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New Damage Control icon - April fools ?

First post First post
Author
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#61 - 2015-04-02 12:51:33 UTC
I always thought it looked like the first aid kit from Wolfenstein, 'cept it was brown.

Since the icon change is confirmed post-Fool's, I'll throw my hat in the ring as liking the new one.
Marian Devers
Rage and Terror
Against ALL Authorities
#62 - 2015-04-02 13:19:00 UTC  |  Edited by: Marian Devers
Elenahina wrote:

Hey I can't find the suitcase in the market search. What's the actual name?

And that's why changing the icon doesn't matter, your personal idiosyncrasies notwithstanding.


Personal meaning the entire rus playerbase?

Or is this one of those cases "it doesn't bother me so I don't care"? I'm glad english speaking players can use the module names that CCP introduced when playing the game, but that is not something foreign speaking players can always do, and you would do well to remember that. Which is why in russian a damage control has always been referred to as a suitcase. Armor reps are turnips. Apocs are slippers. Etc. etc.

You can keep the new icon as long as the armor repair icon becomes a turnip. That would be fair.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#63 - 2015-04-02 13:26:15 UTC
Marian Devers wrote:


You can keep the new icon as long as the armor repair icon becomes a turnip. That would be fair.


Yeah, that'd be almost as silly as having a magic health briefcase.

+1
Lost Greybeard
Drunken Yordles
#64 - 2015-04-02 13:34:20 UTC
Rowells wrote:
The suitcase represents a medical kit. When was the last time you applied a bandaid to your spaceship?


Um...

*guiltily hides cargo full of nanite paste*
Frank Millar
The Scope
Gallente Federation
#65 - 2015-04-02 13:36:48 UTC
I have no problems with that icon.

But then again, I am easy. Easy like Sunday mornin'...Bear
The Newface
Doomheim
#66 - 2015-04-02 14:08:09 UTC
I don't mind they changing the icons, i do however thing this one is to "catching"
I personally don't want allot of bright colors in my module slots.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#67 - 2015-04-02 14:33:35 UTC
The Newface wrote:
I don't mind they changing the icons, i do however thing this one is to "catching"
I personally don't want allot of bright colors in my module slots.

Well ........

You can always hide passive moduloh wait!

*snickers xD*
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Freya Sertan
Doomheim
#68 - 2015-04-02 15:20:41 UTC
New icon?!

I LIKE IT!

New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.

Want to make New Eden a nice place? Try this out.

Frostys Virpio
State War Academy
Caldari State
#69 - 2015-04-02 15:27:43 UTC
Rowells wrote:
chelly Dian wrote:
I really do hope this is a joke: http://puu.sh/gXSRg/7f0f873c4e.jpg


Some things are not broken and fixing them makes them broken.

Please give us back suitcase.

The suitcase represents a medical kit. When was the last time you applied a bandaid to your spaceship?


The fact that people associate this with the name medkit but not a god damn toolbox is absolutely ridiculous imo. It's for your ship FFS.
Freya Sertan
Doomheim
#70 - 2015-04-02 15:49:08 UTC
Frostys Virpio wrote:
Rowells wrote:
chelly Dian wrote:
I really do hope this is a joke: http://puu.sh/gXSRg/7f0f873c4e.jpg


Some things are not broken and fixing them makes them broken.

Please give us back suitcase.

The suitcase represents a medical kit. When was the last time you applied a bandaid to your spaceship?


The fact that people associate this with the name medkit but not a god damn toolbox is absolutely ridiculous imo. It's for your ship FFS.


And it's also a medkit. A pretty frickin' standard looking medkit, at that.

New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.

Want to make New Eden a nice place? Try this out.

Manic Velocity
Federal Navy Academy
Gallente Federation
#71 - 2015-04-02 15:50:17 UTC
I hope CCP makes the icon round instead of square:

https://forums.eveonline.com/default.aspx?g=posts&t=416387&find=unread

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SilentAsTheGrave
Aliastra
Gallente Federation
#72 - 2015-04-02 15:54:43 UTC
Jonah Gravenstein wrote:
Unsuccessful At Everything wrote:
SilentAsTheGrave wrote:
Now if only it was finally a passive module.


The DCU is far too powerful to be made into a passive module without massive nerfs to its effectiveness.
Especially considering that the introduction of Transverse Bulkheads made hull-tanking a viable tactic, any mod that gives that much resistance bonus across the board should never be passive.



