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the "lose 20 frigates" plan to learn pvp

Author
Roscojameson
The Scope
Gallente Federation
#1 - 2011-12-04 17:44:07 UTC
I'm just about to get back from a long deployment, and starting to catch up on what's been happening in eve. I decided I'm tired of being a carebear and want to get into PvP. I started looking at the common ways people get into PvP and learn the experience, and I really liked the lose 20 frigates plan. But, one of the things that caught my attention in Crucible, is they gave destroyers a HUGE buff.

I know the 20 frigate plan works. Many have praised its ability to teach a new PvPer how to not fear losing his ship, and other valuable lessons like using transversal and range to minimize damage. But, with the buff to destroyers would getting a hefty stack of destroyers be more beneficial, for their low cost, and increased selection of engage-able targets? Also, I’m sure destroyers are going to be all the new craze for the next month at least, which makes me even more pessimistic about taking a T1 frigate into hostile space solo.

I’m not worried about the increased cost, I just want to get the most I can out of my time and isk.
Dake Darkstalker
Locus Industries
#2 - 2011-12-04 18:04:16 UTC
It doesn't have to be frigates. I lost dozens of ruptures when i was starting out. The entire point of the process is to fly a quality ship with a good fit and get in lots of fights. Just get yourself a good ship and start shooting anything that moves then repeat. After a while you will start seeing what you need to do to take advantage of situations.
Roscojameson
The Scope
Gallente Federation
#3 - 2011-12-04 19:23:48 UTC  |  Edited by: Roscojameson
Well NOW it seems obvious. I guess I just needed to read it. Thanks for that.

Do you suggest any particular ship? I’m already trained Gallente, so something along those lines would be great. Right now I’m thinking either an ishkur or a thorax as my learning ship.
Emily Poast
The Whipping Post
#4 - 2011-12-04 19:57:58 UTC
Roscojameson wrote:
Well NOW it seems obvious. I guess I just needed to read it. Thanks for that.

Do you suggest any particular ship? I’m already trained Gallente, so something along those lines would be great. Right now I’m thinking either an ishkur or a thorax as my learning ship.


Ishkur is a bit expensive, but if you can afford it, all the better.

Personally, I use (still) Vexors and Tristans. The incursus works too. And with the new patch, I think the Thorax has gotten a decent buff and should be on par with the Vexor now. I fit a couple recently and have had some fun. It just depends if your drone or gun skills are better.

The good thing about Gallente is that though we dont have the best fleet ships, we have some good solo options.

Also, if you can get or use fraps, I would do so. It is SO helpful to go back and watch.
Demon Azrakel
Garoun Investment Bank
Gallente Federation
#5 - 2011-12-04 20:09:21 UTC
Roscojameson wrote:
Well NOW it seems obvious. I guess I just needed to read it. Thanks for that.

Do you suggest any particular ship? I’m already trained Gallente, so something along those lines would be great. Right now I’m thinking either an ishkur or a thorax as my learning ship.


Both of those are good choices, but I would add the Vexor to the list and, given that you are looking at a t2 frigate (which costs about a bc after you take into account platinum insurance), I would also add the brutix to the list.

I am personally not a fan of the thorax and did most of my PVP learning in a brutix.

[Thorax, Tight Fit]

Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Neutron Blaster II

Faint Epsilon Warp Scrambler I
Patterned Stasis Web I
Y-T8 Overcharged Hydrocarbon Microwarpdrive

800mm Reinforced Rolled Tungsten Plates I
Damage Control II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Vespa EC-600 x5

Not terrible, as the name says, it is a close fit, I suggest dropping gun sizes if you lack the fitting skills to make it run (Neutron -->ion, then ions--> electrons)

Alternatively, a shield fit that will help you once you realize how much of a pain it is to move that slow

[Thorax, Shield]

Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Faint Epsilon Warp Scrambler I
Large F-S9 Regolith Shield Induction
Y-T8 Overcharged Hydrocarbon Microwarpdrive

Damage Control II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Vespa EC-600 x5

The big problem with the thorax is that, as a blaster boat, you really, really want a capacitor booster. Hence why I really like the 4 mids on a brutix.

For the brutix, you can use its bonuses and active tank (which adds a ton that you now need to pay attention to; it is also fun and makes you look like more of a badass), or just fit a shield buffer tank and go all out gank.

