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What do suicide gankers look for?

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Sabriz Adoudel
Move along there is nothing here
#21 - 2015-05-07 23:20:34 UTC  |  Edited by: Sabriz Adoudel
CCP Bartender wrote:
Most gankers will have alts in industrials to scoop the loot.

For professionals, the criteria is cost of ships they have to suicide to kill you vs value of your loot. Career gankers only attack targets with a loot value greater than 2x the value of the ships they need to sacrifice, because the loot fairy has a 50% chance to drop, so on average they'll do better than break even if they use the >2x metric.

I went and looked up some obelisk losses on zkillboard, looks like it takes about 10 talos' to kill one. Each talos seems to be worth about 100mil, so 10 of them is 1bil, so cost effective gankers will be looking for freighters with more than 2bil in the cargo, and sure enough, all the ganks I saw on zkillboard that don't involve plastic wrap are more than 2bil Big smile

Not sure what the number is like for normal industrials, but it wouldn't surprise me if it was around the 30mil mark (~3 t2 fit catalysts).



This is one motive, although you are wrong about the exact formula.

Most people carrying out organised for-profit ganks will factor in 15m for security tags (on each and every ship being used) and ISK to pay the gankers (30-40m per 15min GCC is common), but you can also usually salvage half of your Talos's fitted modules.

If ganking with Taloses as a for-profit event, expect 120m per Talos to be the gankers' costs, so 240m per Talos.

If ganking with Vexors (the best ship for for-profit ganking; they cost 18m after getting half your modules back), expect the gankers' costs to be of the order 60m per Vexor, so 120m in loot is needed to justify it.



There are other motives, however.

Burning stuff to the ground is *fun*. Burning freighters is even more fun.

Finally there is definitely profit to be made from chaos. Even though I outsource all my hauling and have to pay three times as much now as I did before my alliance started hitting freighters en masse, I now make *considerably* more on regional arbitrage trading than I used to. The removal of almost all autopiloted freighters from the main highsec trade routes has dramatically increased regional price discrepancies.

As an example I recently bought 3.5b worth of the components that go into building Gallente T2 ships in Jita and had them moved to Dodixie and put them on the market. They sold for 4.4b - markups like this simply did not exist 12 months ago on such high turnover items.


I may or may not also trade in mining equipment, ganking equipment and implants...

I support the New Order and CODE. alliance. www.minerbumping.com

Herzog Wolfhammer
Sigma Special Tactics Group
#22 - 2015-05-08 00:29:17 UTC
Phoenix Jones wrote:
We'll be aware suicide tankers will go after small ships too. If the ship is worth 100 times more than what was used being ganked, it's a target also.

Let's say you have an astero with a probe launcher. People will come after it with a cheap 500k destroyer for the 60 million kill mail and whatever dropped out of it.

Same applies to cruisers if they happen to scan good mods on it. Some are just prohibitively difficult to kill though (autopilot a brick prophecy, yea they probably won't bother much).

So people do suicide gank more than freighters. Just be conscious of that.



SB-equipped Mallers at 10KM from a gate on a warp-in vector for a ship on AP is a good example. They are waiting for any AP capsule to gank in the hope it's a "crystal egg".

Bring back DEEEEP Space!

Teckos Pech
Hogyoku
Goonswarm Federation
#23 - 2015-05-08 01:44:23 UTC
Herzog Wolfhammer wrote:
Phoenix Jones wrote:
We'll be aware suicide tankers will go after small ships too. If the ship is worth 100 times more than what was used being ganked, it's a target also.

Let's say you have an astero with a probe launcher. People will come after it with a cheap 500k destroyer for the 60 million kill mail and whatever dropped out of it.

Same applies to cruisers if they happen to scan good mods on it. Some are just prohibitively difficult to kill though (autopilot a brick prophecy, yea they probably won't bother much).

So people do suicide gank more than freighters. Just be conscious of that.



SB-equipped Mallers at 10KM from a gate on a warp-in vector for a ship on AP is a good example. They are waiting for any AP capsule to gank in the hope it's a "crystal egg".


