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New Damage Control icon - April fools ?

First post First post
Author
SilentAsTheGrave
Aliastra
Gallente Federation
#21 - 2015-04-01 23:37:07 UTC
Now if only it was finally a passive module.
Kiandoshia
Pator Tech School
Minmatar Republic
#22 - 2015-04-01 23:41:10 UTC
There are a lot of modules where changing the icon makes a lot of sense. The damage control isn't one of them but hey...
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#23 - 2015-04-01 23:41:26 UTC  |  Edited by: Eve Solecist
SilentAsTheGrave wrote:
Now if only it was finally a passive module.
That'd be way too forgiving.

It's perfectly fine as active one.
When you forget to activate it, then you should suffer the consequences.




I mean, seriously ... you want CCP to hold the people's hand even with the DCU?

Are, in your world, people that daft that they need it?
Or do you not consider people having at least a bit of attention for it?


Is your outlook on humanity seriously that grim?


In that case, that's actually one more argument AGAINST making it passive.


Stupid needs to go the way of the dodo.



And, btw ... just so you all know ...


... obviously they will change ALL of the modules! :)
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Unsuccessful At Everything
The Troll Bridge
#24 - 2015-04-01 23:45:58 UTC
SilentAsTheGrave wrote:
Now if only it was finally a passive module.


The DCU is far too powerful to be made into a passive module without massive nerfs to its effectiveness.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Jonah Gravenstein
Machiavellian Space Bastards
#25 - 2015-04-01 23:51:48 UTC
Unsuccessful At Everything wrote:
SilentAsTheGrave wrote:
Now if only it was finally a passive module.


The DCU is far too powerful to be made into a passive module without massive nerfs to its effectiveness.
Especially considering that the introduction of Transverse Bulkheads made hull-tanking a viable tactic, any mod that gives that much resistance bonus across the board should never be passive.


In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Mashie Saldana
V0LTA
New Eden Alliance 99013733
#26 - 2015-04-01 23:55:37 UTC
CCP give me my briefcase back or I'm unsubbing.
Terranid Meester
Tactical Assault and Recon Unit
#27 - 2015-04-01 23:59:34 UTC
I remember the time when damage control's were worthless modules ^-^
Unsuccessful At Everything
The Troll Bridge
#28 - 2015-04-01 23:59:35 UTC
Jonah Gravenstein wrote:
Unsuccessful At Everything wrote:
The DCU is far too powerful to be made into a passive module without massive nerfs to its effectiveness.
Especially considering that the introduction of Transverse Bulkheads made hull-tanking a viable tactic, any mod that gives that much resistance bonus across the board should never be passive.

Exactly. to be made passive, it would need to be brought down to 20% (or less, id be ok with 15%) across the board, and still be limited to 1 Damage control module per hull.

But then again, the kind of people wanting to make it passive probably want to retain the 60% resists, as well as make it add +20% to cargo hold volume and +15% to mining yield...

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Serene Repose
#29 - 2015-04-02 00:04:27 UTC
"suitcase" geez. Doctor's bag, the one he kept the stethoscope in when he'd come to the house. Yes. There was such a thing as "house calls" until doctors made themselves royalty and went for all our money....since they're "gods".

We must accommodate the idiocracy.

Pok Nibin
Doomheim
#30 - 2015-04-02 00:06:22 UTC
Ah yes, the passive aggressive revenge against us 'cause they had to go to school for all those years.
We owe them our lives, if it kills us. Doctors. What great people. Wait. My daughter is one.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

admiral root
Red Galaxy
#31 - 2015-04-02 00:09:51 UTC
Unsuccessful At Everything wrote:
You'd think CCP would change the Damage Control icon to something that would make miners and industrialists want to fit them....


A mid slot?