[Brutix, Solo]

Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II

Y-T8 Overcharged Hydrocarbon Microwarpdrive
Warp Scrambler II
Stasis Webifier II
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800

Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Medium Armor Repairer II
Magnetic Field Stabilizer II

Medium Nanobot Accelerator I
Medium Nanobot Accelerator I
Medium Auxiliary Nano Pump I


Vespa EC-600 x5

or

[Brutix, Shield Gank]

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

10MN MicroWarpdrive II /OFFLINE
Invulnerability Field II
Warp Scrambler II
Large Shield Extender II

Nanofiber Internal Structure II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Vespa EC-600 x5

I am personally not a huge fan of frigates of any variety, or the myrm or the the vexor, though they are good ships...this has something to do with me forgetting that I have drones regardless of what ship I am in (I lost an alliance t1 fit t1 cruiser tourny (in the semifinals) because I forgot to launch drones...I kinda deserved it because I had found a loophole in the rules and was using a strong exile booster Twisted]. Later I lost a proteus to concord (in concord sov, they are the faction police) carring the extra boosters back to highsec Oops)
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#6 - 2011-12-04 21:08:29 UTC
Destroyers are basically free compared to those fits, and they can do an interesting amount of damage.

 Though All Men Do Despise Us

Roscojameson
The Scope
Gallente Federation
#7 - 2011-12-04 21:17:41 UTC
Emily Poast wrote:


Ishkur is a bit expensive, but if you can afford it, all the better.


Oops, that was supposed to be incursus, not ishkur. Either way, I love the ishkur and it will likely be a ship I'll fly when I get the hang of things.

Thanks a lot for the fits Demon. I'll likely skip over the BC's for now though.

Krios, the thing that makes me unsure about destroyers, is while they can put out a lot of damage, they don't seem to be able to take any. It doesn't seem like the sort of ship that would be good to learn in. I'll still try it out though, I'm more or less just explaining my thoughts while I absorb the advice you're all giving me Lol
Lyrrashae
Hellstar Towing and Recovery
#8 - 2011-12-04 21:46:24 UTC
You might this inspiring and instructive, OP:

9 Days, 20 Incursii

Ni.

mxzf
Shovel Bros
#9 - 2011-12-04 22:43:26 UTC
Roscojameson wrote:
Emily Poast wrote:


Ishkur is a bit expensive, but if you can afford it, all the better.


Oops, that was supposed to be incursus, not ishkur. Either way, I love the ishkur and it will likely be a ship I'll fly when I get the hang of things.

Thanks a lot for the fits Demon. I'll likely skip over the BC's for now though.

Krios, the thing that makes me unsure about destroyers, is while they can put out a lot of damage, they don't seem to be able to take any. It doesn't seem like the sort of ship that would be good to learn in. I'll still try it out though, I'm more or less just explaining my thoughts while I absorb the advice you're all giving me Lol


Honestly, when you're starting out PvPing nothing is going to feel like it can take any damage. A destroyer will do just as well as anything else, especially with the buffs they just got. Destroyers are also good because of the massive DPS they can have, which lets them take out targets before taking too much damage themselves.

Go buy and fit out 5 destroyers and go lose them. The whole time be thinking about what is actually going on in your fights and try to analyze what went right and what went wrong. At the end of those 5 ships, stop and think about your experiences. If you feel like there's still more you're learning, get some more and start all over again. But if you feel like it's not really helping you learn anything, grab a new hull instead.

The key to this whole thing is to find something you can afford to lose a pile of them and learn WHY you lost them. As long as it doesn't hurt your wallet to lose the ship, it's a good ship to use.

It also mught help to read other people's accounts of their 20 frigs they lost too (the "Punisher Plan" comes to mind).

And above all, remember to have fun. If you're not having fun, do something different.
Worpout
DEMONS OF THE HIDDEN MIST
#10 - 2011-12-04 23:07:59 UTC
As if 20 frigs is en ough to learn pvp in :p

I like and dislike the 20 frig plan. Its nice because it learn about the chase, and the combat, but it's bad with the target selection and the GTFO part of pvp. I learned pvp by using alot of different ships, and by talking to peeople who pvp'ed alot solo. I'm pretty good at the fighting and chasing part of pvp, and decent wil crowd control, and grap an opertunity when i see it. However, i still fail at the most important stuff, when to pew, and when i should bail. Erlier i lost my ishkur because of me wanting that interceptor kill, even if it involved my ship being in danger, and getting zero transveral to 1400mm's =P the ceptor was in hull when i poppe.d.

