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Science & Industry

 
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Time Efficiency from skills varies?

Author
Cale Valentine
Purification Inc.
#1 - 2015-04-11 11:43:17 UTC  |  Edited by: Cale Valentine
Hello there,

I just reactivated my account and wanted to update my production spreadsheet with the new material and time efficiency system.
I noticed that when starting a job for "job duration" it shows the different modifiers from blueprint and skills.
Now I expected -20% from blueprint (for max researched time efficiency) and either -32% or -35% from skills (depending on multiplicative or additive formula from Industry (5*4%=20%) and Advanced Industry (5*3%=15%) skills).
The numbers I get in game however vary from -32%, -34% and -34.7%, which I could not find any explanation for.
Can someone clarify that for me?

Best regards,
Cale
Aluka 7th
#2 - 2015-04-11 16:02:05 UTC
Hi,

From Industry (5*4%=20%) and Advanced Industry (5*3%=15%) skills, you will get 32% reduction because it multiplicative. But if you produce T2 you will get additional reduction from science skills that are needed also for inventing that BP. That reduction is also multiplicative with others.

If you hover over production time in industry window, you will get all bonuses and respective skills listed.
Cale Valentine
Purification Inc.
#3 - 2015-04-11 16:10:03 UTC
tyvm!