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I make [tons of isk] doing [something].

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Author
Brutus Utama
State War Academy
Caldari State
#41 - 2015-04-17 10:16:50 UTC
I make maybe 200M an hour with 3 characters.... i rat/mine in null

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#42 - 2015-04-17 10:23:41 UTC
Brutus Utama wrote:
I make maybe 200M an hour with 3 characters.... i rat/mine in null


You need an afk cloaker.
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Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#43 - 2015-04-17 10:27:08 UTC
Lan Wang wrote:
Jenn aSide wrote:
Paranoid Loyd wrote:
Daerrol wrote:
Seven Koskanaiken wrote:
It's possible but I'd say few are doing it. Either because they don't know, don't want to, or can't be bothered. The game is full of poors that have a few bil or "sell a plex when they need to", because selling plex allows them more free time to cure cancer or create great artwork, or something.

Some of us just aren't poor IRL cause we have jobs that make some good cash.

To each his own but I make plenty of RL money and I would never buy a PLEX, then again I make plenty of isk in game so it's not even a consideration.


+1

I know people in game who do buy plex. They are usually way to impatient to figure out ways to make isk (and want what they think of as 'fun' right away), very bad at making isk, or find all of the isk making things to be boring. That's ok, to each their own, what honestly bugs me is that the same kinds of people tend to look down on others for using isk to play the game 'for free', which is stupid because we aren't the ones shoveling actual money at a video game that lets you play it for free lol.

Whales in F2P games are the exact same way personality wise.


personally i feel spending 800mil isk on a plex for gametime a waste of isk and would rather just buy a plex for rl money, which havent actually needed to do in a long time, however im also terrible at making isk in pve because ive never really needed to actually do it, i do pve for fun mostly

I once talked a drunken guy out of a billion ISK.
Half an hour worth of talking.

Went a bit unexpected though,
when I had to leave for work.

Came back, noticed something odd ...
... did he put that billion as bounty on my head.

Pre bounty changes.
-7.2 in dodixie.
I didn't make it out of the system alive.

That was hilarious! XD
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Amarrchecko
Hedion University
Amarr Empire
#44 - 2015-04-17 12:03:44 UTC
Tiddle Jr wrote:
First of all your mining ops doing well and you can't squezee out more from mining->sell ore/minerals on market.
Next logical step is production no matter what ammo drones or ships all good.

Then you could think of invention and research.

So diversificafion is a key one.

Secondly please answer to yourself why do you need all those shitload of money?


Thanks for the post. I actually can squeeze more out of my mining ops, since one of my miners hasn't trained into a hulk yet and I haven't found my "perfect" system to set up in yet I don't think... but yeah I'm probably at 90% of the realistic potential I can make from mining short of adding more miner accounts or totally changing what I'm doing by moving to wormhole or null or something.

I've considered branching out into manufacturing, or at least making some BPCs using the POS I keep up to compress and/or operate out of, but I took a bit of a break over the last couple weeks before I finished my research and got started with anything.


I don't need a bunch of money, just like no one needs to do anything in Eve. It's a game. We're all playing to have fun. Fun means different things to different people. Etc.
Jenn aSide
Worthless Carebears
The Initiative.
#45 - 2015-04-17 12:23:36 UTC
Lan Wang wrote:
Jenn aSide wrote:
Paranoid Loyd wrote:
Daerrol wrote:
Seven Koskanaiken wrote:
It's possible but I'd say few are doing it. Either because they don't know, don't want to, or can't be bothered. The game is full of poors that have a few bil or "sell a plex when they need to", because selling plex allows them more free time to cure cancer or create great artwork, or something.

Some of us just aren't poor IRL cause we have jobs that make some good cash.

To each his own but I make plenty of RL money and I would never buy a PLEX, then again I make plenty of isk in game so it's not even a consideration.


+1

I know people in game who do buy plex. They are usually way to impatient to figure out ways to make isk (and want what they think of as 'fun' right away), very bad at making isk, or find all of the isk making things to be boring. That's ok, to each their own, what honestly bugs me is that the same kinds of people tend to look down on others for using isk to play the game 'for free', which is stupid because we aren't the ones shoveling actual money at a video game that lets you play it for free lol.

Whales in F2P games are the exact same way personality wise.


personally i feel spending 800mil isk on a plex for gametime a waste of isk and would rather just buy a plex for rl money, which havent actually needed to do in a long time, however im also terrible at making isk in pve because ive never really needed to actually do it, i do pve for fun mostly


If you have, say, 13 billion is lying around, you want to do something in game but you don't want to upset your delicate real life budget (that includes mutiple kids, one of whom starts college in the fall, and also invovles paying back the state employee pension fund you borrowed from to pay for your parent's surgery....), then 800 mil isn't a waste of isk.

