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MOSAIC - General Feedback

First post First post
Author
Lara Divinity
Pidgeon Cartel
#181 - 2015-04-29 18:22:28 UTC
slphy vansyl wrote:
hi,
launcher auto update block at 79% since the patch....
same for the repair tool...just stop at 79% too
any idea? i tried so many time but still blocked Roll

delete eve reinstall eve
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#182 - 2015-04-29 18:26:56 UTC
new map:

1. very unresponsive on my (fast) laptop - please default to old map when launching probes

2. please set inertia to zero on new map

3. hit-test on scan probe boundary is inaccurate if you have re-sized the map window.

4. Please allow me to ‘try new map’ without making it default for scanning.

in-game browser (on mac)

for some reason switches my keyboard to scandinavian characters and cursor keys move one word at a time when writing in forum, preventing me from giving feedback...

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Sehrta Farenz
The Scope
Gallente Federation
#183 - 2015-04-29 18:28:08 UTC
SFM Hobb3s wrote:
popped open the probe scanner last night....can't even see where I am on the darned thing. And moving the probes around is a disaster, keeps on choosing the wrong axis. Maybe I just have to spend some time configuring this, but yikes. I'd rather have the old probe scan window please. It certainly didn't lag as much either.

It's not only you, I have the same problem. Scanning was difficult before, now it's nay impossible.

How can I get this horrible piece crap they have converted the map to back to the other version? I don't seem to find the button in the Settings window. There was one before...

Kind Regards
SF
Sehrta Farenz
The Scope
Gallente Federation
#184 - 2015-04-29 18:29:42 UTC  |  Edited by: Sehrta Farenz
Mournful Conciousness wrote:
Lots of very good stuff deleted, you can read his post above

Just doing an AOL here.

Scanning map is unbearable and I agree with every point you wrote.

Thanks for your post
SF
Jane Shapperd
Quafe Commandos
#185 - 2015-04-29 18:37:30 UTC
Taken from MOSAIC issues post

CCP Habakuk wrote:

This is intended and is now included in the patch notes, but it was added a bit late:
"Titles are no longer publicly displayed in the "Show Info" window of a character, allowing corps to use them without leaking sensitive data."


Really CCP ?
if a corp doesn't want to leak sensitive data they can use weird symbols (that only they understand what they mean ) instate of names . Idea

anyone who created a title had a consideration that these roles will be shown publicly to anyone ,otherwise they wouldn't name them that way .

So CCP do not do random small change assuming its better for player security , while its not .Straight

titles are basically our identity within a corp and an alliance , also it's sign to show the importance of a character from a corp to strangers when jumping into a hostile system . What's next ? censoring character names so they no longer publicly displayed to prevent them from leaking "sensitive" data ?

Thanks to your random change i don't know who is recruit in my alliance and who is not . So basically i don't know who is trust worthy and who is not .UghUgh
Sehrta Farenz
The Scope
Gallente Federation
#186 - 2015-04-29 18:39:18 UTC
David Therman wrote:
Thankfully, the old map still functions
I may be extremely dense here. But how? There was a button for Beta/non-Beta before. But now I can't seem to find it.

TIA
SF
thowlimer
Roprocor Ltd
#187 - 2015-04-29 18:55:45 UTC  |  Edited by: thowlimer
Sehrta Farenz wrote:
David Therman wrote:
Thankfully, the old map still functions
I may be extremely dense here. But how? There was a button for Beta/non-Beta before. But now I can't seem to find it.

TIA
SF


You can use F10 to open the old map Ctrl-F10 for the new one, also you can disable the new map in the settings
still if you want to avoid it completely, disclaimer that this is from dev responses only, need to log in to check that
it works too Big smile

Edit : checked in game, F10, Ctrl F10 works for old/new, button on scanner interface defaults to new map unless you disable
it in the settings(general tab), you can however just use F10 instead of the button and you get your old map back
Greymist
CollapseTrap
#188 - 2015-04-29 19:05:56 UTC  |  Edited by: Greymist
The map sucks! How come CCP has to fix **** that is not broken?

The map covers stuff or moves it around on my screen. Probing is a pain in the butt. Combat Dscan using the map. ugh...


Can we get an option to pick which map we want to use? the old or new?


Ok. Just read the above post. Thanks for the info on how to use the old map and to disable the new one... Thanks
Lord Sarevok
Baldur's corp
#189 - 2015-04-29 19:09:28 UTC
OMG, something important enough that I want to make a post about it. Shocked
What did you guys do to our poor damage control? Bring back the suitcase!!

Also, like the other guy mentioned: the not-showing-roles-thing is kind of a big deal. If you talk to someone outside your corp (or inside a large corp/ally), it's good to know that the leaders of that corp saw fit to give your conversation partner that title. What?
David Therman
#190 - 2015-04-29 19:12:01 UTC
Sehrta Farenz wrote:
David Therman wrote:
Thankfully, the old map still functions
I may be extremely dense here. But how? There was a button for Beta/non-Beta before. But now I can't seem to find it.