Since I rarely have implants in let alone expensive implants and with the removal of clone costs...the clone taxi would be appreciated. :P

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

GankYou
9B30FF Labs
#24 - 2015-05-08 03:15:03 UTC
CCP Bartender wrote:
Most gankers will have alts in industrials to scoop the loot.

For professionals, the criteria is cost of ships they have to suicide to kill you vs value of your loot. Career gankers only attack targets with a loot value greater than 2x the value of the ships they need to sacrifice, because the loot fairy has a 50% chance to drop, so on average they'll do better than break even if they use the >2x metric.

I went and looked up some obelisk losses on zkillboard, looks like it takes about 10 talos' to kill one. Each talos seems to be worth about 100mil, so 10 of them is 1bil, so cost effective gankers will be looking for freighters with more than 2bil in the cargo, and sure enough, all the ganks I saw on zkillboard that don't involve plastic wrap are more than 2bil Big smile

Not sure what the number is like for normal industrials, but it wouldn't surprise me if it was around the 30mil mark (~3 t2 fit catalysts).


This man is a professional. Cool
Ima Wreckyou
The Conference Elite
The Conference
#25 - 2015-05-08 07:21:25 UTC
It's not about the cargo, it's about the law!
Adriana Nolen
Sama Guild
#26 - 2015-05-08 11:48:00 UTC
Ima Wreckyou wrote:
It's not about the cargo, it's about the law!


Pfft, profits is what it's all about.
Amarrchecko
Hedion University
Amarr Empire
#27 - 2015-05-08 11:50:35 UTC  |  Edited by: Amarrchecko
What's kinda funny to me is that if people really want CCP to look at rebalancing the viability of suicide ganks, more people need to suicide gank. While all the pro-ganker sorts and CCP themselves say that the risk:reward is fine and ganking is just a part of the cold, hard space of New Eden, I bet if there were maybe only 5x as many ganks happening, they would end up tweaking things to make ganking more difficult or less rewarding or both.


Suicide ganking IS fun... for some players. I think that a lot more players would enjoy it if they gave it a whirl, too.

I have a few accounts that I set up to be a solo, high-sec industrial crew. Then I got the idea that ganking might be something fun to dabble with, and it turned out to be pretty fun. For me, it's fun organizing a number of my own accounts to pull off ganks with minimal skillpoints and isk invested, and seeing the damage I can cause by scouting out an easy target and executing the kill correctly. I don't work too quickly though, and I have to pick targets extra carefully since trying to juggling a number of accounts with one click per action against the response time of concord (or the chance of my quarry getting spooked) is a bit frantic compared to the well-organized gank squads who are using more powerful fits and ships and playing fewer accounts (even 1, maybe/probably) so they can focus on better execution and methods that would be beyond my ability (ganking on gates, monitoring undock points at busy stations, etc).

There are plenty of posts that cover this, but basically gankers are looking for people who do not do most (or even some) of the following: play in low/null/wh, scout out a good system/route to use in the first place, set standings, watch local, watch dscan, play without much AFK, fly tough ships, fly cheap ships, haul reasonable amounts of cargo, use strong tanks, use ECM, talk ****, or a number of other things that otherwise contribute to making it more difficult and/or less rewarding to gank. If you get ganked when you're doing even half of those things, you're basically the unluckiest person in Eve.
Phoenix Jones
Small-Arms Fire
#28 - 2015-05-08 11:55:53 UTC
Well with the expected future changes to eve (new structures, decentralizing of Delaware (aka Jita).. suicide gankers may start finding themselves with less targets.

This is still a year or two out though, and nobody knows whats going on yet.

Yaay!!!!

GankYou
9B30FF Labs
#29 - 2015-05-08 12:13:23 UTC
Phoenix Jones wrote:
Well with the expected future changes to eve (new structures, decentralizing of Delaware (aka Jita)..


Oh yeah, baby, I'll be offering 0.11% Broker fees on my station. In Jita around the sun. Cool

Just kidding, it's going to be in New Caldari! P
Otso Bakarti
Doomheim
#30 - 2015-05-08 14:04:30 UTC
it's the sort of passtime akin to watching them unload produce at the Publix.