On the other hand, eve is not aallways about winning, but about getting GF,s that will leave your blood pumping, your hands shaking and your afreneline to flow through your viens. You get some really close fight's sometimes, when you take a risk, and it's worth it if you do. But i'm unlucky, so half the time i take a risk, it involves a falcon and massive amounts of rage.Pirate

I hope you find your way to learn pvp best, and get some GF's.

Fly dangerous
Janus Varg
Smoke Jaguars
#11 - 2011-12-04 23:11:47 UTC
mxzf wrote:
Go buy and fit out 5 destroyers and go lose them. The whole time be thinking about what is actually going on in your fights and try to analyze what went right and what went wrong. At the end of those 5 ships, stop and think about your experiences. If you feel like there's still more you're learning, get some more and start all over again. But if you feel like it's not really helping you learn anything, grab a new hull instead.


Came here to say something like this, as I'm about to attempt a similar thing (not necessarily with destroyers). 20 is a popular number, but it does rather seem to assume you either know you like the chosen hull, or want to learn to fly a hull you don't like if that ends up being the case. I don't think there's any particular need to limit yourself to 20 of the same ship if you decide after 5 or 10 or so that it's not the style you want.
X Mary
Lousy T-Shirt Corp
#12 - 2011-12-05 00:24:28 UTC
The thing about the 20 rifter is not only about using cheap ships, it's also about learning how to fly and frigates are very good for that.
Instead of like you could do a 20 drake plan but after losing them still not know how to pilot your ship.

If however you manage to get good at frigates, you will have learned how to really take command of your ship to keep yourself alive and to bring home a kill. That experience will help in any other ship you will ever fly, whereas the experience with a drake wouldn't have learned you much more then point and shoot and efting for large tanks.
Ka Jolo
The Tuskers
#13 - 2011-12-05 01:52:19 UTC
The lose-20-frigates method (which I recommend) isn't meant to teach you everything you need to know about PVP, but rather to teach you the most foundational things you need to know at the lowest cost. You will learn things you may have already heard before, but didn't understand or didn't really believe. Your conviction will grow about certain basic principles. And you will learn stuff that is not ship-related (like using the directional scanner, or timers, or gate aggro mechanics, etc.) while flying cheap hulls rather than expensive ones.

By the time you've lost 20 T1 frigates, hopefully you will have killed a number of destroyers, cruisers, and even a few battlecruisers or T2 frigates--that's right, YOU, a relative PVP noob. This should teach you something useful when it's YOU flying the destroyers, cruisers, battlecruisers, and T2 frigates (e.g. stay alert, fit your ship well, have enough skills to defend yourself against a PVP noob in a T1 frig).

Ultimately, you just need to play the game the way that maximizes the fun for YOU. Only you know what balance of RL cash, time spent hunting or in PVP vs. time spent earning ISK, and time spent scouring the Internet for fits and tips is most satisfying for you.
Lady Spank
Get Out Nasty Face
#14 - 2011-12-05 03:22:28 UTC  |  Edited by: Lady Spank
TD fit rifters will laugh at any destroyer. There are some good points raised here but I think it bears also mentioning you will get a lot more fights in a shorter space of time by flying TI frigs as less people will be wary of them compared to Thrashers or Ishkurs.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Onictus
Federal Navy Academy
Gallente Federation
#15 - 2011-12-05 05:15:58 UTC
Krios Ahzek wrote:
Destroyers are basically free compared to those fits, and they can do an interesting amount of damage.



