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EVE New Citizens Q&A

 
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Want to enjoy EVE

Author
ergherhdfgh
Imperial Academy
Amarr Empire
#21 - 2015-04-06 20:55:00 UTC
Vimsy Vortis wrote:
Just don't lose ships. That's how I handled ship loss when I was a cute newbie.

More specifically I placed a very heavy.emphasis on surviving engagements rather than destroying the opposing ship and on picking fights I could win based on ship capabilities. However I did that in highsec back when newbie PVP in highsec was actually possible. Obviously that option is not available anymore.

Sorry if this is a stupid question but what about high sec has changed that newbie PvP in high sec was possible before and not so now?

Want to talk? Join Cara's channel in game: House Forelli

Traejun DiSanctis
Caldari Provisions
Caldari State
#22 - 2015-04-06 20:55:12 UTC
Some great advice here. Follow it, if you can.

Which brings me to my point: don't assume you ever will... get past your issues with the game, that is. Some games aren't for certain people. EvE might not be for you. Rather than bash your face against it over and over again... make this the last time. If you can't get past it or want to quit again... don't come back. There's a game out there for everyone. EvE might not be that one for you.
Phig Neutron
Starbreaker and Sons
#23 - 2015-04-06 21:18:53 UTC
ergherhdfgh wrote:
Vimsy Vortis wrote:
Just don't lose ships. That's how I handled ship loss when I was a cute newbie.

More specifically I placed a very heavy.emphasis on surviving engagements rather than destroying the opposing ship and on picking fights I could win based on ship capabilities. However I did that in highsec back when newbie PVP in highsec was actually possible. Obviously that option is not available anymore.

Sorry if this is a stupid question but what about high sec has changed that newbie PvP in high sec was possible before and not so now?

I'm guessing he means the changes to wardecs. They used to cost 5 million for a week of fun fighting a small to medium-sized opponent you could get good fights against. Now it costs much more (50 mil, can someone confirm?) and third parties can jump in at will, shutting you out of all the markets and limiting your movements.
L'ouris
Have Naught Subsidiaries
#24 - 2015-04-06 22:37:26 UTC
Imo:

The changes to safety's etc also impact newbie PVP in highsec. Consider that a good chunk of solo Pvp is finding the fight you will win, and suddenly without accidental or silly decisions in high sec real young players suddenly have a much bigger cliff to climb to find those fights.

Now, I'll be among those who will happily admit that veteran players were among the greatest users of those mechanics, but what nerfs them also nerfs newbies.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#25 - 2015-04-07 00:17:27 UTC  |  Edited by: Vimsy Vortis
ergherhdfgh wrote:
Vimsy Vortis wrote:
Just don't lose ships. That's how I handled ship loss when I was a cute newbie.

More specifically I placed a very heavy.emphasis on surviving engagements rather than destroying the opposing ship and on picking fights I could win based on ship capabilities. However I did that in highsec back when newbie PVP in highsec was actually possible. Obviously that option is not available anymore.

Sorry if this is a stupid question but what about high sec has changed that newbie PvP in high sec was possible before and not so now?

Both the previous aggression system (particularly in conjunction to mining prior to the barge buff) and to a lesser extent the previous wardec system.

Suspect flagging totally eliminated canflipping, which was a highsec specific PVP activity that was a really great way to introduce new players to PVP in situations where they had control over who could shoot at them and in which the other party had a genuine reason to shoot them to begin with. This gameplay literally does not exist anymore.

The 2500% increase in the cost of wars and the ally system effectively shut out newbies and non-PVP dedicated groups from declaring war, but generally I think the removal of canflipping had a more negative effect overall.

Coincidentally, the removal of canflipping coincides with the rise of CODE. and en-mass, organized suicide ganking, which I'm sure all the miners are super happy about.

Canflipping ceased to exist and the barrier to entry for wars was raised beyond the reach of newbies.
Loopy
Strategic Exploration and Development Corp
Silent Company
#26 - 2015-04-07 00:19:07 UTC
Traejun DiSanctis wrote:
Some great advice here. Follow it, if you can.