There just isn't anything that can be said!

Buoytender Bob
Ronin Exploration Mission and Mining
#31 - 2015-05-08 16:44:48 UTC
The many thoughtful and well explained replies has helped me convince my friends that gankers aren't complete sociopaths.

To buck the popular trend, I began to Rage Start instead of Rage Quit.

...and every time I get another piece of Carbon, I know exactly what CCP is getting this Christmas.

Lendren
Ministry of War
Amarr Empire
#32 - 2015-05-08 19:41:45 UTC
Herzog Wolfhammer wrote:
The criteria, from the funding source, is interdiction of highsec commerce in general to boost the profits of other parties that never get ganked.

(But the perfectly legit Eve-ish motive is draped in "greifing" and "grrrr highsec" to cover that fact so to make this matter toxic and "un-game like". Can't have real level headed PVPers take interest in countering the highsec ganking or worse, role players shouting "The Ice must flow!" in local)





The Ice must flow!

ROFL!
DaReaper
Net 7
Cannon.Fodder
#33 - 2015-05-08 19:53:12 UTC
as stated profit for luls or whatever. I have had a pod autoing to jita hat was ganked, i've lost an empty noob ship, and i've lost a few billion before, so it just depends

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#34 - 2015-05-08 19:54:34 UTC
Logan Revelore wrote:
Jordan Kandou Worley wrote:
So.... what's the criteria for suicide ganks?


Fun...


amen.

internet spaceships

are serious business sir.

and don't forget it

Nicolai Serkanner
Incredible.
Brave Collective
#35 - 2015-05-08 20:30:11 UTC
Buoytender Bob wrote:
The many thoughtful and well explained replies has helped me convince my friends that gankers aren't complete sociopaths.


Gankers are not sociopaths at all my friend. Talk to them again.

... and buy a mining permit for them while you're at it.
Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#36 - 2015-05-09 02:34:52 UTC
ah, Gankers aren't complete sociopaths...

just immature ones.
Chainsaw Plankton
FaDoyToy
#37 - 2015-05-09 04:28:07 UTC
CCP Bartender wrote:
Most gankers will have alts in industrials to scoop the loot.

For professionals, the criteria is cost of ships they have to suicide to kill you vs value of your loot. Career gankers only attack targets with a loot value greater than 2x the value of the ships they need to sacrifice, because the loot fairy has a 50% chance to drop, so on average they'll do better than break even if they use the >2x metric.

I went and looked up some obelisk losses on zkillboard, looks like it takes about 10 talos' to kill one. Each talos seems to be worth about 100mil, so 10 of them is 1bil, so cost effective gankers will be looking for freighters with more than 2bil in the cargo, and sure enough, all the ganks I saw on zkillboard that don't involve plastic wrap are more than 2bil Big smile

Not sure what the number is like for normal industrials, but it wouldn't surprise me if it was around the 30mil mark (~3 t2 fit catalysts).


plus a little premium to make ganking worth my time over other isk making activities. alhtough it has been a long time since I've ganked.

There are also ganks for lulz, and those pretty much just involve something shiny, people like to take 20+ catalysts and gank marauders in SoE systems regardless of fit.

@ChainsawPlankto on twitter

No Lube ForU
Doomheim
#38 - 2015-05-09 08:25:16 UTC  |  Edited by: No Lube ForU
Normally i just look for players doing dumb things. Havent ganked in a while due to rl
But here is an example of somebody doing dumb things in game



Guess mining is a good career lol

Oops didnt know about the killmails so edited it out What?
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#39 - 2015-05-09 08:27:27 UTC  |  Edited by: Eve Solecist
No Lube ForU wrote:
Normally i just look for players doing dumb things. Havent ganked in a while due to rl
But here is an example of somebody ....

Guess mining is a good career lol

Killmails outside of C&P are not allowed and only get your post removed.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#40 - 2015-05-09 08:28:23 UTC
Aalysia Valkeiper wrote:
ah, Gankers aren't complete sociopaths...

just immature ones.

They're still better than people raging hard over lost spacepixels ...
... errr actually over the lost imaginary superiority.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -