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What do you think CCP needs to focus on?

First post
Author
Lost Greybeard
Drunken Yordles
#21 - 2015-05-20 20:15:47 UTC
Large amount of complainers?

There are, what, a couple hundred people that are even minimally active on the forums in a given month, out of a peak-time population on the order of 20 to 30k?

Even if every single one of us was doing nothing but whinging, that wouldn't mean much, man.
DaReaper
Net 7
Cannon.Fodder
#22 - 2015-05-20 20:41:59 UTC
doing what people complain about will cause more complaints, see people whining about 'force projection' then immediately going 'OH GODS NO CCP DON;T NERF MY JUMP DRIVE I DID NOT MEAN IT!' when phoebe fix was announced

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Oracle of Machina
The Scope
Gallente Federation
#23 - 2015-05-20 21:03:46 UTC
New player experience.

There is a great phrase I keep hearing from people. "Wow, this game looks amazing, but I'd never play it, it's too hard to get into."
Lutz
Caldari Provisions
Caldari State
#24 - 2015-05-20 23:32:43 UTC
DaReaper wrote:
Lutz wrote:
I think devs focus way too much on tweaking/updating what's already in EVE and too little on adding new cool stuff. New icons or ships or skins, even substantial changes to sov, are basically only tweaking an aspect of the game or barely more than that. Ofc a mmo needs that and regularly and I think EVE is doing it admiringly. But it also needs brand new stuff, it needs something outside the eve box. While being very careful to not change the spirit of the game ofc, that would be catastrophic...but Nordgren seems to understand that well, so time to experiment a bit more IMHO.

And time to bring Dust, Legion, whatever it's called, to the master race. You could make it open, make dev tools available and modders will turn it into the best fps for you, once you include their work in the game, maybe with recurring competitions w/ prizes.

you were not here before the summer of rage i take it?

CCP adding new stuff will not help eve. Because the old stuff being left to roit is what will kill eve. This was eve before the summer of rage:

2003: ok guys this is our new house! it might be small now, but we will make improvements over time, come on over and hang out.

2011:

Guys we just installed a second story! Whats that? yea i know the walls are sagging, i know the floor is a mess with holes, i know the kitchen remodle is not finished, i know the basement is not finished, i know the yard is not finished, but guys this second story is shiney! We will add more to... no we will then go for a thrid story! (house fals)


Any new stuff being added right now, is just like adding a second story on a house that has a sub par about to fall apart first story. it doenslt add to the valus eof the game, and will quickly see the issues. becuase it has to be built on what was there before. CCP MUST finish fixing the old issues before they can expand. And for some issues, like pos' its been 10 years since that feature was addressed. Let that sink in.

So no, adding new stuff before old is repaired is bad,


The game is 12 years old, it's been "fixed", done, tweaked, re-tweaked, changed and re-changed several times over. If something hasnt been fixed yet for you, they either are unable to or it's just not gonna happen if not by sheer luck. Usually MMOs are never "fixed" for the entire player base anyways, since changes usually please one and displease the other, I'm afraid it's just a case of "deal with it".

And actually, I think, CCP's willingness to listen and address all the players' bitching is probably what's keeping EVE in a stalemate. It's kinda CCP weakness and strength at the same time, it keep its current players happy (mostly) but also keeps the game stagnant since, alas, players arent game designers. I guess I won't be all that popular after saying that, OH WELL.

I don't think that an attempt gone wrong to add something new should preclude other attempts to add cool stuff to the game. And nope, I wasnt thinking of walking with the avatar in stations, clothes or other stuff like that, the game is clearly about internet spaceships, which is what I said about not changing the spirit of the game above. I just hope it moves forward though.
beakerax
Pator Tech School
#25 - 2015-05-20 23:46:50 UTC
Lutz wrote:
The game is 12 years old, it's been "fixed", done, tweaked, re-tweaked, changed and re-changed several times over. If something hasnt been fixed yet for you, they either are unable to or it's just not gonna happen if not by sheer luck.

Portions of Eve's code are, at this point, just creaking along. Some parts, like the POS code, are essentially unmaintainable. The devs are putting a lot of effort into redesigning and rewriting it from scratch in order to have a stable foundation to work from. It isn't true that everything has been "re-changed several times over" at this point.

As for the OP, CCP should focus on the middle distance and take deep breaths.
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#26 - 2015-05-21 00:24:38 UTC
Harsher penalties for criminals.
Quicker CONCORD responses.
More HP for industrials, barges and freighters.
Better pay for missions and incursions.
Higher war-dec fees.

Who put the goat in there?

Hal Morsh
Doomheim
#27 - 2015-05-21 00:28:03 UTC
Mr Epeen wrote:


They need to focus on anything else than the seemingly large amount of complainers on the forums. No faster way to ruin something than giving people what they think they want rather than what they actually want.



Mr Epeen Cool



All the yes. CCP needs to pin this on the wall in case they ever forget.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

stoicfaux
#28 - 2015-05-21 00:28:31 UTC
Exotic Strippers... but in 3D!

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

stoicfaux
#29 - 2015-05-21 00:33:43 UTC
Mr Epeen wrote:

No faster way to ruin something than giving people what they think they want rather than what they actually want.

Actually, there is a faster way: "Don't give us what we actually don't want." (i.e. Incarna.)


/no_pressure_ccp

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Solecist Project
#30 - 2015-05-21 00:45:20 UTC
stoicfaux wrote:
Exotic Strippers... but in 3D!


I can help with that ... ?