TIA
SF


I just logged in today and the old map was removed from my Neocom bar, I'm guessing that's the same with everyone else as well. As it is, I just dragged it back onto the Neocom bar (or whatever it's called), it's still located on the first tab/menu when you open it up. Hope that helps Smile
Marsha Mallow
#191 - 2015-04-29 19:44:21 UTC  |  Edited by: Marsha Mallow
Apologies, haven't checked to see if this has already been mentioned, and I'm not sure whether this falls into Issues or Feedback

I've just been playing about with SKINs for the first time and noticed a few things

  • it's not immediately obvious whether you can remotely apply skins and if you try there's no pop-up informing you it has failed. It might be worth adding a warning for newer players in particular as going forward they're unlikely to read the blog and fully understand the system. Or change the item description to state it can only be injected once you are in station. If people buy these from inaccessible stations then can't inject they may well complain, and in all fairness it doesn't align with how Plex work, so it's not something you would know either way. Although I do like that they can't be remotely injected, it'll make the market more dynamic.*

  • once one is applied to a hull it doesn't appear to show on the ship in your ship hangar. It's not a massive deal but for people who skin multiple hulls of the same type with different variants I could see it being fiddly to manually reskin each time or refit. Being able to see your ships in the ship hangar and identify them at a glance by colour is pretty handy, but having multiple t1 hulls looks a bit boring/scruffy. And it looks pretty having lots of different coloured ships in your hangar >.>

  • When searching for them in corp deliveries I struggled to work out what Item Category they were listed under. On checking contracts it appears to be 'Accessories' which seems an odd choice, particularly if remote skinning hasn't been implemented. I can see a lot of these being firesaled on contracts from inaccessible locations, so wouldn't it be worth giving SKIN Licences their own category? They appear to have on the market, so it's a bit odd to have inconsistencies between the Market and Contracts/Asset Searche categories.

  • I rummaged through a moderate stack of these to work out which were limited and permenant - it's not visible on the Icon when displaying assets Icons in your item hangar in full rather than list mode because of the length of the text. From a visual point of view it might be worth adding something to the icon (as we see on T1/T2/Faction mods/ships) so you can tell at a glance which are limited and which are permenant (or special edition - tourney prize skins etc).

  • On the character sheet there's no option to make your licences public (as there is on Decorations), which seems odd given people may want to show these off. Also I expected the filter function to have similar options to the Skillsheet so you can set predefined filters (Show All / Show Current / Show Stuff That You Are Too Tightfisted to Buy, Ever).


Sorry for the wall of text, but hopefully there's some useful feedback somewhere in there P

*Ed: Just found out you can remotely activate skins in space (if reddit can be believed), which is strange... but if intentional disregard parts of that comment.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Longdrinks
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#192 - 2015-04-29 20:03:29 UTC
Hello hi it seems you have changed the clicking mechanics for the worse.
Before when you clicked in space to manually pilot or on a button on the selected item window you could spam clicl. Which is something everyone has gotten used to using since eve is a unresponsive game that runs on one second ticks, so you continuously click while responding to the situation ingame and let the server respond to your clicks once a second taking the latest command.

Now it seems that when you`re spamclicking, the game only polls the first click then ignores everything for a full second then uses the first command it gets after that. This is probably better for perfomance but is extremly annoying for manual piloting and any other high intensity activites were i dont want to try a command and wait a second to see if it goes through or if i need to click again.
Alexis Nightwish
#193 - 2015-04-29 20:06:14 UTC
Servian Scargotti wrote:
Anna Karhunen wrote:
Parah Salin McCain wrote:
ARE YOU PEOPLE DENSE?

THE SKINS WERE NEVER PERMANENT BEFORE. IF YOU LOST YOUR SHIP YOU LOST YOUR SKIN.

You certainly are the dense one here. Previously, if you didn't lose your ship in combat, it did not lose its paint job. I had couple of ships which I used for occasional leisure flights and ship spinning, but now those can have their skins for maximum of 30 days. Essentially the extra price I paid for the ships has been wasted.


I specifically bought a Megathron Quafe Edition for the sole purpose of Ship spinning. It was a trophy ship that I had no intention of losing. I liked the pretty colors.

Giving me anything less than a permanent skin is insulting. I should not have to spend several billion isk every 30 days, just to look at my pretty ship. This needs to be corrected immediately.

Contract it to me. At least you can make some of your money back :)



Feedback:
Pirate SKINs should have some way of being permanent. A previous poster suggested that they allow infinite reskinning for 30 days, then after that should the ship be lost the license is lost as well. I like this idea.

My own idea is to add a very rare pirate data site drop in the form of a BPC that takes 100 of the temp licenses and converts them to a permanent license. For example:
Guristas Cormorant SKIN (Permanent) BPC
requires 100x Guristas Cormorant SKIN (30 days)
produces 1x Guristas Cormorant SKIN (Permanent)


Regarding the map, just read the thread for what's wrong with it. I'm very happy that I can still get to the good map via F10. Thanks for that! :)

CCP approaches problems in one of two ways: nudge or cludge

EVE Online's "I win!" Button

Fixing bombs, not the bombers

Lucy Lopez
Republic University
Minmatar Republic
#194 - 2015-04-29 20:32:50 UTC  |  Edited by: Lucy Lopez
,
Double Oh Mosquito
#195 - 2015-04-29 20:55:12 UTC
If we don't use features CCP will and has in the past canned them.... (Manufacturing Teams, the whole Incarna release, etc etc...)

