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Dev blog: EVE Updates and the April 28th Mosaic Update

First post First post
Author
kniede
Sviesta Fabrika
#21 - 2015-04-23 18:51:27 UTC
Dear developers.

New interface matter nothing, if there is no information behind. Half of new features haven't "read more" link, so there is nothing to get from that empty pictures. Price of zydrine and megacite rised up at middle of March, far before patch changes gone public. Some gamers know more then others and no one nice picture will change it. Old patch notes was more comfortable for me anyway. Empty ambitions to be cool.
Krezly Snipes
Pandemic Horde Inc.
Pandemic Horde
#22 - 2015-04-23 19:37:37 UTC
CCP really have stepped up lately, looking forward to the update Big smile
Sial Harkonnen
Omni-InternOps
#23 - 2015-04-23 22:45:01 UTC
oh ... more and faster features, features, features...
does it mean more bugs, bugs, bugs?

more and faster untestet content? making problems? issues? for lots of your paying customers?
getting frustated and cant play? make them to involuntary beta testers?
no thanks.

ehm, who said this? " its not a bug, its a feature!" Ugh


Uriam Khanid
New Machinarium Corporation
#24 - 2015-04-23 23:38:53 UTC  |  Edited by: Uriam Khanid
map!!!
bad idea...
since last summer you do excellent work, CCP. one exception is new map, cancel the project
new map is (bad english).
Jeremiah Saken
The Fall of Leviathan
#25 - 2015-04-24 05:58:13 UTC
Uriam Khanid wrote:
map!!!
bad idea...
since last summer you do excellent work, CCP. one exception is new map, cancel the project
new map is (bad english).

New map is not bad. Gathering intel from it is. We still need flat, dotlan like, map for that.

Quote:
(...)or activation of bigger features such as new exploration sites(...)

Bigger feature? New exploration sites? Is it just an example what can you do with new release dates?

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Dino Zavr
Shadow Owls
#26 - 2015-04-24 09:48:41 UTC
Dear developers,

May I, please, wonder why the "New Damage Control Module Icon" is considered a UI improvement feature?
If my memory serves me well, I cannot remember hundreds of capsullers demands in "Features and Ideas"
wowing to change the old brifcase icon.
Was this only because the new expansion required this or that number of "new features", or how do we benefit
from this new icon? This is not sarcastic, but sincere interest, I still don't get it. Do you plan to change the module effects?

Sorry for being this straighforward, but that said improvement is still beyond my udnerstanding: If it ain't broke, don't fix it

Thanks
Cerulean Ice
Royal Amarr Reclamation
#27 - 2015-04-24 14:46:40 UTC
Why are you changing the Damage Control? It's a unique icon already, and one that gets a lot of attention. You tell someone not to forget a suitcase, and they instantly know what you're talking about. Isn't that the kind of recognization an icon should have?
Fred Dog
Capts Deranged Cavaliers
#28 - 2015-04-24 20:23:07 UTC
According to the patch notes just released for Mosaic:

Quote:
Standard containers in space are now also cleaned up during some downtimes, same as other space junk.

Fair enough. I use standard containers in some POS's as storage for certain purposes. They are free floating (not anchored) but inside an active POS forcefield. Will these be affected?

Thank you for your time!
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#29 - 2015-04-24 20:46:06 UTC
kniede wrote:
Old patch notes was more comfortable for me anyway.
The old style patch notes are still there.

ISD Ezwal Community Communication Liaisons (CCLs)

Silen Talker
Ts Tax Corp
#30 - 2015-04-24 21:08:52 UTC
kniede wrote:
Dear developers.

New interface matter nothing, if there is no information behind. Half of new features haven't "read more" link, so there is nothing to get from that empty pictures. Price of zydrine and megacite rised up at middle of March, far before patch changes gone public. Some gamers know more then others and no one nice picture will change it. Old patch notes was more comfortable for me anyway. Empty ambitions to be cool.


Why has nobody from CCP commented on this?

I only got to read the patch notes for Mosaic today and ... surprise ! :

Science & Industry:

The Zydrine and Megacyte consumption of almost all blueprints have been doubled.


I had been wondering why prices had shot up without apparent reason - seems some people knew already - anyone feel able to clarify why ?

Alexis Nightwish
#31 - 2015-04-24 21:56:31 UTC
Patch Notes wrote:
The penalty for fitting warp rigs has been changed from CPU capacity to signature radius
Thanks for screwing over BRs and Interceptors. Sad

CCP approaches problems in one of two ways: nudge or cludge

EVE Online's "I win!" Button

Fixing bombs, not the bombers

Uriam Khanid
New Machinarium Corporation
#32 - 2015-04-25 00:21:08 UTC  |  Edited by: Uriam Khanid
Jeremiah Saken wrote:
map!!!
bad idea...
since last summer you do excellent work, CCP. one exception is new map, cancel the project
new map is (bad english).

