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New Damage Control icon - April fools ?

First post First post
Author
Falken Falcon
#41 - 2015-04-02 06:05:46 UTC  |  Edited by: Falken Falcon
Mr Epeen wrote:
Player 1) - So, what do you think about this new icon?
Players 2, 4, 7) -Thing should be a passive module.
Players 3, 5, 9) -Frak you! Carebear losers.
Players 2, 3, 4, 5, 7, 9) - * rage, personal attacks and tears*
Player 1) Uh...guys...the icon?

ISD- thread locked

Just another day in GD.

Mr Epeen Cool
Can i be personal attacker #8?

Here goes; I dislike your personality and/or way of playing.



Edit: The icon looks very nice though

Aye, Sea Turtles

March rabbit
Aliastra
Gallente Federation
#42 - 2015-04-02 06:12:50 UTC
Mr Epeen wrote:
Player 1) - So, what do you think about this new icon?
Players 2, 4, 7) -Thing should be a passive module.
Players 3, 5, 9) -Frak you! Carebear losers.
Players 2, 3, 4, 5, 7, 9) - * rage, personal attacks and tears*
Player 1) Uh...guys...the icon?

ISD- thread locked

Just another day in GD.

Mr Epeen Cool

nailed! Lol

The Mittani: "the inappropriate drunked joke"

Ferni Ka'Nviiou
Doomheim
#43 - 2015-04-02 06:25:16 UTC
Unsuccessful At Everything wrote:
You'd think CCP would change the Damage Control icon to something that would make miners and industrialists want to fit them....

http://i.imgur.com/JuVLz6Y.png
Desimus Maximus
Deep Core Mining Inc.
Caldari State
#44 - 2015-04-02 07:00:39 UTC
Looks a lot better than a suitcase from a bad 80's movie.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#45 - 2015-04-02 07:15:56 UTC
I really am wondering if we will get this for every module now.
I mean the thread. CCP are overhauling ALL the modules to this.

What will the galente replica cruiser look like? :O

  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Sequester Risalo
German Corps of Engineers 17
Federation of Respect Honor Passion Alliance.
#46 - 2015-04-02 07:47:48 UTC
Why aren't they stackable? I can stack my suitcases at home.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#47 - 2015-04-02 08:14:23 UTC
Jenshae Chiroptera wrote:
chelly Dian wrote:
I really do hope this is a joke: http://puu.sh/gXSRg/7f0f873c4e.jpg .
I hope it is a joke. It doesn't grab the eye quickly enough for an emergency module.

Hu?
It's not an emergency module.
It's the module you should activate FIRST!

  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
McChicken Combo HalfMayo
The Happy Meal
#48 - 2015-04-02 08:27:30 UTC
Who would have thought that half way across the galaxy and millions of years in the future... we would still be using the same medical symbol.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Falken Falcon
#49 - 2015-04-02 08:49:16 UTC  |  Edited by: Falken Falcon
McChicken Combo HalfMayo wrote:
Who would have thought that possibly half way across the universe and 20 000 years in the future... we would still be using the same medical symbol.
FTFY

Early eden people might have seen it some old terran mediships/station/equipment/photos

Aye, Sea Turtles

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#50 - 2015-04-02 08:50:23 UTC
Falken Falcon wrote:
McChicken Combo HalfMayo wrote:
Who would have thought that possibly half way across the universe and 20 000 years in the future... we would still be using the same medical symbol.
FTFY

The illuminati/freemasons did it, therefore it lasts centuries.
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Marian Devers
Rage and Terror
Against ALL Authorities
#51 - 2015-04-02 09:44:30 UTC  |  Edited by: Marian Devers
Once again CCP is out of touch with their playerbase.

The suitcase icon is integral to the russian-speaking playerbase.

You don't change the icon for a module that is almost exclusively referred to by its icon, and not by name.

But it's ok. Let's just change it!1 I'm sure no one will mind.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#52 - 2015-04-02 11:10:19 UTC
Marian Devers wrote:
You don't change the icon for a module that is almost exclusively referred to by its icon, and not by name.

That's the first good point this thread has spawned.

I doubt it has that much of an impact, though, besides ...

... THE ERA OF THE SUITCASE ...

... HAS ENDED!
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Elenahina
Federal Navy Academy
Gallente Federation
#53 - 2015-04-02 11:12:08 UTC
Marian Devers wrote:
Once again CCP is out of touch with their playerbase.

