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Dev blog: Ship Customization: Time to Show Some SKIN

First post First post
Author
Elizabeth Norn
Nornir Research
Nornir Empire
#21 - 2015-04-21 17:27:34 UTC
You meanies took everything out of the store, I don't have enough yet :(.
Adarnof
Super Secret Spaceship Syndicate
#22 - 2015-04-21 17:34:33 UTC
How are skinned ships left in an SMA being handled during the transition? Will I need to arrange for pilots to log out in them over downtime?
CCP FoxFour
C C P
C C P Alliance
#23 - 2015-04-21 17:37:37 UTC
Adarnof wrote:
How are skinned ships left in an SMA being handled during the transition? Will I need to arrange for pilots to log out in them over downtime?


Anything in a corporation hanger will have the standard ship put in its place and the SKIN item put in the deliveries tab of the corporation HQ station.

If the ships belong to pilots, it is probably best the are in the ship or it's in their hanger over downtime so they get it.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

CCP Cognac
C C P
C C P Alliance
#24 - 2015-04-21 17:39:09 UTC
Adarnof wrote:
How are skinned ships left in an SMA being handled during the transition? Will I need to arrange for pilots to log out in them over downtime?


Corporation locations : Skins will be created in corporation deliveries in corp HQ
Character locations : Skins will be created in the redeeeming queue of that user
Ishtanchuk Fazmarai
#25 - 2015-04-21 17:43:26 UTC
Houm, the SKINs are a bit pricey, but I guess that it's OK provided how they are permanent.

Also feel a bit weird on how they are bound to a character rather than be transferable as clothing items, or be bound to the account as microtransaction items do in other MMOs.

All in all, I'm considering to buy some SKINs, which is way more than the (nuts) old system did.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Gilbaron
The Scope
Gallente Federation
#26 - 2015-04-21 17:43:32 UTC
phew, just managed to log in with the last 15% of battery on my laptop to snatch a few contracts

ty :D
Caiman Graystock
Starways Congress
#27 - 2015-04-21 17:46:12 UTC
Are skins applicable to tech II variants?
Dersen Lowery
The Scope
#28 - 2015-04-21 17:47:09 UTC
Caiman Graystock wrote:
Are skins applicable to tech II variants?


According to the dev blog, no.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Querns
Science and Trade Institute
Caldari State
#29 - 2015-04-21 17:47:34 UTC
I gotta say, this is the healthiest possible option for CCP to take to introduce a system similar to "microtransactions" and provide an additional revenue stream. You guys took the time to do it right, and did it in a way that does not negatively affect core gameplay at all, while keeping it firmly in the realm of Spaceships in Space. It's a technical beauty and ethically sound.

I couldn't be more proud of CCP right now.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Querns
Science and Trade Institute
Caldari State
#30 - 2015-04-21 17:49:42 UTC
Also, thank you for the Sebiestor Hel skin, which is amazing.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Lassirra Denatia
Hypnotic Anarchy
Fraternity.
#31 - 2015-04-21 17:49:55 UTC
I live in wormhole space and I have a skin blueprint. How can I make sure that I personally get the skin? Do I have to move it out to K-space to a station or can I have it in my cargohold when login out?
CCP Cognac
C C P
C C P Alliance
#32 - 2015-04-21 17:50:51 UTC
Querns wrote:
I gotta say, this is the healthiest possible option for CCP to take to introduce a system similar to "microtransactions" and provide an additional revenue stream. You guys took the time to do it right, and did it in a way that does not negatively affect core gameplay at all, while keeping it firmly in the realm of Spaceships in Space. It's a technical beauty and ethically sound.

I couldn't be more proud of CCP right now.


aww , now i'm all warm and tingly
Kerli Alexander
Seraphim Securities
#33 - 2015-04-21 17:51:11 UTC
Will the system remember the last Skin that was applied? For example, I skin one of my Charons, and pop out briefly to do something - do I need to re-apply the Skin, or will it 'remember' and switch back on...?
Caiman Graystock
Starways Congress
#34 - 2015-04-21 17:52:05 UTC
Dersen Lowery wrote:
Caiman Graystock wrote:
Are skins applicable to tech II variants?


According to the dev blog, no.

Thanks guess I should have read the whole thing first!

CCP there were some Tech II variant skins on the server (though unreleased) already AFAIK (e.g. Blood Raider Paladin, etc) - I hope these aren't far behind...
Meltmind2
Amok.
Goonswarm Federation
#35 - 2015-04-21 17:52:54 UTC
Quote:
Q) Why is there a lack of Caldari and Minmatar SKIN options?
A) It will require a little more time in order to address the disparity between the Amarr and Gallente versus the Caldari and Minmatar ship SKIN lines. We are aware of it and are working towards a state of greater parity.

There's no need to create another minmatar supercarrier skin, you can't beat the black Hel.
LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#36 - 2015-04-21 17:53:31 UTC
Can someone explain to me please:

I live in wormhole in a corp tower.
I have bought a interbus moros blueprint and keep it in the cargohold of the moros.
Moros itself is stored in the ship array in the POS.
I am the landlord of said POS.

So, when this change goes live, what will happen to the skin blueprint and who will own it?

The way i understand it, the blueprint will be removed from my moros' cargohold, and moved to corporate deliveries HQ somewhere in empire space where my corp has an office? Whereupon it can be taken by pretty much anyone with a role? Well this is a **** change...
CCP Cognac
C C P
C C P Alliance
#37 - 2015-04-21 17:53:42 UTC
Kerli Alexander wrote:
Will the system remember the last Skin that was applied? For example, I skin one of my Charons, and pop out briefly to do something - do I need to re-apply the Skin, or will it 'remember' and switch back on...?


It will remember, per ship for all the ships.

15k 53113r
World Domination Inc.
#38 - 2015-04-21 17:53:56 UTC
What happens to already skinned ships that are in a courier contract that has already been accepted but the courier contract hasn't been completed yet?
Mynxee
Signal Cartel
EvE-Scout Enclave
#39 - 2015-04-21 17:54:41 UTC
Querns wrote:
I gotta say, this is the healthiest possible option for CCP to take to introduce a system similar to "microtransactions" and provide an additional revenue stream. You guys took the time to do it right, and did it in a way that does not negatively affect core gameplay at all, while keeping it firmly in the realm of Spaceships in Space. It's a technical beauty and ethically sound.

I couldn't be more proud of CCP right now.


*exactly* what went through my mind when I was reading the dev blog! Kudos, CCP.

I will be excited about purchasing a new skin for my Astero hopefully some time in the future when the Sisters of Eve get on board with this program! ;)

Lost in space, looking for sigs...

Blog: Cloaky Wanderer

CCP Terminus
C C P
C C P Alliance
#40 - 2015-04-21 17:55:18 UTC
Kerli Alexander wrote:
Will the system remember the last Skin that was applied? For example, I skin one of my Charons, and pop out briefly to do something - do I need to re-apply the Skin, or will it 'remember' and switch back on...?


It will remember on a per ship basis what you selected for it when you left the ship, so yes.

@CCP_Terminus // Game Designer // Team Size Matters