You easily forget someone being hull tanked like that can not sustain it.
Erin Crawford
#73 - 2015-04-02 16:16:00 UTC
Kleiner Vance wrote:
chelly Dian wrote:
I really do hope this is a joke: http://puu.sh/gXSRg/7f0f873c4e.jpg


Some things are not broken and fixing them makes them broken.

Please give us back suitcase.


I actually like it. The suitcase doesn't make much sense.


Agreed!
I really like it too.

"Those who talk don’t know. Those who know don’t talk. "

Dersen Lowery
The Scope
#74 - 2015-04-02 16:29:04 UTC
Count me in as liking the icon specifically and the direction generally.

Much more sci-fi.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Jonah Gravenstein
Machiavellian Space Bastards
#75 - 2015-04-02 19:13:53 UTC  |  Edited by: Jonah Gravenstein
SilentAsTheGrave wrote:
Jonah Gravenstein wrote:
Unsuccessful At Everything wrote:
SilentAsTheGrave wrote:
Now if only it was finally a passive module.


The DCU is far too powerful to be made into a passive module without massive nerfs to its effectiveness.
Especially considering that the introduction of Transverse Bulkheads made hull-tanking a viable tactic, any mod that gives that much resistance bonus across the board should never be passive.



You easily forget someone being hull tanked like that can not sustain it.
You assume way too much, I'm well aware of the downsides of hull-tanking, especially with regards to local and remote reps.

On a side note the Orca and several Gallente ships would like a word with you about the viability of hull tanks.

In the beginning there was nothing, which exploded.

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Feyd's Survival Pack

thatonepersone
Black Jack 0-1
#76 - 2015-04-02 19:29:59 UTC
If they change the DCU icon i will unsub, uninstall, sell my computer, cancel my internet, stop paying the electric bills, sell my house and live out the rest of my life in the woods as a hermit.
Concord Guy's Cousin
Doomheim
#77 - 2015-04-02 19:32:46 UTC
thatonepersone wrote:
If they change the DCU icon i will unsub, uninstall, sell my computer, cancel my internet, stop paying the electric bills, sell my house and live out the rest of my life in the woods as a hermit.

Obligatory can I have your stuff? Twisted

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Elenahina
Federal Navy Academy
Gallente Federation
#78 - 2015-04-02 21:01:34 UTC
Jonah Gravenstein wrote:
SilentAsTheGrave wrote:
Jonah Gravenstein wrote:
Unsuccessful At Everything wrote:
SilentAsTheGrave wrote:
Now if only it was finally a passive module.


The DCU is far too powerful to be made into a passive module without massive nerfs to its effectiveness.
Especially considering that the introduction of Transverse Bulkheads made hull-tanking a viable tactic, any mod that gives that much resistance bonus across the board should never be passive.



You easily forget someone being hull tanked like that can not sustain it.
You assume way too much, I'm well aware of the downsides of hull-tanking, especially with regards to local and remote reps.

On a side note the Orca and several Gallente ships would like a word with you about the viability of hull tanks.


*cough* Brutix Navy Issue *cough*

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

HiltoftheDragons
Grievance3
#79 - 2015-04-02 21:30:47 UTC  |  Edited by: HiltoftheDragons
Primary This Rifter wrote:
Mr Epeen wrote:
IT WASN'T A SUITCASE!! IT WAS NEVER A SUITCASE!! IT WAS A DOCTOR"S MEDICAL KIT!!

Just because you guys can't tell it wasn't a suitcase doesn't make it one.

Whew! Too much coffee today.

In any case, I'm fine with the new icon.

Mr Epeen Cool

It never even looked like a suitcase anyway, it looked like a briefcase.
For some reason people can't tell the difference.

Anyway, add me to the list of people who like this new icon.


Im the only other one in this whole thread that called it a briefcase. *proud*


Now i dont feel all alone

Destiny always seems decades away, but suddenly it's not decades away; it's right now. But maybe destiny is always right now, right here, right this very instant, maybe.

Akirei Scytale
Okami Syndicate
#80 - 2015-04-02 22:58:32 UTC
McChicken Combo HalfMayo wrote:
Who would have thought that half way across the galaxy and millions of years in the future... we would still be using the same medical symbol.


Probably the same people that use the same medical symbol for thousands of years? And the same religious symbols, and the same characters in language...

Symbols are very static. That's their entire point.