The suitcase icon is integral to the russian-speaking playerbase.

You don't change the icon for a module that is almost exclusively referred to by its icon, and not by name.

But it's ok. Let's just change it!1 I'm sure no one will mind.


Hey I can't find the suitcase in the market search. What's the actual name?

And that's why changing the icon doesn't matter, your personal idiosyncrasies notwithstanding.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#54 - 2015-04-02 11:55:59 UTC
SilentAsTheGrave wrote:
Now if only it was finally a passive module.
Or keep it active, but at least have the option to auto activate certain modules after every jump trough gates. So annoying to keep turning everything on.

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Ruskarn Andedare
Lion Investments
#55 - 2015-04-02 12:18:27 UTC
Eve Solecist wrote:
Jenshae Chiroptera wrote:
chelly Dian wrote:
I really do hope this is a joke: http://puu.sh/gXSRg/7f0f873c4e.jpg .
I hope it is a joke. It doesn't grab the eye quickly enough for an emergency module.

Hu?
It's not an emergency module.
It's the module you should activate FIRST!

undock, activate DCU, activate other modules Big smile
Actually I quite like it which is a bonus
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#56 - 2015-04-02 12:28:04 UTC  |  Edited by: Eve Solecist
Ruskarn Andedare wrote:
Eve Solecist wrote:
Jenshae Chiroptera wrote:
chelly Dian wrote:
I really do hope this is a joke: http://puu.sh/gXSRg/7f0f873c4e.jpg .
I hope it is a joke. It doesn't grab the eye quickly enough for an emergency module.

Hu?
It's not an emergency module.
It's the module you should activate FIRST!

undock, activate DCU, activate other modules Big smile
Actually I quite like it which is a bonus

And to not seem to look like I always do it ...
... I never counted the amount of times I forgot the DCU before I initiated a gank at a gate.

It's always the same. Although I have a strict procedure,
that is always the same when I undock,
I still sometimes managed to forget the DCU because of a distraction.

Most of the time it's chatting. Actually, absolutely most of the times I died,
it was because I was chatting while in space.

So that means we should nerf chatting,
because obviously it's what distracts me from staying alive.

As I, like everybody else around (at least that's the world some people seem to live in),
am just a mindless robot who can not initiate a conscious thought or action ...
... or hell ... learn to pay attention ...
... we need to change the game to hide my lack of conscious thoughts.


Passive DCU ... sheesh ......... HandHolding V.
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Jacob Holland
Weyland-Vulcan Industries
#57 - 2015-04-02 12:36:31 UTC
Unsuccessful At Everything wrote:
SilentAsTheGrave wrote:
Now if only it was finally a passive module.


The DCU is far too powerful to be made into a passive module without massive nerfs to its effectiveness.

It was intended to be a passive module when it was revamped from increasing module survival chance but they couldn't make it work as such (armour and shield compansation skills perhaps?) and so it was made practically passive (1GJ per 30s).

To make it a passive module therefore generally would be a question of technicality rather than balance.
Spc One
The Chodak
Void Alliance
#58 - 2015-04-02 12:38:27 UTC  |  Edited by: Spc One
I've been on sisi and it's on sisi already, so i think it's not a joke.
And i hate this new icon it's stupid, compared to the old one.
Also all of my friend agree that this new icon is scheise­™.

What?
Primary This Rifter
Mutual Fund of the Something
#59 - 2015-04-02 12:46:52 UTC
Mr Epeen wrote:
IT WASN'T A SUITCASE!! IT WAS NEVER A SUITCASE!! IT WAS A DOCTOR"S MEDICAL KIT!!

Just because you guys can't tell it wasn't a suitcase doesn't make it one.

Whew! Too much coffee today.

In any case, I'm fine with the new icon.

Mr Epeen Cool

It never even looked like a suitcase anyway, it looked like a briefcase.
For some reason people can't tell the difference.

Anyway, add me to the list of people who like this new icon.
Alexei Stryker
Council of Stellar Erections
#60 - 2015-04-02 12:49:19 UTC
chelly Dian wrote:
I really do hope this is a joke: http://puu.sh/gXSRg/7f0f873c4e.jpg


Some things are not broken and fixing them makes them broken.

Please give us back suitcase.



Suitcase was fun and iconical... But the new one fits better.