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What if ships had APIs?

Author
Pablo Picanti
Zervas Aeronautics
#1 - 2015-04-24 19:41:11 UTC
Sillly thought here?

What if a ship's history could be tracked?
"Yup, that was the ship I used in 6VT, and it fought thru 50 wars, 700 battles, 173 solo kills - and I just lost it in a f### gate camp of Intys!!!"

Would it add a useful dimension to the game?

Would pilots become more 'invested' in their favorite rides?

Would there be more tears at their loss?

Would this be a new dimension of pilot skill - avg age of ships vs activity?

Thanks for your consideration.
Nariya Kentaya
Ministry of War
Amarr Empire
#2 - 2015-04-25 03:39:19 UTC
Pablo Picanti wrote:
Sillly thought here?

What if a ship's history could be tracked?
"Yup, that was the ship I used in 6VT, and it fought thru 50 wars, 700 battles, 173 solo kills - and I just lost it in a f### gate camp of Intys!!!"

Would it add a useful dimension to the game?

Would pilots become more 'invested' in their favorite rides?

Would there be more tears at their loss?

Would this be a new dimension of pilot skill - avg age of ships vs activity?

Thanks for your consideration.

It would shut the game down.

The problem with lag in EVE has to do with session changes, loading and processing the information from unique ID's moving from system to system, grid to grid.

this would turn ships from a single object into a complex entity, it would increase lag by MINIMUM 40% per pilot.

not to mention you either make it pointless because a repackaged ship loses all its information, or you track it even after repackaging making the database bloat 4000% in 24 hours and make the market non-functioning.