Which brings me to my point: don't assume you ever will... get past your issues with the game, that is. Some games aren't for certain people. EvE might not be for you. Rather than bash your face against it over and over again... make this the last time. If you can't get past it or want to quit again... don't come back. There's a game out there for everyone. EvE might not be that one for you.

Fair enough. I'm just not one to quit just because something is outside of my comfort zone. If nothing else, even short stints are enjoyable.
Phig Neutron
Starbreaker and Sons
#27 - 2015-04-07 01:08:23 UTC
What happened to can flipping? I know stealing makes you suspect to everyone, instead of just to the miner, but that should still get you some fights, no?
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#28 - 2015-04-07 02:12:56 UTC
You can't actually "flip" a can as for some totally inexplicable reason you can take anything from a container owned by a suspect flagged player with no consequence whatsoever.

Moreover due to barge changes basically nobody jet can mines anymore. Practically speaking it's not a thing.

Going suspect to get people to shoot you is a thing, but it's significantly more difficult because 90% of the time there's no good reason for anyone to actually shoot you anymore (unless you're shooting a deployable that belongs to them) and the overall level of risk is much, much higher, you have to be significantly more prepared in order to do it successfully. On the whole I like suspect baiting as a thing, but it's not very well suited to new players.

I think lack of accessibility in highsec PVP is in no small way responsible for the increasingly wide gap between aggressors and defenders in highsec wars, but that's another topic entirely.
Tau Cabalander
Retirement Retreat
Working Stiffs
#29 - 2015-04-07 04:13:36 UTC
The added duel system replaced the need to use jetcans to start a fight.
Traejun DiSanctis
Caldari Provisions
Caldari State
#30 - 2015-04-07 05:54:36 UTC
Loopy wrote:
Traejun DiSanctis wrote:
Some great advice here. Follow it, if you can.

Which brings me to my point: don't assume you ever will... get past your issues with the game, that is. Some games aren't for certain people. EvE might not be for you. Rather than bash your face against it over and over again... make this the last time. If you can't get past it or want to quit again... don't come back. There's a game out there for everyone. EvE might not be that one for you.


Fair enough. I'm just not one to quit just because something is outside of my comfort zone. If nothing else, even short stints are enjoyable.


I fully understand the aversion to "failure." I also get that your seeming inability to get into EvE is making you feel like you're failing. Thus, you keep coming back and experiencing roughly the same thing every time. Just do some brain searching. Apply some logic, and determine whether or not this is for you.

For some personal advice: Whatever you've been doing to date, simply isn't working. Try something different. If you're primarily carebear'ing or mining, then stop doing that. Try some PvP. FW is a good place to start. Beyond that, check out some Lo- or NPC-null pirate corps. It's mostly blobs these days to my knowledge, but at least its a taste of something different... and, in my experience, was very enjoyable.

There's my 2c. Good luck and fly reckless...
Amarr Haircare Products
Doomheim
#31 - 2015-04-07 07:04:04 UTC
Loopy wrote:
Yet it's intimidating as hell. Not the learning curve, i am aware of that. I have dabbed into several high sec activities, such as missioning, mining, PI, exploration and scanning, as well as FW in small roaming groups. But for some reason i find open PVP daunting. The fact that i have to look at every single name in Local with those paranoid eyes, thinking whether he's just flying through the system or actively hunting the next prey.. It's taking away from the enjoyment of the game and everything it offers.


Stay in hisec then.
Feyd Rautha Harkonnen
Doomheim
#32 - 2015-04-07 16:25:06 UTC
Loopy wrote:
Hello all,
...
Anyways.. i am fully aware of what EVE is, and i will not give up trying to fit in. So i guess i'm just looking for tips - how do i get over the intimation factor? How do i simply say "heh, there goes another ship - back to the drawing board" without actually feeling defeated?

The two-edged sword of EvE is that on one hand CCP wants industry players building all the ships/modules/ammo for other players, on the other hand this means ship insurance in EvE isn't like Elite:Dangerous, where you have free 95% replacement coverage once you buy the hull & fits once. So in EvE 'losses suck', but in other PVP centric games its 'meh, just undock and go again..' after you make initial purchase. Now I'm not sure how CCP addresses this but it *is* a factor in many players minds, especially newer ones who grind ISK only to really feel their losses profoundly when it happens.

