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Can these number be right? Am I missing something?

Author
Velicitia
XS Tech
#21 - 2011-12-06 12:35:41 UTC  |  Edited by: Velicitia
Sassaniak wrote:


but this is kinda the deathknell for actual solo pos owners,
I mean really? adding ice mining time ? you need the bot subs that badly? who actually wants to mine 2160 blocks (if you figure a 205 second cycle (perfect yeti-bx2 skilled character in a mack, + ganglink max skilled orca) its still 30.9 hours of mining a month to run that pos for 30 days.)


so ... stop trying to solo a multiplayer game?


Akita T wrote:
Here's a thought.
If you were running at 58.67% of CPU and 32% of Grid, why don't you find a way to go down to under 50% CPU and switch your POS tower down one size ?


^ This. It probably will be something as simple as "shut off one module". Now, if the only CPU-hungry modules you have are labs ... that might not be so easy, but if you have other stuff onlined as well, just shut it off when you're not using it... means you'll have to play the game of onlining/offlining stuff as your usage needs change, but you'll save a fair bit of LO and HW.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Hundo Kay
Caldari Provisions
Caldari State
#22 - 2011-12-06 13:02:20 UTC
1) Instead of trying to down size the POS, why don't you figure out how to add more capability and make more Isk to offset the added fuel costs.

2) Why do people strive for "self sufficiency" at the expense of making the most Isk with their Indy time. Now maybe the 4 hours Ice Mining are done while doing homework, or running missions on another screen, or watching TV. But from what I have heard (since I have never mined Ice in HS) is that almost any ore mining yields more Isk/Hr. If this is so I can not figure out why anyone mines Ice in HS other than the desire of some internal satisfaction of playing an MMO in solo mode. I just don't get the "let's go mine Ice to be self sufficient, even though we could make twice the isk mining ore and buy the Ice products".

3) If you are seriously worried about 40M isk per month in additional POS operation costs, you need to find a better isk generation method. But yes I do feel for people like you with poorly planned towers, as you are bearing a large change in cost due to poorly utilized towers.

Bluecollar Tweaker
The Fighting Whities
#23 - 2011-12-06 15:48:55 UTC
If you're running a profitable business, then the fuel issue takes care of itself. If you're not, well... you're a chucklehead and bad at EVE.
Percival Gates
Caldari Provisions
Caldari State
#24 - 2011-12-06 22:40:39 UTC
On the bright side, the increased pos fuel costs will reduce the number of pos spammed all around hi sec, which should open up some moons for those that can more efficiently make use of the resource of having a hi sec pos. Or, we might just see a lot more offlined pos...hmmm.

I'm not trying to sound calloused, but I do believe there have been many valid points here. If you can't figure out how to efficiently use your pos to make isk to offset the fuel increases, you probably should just take the stupid thing down. I've had many pos before, but as soon as I no longer am able to keep up with the fuel costs, I take them down. This frees up a moon for somebody else to have fun with.
Adunh Slavy
#25 - 2011-12-06 23:35:46 UTC
Swtich to a smaller POS, sounds like you've lots of unused resources already. If you want to keep the large POS, then put things on it that can help you raise enough money to buy all that extra ice.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Dinsdale Pirannha
Pirannha Corp
#26 - 2011-12-07 00:50:06 UTC
To those that suggest taking down the POS, or swapping to a smaller one, well, I do make enough ISK off of it mfg'ing T2 mods to pay for fuel and a couple plexes/month. And I am researching a substantial set of BPO's long term as well while doing the T2 mfg.

The vast majority of the CPU requirements are labs, and no, I can't scale back. I have every lab being used heavily.

But enough of this. It appears that I simply have to suck it up as a cost of doing business.
I just hate the concept of paying for POS fuel. Call it a bit of role-playing. Call it stubbornness.
I am now buying large quantities of LO and considering Heavy Water, as much as I hate it.

I am no mfg genius who makes a billion/day from their POS, but it defrays some bills and is a decent distraction from the awful grind of missions.

My ultimate goal was to create a business in high sec that would fund my PvP ops in low sec, wh space and 0.0.
Given the changes over the past few weeks, that dream is shattered, but the POS is still viable.
The Fish
Republic Military School
Minmatar Republic
#27 - 2011-12-07 17:43:08 UTC
Dinsdale Pirannha wrote:
To those that suggest taking down the POS, or swapping to a smaller one, well, I do make enough ISK off of it mfg'ing T2 mods to pay for fuel and a couple plexes/month. And I am researching a substantial set of BPO's long term as well while doing the T2 mfg.

