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The new map looks very cool, but...

Author
Minmatar Citizen 534612187
Citizen Corp.
#1 - 2015-04-29 12:53:08 UTC  |  Edited by: Kaeranos
... is there a benefit to it?

While this is only a first impression, it feels a lot more difficult to navigate, at least when looking at statistics for individual systems. Multiple systems are stacked on top of one another, so that simply hovering my mouse over it requires a lot more effort (I have to go about rotating and zooming just to figure out if there's a system under the line-of-sight one that I'm not seeing, or that my course may actually be going through).

Am I missing something (like a flatten option), or is this a case of aesthetics over functionality? Maybe I just have to get used to it (granted: I did not give it much time before "I'VE BEEN PLAYING THIS GAME FOR THREE WHOLE WEEKS (Roll) AND YOU DARE CHANGE SOMETHING!?!?", but I'm wondering what other people think about it).
Spc One
The Chodak
Void Alliance
#2 - 2015-04-29 13:00:12 UTC
it is very hard to scan anomalies in this new map.
Brian Harrelstein
Science and Trade Institute
Caldari State
#3 - 2015-04-29 13:09:50 UTC
You can still turn it off, hopefully they'll keep it that way, because I hate the new map too. Why can't they just make the universe map work like dotlan? Trying to plot a route and dealing with 5 solar system dots overlapping each other is a huge pain in the butt.
Misticue
The Scope
Gallente Federation
#4 - 2015-04-29 14:21:25 UTC
I do hate this map as well....

Makes scanning kinda hard in a way it shouldnt be.
And finding a system a few jumps out if you dont know its exact name is nearly impossible.

So please do not force us to use this map!
Solecist Project
#5 - 2015-04-29 14:33:34 UTC
Turn on "abstract" to flatten the map.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Misticue
The Scope
Gallente Federation
#6 - 2015-04-29 14:47:58 UTC
Well i think i tryed most of the features from that new map even clicked on abstract.

And its still sh....

I never used the old map very often for navigation but i used the small pop up window giving me the opportunity to search for systems and make several stats available.

And i used it for scanning.

And both things wont work with the new map.
Cataca
Aspiring Nomads
#7 - 2015-04-29 14:53:38 UTC
Scanning does work with the new map, but its ******* awful.

Hint: Those huge ass tear icons in local map, that are both hard to tell apart and take up half the screen dont help. They really dont.

Doesnt help that the anomaly you try to scan down randomly vanishes if you tilt the map wrong, or that fullscreen system view is far from "full screen".


Carrie-Anne Moss
The Scope
Gallente Federation
#8 - 2015-04-29 14:56:55 UTC
Why has ccp been spending Sooooo much time making things pretty lately?
Pbr rendering, skins, the stupid pos/module anchoring light show thing, this map, there is more too

Seriously wtf is there some kind of mmo beauty competition going on soon?

How bout give us the last 2 T3 destroyers before a year passes sonce we got the first?

I am pretty in real life and my toon is pretty, we dont need tp spend so much eve development time on making everything else pretty
Stacy Lone
Nirakura Inc
Decisions of Truth
#9 - 2015-04-29 15:47:56 UTC
Carrie-Anne Moss wrote:
Seriously wtf is there some kind of mmo beauty competition going on soon?


Ever since the 2nd MMO came onto the market there was this kind of competition.

While you can not make a good game by good looks alone, good looks are equally important for new players to get interested in the first place. polishing the Ui and graphics is much needed maintenance for every game. or would you prefer to have EVE look like it did way back with the old rendering engine? I guess not.
Erikka Tove
Republic Military School
Minmatar Republic
#10 - 2015-04-29 16:57:05 UTC
The only thing I like about the new map is that the controls are always accessible at the top, so I don't have to minimize and maximize the map options window all the time. Other than that it is worse for many reasons, for my uses (exploration).
Jenshae Chiroptera
#11 - 2015-04-29 17:25:10 UTC
I think EVE should focus on performace.

Slogan - "EVE the deep game, for great minds that runs on a toaster"

Rather than - " EVE, trying desperately to look prettier but reducing performance, frustrating players and pushing them to upgrade their machines to run the other space games."

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Nalia White
Tencus
#12 - 2015-04-29 17:55:32 UTC
Carrie-Anne Moss wrote:
Why has ccp been spending Sooooo much time making things pretty lately?
Pbr rendering, skins, the stupid pos/module anchoring light show thing, this map, there is more too

Seriously wtf is there some kind of mmo beauty competition going on soon?