(I often wonder what glorious mindshift would happen in New Eden if we also had 95% replacement coverage, and shift away from a risk aversion based economy as a result...but I digress...)

One thing you might consider is being part of a large alliance that has a ship-replacement-program, and perhaps logistics to have all doctrine fits pre-built and available for its members on contracts in the home system(s). A potential stepping stone to that might be to join a pirate corp, and focus on reducing losses by only engaging when victory is assured (see my points re: risk aversion and this being CCP's problem to solve, not yours..above).

Key is these issues are very hard to overcome solo, and the sooner you get into a 'good' alliance with support resources the sooner these issues go away.

F

Viserys Anstian
Sebiestor Tribe
Minmatar Republic
#33 - 2015-04-07 17:57:33 UTC
Honestly, I made lots of the mistakes mentioned above. I tried to go shiny too quickly, and skipped the early loses. To the point I stopped enjoying the game and quit after 6 months. I did this 3-4 times since 2006. Unfortunately I didn't keep those accounts.

So I've come back this time. I'm buying myself 20 T1s and fits at a time and having them trucked to my staging area. Then I plan to see how long it takes me to lose them. I've given myself a few weeks (only due to my limited play time) before they are all gone. And know what? Lose them all, I'm out like 30M. I do have my fleet ships, but they will now only come out for fleet ops.

Don't make my mistake. Go out and PVP. Lose ships. Just make sure you have a stock pile before hand. That makes it easier to deal with. I keep some isk making hulls (mostly missions or exploration). WHen I'm out, I go run a few missions on an alt, and just make it back. 1 hour of missions will buy me another 20 hulls and probably 40-80 hours of pvp losses.

I have vowed not to step back into a better solo pvp ship or small gang ship until I've lost 100 T1s.

I've tried industry. Maybe if it weren't for the fact that I already have to look at P&L statements for my RL company, I might enjoy it more, but its not for me. I did have an alt running stuff in the background. Problem is dealing with the .01 iskers just sucked my will to bother.

I'll never be eve rich. I've accepted that. I'm here to watch things blow up. Eventually, I'm hoping that its more the other person, and not as much me.

Regards,
SKINE DMZ
The Scope
Gallente Federation
#34 - 2015-04-07 18:48:12 UTC
I say go back to FW space, but with a completely different mindset.

Don't be paranoid about the people in local, all you are after is a good fight. Look at them as possible good fights, possible victims. They should be paranoid about you.

Buy everything in bulk, I usually have around 7 frigates, couple destroyers and a cruiser ready and fitted. With modules and ships for maybe 20 more to be fitted up if those explode. Exploding itself is nothing, you're just losing ammo.

Maybe look at the corp I am in if you want help, we fly in FW space but are not enrolled in FW, we are here purely for the fights against all sides. Very noob friendly and I learned everything from being in here.

I disagree

DaReaper
Net 7
Cannon.Fodder
#35 - 2015-04-07 20:25:23 UTC
*Pulls up a chair and gets comfy*

Greeting yong one, 11 year vet here, let me tell you a story:

Back in the great year of 2004, i came to this place form another game that was closing. CCP saw in there great wisdom to make a trial for the first time. So here i came. I made a char and started playing. All i did the first week was npc and run missions. I had two buddies who joined too and we did some sparing, but nothing really clicked. After a week i was getting bored. I had one more week of my trial, and was about to give up. Then i was in a conversation with another refuge from that other game, and he asked me what is it i liked to do in the other game? I mentioned mining was kinda fun, and he said 'well.. you cna try mining in eve... i hear its boring but.." So i figured, what the hell and bought a mining laser, tossed it on my merlin and went mining. Learned about refining, ore types, etc and in about 8 hours i was hooked.

Mining made eve click for me, 11 years later, i'me still here. I branched out from mining into corp and alliances, sov, pos', wormholes, and other such stuff, but mining is what did it.

