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The Shrinking Sandbox - Eve by numbers

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Author
Prince Kobol
#301 - 2015-04-10 17:23:57 UTC
I have a lot of respect for you DaReaper but I honestly do not know how you can say that the PCU is going up.

When I look at the PCU I do not pick and choose certain time slots, I look at the overall picture and except the odd spike the trend is downwards and has been for some time now, in fact for over a year now.

I agree that only CCP can kill Eve, it is something which I have said for years, however other game can and do have an effect.

Even if it is a very small effect, however when put them together over a period of time that small effect becomes large, hence the drip effect.

To say that Eve players may leave to try other games but always come back is naive, its probably why we are in the situation we are today because CCP has taken that exact view.







Jenshae Chiroptera
#302 - 2015-04-10 17:31:43 UTC  |  Edited by: Jenshae Chiroptera
Prince Kobol wrote:
I agree that only CCP can kill EVE
CCP are aware there is a problem, hence all the research into new players and trying to change the way they start EVE.
Ideally, you don't want people to play the game too long. They tend to crowd out the new people from the resources and spread bitterness. You aim for people to spend about three years in your game before leaving.
The trick being to keep rotating through people and having a constant steady stream passing through. New people means new word of mouth advertising, which means more extra players. Tired old veterans are good for some revenue but do not hold a lot of future potential.

CCP are trying to make positive steps forward for the future of EVE.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

xxxTRUSTxxx
Galactic Rangers
#303 - 2015-04-10 17:58:22 UTC
Jenshae Chiroptera wrote:
Prince Kobol wrote:
I agree that only CCP can kill EVE
CCP are aware there is a problem, hence all the research into new players and trying to change the way they start EVE.
Ideally, you don't want people to play the game too long. They tend to crowd out the new people from the resources and spread bitterness. You aim for people to spend about three years in your game before leaving.
The trick being to keep rotating through people and having a constant steady stream passing through. New people means new word of mouth advertising, which means more extra players. Tired old veterans are good for some revenue but do not hold a lot of future potential.

CCP are trying to make positive steps forward for the future of EVE.


why does it have to be a problem and not CCP doing what all companies do. examine how they do business and adjust it's practices to suit the current issues that they may face. perhaps it's more a case of let's push for keeping more players than we historically have.
you're pushing your personal feelings on how you'd want to manage your player base. you'd keep players around 3 years or so and do what you could to get rid of them after that.
they've become too rich and are just bitter now so best i do whatever i need to get them to feck off becuase new guys is where it's at Blink
us tired old vets have invested years in the game, recruited more than their share of people into the game, have a feeling of history in this universe. trained hundreds if not thousands of players, supported many meet ups, started web sites, created amazing content for new guys. yup, us tired old bitter vets don't hold much potential at all do we. ffs Rolli lol in your general direction. Roll

Sofanaut
Doomheim
#304 - 2015-04-10 18:30:14 UTC
Dots wrote:

"More authentic combat system" and "better PVE" will engage you for a time, but you'll get bored of it and move on.

The thing about EVE is the people. It's why people keep coming back.



I made it pretty clear in my previous posts that I'm not here for the people as such. I mean, I like MMOs partly because of the multiplayer aspect, but there's nothing about EVE's community in particular that keeps me playing. In fact it has one of the most toxic communities of any MMO I've played (not counting MOBAs, those communities are on an entirely different level of toxic), although I have met some really cool people in EVE.

And if people kept coming back, there would be more people online right now Blink

Biomassing in 3...2...1...

Sofanaut
Doomheim
#305 - 2015-04-10 18:32:00 UTC
Prince Kobol wrote:
To say that Eve players may leave to try other games but always come back is naive, its probably why we are in the situation we are today because CCP has taken that exact view.


People who say that are usually people who are addicted to the game or can't bring themselves to quit because of sunk cost fallacy.

Biomassing in 3...2...1...

