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Safe logging and mechanic

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Author
Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#61 - 2015-04-07 22:20:14 UTC
Zerbyl wrote:
Jenn aSide wrote:
Zerbyl wrote:
In my mind mechanics behind safe logging is broken. Fact that u cant safe log when some one is locking u prevents from safe logging even if u are doing everything else right.

Discussion please


Someone got his freight bumped Twisted


Yes i got my freighter bumbed... six f'**ckg hours, knowing that all they want is that i logg off, so ill lose skill based bonuses... Cry



You are in one of the biggest alliances in the game and you couldn't find anyone to help you over a 6 hour period....
Kaely Tanniss
The Conference Council
The Conference
#62 - 2015-04-08 00:14:36 UTC
Lucas Kell wrote:
Kaely Tanniss wrote:
That sounds like a bit of a trap. If it's in HS, it will provoke a concord response, assuming it's not a wt....and I can only hope someone's not trying to log with a flashy on grid. The best policy...dock. Smile
Aggressive action is supposed to provoke a concord response. If you want to gank someone and they are trying to log off, shoot them. Seems a bit ludicrous that targeting them can prevent them safe logging off yet that's not considered an aggressive action in itself.




It goes back to the basic principle...if you are targeted, or if anyone is even on grid with you for that matter, whether you are engaged or not...you are not safe..period. Eve isn't meant to be safe.

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

Lucas Kell
Solitude Trading
S.N.O.T.
#63 - 2015-04-08 07:21:58 UTC
Kaely Tanniss wrote:
Lucas Kell wrote:
Kaely Tanniss wrote:
That sounds like a bit of a trap. If it's in HS, it will provoke a concord response, assuming it's not a wt....and I can only hope someone's not trying to log with a flashy on grid. The best policy...dock. Smile
Aggressive action is supposed to provoke a concord response. If you want to gank someone and they are trying to log off, shoot them. Seems a bit ludicrous that targeting them can prevent them safe logging off yet that's not considered an aggressive action in itself.
It goes back to the basic principle...if you are targeted, or if anyone is even on grid with you for that matter, whether you are engaged or not...you are not safe..period. Eve isn't meant to be safe.
That could be said for anything. You aren't safe in space, so you should only be able to safe log off while docked for example. And you can safe log off with people on grid, so why is that possible?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#64 - 2015-04-08 07:31:48 UTC  |  Edited by: Scipio Artelius
Lucas Kell wrote:
And you can safe log off with people on grid, so why is that possible?

Because people being on grid is not part of the mechanic.

If you safe log with someone on grid and they don't do anything, then all well and good. But if they do something, then the safe log off is instantly cancelled and no longer possible.

There are plenty of places someone can be safe, even when undocked. Safe logff gives you certainty about being removed from space after 30 sec, as opposed to logging off and not knowing what happens to your ship in the 60 sec that follows.
Lucas Kell
Solitude Trading
S.N.O.T.
#65 - 2015-04-08 08:03:34 UTC
Scipio Artelius wrote:
Lucas Kell wrote:
And you can safe log off with people on grid, so why is that possible?

Because people being on grid is not part of the mechanic.

If you safe log with someone on grid and they don't do anything, then all well and good. But if they do something, then the safe log off is instantly cancelled and no longer possible.

There are plenty of places someone can be safe, even when undocked. Safe logff gives you certainty about being removed from space after 30 sec, as opposed to logging off and not knowing what happens to your ship in the 60 sec that follows.
OK, so why if you are safe on grid, but not safe when targeted, is the act of targeting not a hostile action. If I perform an action on you that removes your safety against your will, that's aggressive, no?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#66 - 2015-04-08 08:25:58 UTC  |  Edited by: Scipio Artelius
Lucas Kell wrote:
OK, so why if you are safe on grid, but not safe when targeted, is the act of targeting not a hostile action. If I perform an action on you that removes your safety against your will, that's aggressive, no?

Because crimewatch doesn't recognise a simple target lock as an action to trigger a timer. It looks for the activation of an aggressive module (including non-targeted weapons like a smartbomb).

Since targeting is not the activation of an aggressive module, then no timer. But you aren't safe when being targeted, just not aggressed yet.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#67 - 2015-04-08 08:35:44 UTC
Scipio Artelius wrote:
Lucas Kell wrote:
OK, so why if you are safe on grid, but not safe when targeted, is the act of targeting not a hostile action. If I perform an action on you that removes your safety against your will, that's aggressive, no?

Because crimewatch doesn't recognise a simple target lock as an action to trigger a timer. It looks for the activation of an aggressive module (including a smartbomb where you aren't even specifically targeted).

Since targeting is not the activation of an aggressive module, then no timer. But you aren't safe when being targeted, just not aggressed yet.

Scipio ...... do you know, that ...


... all of this has been said already in this thread ...
... and even the wiki article is updated now.

You're wasting your time.
Do you like repeating everything for the slow ones?
Two times? Three times?