The point i am making, if this is your 5th or 6th time trying eve, then you may need to think outside the box. If all you did was run missions, STOP, right now, STOP. Clearly thats not going to do it. Toss on a mining laser, and try mining. Or go exploring, or site seeing, or try pvp, FW, make a corp, go salvaging, dabble in PI, try wormholes, try manufacturing, trading, hauling, bounty hunting, scamming, try to be a spy.. i mean the list is ENDLESS.

If you can not get hooked, then stop what you are doing and try something else. It will eventually just click. But eve is like real life, if you hate yoru job in real life, changing companies and doing the exact same job won;t make you happy either, you have to try new things untill you find your calling. For me it was mining, who knows what it might be for you. GL and fly safe.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

William Ruben
University of Caille
Gallente Federation
#36 - 2015-04-07 22:23:33 UTC
Something that makes getting lots of ships and their fittings purchased in the correct amounts is http://eve-shopping.com/ . From either EFT (or a similar program) or in game export your preferred ship fits, load in eve shopping, select how many ships you want to buy, and then open up your shopping list *in game* and go shopping! Helps to be in a market hub. Get the stuff shipped to your staging station and done! You have all your ships and their modules in place, so just hammer on "fit to ship" and away you go.
Chainsaw Plankton
FaDoyToy
#37 - 2015-04-08 05:09:06 UTC
some cheap frigs and some friends are what really got me into eve. most meta items can be had for thousands of isk, a t2 scram costs 1m+ where a meta 1 or 2 scram costs 13 and 24k respectively, tbh you can make a bunch of frig setups that cost less than that one mod. Used to have a bunch of t1 frig free for alls, 1v1s, 2v2s or whatever with corp mates. we had a hangar full of mods that we could use for free. I used to throw a bunch of my mission loot in there, and so did a few others, or buy stacks of things on jita runs.

if that ever gets boring either get bigger ships or find some one else to shoot. Pirate

@ChainsawPlankto on twitter

Kick Axe Blackwing
Templars of the Rock
#38 - 2015-04-09 01:43:56 UTC
I have been at this game for about 3 months now and what a lot of these old time players forget is that a new player doesn't know squat about fitting out ships and maybe if you could afford 100 frigates you might actually learn something by joining Faction Warfare -- but of course you are new, broke, and for the most part clueless - that being said in a nice no BS way.

Half these people don't remember what is was like to start this game. News flash for posters in this thread - a new player has no access to T2 anything. So while getting a t2 ship, or a T2 blaster, or a T2 this or that is a wonderful idea - New players can not afford nor train into T2 equipment in less than 2 months.

Now let's talk about PVP. There are plenty of PVP scams in high sec. Since most of you that post here don't play in high sec - you really shouldn't be running on about it. There are plenty of crap ball pirates that invade missions, steal cargo, and scavenge your wrecks while you are getting your but blasted in missions. If you attack them then you get a quick lesson in t2 frigates and the horse crap rules of PVP - namely that a T2 frigate with all the other T2 equipment will kick the ass off a T1 PVE cruiser or battle cruiser.

So let's go to the next point. Does one have to PVP in this game to succeed in it? That would be no.

Does one have to PVP to make Isk? Also no and maybe that should be hell no. This is because when you are new you cannot continue to lose ships and afford to play this game.

My advice to you as a new player is just learn as much as you can in all the major areas of the game e.g. the economy and how to trade items, how to fit out a ship for PVE, how to mine if you want to learn, how to run all the game screens and what they mean, then if you are interested in PVP you should become a student of that.

I don't mine - which I hate, nor PVP (but I'm working on getting a nice pirate killer together for my "friends" in high sec), nor do I have to run missions to make Isk.

Cheers



Davey Talvanen
Kingsparrow Wormhole Division
Birds of Prey.
#39 - 2015-04-09 15:49:35 UTC
Loopy wrote:
Thanks for the great tips guys! :)

I will definitely keep them all in mind this time. I am super excited to jump back in and will be actively looking for a good corp to make the "transition" easier.


See you all out there!


Brave is a good corp Blink
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