Which is the entire point, everyone has different circumstances and that's totally ok. This issue comes up when the 'instant gratification' or 'cheap with imaginary money as they are with real money' types get all huffy about people using plex to pay a sub. Which of course is ironically short sighted because if it were not for people like me, those same people wouldn't have anyone to sell their cash bought plex too lol.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#46 - 2015-04-17 12:26:51 UTC
Jenn aSide wrote:
If you have, say, 13 billion is lying around, you want to do something in game but you don't want to upset your delicate real life budget (that includes mutiple kids, one of whom starts college in the fall, and also invovles paying back the state employee pension fund you borrowed from to pay for your parent's surgery....), then 800 mil isn't a waste of isk.

Which is the entire point, everyone has different circumstances and that's totally ok. This issue comes up when the 'instant gratification' or 'cheap with imaginary money as they are with real money' types get all huffy about people using plex to pay a sub. Which of course is ironically short sighted because if it were not for people like me, those same people wouldn't have anyone to sell their cash bought plex too lol.


i dont judge people for having a free game, if thats what they want to do with their isk then thats fine, truth is im crap with isk and even crapper with pve but if you can make enough to not bother about 800mil for 30 days then hats off

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

tiberiusric
Comply Or Die
Pandemic Horde
#47 - 2015-04-17 12:28:32 UTC
ISD Ezwal wrote:
The trick is to find the right balance for yourself between 'Making lots of Isk' and 'Making lots of fun'.
Some players are really having fun while going all the way and through a lot of effort to find the optimum in (insert activity here) for their maximum Isk/hour ratio, while others are equally having as much fun doing something entirely different while always on the edge of bankruptcy.

The tipping point is different for everyone and for you to find out were yours lies. The thing is, making/having fun should always be on top of the list, above making Isk.


the problem here is you need lots of isk to have lots of fun. Having even a billion liquid can be gone very quickly if you want to be active. Grinding that takes a while. Thats why CCP im sure brought in plex as a RMT for ISK. Instead of making the game more profitable they know there is a need for more ISK, so they sell plex to gain more income. Otherwise why not make it easier to make a lot of money, which in turn allows people to buy and replace more ships to have more fun more requlary.

All my views are my own - never be afraid to post with your main, unless you're going to post some dumb shit

Frostys Virpio
State War Academy
Caldari State
#48 - 2015-04-17 12:30:05 UTC
Eve Solecist wrote:
Frostys Virpio wrote:
Being poor in game and not willing to dump more than base sub money on the game prevent me from doing such thing. But then again, some people could consider this as bad as I will probably never know what it feels like to do such things.

Oh well...

Why are you poor, honey?



It's a case of CBA to put in the effort to do things right.
Slan Audeles
University of Caille
Gallente Federation
#49 - 2015-04-17 13:57:04 UTC  |  Edited by: Slan Audeles
You had a specific question: "How many characters really make 200+ mil/hour?" My unprovable answer is "less than 1 percent". People have already mentioned that only CCP knows so my statement is as good as any. Other good points is that "isk/hour" is hard to define since your "hours" can be filled with non-isk making activity.

I don't have any inside numbers but I think the average Eve player engaging in an isk making activity is making 70 mil or less per hour per character. When I say average I am not sure I am talking about anyone reading Eve Forums. Most people do not Min/max their activity to a fine edged and honed degree. For example how many mission runners have really picked the best LP sources and rotate through 4 factions to push their standings to 5 in all races and then optimally do LP -> BPC -> item -> market to push to 100+ mil/hour range? Then run the level 4 epic arcs every 3 months on t he button? Well maybe the 500 people reading this post but probably not the thousands who get home from work and run missions for a couple of hours. What about station trading? Yes you *can* make money station trading and you also can lose money station trading. How many people have it down to well oiled science and then log the hours in market PvP to keep their orders on top? Industry: I have for example 10 lines running 24x7 and I make about 100mil profit every 3 days. Its really terrible profit but its largely passive and its something different to do. Yeah there are guys who take it to the next level building T2's and T3's and constantly juggle their products and really, really push to excel... who knows how much they make. Now consider ratting. The curve is not linear. Someone isktaring sanctums is going to make about 60 mil an hour. But if they use 4 smartbomb battleships, or rat in carriers or multiple 3 bil blinged rattlesnakes can push that to 120-150mil/character/hour. That still not 250mil/hour. Maybe they get some Mazes and run them to push it up even higher. Mazes are quite tough until you learn the tricks and have the right ship.. and really how many people do? Straight-up FW won't make loads of ISK, but a highly optimized FW level 4 mission using a covert bomber can make that 200+/hour. How many people really set up that 10 mission run through low sec with people hunting you and then not make a single transversal mistake and get popped and make it back to their agents to cash in their LP? I am guessing a very, very small number. How many people are really running incursions with their strict multi-billion bling doctrine fits and raking in the huge isk per hour? I am guessing not too many.

