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Any skin on any ship - bug on SiSi - yes we could have skins on ships

First post First post First post
Author
TigerXtrm
The Scope
Gallente Federation
#341 - 2015-05-09 14:04:59 UTC
Ranger 1 wrote:
Tyberius Franklin wrote:
CCP Darwin wrote:
Xercodo wrote:


V5++ is coming! Keep your eyes open for more news soon.

Eagerly awaiting it. Was there any further consideration towards having the age of a ship show more with weathering/dirt etc?

Considering all of the complaints about dirty looking skins, I think they'd better consider making the "worn and weathered" look optional.


They should just make every line of code in the game optional so we'll never have this 'can it be optional!' whining again.

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Rain6637
Simulacra and Simulation
Dracarys.
#342 - 2015-05-09 14:14:27 UTC  |  Edited by: Rain6637
There is a bit of advice among game developers that says to make sure you make the game people want to play, rather than the game you want to make.

I don't feel like writing another essay right now, so you'll have to chew on that one on your own.

I would be less suspicious of changes in EVE if historically there was some benefit to the changes made.

CCP creativity is **** tier m8. It's nice to see devs get to do things they're motivated about and are convinced are cool, but it's another example of hardcoreness being forced on the game (because "wouldn't it be cool if"). Grunge on ships better be reversible by some way other than repackaging the ship.
Solecist Project
#343 - 2015-05-09 14:14:47 UTC
TigerXtrm wrote:
Ranger 1 wrote:
Tyberius Franklin wrote:
CCP Darwin wrote:
Xercodo wrote:


V5++ is coming! Keep your eyes open for more news soon.

Eagerly awaiting it. Was there any further consideration towards having the age of a ship show more with weathering/dirt etc?

Considering all of the complaints about dirty looking skins, I think they'd better consider making the "worn and weathered" look optional.


They should just make every line of code in the game optional so we'll never have this 'can it be optional!' whining again.

Yeah you're right.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Rain6637
Simulacra and Simulation
Dracarys.
#344 - 2015-05-09 14:27:00 UTC  |  Edited by: Rain6637
https://forums.eveonline.com/default.aspx?g=posts&m=5542008#post5542008

more proof that CCP doesn't understand how/why players grow attached to space things.

bad: nonconsensual ship grunge

good: customizable coating materials (not just colors)
corp and alliance color schemes

I mean, if we're going to spend time doing stuff for the sake of visuals. Grunge is an idea that should have been shot down wayy early on. How that idea could have been green-lit alongside making ships look prettier and customizable is beyond me.
Hicksimus
Torgue
#345 - 2015-05-09 23:22:42 UTC
Keep making EvE boring I really enjoy it when peak player count has sagged to 2007 levels.

Recruitment Officer: What type of a pilot are you? Me: I've been described as a Ray Charles with Parkinsons and a drinking problem.

TigerXtrm
The Scope
Gallente Federation
#346 - 2015-05-10 01:01:26 UTC
Rain6637 wrote:
https://forums.eveonline.com/default.aspx?g=posts&m=5542008#post5542008

more proof that CCP doesn't understand how/why players grow attached to space things.

bad: nonconsensual ship grunge

good: customizable coating materials (not just colors)
corp and alliance color schemes

I mean, if we're going to spend time doing stuff for the sake of visuals. Grunge is an idea that should have been shot down wayy early on. How that idea could have been green-lit alongside making ships look prettier and customizable is beyond me.


"Nonconsensual ship grunge"...

Ah the entitlement is big in this one.

New structure: Space car wash. Charge people to wash their ships and charge extra for wax.

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#347 - 2015-05-10 01:47:07 UTC  |  Edited by: Tyberius Franklin
Rain6637 wrote:
https://forums.eveonline.com/default.aspx?g=posts&m=5542008#post5542008

more proof that CCP doesn't understand how/why players grow attached to space things.

bad: nonconsensual ship grunge

good: customizable coating materials (not just colors)
corp and alliance color schemes

I mean, if we're going to spend time doing stuff for the sake of visuals. Grunge is an idea that should have been shot down wayy early on. How that idea could have been green-lit alongside making ships look prettier and customizable is beyond me.