New map is not bad. Gathering intel from it is. We still need flat, dotlan like, map for that.

+, agree. but what we have? they mess 2 map - solar and galaxy together. and this make trouble.
Valax Roujo
Doomheim
#33 - 2015-04-28 09:56:14 UTC
For a new player; Kinda havn't seen any info on how long the server will be down during this update and I've been looking for a few hours.
Care to enlighten me?
Valax Roujo
Doomheim
#34 - 2015-04-28 10:02:34 UTC
Appearently they are booting up servers and testing as I finnished typing this. Lol.
Ncc 1709
Fusion Enterprises Ltd
Pandemic Horde
#35 - 2015-04-28 10:16:12 UTC
All the info regarding doubling of the highend requiremenrs in bp's was in the o7 show nearly a month ago
its also been listed on the features & ideas discussion https://forums.eveonline.com/default.aspx?g=posts&t=418719&find=unread since the 14th

the downtime was listed as from 09.00 till normal downtime end.

if you don't look around, you wont find out.
Aurumfault Shiptoaster
Blood Oath Foundation
#36 - 2015-04-28 10:22:46 UTC
Silen Talker wrote:
kniede wrote:
Dear developers.

New interface matter nothing, if there is no information behind. Half of new features haven't "read more" link, so there is nothing to get from that empty pictures. Price of zydrine and megacite rised up at middle of March, far before patch changes gone public. Some gamers know more then others and no one nice picture will change it. Old patch notes was more comfortable for me anyway. Empty ambitions to be cool.


Why has nobody from CCP commented on this?

I only got to read the patch notes for Mosaic today and ... surprise ! :

Science & Industry:

The Zydrine and Megacyte consumption of almost all blueprints have been doubled.


I had been wondering why prices had shot up without apparent reason - seems some people knew already - anyone feel able to clarify why ?



  • Mentioned at Fanfest, late March.
  • Discussed on the o7 show, early April.
  • Posted in Features & Ideas, Mid April.

Jaiden Solo
Chaos arbiter
Fraternity.
#37 - 2015-04-28 10:46:06 UTC
Sial Harkonnen wrote:
oh ... more and faster features, features, features...
does it mean more bugs, bugs, bugs?

more and faster untestet content? making problems? issues? for lots of your paying customers?
getting frustated and cant play? make them to involuntary beta testers?
no thanks.

ehm, who said this? " its not a bug, its a feature!" Ugh




Bugs are features.....
Silen Talker
Ts Tax Corp
#38 - 2015-04-29 02:24:09 UTC
Ncc 1709 wrote:
All the info regarding doubling of the highend requirements in bp's was in the o7 show nearly a month ago
its also been listed on the features & ideas discussion https://forums.eveonline.com/default.aspx?g=posts&t=418719&find=unread since the 14th

the downtime was listed as from 09.00 till normal downtime end.

if you don't look around, you wont find out.


Thankyou everyone for the clarifications esp. link above - another useful forum I need to read while mining
Membe Springbok
Names in the Abyss
#39 - 2015-05-26 17:40:07 UTC  |  Edited by: Membe Springbok
Great work on EvE Updates - very impressive site Smile One quality-of-life addition would be a jump-list at the top that will take you straight to a given update rather than having to scroll in search of it. Also, for me personally it makes more sense to sort the page in the other direction with the most recent release at the top, but I can see the difficulty since you seem to have listed more than one update ahead of the current time. In either case the jump-list would help a great deal here. You could make it expandable much like the filters button, which would also prevent it from iterfering with the latter.

A more minor thing would be an improvement for those returning from a hiatus as mentioned in the blog: being able to set the page to start on a given date?

Finally, I was under the impression from the dev-blog that all updates will be featured on the site, but having thought it a little quiet, I looked at F&I and found 4 upcoming features on there that aren't mentioned on the updates site, (Sentry Drone adjustments, two of the excellent module tiericide threads and the Jackdaw), all of which seem quite important and in keeping with the previous posts on the updates site? Or is the site is only aimed at examining the updates post-hoc?
Louanne Barros
Brutor Tribe
Minmatar Republic
#40 - 2015-05-29 00:33:46 UTC
The EVE Update entry about the forthcoming Marauder skins has a typo in it:
"Kaaliakiota" should be Kaalakiota.
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