I think its like real life... most people don't have the drive or ambition to pay the price in time and effort to maximize their income.

Usually you only need to make enough isk to support the truism "don't fly what you can't afford to lose". If you like playing FW in frigates then you don't need much of an isk stream to pay for losing 5 ships a night. If you like exploration then you don't need much isk to pay for losing a Helios every once in a while. If you like taking a Proteus solo into nullsec to find fights then yeah, you might need a more substantial isk stream.

Anyway, thats my two cents.
Amarrchecko
Hedion University
Amarr Empire
#50 - 2015-04-17 15:07:40 UTC  |  Edited by: Amarrchecko
Slan Audeles wrote:
I don't have any inside numbers but I think the average Eve player engaging in an isk making activity is making 70 mil or less per hour per character.


Maybe I'm just stuck in the distant past when it was pretty much unheard of for anyone to make this kind of isk, when the "average Eve player" had 10 million SP or fewer, when no one used carriers to rat, when anoms/incursions/Wspace didn't exist, etc.
Slan Audeles
University of Caille
Gallente Federation
#51 - 2015-04-17 15:17:19 UTC
Amarrchecko wrote:
Slan Audeles wrote:
I don't have any inside numbers but I think the average Eve player engaging in an isk making activity is making 70 mil or less per hour per character.


Maybe I'm just stuck in the distant past when it was pretty much unheard of for anyone to make this kind of isk, when the "average Eve player" had 10 million SP or fewer, when no one used carriers to rat, when anoms/incursions/Wspace didn't exist, etc.


I think I should have emphasized the "or less" part. I would not be surprised if it was substantially less. The main point is that it is no where near the 200+ range. I think you are in good company in your isk generation, and more-so because you have a lot of characters making isk but probably only 1-2 costing isk. (i.e. getting blown up,).

if you never get blown up then it hardly matters how much isk you make unless you are plexing your accounts. Those are the two main isk sinks in the game. The rest just go into illiquid assets that can always be converted back.
Dersen Lowery
The Scope
#52 - 2015-04-17 15:26:26 UTC
Amarrchecko wrote:
Slan Audeles wrote:
I don't have any inside numbers but I think the average Eve player engaging in an isk making activity is making 70 mil or less per hour per character.


Maybe I'm just stuck in the distant past when it was pretty much unheard of for anyone to make this kind of isk, when the "average Eve player" had 10 million SP or fewer, when no one used carriers to rat, when anoms/incursions/Wspace didn't exist, etc.


There's been a fair amount of inflation since then, both in terms of ISK and in terms of SP, and also in the power of ships (= more money ratting) and in their cost to manufacture (tiericide).

70M ISK now is a lot different than 70M ISK in 2010, or 2005.

You have to look at incentives to make ISK, too. For someone like me who pays cash for a subscription and flies cheap, ISK is something I have to worry about every so often. I stop going out and making it when I have a decent little buffer, or I'll cash in the occasional PLEX. Someone like Jenn who flies shiny and pays for his subscription by PLEX has much more incentive than I do to maximize ISK/hr, and (fortunately for him!) he enjoys solo EVE PVE more than I do.

Most people wildly overestimate their ISK/hr. Paranoid Loyd pretty much nails the problem of confirmation bias, where you're only paying attention to your ISK/hr when you're earning ISK, but what about all the other time in game?

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Bagrat Skalski
Koinuun Kotei
#53 - 2015-04-17 15:57:28 UTC
Dersen Lowery wrote:
where you're only paying attention to your ISK/hr when you're earning ISK, but what about all the other time in game?


Do you mean afk?

Sometimes I just fly from trade hub to trade hub spending ISK, I don't count it to earning ISK. There is time in game I call fun, that conveniently overlaps with time spent for earning ISK, the rest is just, well, cost of living in EVE or fooling around. Lol
Paranoid Loyd
#54 - 2015-04-17 16:20:13 UTC
flakeys wrote:
Paranoid Loyd wrote:
Daerrol wrote:
Seven Koskanaiken wrote:
It's possible but I'd say few are doing it. Either because they don't know, don't want to, or can't be bothered. The game is full of poors that have a few bil or "sell a plex when they need to", because selling plex allows them more free time to cure cancer or create great artwork, or something.

Some of us just aren't poor IRL cause we have jobs that make some good cash.