I won't argue against the apparent lack of common sense when it comes to monetization and tiering, but much like everything else "grunge" is subjective. Personally I'd love for a select few of my hulls to show their age in some manner. It helps both immersively and aesthetically and, in my mind at least, doesn't in any way counter the idea of customizing colors or logos. Rather it's just another aspect to owning and individualizing a ship.

Also, don't we have an entire race with a meme built around this concept? The FF presentation literally saw applause at the announcement of the return of "rust."
Rain6637
Simulacra and Simulation
Dracarys.
#348 - 2015-05-10 02:05:58 UTC  |  Edited by: Rain6637
Entitlement. You mean like I'm expecting something in return for something? It's unwise to be fanbois and give them your money at the same time.

By the way, you both smell like CCP alt plants. Might as well be.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#349 - 2015-05-10 02:28:10 UTC
Rain6637 wrote:
Entitlement. You mean like I'm expecting something in return for something? It's unwise to be fanbois and give them your money at the same time.

By the way, you both smell like CCP alt plants. Might as well be.

What? I just asked if an idea presented at FF was still being considered and pointed out that yeah, some of us might like to see that become a reality in some form.
Memphis Baas
#350 - 2015-05-10 03:20:32 UTC
Tyberius Franklin wrote:
Personally I'd love for a select few of my hulls to show their age in some manner. It helps both immersively and aesthetically and, in my mind at least, doesn't in any way counter the idea of customizing colors or logos. Rather it's just another aspect to owning and individualizing a ship.


I'd go for that, IF they give the option to make the ship shiny again by just going into the repair screen and checking an option for it. Because ships are like cars (a status symbol) and I don't want to pilot a rusty jalopy.

Also, rust in space? The way the planets and moons are rendered in the game, we warp in too far away to be affected by their upper atmosphere. Ships would only rust in stations; maybe that's what CCP wants, you leave a ship parked for too long without using it, it rusts. Shows you haven't flown it for a long time.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#351 - 2015-05-10 03:28:22 UTC
Memphis Baas wrote:
Tyberius Franklin wrote:
Personally I'd love for a select few of my hulls to show their age in some manner. It helps both immersively and aesthetically and, in my mind at least, doesn't in any way counter the idea of customizing colors or logos. Rather it's just another aspect to owning and individualizing a ship.


I'd go for that, IF they give the option to make the ship shiny again by just going into the repair screen and checking an option for it. Because ships are like cars (a status symbol) and I don't want to pilot a rusty jalopy.

Also, rust in space? The way the planets and moons are rendered in the game, we warp in too far away to be affected by their upper atmosphere. Ships would only rust in stations; maybe that's what CCP wants, you leave a ship parked for too long without using it, it rusts. Shows you haven't flown it for a long time.

I'm not suggesting it be mandatory or a default state, but rather, like other forms of customization, an option. I get that not everyone likes it, but the same can be said for scars in the character creator. Not everyone has or wants them, but for those that do they are there.
Rain6637
Simulacra and Simulation
Dracarys.
#352 - 2015-05-10 03:40:21 UTC
And yeah, I don't think a space wash structure or station service is unreasonable. Give it a cost and a job time (like a build time) and animate it with little space wash drones. I just see grunge as effort in the wrong direction. You want to reinforce the things people like, which is 'shiny.' "I like my shinies," and "ooh shiny" etc. Grunge is not shiny.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#353 - 2015-05-10 03:47:46 UTC
I guess I'm not people... :(
Rain6637
Simulacra and Simulation
Dracarys.
#354 - 2015-05-10 04:05:20 UTC  |  Edited by: Rain6637
Minority. Grunge is a nice feature yeah but there will be a strong desire to make the ship look new again. Maybe each look (new vs dirty) will benefit from the contrast against the other.

You have to be able to move between the two, though, not just one-way until (I'm guessing) the ship is repackaged.
Devilish Ledoux
GoonWaffe
Goonswarm Federation
#355 - 2015-05-10 08:41:06 UTC
CCP Darwin wrote:
Rain6637 wrote:
Even if you plan to release everything and are making an effort to do so, the pricing is... obnoxious.