Jenshae Chiroptera
#306 - 2015-04-10 18:37:58 UTC
xxxTRUSTxxx wrote:
why does it have to be a problem and not ... issues ...
Are you English?
I get really sick of things like this, where nothing is a problem, it is only an issue. Everything must be understated with the most sensitive words.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Dantelion Shinoni
Empirical Inventions
#307 - 2015-04-10 18:42:08 UTC  |  Edited by: Dantelion Shinoni
Sofanaut wrote:

What others have said in the past is irrelevant. I'm simply saying that for me EVE isn't my ideal internet spaceships game but I play it anyway because it's the best of the current bunch. I know others play it for the same reasons. Trying to force me into game of sovs or PvP roams with player corps isn't going to help retain me as a customer because that's not why I play EVE. If another multiplayer spaceships game comes along with a more authentic combat system and better PvE etc then I'll play that instead.


I'm certainly not in the best position to say that, but it's ok for the game to lose you.

You can't go to an opera session and complain that the music is not exciting. Each game has its forte and from what I have seen so far I doubt PvE (and combat? Although I personally find the combat to be good/strategic) will ever be one of EVE's.

Personally I'm starting to see a pattern here, everything outside of fleet action seems like a prologue to it. Mining, Exploring, Missions, Hauling, I do them mostly in preparation to the coming fleet action, and only then do I feel like I'm playing, and more importantly this is when I feel like "Yes! This is why I joined this game!", this where I can feel my expectations being fully met. Don't know if that's a generalized feeling, would love to have the opinion of older players on that.

Anyway, from seeing the focus on the big fleet battles used to lure new players in gods know that's what got me, I blame EVE Fanfest), this is where they want to focus the game. I don't see PvE and some more intricate (duel/twitch friendly maybe?) combat system would help with that.

You are free to play and enjoy the game how you want, and I guess some people do share your playstyle, but I don't see you and the people with that playstyle being ever satisfied with what seems, to me at least, like a game focused on delivering the opposite of what you enjoy.
Jenshae Chiroptera
#308 - 2015-04-10 18:48:52 UTC  |  Edited by: Jenshae Chiroptera
Dantelion Shinoni wrote:
Personally I'm starting to see a pattern here, everything outside of fleet action seems like a prologue to it.
Indeed.
It all leads to ships to fight other ships, structures or more ships to make those things. This is why so many people look at the people who only want to PVE in bewilderment, as they seem to have completely missed the point of the game.

As to fleets or gangs, that is upheld by how there is a rock-paper-scissors game if you solo (there are excepections where people solo small gangs even but in general this is the case).

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

xxxTRUSTxxx
Galactic Rangers
#309 - 2015-04-10 18:50:14 UTC  |  Edited by: xxxTRUSTxxx
Jenshae Chiroptera wrote:

Are you English?


what's where i'm from got to do with this ? honestlyShocked

Jenshae Chiroptera wrote:


I get really sick of things like this, where nothing is a problem, it is only an issue.



don't stomp your feet now,,, calm down. have you ever considered maybe you're wrong and there is no problem.

Jenshae Chiroptera wrote:


Everything must be understated with the most sensitive words.


if what i'm saying is understated, then what you've said is overstated ?
i'm not getting where you're coming from at all.
Prince Kobol
#310 - 2015-04-10 19:02:40 UTC
Dantelion Shinoni wrote:


I'm certainly not in the best position to say that, but it's ok for the game to lose you.


It is amazing how many times I have seen people say things of this nature.

It is not okay for the game to lose this person.

Just because somebody plays the game in a different manner or has a different opinion doesn't mean to hell with them, their money is no good or your money is better then theirs.

Everybody has the same right to their opinion and has the same right to play the game ion what ever way they find more enjoyable.

Jenshae Chiroptera
#311 - 2015-04-10 19:21:10 UTC
Prince Kobol wrote:
Everybody has the same right to their opinion and has the same right to play the game in what ever way they find more enjoyable.
I disagree. If all the do is stand in the middle off the sandbox, spin around while peeing and call that playing, I think the game is better off without them. P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

DaReaper
Net 7
Cannon.Fodder
#312 - 2015-04-10 19:29:32 UTC
Prince Kobol wrote:
I have a lot of respect for you DaReaper but I honestly do not know how you can say that the PCU is going up.

When I look at the PCU I do not pick and choose certain time slots, I look at the overall picture and except the odd spike the trend is downwards and has been for some time now, in fact for over a year now.

I agree that only CCP can kill Eve, it is something which I have said for years, however other game can and do have an effect.