No, your rights end in optimal+2*falloff

Jonah Gravenstein
Machiavellian Space Bastards
#32 - 2015-04-02 00:52:05 UTC  |  Edited by: Jonah Gravenstein
Unsuccessful At Everything wrote:
Exactly. to be made passive, it would need to be brought down to 20% (or less, id be ok with 15%) across the board, and still be limited to 1 Damage control module per hull.
Agreed, 15%-20% would be about right for passive omni resist modules given that an Invul II is 30% across the board and active

Quote:
But then again, the kind of people wanting to make it passive probably want to retain the 60% resists, as well as make it add +20% to cargo hold volume and +15% to mining yield...
And they'd still complain...

admiral root wrote:
Unsuccessful At Everything wrote:
You'd think CCP would change the Damage Control icon to something that would make miners and industrialists want to fit them....


A mid slot?
lol, some'd want it as a hull bonus.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Elenahina
Federal Navy Academy
Gallente Federation
#33 - 2015-04-02 00:56:19 UTC  |  Edited by: Elenahina
Unsuccessful At Everything wrote:
You'd think CCP would change the Damage Control icon to something that would make miners and industrialists want to fit them....







Like a My Little Pony?

Edit because - the DCU, iirc, was intended to be a passive module, but CCP (at the time) didn't have a way of limiting the number of a passive module. They had to make am active module to limit you to one, so they made it a ridiculously low cap cost.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Jenshae Chiroptera
#34 - 2015-04-02 01:01:30 UTC
chelly Dian wrote:
I really do hope this is a joke: http://puu.sh/gXSRg/7f0f873c4e.jpg .
I hope it is a joke. It doesn't grab the eye quickly enough for an emergency module.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Arla Sarain
#35 - 2015-04-02 01:03:47 UTC
Unsuccessful At Everything wrote:
You'd think CCP would change the Damage Control icon to something that would make miners and industrialists want to fit them....







first iteration
Unsuccessful At Everything
The Troll Bridge
#36 - 2015-04-02 01:10:01 UTC
Eve Solecist wrote:
Ned Thomas wrote:
Unsuccessful At Everything wrote:
You'd think CCP would change the Damage Control icon to something that would make miners and industrialists want to fit them....
So make it look like a mining laser upgrade?

No, the YouTube logo. ^_^


Dear god no. Imagine the amount of threads GD would have when 5000 miners complain that youtube doesn't work when the module is activated.. not to mention the support tickets..

..and then id be forced to troll the threads, probably saying something like "looks like CCP needs to change the youtube module name to the boohoo module.." and then the ISDs would have to lock them all and then th... you know what, I need to stop right there because im actually talking myself into wanting it to be the youtube symbol.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Mr Epeen
It's All About Me
#37 - 2015-04-02 01:26:47 UTC  |  Edited by: Mr Epeen
Player 1) - So, what do you think about this new icon?
Players 2, 4, 7) -Thing should be a passive module.
Players 3, 5, 9) -Frak you! Carebear losers.
Players 2, 3, 4, 5, 7, 9) - * rage, personal attacks and tears*
Player 1) Uh...guys...the icon?

ISD- thread locked

Just another day in GD.

Mr Epeen Cool
Pok Nibin
Doomheim
#38 - 2015-04-02 04:38:32 UTC
Unsuccessful At Everything wrote:
im actually talking myself into wanting it to be the youtube symbol.
If the shoe fits.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Akirei Scytale
Okami Syndicate
#39 - 2015-04-02 05:23:47 UTC
Kleiner Vance wrote:
chelly Dian wrote:
I really do hope this is a joke: http://puu.sh/gXSRg/7f0f873c4e.jpg


Some things are not broken and fixing them makes them broken.

Please give us back suitcase.


I actually like it. The suitcase doesn't make much sense.


Sure it does. You should always bring a suitcase when conducting important business!
Sniper Smith
Center for Advanced Studies
Gallente Federation
#40 - 2015-04-02 05:39:37 UTC
I like both the current icon, and the new one. I win either way \o/