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null-sec station reimbursement?

First post
Author
Studio Ghibli
Cynosural Field.
SONS of BANE
#1 - 2015-04-13 20:28:58 UTC
Heya,

Friend of mine was probably spinning some yarn, but he said that CCP was planning on refunding the cost of stations (and removing them, too) from null once certain sov changes were implemented.

I am a noob.

Can anyone confirm/roll their eyes at me?
Paranoid Loyd
#2 - 2015-04-13 20:29:42 UTC
Roll

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#3 - 2015-04-13 20:37:44 UTC
There was a whole presentation about them at fanfest. Check them out on youtube!

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

DaReaper
Net 7
Cannon.Fodder
#4 - 2015-04-13 20:45:32 UTC
the answer is as isd said, check out the stucture presentation, and right now there are no plans as to what is replacing what, so no worries

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Marsha Mallow
#5 - 2015-04-13 20:57:59 UTC
Your friend might have mixed up stations with SBUs. Sovereignty Blockade Units are being removed (Julyish? I think) along with their blueprints and will be reimbursed.

Source - it is listed under the station subheading, possibly the source of the confusion
Quote:
Sovereignty Blockade Units are not needed as part of this new system and will be phased out, leaving us with three key structures instead of four. The existing stock of SBUs and their blueprints will be removed, with compensation to their owners.

The main thing to note is that the transition to newer types of structures will be phased with plenty of warning.
Source
Quote:
Transition plan
It is obvious such changes will not come in one release, nor that we are going to alter or remove existing structures without prior and sufficient warning.
As such our plan is to:
Progressively cut functionalities from existing structures. This would match new structures arrival that provide an overlapping gameplay. For instance, deploying the new Assembly Arrays would cause existing Starbases and Outposts to lose their manufacturing bonuses at first, then their manufacturing capability.
Give ample time for players to evacuate their assets from existing structures and adapt to the changes.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Tau Cabalander
Retirement Retreat
Working Stiffs
#6 - 2015-04-13 21:02:00 UTC