To each his own but I make plenty of RL money and I would never buy a PLEX, then again I make plenty of isk in game so it's not even a consideration.



Same here , i just see using a plex as 'cheating'.
Agreed, I actually typed this and then deleted it, just didn't feel like writing part explaining it.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

KC Kamikaze
Blue-Fire
#55 - 2015-04-17 16:25:40 UTC
This isn't a game about who has the most billions. You should do what you need to do to play the game the way you want to play. If you want to screw around in t1 frigates and cruisers mining away for isk will get you all you need and more. If you want to PvP in capitals you will need to do substantially more....unless you build them yourself.

Easiest isk/hr is in wspace. Riskiest isk/hr is also in wspace. On a normal day I won't leave the pos shield to PvE unless it's worth at least 150m/hr. Partly cause i"m lazy and part .... no... I'm just lazy.
thatonepersone
Black Jack 0-1
#56 - 2015-04-17 19:33:13 UTC
Maldiro Selkurk wrote:
Logan Revelore wrote:
Amarrchecko wrote:
...stuff...


Well first off, you've chosen the least paying trade in the game. Not sure if there's anything out there paying less than mining. Second, you've chosen a trade that doesn't seem to scale well.

Now for your question, if I measure my isk/hour based on how long I'm logged in and doing my isk making activities, then I guess I'm around 150-300 m/hour.

Least paying trade, try PI in high sec with highsec POCOs taxing you into oblivion. This trade has broken the much anticipated negative ISK per hour barrier.

As to OPs question faction warfare, incursions, blitzing level 4 security missions, station trading (you better like humping spreadsheets if you go this route)......that's all I got.

Oh, I forgot how I make a lot of ISK, 16 hour play days (don't tell anyone about this super secret method I don't need the competition it would bring).

Shocked <-------Me, lots of coffee, twelfth hour playing.


lol negative isk from highsec pi? I haven't seen any pocos with % 110 tax rates. I know for a fact there are pocos at or under %10 near trade hubs.
Kiandoshia
Pator Tech School
Minmatar Republic
#57 - 2015-04-17 20:24:52 UTC
Amarrchecko wrote:
Marsha Mallow wrote:
But they're really only talking about a NAV (Net Asset Value) of <100b, which in EvE terms is lower middle class.


You think the majority of Eve players own more than 100 billion in assets? Or do you not have the same definition of "lower middle class" as I do?


It seems like a lot of you are reading into my post too much. I really am not too interested in changing what I do, hearing about how mining is a profession for peasants, or really receiving any kind of advice at all, since I didn't try to solicit any. I'm just wondering what approximate percentage of people actually make 200m+ per hour of active playtime.

I do appreciate the posts, though.


I think the number is a lot lower than people think and I also don't think that the majority of people in Eve have that much money.
Gaellia Bonaventure
Imperial Shipment
Amarr Empire
#58 - 2015-04-17 20:42:29 UTC
Play the game the way you want to play.

Protip: Are you having fun?

Then you're doing Eve right. Smile

Bring your possibles.

HiltoftheDragons
Grievance3
#59 - 2015-04-18 03:17:55 UTC
Gaellia Bonaventure wrote:
Play the game the way you want to play.

Protip: Are you having fun?

Then you're doing Eve right. Smile



This post makes the most sense of all the replies here.

Short and to the point.

+1

Destiny always seems decades away, but suddenly it's not decades away; it's right now. But maybe destiny is always right now, right here, right this very instant, maybe.

Maldiro Selkurk
Radiation Sickness
#60 - 2015-04-18 04:03:48 UTC
thatonepersone wrote:
Maldiro Selkurk wrote:
Logan Revelore wrote:
Amarrchecko wrote:
...stuff...


Well first off, you've chosen the least paying trade in the game. Not sure if there's anything out there paying less than mining. Second, you've chosen a trade that doesn't seem to scale well.

Now for your question, if I measure my isk/hour based on how long I'm logged in and doing my isk making activities, then I guess I'm around 150-300 m/hour.

Least paying trade, try PI in high sec with highsec POCOs taxing you into oblivion. This trade has broken the much anticipated negative ISK per hour barrier.

As to OPs question faction warfare, incursions, blitzing level 4 security missions, station trading (you better like humping spreadsheets if you go this route)......that's all I got.

Oh, I forgot how I make a lot of ISK, 16 hour play days (don't tell anyone about this super secret method I don't need the competition it would bring).

Shocked <-------Me, lots of coffee, twelfth hour playing.


lol negative isk from highsec pi? I haven't seen any pocos with % 110 tax rates. I know for a fact there are pocos at or under %10 near trade hubs.

Twas a sarcastic joke my friend.

Yawn,  I'm right as usual. The predictability kinda gets boring really.