In the case of a Catalyst BS amounts of damage...till someone get a drone on you anyway Twisted
Schmata Bastanold
In Boobiez We Trust
#16 - 2011-12-05 07:50:17 UTC  |  Edited by: Schmata Bastanold
Onictus wrote:
In the case of a Catalyst BS amounts of damage...till someone get a drone on you anyway Twisted


That was a lesson I learnt recently: if you are a noob in a rifter and you see a drone going after you take care of it before trying to hurt your opponent. I had a fight and I saw that drone is doing dmg like 40 HP or sth like that so I thought "I can take it, I have a huge buffer after all", right? Wrong! Guy was flying outside range of my guns sending missiles to me and I could not get him closer. When I finally popped a drone (it was like "light bulb over my head" moment) it was too late to GTFO or do anything else than spam warp button to get my pod out.

I read about such situations and I thought I knew what to do but when it came to a fight I just made a mistake. But now, after this engagement I know why you should pop drones first. That is why getting out of a station and into fights is important if you fancy pvp aspect of Eve, you just have to lose a ship to know how it feels like and to know how hard it is to apply what you read in moment when that knowledge is needed.

To be honest I probably lost more than 20 ships, did not kill anything yet but I had fun and that is worth any amount of ISK.

Invalid signature format

Onictus
Federal Navy Academy
Gallente Federation
#17 - 2011-12-05 08:02:43 UTC
Schmata Bastanold wrote:
Onictus wrote:
In the case of a Catalyst BS amounts of damage...till someone get a drone on you anyway Twisted


That was a lesson I learnt recently: if you are a noob in a rifter and you see a drone going after you take care of it before trying to hurt your opponent. I had a fight and I saw that drone is doing dmg like 40 HP or sth like that so I thought "I can take it, I have a huge buffer after all", right? Wrong! Guy was flying outside range of my guns sending missiles to me and I could not get him closer. When I finally popped a drone (it was like "light bulb over my head" moment) it was too late to GTFO or do anything else than spam warp button to get my pod out.

I read about such situations and I thought I knew what to do but when it came to a fight I just made a mistake. But now, after this engagement I know why you should pop drones first. That is why getting out of a station and into fights is important if you fancy pvp aspect of Eve, you just have to lose a ship to know how it feels like and to know how hard it is to apply what you read in moment when that knowledge is needed.

To be honest I probably lost more than 20 ships, did not kill anything yet but I had fun and that is worth any amount of ISK.



PvP doesn't require you be solo, in fact if you are 9/10 times you are placing yourself at a disadvantage. Beacause a top "solo" PvPers have a falcon alt in system and a booster alt in a POS and then NEVER leave the one system they live in. So sure you can solo, but for the most part its a matter of getting lucky, and I don't have the patience personally to spend 5 hours hunting to maybe get a kill or two and more than likely get run over by a small gang.

If you can get a MWD web and a scram on a Rifter.....there is a place for you in most gangs, better if you can fly an interceptor...or even a bomber.

I much prefer small gang stuff myself and I learned it mostly by just trying random crap until I started to buy a clue (its all I have to this day really).
Worpout
DEMONS OF THE HIDDEN MIST
#18 - 2011-12-05 08:09:21 UTC
Onictus wrote:

Hurr Durr solo PvP is dead, and the one's that do pvp solo is bad


Sure.
it
is
dead.
Schmata Bastanold
In Boobiez We Trust
#19 - 2011-12-05 08:17:33 UTC
Onictus wrote:
PvP doesn't require you be solo, in fact if you are 9/10 times you are placing yourself at a disadvantage. Beacause a top "solo" PvPers have a falcon alt in system and a booster alt in a POS and then NEVER leave the one system they live in.


Maybe solo is not requirement but it is how I want to do it, at least for now. Regarding falcon alts or whatever: it is their game, I won't allow it to define my game.

Invalid signature format

adriaans
Ankaa.
Nair Al-Zaurak
#20 - 2011-12-05 09:26:42 UTC
Schmata Bastanold wrote:
Onictus wrote:
PvP doesn't require you be solo, in fact if you are 9/10 times you are placing yourself at a disadvantage. Beacause a top "solo" PvPers have a falcon alt in system and a booster alt in a POS and then NEVER leave the one system they live in.


Maybe solo is not requirement but it is how I want to do it, at least for now. Regarding falcon alts or whatever: it is their game, I won't allow it to define my game.


Nor should you. You should do what you find fun. As a true solo pvp'er you will also become a much better pilot. It does cost more isk though, but nothing in eve feels more awesome than when you outsmart everyone else :D

----True oldschool solo pvp'er---- My latest vid: Insanity IV

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