OK, so why don't you give specific feedback. What do you want to see, and what price is the most you'd be willing to pay? Imagine everything conceivable is on the table.


Pricing frigate SKINs so high is obnoxious because makes it look like you're a bunch of greedheads trying to cash in on the enthusiasm of new players who don't realize how soon they'll be outgrowing their frigates. Granted, I think most SKINs are too expensive - especially since so many of the SKINS on offer are for ships that most players only fly until they can fly bigger/better - but offering frigate SKINs at such a high price is a clear violation of the Wheaton's Law. Did you learn nothing after the monocles? How do you keep making this kind of mistake with the NES? Is this in service of some desire for some items to be more exclusive? If so, I'm sure others have already pointed out that this is incredibly wrong-headed. SKINs and clothing should be exclusive after they're no longer obtainable via CCP. Trying to engineer false exclusivity with your pricing is bad for lots of reasons that others have already touched upon.

I'd also like to add my vote to the "lore is a dumb reason to restrict ship SKINs" lobby. By all means, kit out the race/faction specific SKINS first; but sooner or later, you're going to have all of those in game. If capsuleers are free to mix and match everything else about our ships, why wouldn't we also have that same freedom with our paint jobs? Ideally, we would get to customize our ship's color scheme, but I recognize that implementing that in the current framework would be impossible.

Finally, YES, T2 ships must have SKINs. I know, I know, T2 ships already have faction-specific paint jobs and that was great when that was the only way to get a different looking SKIN Well, I've been looking at the same hull colors (with admittedly-impressive graphics upgrades) for about decade now. Nobody's zooming into to see what kind of ship I'm flying. The only people who are going to gaze admiringly at my ships are me and the very occasional passer-by. If visual distinctiveness matters that much to you, add more physical geegaws to the models like you've already done with many T2 ships.
Erin Crawford
#356 - 2015-05-10 10:08:06 UTC
Devilish Ledoux wrote:
Nobody's zooming into to see what kind of ship I'm flying. The only people who are going to gaze admiringly at my ships are me and the very occasional passer-by. If visual distinctiveness matters that much to you, add more physical gewgaws to the models like you've already done with many T2 ships.


Couldn't agree more! Ship skins need to become a whole lot cheaper or the entire exercise will have been a waste.
And yes, all ships need much more physical "gewgaws"... like comparing this to this.

"Those who talk don’t know. Those who know don’t talk. "

Rain6637
Simulacra and Simulation
Dracarys.
#357 - 2015-05-11 04:57:22 UTC
CCP Falcon wrote:
I've already posted on reddit, but obviously I'll share here too.

To follow up on this thread, we've had a sit down today to talk shop over SKINs and everything surrounding them.

This meeting included Team Size Matters, as well as a few of the art guys, myself, CCP Seagull and our CCP Thomas, our Monetization Director.

We should have a dev blog for you guys early next week that's going to have a decent amount of content in it for you to take a look at.

All I can say right now is that your questions and concerns have been taken on board, and we had a super healthy discussion about all this today, where everyone involved within CCP is very much on the same page Smile


Haven't been this excited for downtime since... can't remember.
BeBopAReBop RhubarbPie
Stimulus
Rote Kapelle
#358 - 2015-05-11 07:47:20 UTC
Rain6637 wrote:
Or make a new Wash Me station service.

Of course if you use this with a minmatar ship the ship would dissolve and you'd have the modules returned to your hangar.

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Rain6637
Simulacra and Simulation
Dracarys.
#359 - 2015-05-11 07:50:26 UTC
Yeah, that's a good point, the grunge makes sense on Minmatar. Maybe a cute, "We're sorry, washing would be ineffective." rejection message for attempted Minmatar wash jobs.
Avaelica Kuershin
Paper Cats
#360 - 2015-05-11 10:02:32 UTC
Rain6637 wrote:
Yeah, that's a good point, the grunge makes sense on Minmatar. Maybe a cute, "We're sorry, washing would be ineffective." rejection message for attempted Minmatar wash jobs.


I can just imagine docking up and getting repairs only to find that the repairs haven't included cleaning the exterior. Talk about poor service! Roll