The vast majority of the CPU requirements are labs, and no, I can't scale back. I have every lab being used heavily.

But enough of this. It appears that I simply have to suck it up as a cost of doing business.
I just hate the concept of paying for POS fuel. Call it a bit of role-playing. Call it stubbornness.
I am now buying large quantities of LO and considering Heavy Water, as much as I hate it.

I am no mfg genius who makes a billion/day from their POS, but it defrays some bills and is a decent distraction from the awful grind of missions.

My ultimate goal was to create a business in high sec that would fund my PvP ops in low sec, wh space and 0.0.
Given the changes over the past few weeks, that dream is shattered, but the POS is still viable.


tl:dr - I'm making enough money to keep doing what I am doing at a profit and just felt like whining on the forums about a change in mechanics. I'm also incapable of doing what countless others do and adjusting to the new mechanics.
Sassaniak
Deadspace Zombie Factory
#28 - 2011-12-08 02:32:29 UTC
The Fish wrote:

tl:dr - I'm making enough money to keep doing what I am doing at a profit and just felt like whining on the forums about a change in mechanics. I'm also incapable of doing what countless others do and adjusting to the new mechanics.



yes, but isnt this the place for that? its not nearly as satisfying telling my cat. cats dont care.

as a side note to that, solo tower running is good stuff when you can afford it, but even small corps are feeling some burn from this. Hisec PI might not be the best, but it was enough to run a POS at a reasonable* cost, now however, the base cost of producing POS fuel has increased, what was origionaly a minor cost (buying/mining ice products and/or extra fuel) has become a bit bigger.

there are many arguments about the base cost of time, but ther eis a difference between isk cost and time cost. PI could be run cheaply and low risk pre-patch with very little time investment, (low isk, low time) but now with the higher taxes, it has become a higher isk to time investment. and buying fuel outright is much more expensive. (there is some room for fuel provider services, who have access to alliances to defend POCO's) but for small corps or solo players that investment is too much.

while it is nice to have a pos, many casual players who arent in a huge alliance, or have the time to be in a huge alliance will simply be booted from this aspect of the game. (this being good or bad on a cosmic scale i don't know)

oh and did you really not expect threads like this after the changes to PI? if adaption was easy, no one would die.

...............................................................................

Sometimes, you all make me very disappointed.

Hundo Kay
Caldari Provisions
Caldari State
#29 - 2011-12-08 03:42:20 UTC
Dinsdale Pirannha wrote:
To those that suggest taking down the POS, or swapping to a smaller one, well, I do make enough ISK off of it mfg'ing T2 mods to pay for fuel and a couple plexes/month. And I am researching a substantial set of BPO's long term as well while doing the T2 mfg.

The vast majority of the CPU requirements are labs, and no, I can't scale back. I have every lab being used heavily.

But enough of this. It appears that I simply have to suck it up as a cost of doing business.
I just hate the concept of paying for POS fuel. Call it a bit of role-playing. Call it stubbornness.
I am now buying large quantities of LO and considering Heavy Water, as much as I hate it.

I am no mfg genius who makes a billion/day from their POS, but it defrays some bills and is a decent distraction from the awful grind of missions.

My ultimate goal was to create a business in high sec that would fund my PvP ops in low sec, wh space and 0.0.
Given the changes over the past few weeks, that dream is shattered, but the POS is still viable.


If you are only at just over half of the cpu then hang another lab or two and expand your business. No reason not to now since you will be paying the same fuel costs.
Cygnet Lythanea
World Welfare Works Association
#30 - 2011-12-08 14:34:44 UTC
Scrapyard Bob wrote:


(laughs) I thought I was an unusual one with a 12-month supply.




... at least one of them, 28,000 years at the old usage rate....


As far as the screaming about increased post of POS, they've been doing that since before the patch was released. Originally CCP was going to do away with the fuel bonuses for faction towers and sov entirely and just make the cargo bays bigger because they only asked the big alliances what THEY thought the advantage of those things were, and the universal response there was fewer refuels.


It's nice to see how not only do small corps and solos not count, but large corps and small alliances also don't count in this game.
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