That's so nice of you! :)
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Lucas Kell
Solitude Trading
S.N.O.T.
#68 - 2015-04-08 08:40:27 UTC
Scipio Artelius wrote:
Lucas Kell wrote:
OK, so why if you are safe on grid, but not safe when targeted, is the act of targeting not a hostile action. If I perform an action on you that removes your safety against your will, that's aggressive, no?

Because crimewatch doesn't recognise a simple target lock as an action to trigger a timer. It looks for the activation of an aggressive module (including non-targeted weapons like a smartbomb).

Since targeting is not the activation of an aggressive module, then no timer. But you aren't safe when being targeted, just not aggressed yet.
It only doesn't recognise it because it's not been told to. If someone targeting another player is a hostile enough action to prevent them from being safe, then surely it should trigger a timer. OTOH, perhaps if someone wants to make someone unsafe they should have to take a more aggressive action.

Let's face it, the whole safe logoff stuff was put in around supercaps and now gets used and abused by everyone and his nan.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#69 - 2015-04-08 08:42:33 UTC  |  Edited by: Scipio Artelius
Eve Solecist wrote:
Do you like repeating everything for the slow ones?

Lucas doesn't seem slow to me.

From what I have read, he has the view that things should be made more difficult for gankers/bumpers and/or easier for industrialists. He's not alone in that view and appears to be arguing from that premise.

So I don't mind discussing it, because even if he could argue for a change, the change wouldn't only affect bump/gank situations, but also potentially fleet fights and other pvp situations. People would find a way to use a changed mechanic to their benefit, no matter what the situation.

But since a question was asked, I'm happy to answer and try to discuss it logically and reasonably, as I think Lucas is too.
Lucas Kell
Solitude Trading
S.N.O.T.
#70 - 2015-04-08 08:49:49 UTC
Scipio Artelius wrote:
From what I have read, he has the view that things should be made more difficult for gankers/bumpers and/or easier for industrialists. He's not alone in that view.
Nearly. I'd be quite happy to see things made more difficult for industrialists too. The way I see it is that ganking/bumping is carebear PvP - low risk, low effort, low commitment, high reward. It could do with a rebalance. PvE is the same though, mission blitzing is ludicrously easy and could be sorted by shaking up the missions so they aren't so predictable. Mining is much lower reward but still way too predictable. At the very least I'd randomise ice spawn locations. For the most part lowsec is dead and I'd love to see more of a reason and more ability for PvE to extend out into that.

With this particular topic, I don't particularly care about the mechanics but I'm playing devil's advocate a bit, because I can at the very least see where they are coming from.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#71 - 2015-04-08 08:52:18 UTC  |  Edited by: Eve Solecist
Scipio Artelius wrote:
Eve Solecist wrote:
Do you like repeating everything for the slow ones?

Lucas doesn't seem slow to me.

From what I have read, he has the view that things should be made more difficult for gankers/bumpers and/or easier for industrialists. He's not alone in that view and appears to be arguing from that premise.

So I don't mind discussing it, because even if he could argue for a change, the change wouldn't only affect bump/gank situations, but also potentially fleet fights and other pvp situations. People would find a way to use a changed mechanic to their benefit, no matter what the situation.

But since a question was asked, I'm happy to answer and try to discuss it logically and reasonably, as I think Lucas is too.

Don't open that box.

Questions which are already answered in this thread.
By the wiki.
By thinking for a minute.


He asked why the sky is blue.
You explained it to him.
Then he said "yeah but".

And this is how it works.
Ad infinitum.


He's not better than all the other freaks who just want to hear that they are right
and always believe they know better than CCP or anyone else.


See above.
Ad infinitum.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#72 - 2015-04-08 09:02:11 UTC
Lucas Kell wrote:
With this particular topic, I don't particularly care about the mechanics but I'm playing devil's advocate a bit, because I can at the very least see where they are coming from.

Playing devil's advocate only works up to a point. Saying the same thing over and over isn't devil's advocate beyond the first time.

It just becomes argumentative for the sake of argument if no new point or information is provided.

It happens in a lot of threads. Doesn't make it useful.

The mechanics are what they are and there aren't too many people that seem to have a problem with them (this isn't a regular thread or complaint for example).

I don't see them changing, but if they did, they would change equally for everyone no matter what the anticipated gameplay is. That's emergent when it happens and part of what CCP are happy with in the game.
Kaely Tanniss
The Conference Council
The Conference
#73 - 2015-04-08 10:43:43 UTC
"And yet, will we ever come to an end of discussion and talk if we think we must always reply to replies? For replies come from those who either cannot understand what is said to them, or are so stubborn and contentious that they refuse to give in even if they do understand." - Augustine of Hippo

I think that about sums it up in a lot of ways for a lot of people...just for the sake of argument. Nothing personal. Blink

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

Ria Nieyli
Nieyli Enterprises
When Fleets Collide
#74 - 2015-04-08 11:06:12 UTC
Angelica Everstar wrote:
Targeting is not an issue.

The 30 secs is a HUGE issue - should have been 60 secs.
Try scanning anyone down in a safespot in 30 secs, and get them targeted Evil


That's why it's called "Log off safely"