As I've stated, the range bonus isn't a big deal, as RHMLs are intended to be limited range engagement.

My concern is those 3 ships.
Why does their application bonus (only BSs with applicaton bonus) not apply to HMs?

IMO, this is all that needs to be addressed with RHMLs..
Wynta
Caldari Provisions
Caldari State
#27 - 2015-06-09 03:44:44 UTC
I can understand the concern that Rapid Launchers can be overpowered if they receive application bonuses because the Rapid Launchers are High DPS, High Application, High Fitting Requirements.

Rapid Lights are Cruiser DPS Launchers with Frigate Application

Rapid Heavies are BS DPS with Cruiser Application

I think the concern with giving application bonuses to Rapid Heavies is that they already have an inherent application bonus.

Really the only 2 boats that have good use of RHMLs is the Rattlesnake and Barghest. The Golem uses them well in a brawling PvP fit.

But I think overall they suffer from the weakness that it is heavy missiles and that if Heavy Missiles were fixed to be useful and then the Battleship application bonus applied to them, they would become OP as hell.

I'd rather have heavy missiles be buffed then the BS application bonus apply to them.

The one exception to this is the golem, I think that those bonuses should apply for Rapid Heavies due to the fact that it becomes stationary in bastion, so at the very least having the velocity bonus apply would be cool.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#28 - 2015-06-09 15:01:00 UTC
HELLBOUNDMAN wrote:
Stitch Kaneland wrote:
hellboundman wrote:
responses


No. Bad pilot *hits with newspaper*

Fury missiles should NEVER be used against a target at range. It has terrible application and will only do full dps to a webbed BC. Or double webbed cruiser when you have rigor (maybe).

150km with fury missiles is still bad because of how poor they apply. You can literally do 200dps to a mwd cruiser using unsupported fury missiles.

Fury/rage missiles MUST be supported properly to get all that dps on target. Meaning webs/tp/rigor etc.

Yes you do factor in reload, not every fight is a 1v1. I was fighting a VNI and legion in my phoon. The VNI (he was linked i think) soaked up a whole clip and my drones had to kill him. Then i waited for reload before missile spamming legion (he lived). Ideally you burst dps a few targets, but that is rarely the case.

RHML need more support to apply properly than a RLML caracal. Bottom line is, a cruiser is getting a bonus to an ammo group smaller than its hull. The same could be applied to the raven under the same principle. Heavies will still apply poorly even if the raven can shoot to 90km.


See, the thing is, most missile ships are bonused to damage and range.
RHMLs don't need the range... They're a close range weapon system, for the most part.
The only missile BS that is bonused to HM range is the Barghest.

However, there are only 3 BS class ships (that i can think of) that have an application bonus, but the bonus does not apply to HMs. (this is specifically to application and not range)

They would be the
Raven Navy
Golem
Typhoon


So, out of all the missile BSs, only one is bonused to range with HMs.

As I've stated, the range bonus isn't a big deal, as RHMLs are intended to be limited range engagement.

My concern is those 3 ships.
Why does their application bonus (only BSs with applicaton bonus) not apply to HMs?

IMO, this is all that needs to be addressed with RHMLs..


RHML are not close range. Heavy missiles are long range. HAMs and torpedos are short range. RHML are used close range because heavy missiles have terrible application and require webs/rigor to apply well. However that is not always the case. Against shield tanked mwd cruisers, you can apply fairly well with a TP/rigor at range. Actually killed a lach at 55km with RHML the other day.. he wasnt even pointed lol.

Now adding the application bonus would be alittle too strong. But the ravens velocity bonus would be fine IMO. It would be the big brother of the caracal except instead of swatting frigates, it would swat cruisers.
HELLBOUNDMAN
Aliastra
Gallente Federation
#29 - 2015-06-09 15:53:29 UTC
Stitch Kaneland wrote:

RHML are not close range. Heavy missiles are long range. HAMs and torpedos are short range. RHML are used close range because heavy missiles have terrible application and require webs/rigor to apply well. However that is not always the case. Against shield tanked mwd cruisers, you can apply fairly well with a TP/rigor at range. Actually killed a lach at 55km with RHML the other day.. he wasnt even pointed lol.

Now adding the application bonus would be alittle too strong. But the ravens velocity bonus would be fine IMO. It would be the big brother of the caracal except instead of swatting frigates, it would swat cruisers.


I'm not going to search out the quotes, but CCP specifically stated that they didn't want secondary bonuses to apply to RHMLs.
Their reasoning was that no one would use torps/cruise, as RHMLs have better application, thus better against smaller ships.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#30 - 2015-06-09 16:15:25 UTC
HELLBOUNDMAN wrote:
Stitch Kaneland wrote:

RHML are not close range. Heavy missiles are long range. HAMs and torpedos are short range. RHML are used close range because heavy missiles have terrible application and require webs/rigor to apply well. However that is not always the case. Against shield tanked mwd cruisers, you can apply fairly well with a TP/rigor at range. Actually killed a lach at 55km with RHML the other day.. he wasnt even pointed lol.

Now adding the application bonus would be alittle too strong. But the ravens velocity bonus would be fine IMO. It would be the big brother of the caracal except instead of swatting frigates, it would swat cruisers.


I'm not going to search out the quotes, but CCP specifically stated that they didn't want secondary bonuses to apply to RHMLs.
Their reasoning was that no one would use torps/cruise, as RHMLs have better application, thus better against smaller ships.


Makes sense except the fact rlml made heavy missile even more obsolete after CCP nerfed them into the ground..strange they didnt follow this pratice with RLML. The other thing is that cruise are in a far better position than heavies. So people would still use cruise missiles to kill cruiser+, especially with phoon's bonuses.
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