Alwo welcome back stoicfaux !
I still don't know how to pronounce your name. ^_^

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Solecist Project
#31 - 2015-05-21 00:50:13 UTC
Oracle of Machina wrote:
New player experience.

There is a great phrase I keep hearing from people. "Wow, this game looks amazing, but I'd never play it, it's too hard to get into."

This is completely meaningless ...
... as it does not actually express the problems people had.

Besides ... there is no such thing as "too hard" ...
... there's only "haven't tried hard enough".

Everyone can learn everything out there, given time and effort.
That or he's simply too stupid.

Considering that there are tens of thousands of people playing ...
... I can guarantee you that the issue is not the game ............

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

stoicfaux
#32 - 2015-05-21 00:55:12 UTC
Solecist Project wrote:
stoicfaux wrote:
Exotic Strippers... but in 3D!


I can help with that ... ?

Alwo welcome back stoicfaux !
I still don't know how to pronounce your name. ^_^

a) Yes, yes you can.
b) I didn't leave, I've just been lurking due to Room With No Ceiling issues.
c) "stōik fō"

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

admiral root
Red Galaxy
#33 - 2015-05-21 00:58:51 UTC
Shederov Blood wrote:
Harsher penalties for criminals.
Quicker CONCORD responses.
More HP for industrials, barges and freighters.
Better pay for missions and incursions.
Higher war-dec fees.


I think you've mistaken this for the one-line bad ideas thread, which you'll find in F&I.

No, your rights end in optimal+2*falloff

Solecist Project
#34 - 2015-05-21 01:07:27 UTC
stoicfaux wrote:
Solecist Project wrote:
stoicfaux wrote:
Exotic Strippers... but in 3D!


I can help with that ... ?

Alwo welcome back stoicfaux !
I still don't know how to pronounce your name. ^_^

a) Yes, yes you can.
b) I didn't leave, I've just been lurking due to Room With No Ceiling issues.
c) "stōik fō"


You were homeless ?? O:

I can do 3D.
Can you pay ? ^_^

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Harrison Tato
Yamato Holdings
#35 - 2015-05-21 01:12:49 UTC
Spirit Animals.
Xercodo
Cruor Angelicus
#36 - 2015-05-21 08:48:35 UTC  |  Edited by: Xercodo
DaReaper wrote:


1) POS' (being addressed slowly)

2) Sov (being addressed)

3) Corp and alliance interface and roles (being addressed)

4) remove or adjust stocks

5) revamp or add new mining content

6) repair PI (its an incomplete system)

7) adjust t2 moon goo (personally this needs to become active mining not passive)

8) adjust capitals

9) Finish Dogma and BIAB

10) with 9, keep improving back end to fix performance issues

11) Finish or remove WiS (yes it needs ot be addressed damn it, makes eve feel incomplete)




Yup, these, as well as:

- solidify the interaction between DUST/Legion and EVE
- WiS, yes seriously. But meaningful to use
- It was mentioned to add more to NPE, so yes ALL OF DAT

- Proper skins in two ways:
1) The faction based skins be SIGNIFICANTLY cheaper and be LP based.
2) Full blown player customization like was shown Fanfest 2014 but let tit cost about as much as the skin do now, maybe a little more.

- One thing I'd REALLY love for them to do is to let the NPC priates have more precedence in our lives . I wanna mission for them, but it's not really worth it. Once anyone figures out I'm doing it they'll just bubble the station. And on top of that repairing faction standing is a ***** and a half, and CONCORD standing cant be repaired at all, ever. I want pirate FW and I want it to be part of lowsec too. Or maybe change the minimum bubble anchor range on stations so it's not a problem to do null missions? I dunno. Make more epic arcs, do more COSMOS missions, that sorta stuff.


Always the flirt Solecist, all bark, you are :P

The Drake is a Lie

Delt0r Garsk
Shits N Giggles
#37 - 2015-05-21 09:57:53 UTC
Black Jack and Hookers!

More seriously, TiDi. I wouldn't care if they worked on nothing else for a whole year. Problem is that it would probably take 2 years to fix.

AKA the scientist.

Death and Glory!

Well fun is also good.

Scarlett Anstian
Neverstar
#38 - 2015-05-21 10:43:35 UTC
CCP needs to work on Walking in Stations, in its current capacity its pretty much redundant. I know this is a game about spaceships but iI joined in 2011 because of Incarna and the ideas they had for the future. Player run bars, clubs and shops would just be fantastic and would really help diversify the tedious nature of high sec pve and mining.

As much as people may complain the new avatars are here to stay and right now it just feels like a front for the NEX Store. There are other games coming out which will have avatars walking around in stations AND spaceship combat. If EVE Online is going to stay the top dog for space its got to follow through on those great ideas and implement them to the best of their ability.
corebloodbrothers
Deep Core Mining Inc.
Caldari State
#39 - 2015-05-21 11:21:50 UTC
Warloxx wrote:
I never felt like they did enough over the years for small corps, not all players want to be in Large alliance's and become a number.

From the changes they have made over the years to cater to the Large block alliances it has made it impossible for smaller corporations to get a foothold nearly anywhere, but that is just my opinion.

POS's were suppose to be the stepping stone for those small corps to eventually grow in null, but now with the types of blobs the large alliances can plop down in your front lawn it is simply a very minor road bump.



With your questions in mind, how do you see fozzie sov and the new structures as an answer to both these themes?

Personally i feel both are a way of adressing those, individual industrial structures wiht higher efficiency rate then the noc or player owned station will be a reality.

With fozzie smal laliances can ninja sov
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#40 - 2015-05-21 11:41:39 UTC
A large, well advertised PVE based expansion like apocrypha or incursion.