Shut off the new map.

Don't use the launcher.

Don't buy anything from the NES.

Don't buy PLEX.

Don't buy Aurum.

Don't participate in Alliance Tournaments

Don't go to Fanfest

Don't log in... (EVE isn't becoming known as Skill Queue Online for no reason)

etc etc...

When we stop enabling them they might wake the F up and realize that we control them they don't control us...

We are the paying customers and without us Crowd Control Productions / EVE doesn't exist!!!

CCP makes millions a month off of us and our passion for this game!!

If they aren't going to listen to us and consider our feedback then why ask us for it in the first place?

Don't get me wrong EVE is a great game but the people that are behind it need to step down and let someone else continue on with it.

And that he/she thing known as CCP Seagull needs to be tossed an Alka Seltzer for letting EVE go backwards..... you're supposed to be learning from your mistakes.Twisted

Sniper Smith
Center for Advanced Studies
Gallente Federation
#196 - 2015-04-29 20:58:52 UTC
Marsha Mallow wrote:
  • On the character sheet there's no option to make your licences public (as there is on Decorations), which seems odd given people may want to show these off. Also I expected the filter function to have similar options to the Skillsheet so you can set predefined filters (Show All / Show Current / Show Stuff That You Are Too Tightfisted to Buy, Ever).


Now that's something I hadn't thought of, and I think it's a great idea to be able to show them off in your character window. Would nice for showing off if you have rare skins.
MIGRENA69
Garoun Investment Bank
Gallente Federation
#197 - 2015-04-29 21:26:10 UTC
CCP Falcon wrote:
We are happy to announce that the Mosaic Release has been successfully deployed!

Mosaic brings many changes to EVE Online, including permanent ship skins, new opportunities, cruiser sized burner missions, new assembly effects for structures in space, balancing to nullsec and lowsec ores, new forcefield efffects for control towers, a Tech 3 destroyer rebalance and an improved corporate role management UI. Also included in Mosaic are two factor authentication, nullsec infrastructure improvements, balancing of battlecruiser warp speeds and updates to the sensor overlay.

You can check out details of all these features on the new Updates webpage, here!

In addition to this, you can take a look at the full patch notes for the Mosaic release here, which gives an in depth breakdown of all the changes that have arrived with this release.

For general discussion and feedback regarding Mosaic, please use this thread. For issues with the release on PC, see here, and for Mac users, there is, as always, a thread on the Macintosh forums for discussion of this release.

Zan Shiro
Doomheim
#198 - 2015-04-29 22:14:47 UTC
Parah Salin McCain wrote:
ARE YOU PEOPLE DENSE?

THE SKINS WERE NEVER PERMANENT BEFORE. IF YOU LOST YOUR SHIP YOU LOST YOUR SKIN.



If they had them as hangar ornaments or ran in pve but did not get ganked....the ships were never lost to lose the skin.

Issues with this mechanic is some people seem to not like having to reskin every month for the ship look they want. Fair stance really.

A good caveat here would be to return the AUR based ones in the store and let people decide really. Few months of this CCP can see just how many prefer skins that exist till ship lost versus skins go away every 30 days.


Celly S
Neutin Local LLC
#199 - 2015-04-29 23:09:12 UTC
Raphendyr Nardieu wrote:
Xela Kcaneoh wrote:
The new POS Force Field looks stupid. The old one looked better.

Please stop with the never-ending updates.


New one is bit interesting in color, but overall it's way better. It actually looks like force field.



I have to agree with this, it does look better, and for the guy who doesn't want it, don't worry, it should be gone completely by sometime this year...

along with your current POS too if you're lucky.

o/
Celly
Smunt

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Celly S
Neutin Local LLC
#200 - 2015-04-29 23:15:40 UTC
No Lube ForU wrote:
Celly S wrote:
No Lube ForU wrote:
WTF happened to all my skins I had b4 the patch ?????

I cant find them anywhere. Did they get removed or something..

So confused

I had 10 run ship skins b4 patch and they were at least worth some good isk
Now i got 10 single run skins worth jack sh!t
WTF ccp



according to the directions, you should be able to find them in your "redeem items" area unless they were in a corp hangar and if so, they will be in market deliveries at your corp's home station.

o/



Yeah i found them but now have 10 single runs and they worth 1/4 of what the 10 run was worth.
I bought them as 10 and 50 runs as i wanted to keep them. Now all i got is s!tty 1 runs :(
So much for trying to collect stuff lol



I collect stuff too, sad about my ships that are now nothing but a 30 day skin, my old snowball launcher (cruise missile picture) is now a festival launcher,,, nothing unique like it used to be, and my nefantar (spelling) thrasher that was once worth about 1 billion isks, is a skin... oh well..
There's more, but no need to list them all, or even try to...

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.