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Highsec POS defense, need advice/tips from experts!

Author
KrakizBad
Section 8.
#21 - 2011-12-06 14:37:27 UTC
FYI the decshield alliance is free. On the other hand, being in the militia is being perpetually at war, so if you're doing it only for chat channels(?) as opposed to mission grinding, you may want to reconsider joining the militia.

If you are in the militia, you will not have the 24 hour warning before your tower gets attacked and they will be able to kill it before you switch alliances.
Cygnet Lythanea
World Welfare Works Association
#22 - 2011-12-06 14:47:29 UTC
RubyPorto wrote:
They're expensive because CCP pulled them from the drop list when POSes became buildable with PI

They havent been updated (where I don't know) because POSes are not fueled by POS fuel bricks.


Ah, that explain why faction POS modals have become so beastly expensive. Been wondering that.
Tau Cabalander
Retirement Retreat
Working Stiffs
#23 - 2011-12-06 22:43:39 UTC
Cygnet Lythanea wrote:
Ah, that explain why faction POS modals have become so beastly expensive. Been wondering that.

CCP: Why dont Faction tower BPC's drop anymore?

CCP Dropbear wrote:
Just relaying things here guys, so I can't speak to the matter in detail.

For those that missed it, in the "Devs Answer Everything" thread, this was addressed already by CCP Greyscale:

Quote:
We're looking at adjusting the supply of these at some point in the reasonably near future, possibly.


So...we are already aware of it. No need to file bug reports.

Faction towers will go back in someday if we can ensure a better distribution of them. That's the issue here, and as others noted, it's exacerbated by high-sec (low-risk) POS, and so on. End of the day it's a distribution method that wasn't working as intended and needs a fix, if one is even possible (hence the "possibly" in Greyscale's reply).

I'm sorry we can't provide more details right now, but that's where this particular thing is at right now. BFF has much bigger fish to fry, I think you'd all agree, so it'll get some attention, but only once other priorities are dealt with. Smile

Ruby Inthedust
Twilight Alchemy
#24 - 2011-12-06 23:00:03 UTC
I'm going to assume you don't want to cheat the decshield mechanic and you want to defend your POS rather than just dismantling it when wardecced (will only take a few seconds post-crucible).

I don't recommend a small POS. 4 battleships can kill one in a few hours for a 2 mil fee, and you can't mount any decent defense. Go medium and preferably faction, you should be able to get a faction medium for less than the freighter I know you have. If there are least two real life players using the POS regularly, you can afford a large (but maybe not faction large, several bil those are)

Keep all your BPOs in station. I do everything else at the POS, including manufacturing now that PG and CPU levels don't matter for fuel. Depending on what you are making, the assembly array will give you a manufacture time bonus and has enough room to be used as a corporate hangar.

Find out how much ECM, webbers, dampers, and a few small/med guns you can online if all labs are offline. Anchor twice that amount. Anchor enough hardeners to give yourself a 3/3/2/1 spread with even resists. Train up a POS gunner on every account you have to Starbase Defense Management 4. Fill stront to max or 1d16h to give yourself some extra time.

If you are wardecced, empty and unanchor all labs and arrays and leave them in the station. This is a large % of the overall cost whereas defense modules are expendable. I usually use 2/2/1/0 hardeners and mostly ECM. Don't forget the damps though as they are cheap and will cause enemy logi to come closer. Webs and guns are really only useful when manned, they can be used in conjunction to get good hits. Jam out their logi as best you can and try to kill them. Call some friends to help you. Good luck!
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