How bout give us the last 2 T3 destroyers before a year passes sonce we got the first?

I am pretty in real life and my toon is pretty, we dont need tp spend so much eve development time on making everything else pretty


i usualy ignore your sensless ranting but here i have to disagree strongly. as long as functionality and usability stays good (read at least the same!) making eve more beautiful is always a win... there are different people doing different stuff in development...

in this case though its really awful. yeah the new map looks good but the functionality suffered so much i won't gonna bother with it.

Syndicate - K5-JRD

Home to few, graveyard for many

My biggest achievement

Hengle Teron
Red Sky Morning
The Amarr Militia.
#13 - 2015-04-29 18:01:08 UTC
The beta map is great... in some of it's functions.

But for scanning, it's very poor.

As well as checking for statistics, like ships destroyed. On the old map you can quickly see, where the hot spots are, helped by the coloring as well. On the new map, you can't tell the difference.
Kharnakh
Imperial Academy
Amarr Empire
#14 - 2015-04-29 18:03:25 UTC
Exploration and such aside, they really need a way to 'anchor' the new map when its in the flattened view, so it doesn't spin about put all the regions in the wrong places when you left click by mistake (read: use the same controls as the old map had).

Working out which direction is up because you're not sure which way you left the map facing is getting old quickly...
Staten Island
Diversity 101
Domain Research and Mining Inst.
#15 - 2015-04-29 21:06:35 UTC
Hengle Teron wrote:
The beta map is great... in some of it's functions.

But for scanning, it's very poor.

As well as checking for statistics, like ships destroyed. On the old map you can quickly see, where the hot spots are, helped by the coloring as well. On the new map, you can't tell the difference.


The beta map may "look" good but it has poor functionality. Ask any rl world map maker and they will tell you that what makes a good map is the ability to look at it and with a glance glen the important info that you need. The more "gee whiz" complex the map the less useful it becomes. Here CCP is adding a lot of nonsense to the map and thereby decreasing the map's usability. Hopefully, they will withdraw this misbegotten creation soon and send it to the same hell as industry teams and captain's quarters.
Rowells
Blackwater USA Inc.
Pandemic Horde
#16 - 2015-04-29 21:13:31 UTC
my biggest concern is just the navigation in the map and the interface with the cursor. Fix those two things and the map wouldn't be a pain
Orange Aideron
Voidlings
V0IDLINGS
#17 - 2015-04-29 21:16:59 UTC  |  Edited by: Orange Aideron
I like the new map:


  • It seems faster than the older one did
  • I use the compass guide around the capacitor for dscanning
  • I use alt+shift+X to see moons and dscan in space
  • still hunting and catching things in anoms and sigs everywhere
  • i use the map in fullscreen mode when scanning


This is more a thread of "please don't change the game I know already" which is always generally a bad thing. Rise to the challenge, try it out more!
ISquishWorms
#18 - 2015-04-29 22:42:57 UTC  |  Edited by: ISquishWorms
Jenshae Chiroptera wrote:
I think EVE should focus on performace.

Slogan - "EVE the deep game, for great minds that runs on a toaster"

Rather than - " EVE, trying desperately to look prettier but reducing performance, frustrating players and pushing them to upgrade their machines to run the other space games."


The thing is the more they do this the more I am starting to consider dropping EVE and trying the other space games.

Although I am not a new player so maybe I am one of those that they do not want or are willing to lose in their quest for the ultimate space game.

Expression: Shoot oneself in the foot?

‘No, this isn't it at all. Make it more... psssshhhh’.

Jenshae Chiroptera
#19 - 2015-04-29 22:53:52 UTC
ISquishWorms wrote:
Jenshae Chiroptera wrote:
I think EVE should focus on performace.

Slogan - "EVE the deep game, for great minds that runs on a toaster"

Rather than - " EVE, trying desperately to look prettier but reducing performance, frustrating players and pushing them to upgrade their machines to run the other space games."


The thing is the more they do this the more I am starting to consider dropping EVE and trying the other space games.

Although I am not a new player so maybe I am one of those that they do not want or are willing to lose in their quest for the ultimate space game.

Expression: Shoot oneself in the foot?
Umm ... the way you opened that reply ... ?

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Minmatar Citizen 534612187
Citizen Corp.
#20 - 2015-04-29 23:24:56 UTC
Staten Island wrote:
Ask any rl world map maker and they will tell you...

Y... you know a map maker?
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