Even if it is a very small effect, however when put them together over a period of time that small effect becomes large, hence the drip effect.

To say that Eve players may leave to try other games but always come back is naive, its probably why we are in the situation we are today because CCP has taken that exact view.



First off thank you sir.

The PCU is currently lower then its been in a while, with some outliers of peaks thats true. There is always the drip effect, which could be a good thing, as ccp starts losing people they will do things to hopefully fix the issues. But we will see.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Jenshae Chiroptera
#313 - 2015-04-10 19:39:42 UTC
DaReaper wrote:
First off thank you sir.
The PCU is currently lower then its been in a while, with some outliers of peaks thats true. There is always the drip effect, which could be a good thing, as ccp starts losing people they will do things to hopefully fix the issues. But we will see.
We might also be shedding some winter "fat" and have a better, "leaner" player base that might make for a better game and ultimately attract more players. (I am dreaming obviously, here)

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Prince Kobol
#314 - 2015-04-10 19:44:04 UTC
Jenshae Chiroptera wrote:
Prince Kobol wrote:
Everybody has the same right to their opinion and has the same right to play the game in what ever way they find more enjoyable.
I disagree. If all the do is stand in the middle off the sandbox, spin around while peeing and call that playing, I think the game is better off without them. P


If you want to start talking about who the game could do without take a look in the mirror.

Until League of Legends came along, Eve's community had the worst reputation of any MMO and thats mainly down to people like yourself.
Prince Kobol
#315 - 2015-04-10 19:45:49 UTC
DaReaper wrote:
Prince Kobol wrote:
I have a lot of respect for you DaReaper but I honestly do not know how you can say that the PCU is going up.

When I look at the PCU I do not pick and choose certain time slots, I look at the overall picture and except the odd spike the trend is downwards and has been for some time now, in fact for over a year now.

I agree that only CCP can kill Eve, it is something which I have said for years, however other game can and do have an effect.

Even if it is a very small effect, however when put them together over a period of time that small effect becomes large, hence the drip effect.

To say that Eve players may leave to try other games but always come back is naive, its probably why we are in the situation we are today because CCP has taken that exact view.



First off thank you sir.

The PCU is currently lower then its been in a while, with some outliers of peaks thats true. There is always the drip effect, which could be a good thing, as ccp starts losing people they will do things to hopefully fix the issues. But we will see.


It my pleasure.

I do hope CCP can turn things around. Personally I feel at the moment with the changes that have been made and those coming up they CCP are heading in the wrong direction and ultimately the situation will only get worse, however I truly hope I am proved wrong.
Jenshae Chiroptera
#316 - 2015-04-10 19:49:07 UTC  |  Edited by: Jenshae Chiroptera
Prince Kobol wrote:
Jenshae Chiroptera wrote:
Prince Kobol wrote:
Everybody has the same right to their opinion and has the same right to play the game in what ever way they find more enjoyable.
I disagree. If all the do is stand in the middle off the sandbox, spin around while peeing and call that playing, I think the game is better off without them. P
If you want to start talking about who the game could do without take a look in the mirror.
The game has done without me, I am not indispensable.
I can think of entire groups that the game would be better off shedding for the long term success of the game.

I would add that I suspect CCP agrees with that sentiment and hence there is such heavy handed smashing of those groups planned for June. Blink

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Dersen Lowery
The Scope
#317 - 2015-04-10 20:30:31 UTC
Dantelion Shinoni wrote:
Personally I'm starting to see a pattern here, everything outside of fleet action seems like a prologue to it.


That's a perceptive comment about the general state of the game. It's why there are groundswells to make fleets more powerful and available and also to make more PVE that rewards group participation. (Mining already does, but the rewards are comparatively modest.) It is, after all, a multi-player game. The game shouldn't discourage going it alone, but it shouldn't discourage fleeting up, either.

It also reminded me to go back and re-read the OP. We're, well... the topic has wandered. But the concern seems to be that viciousness is being replaced by repetition via the proposed 4-hour vulnerability window and Entosis Links, unless you sacrifice your individuality to the ~blue donut~. First, I'm not sure how this is worse than what we have now. Second, I sense a "hurts the little guy" subtext, but I'm not sure how being forced to alarm-clock timers or endure "weaponized boredom" helps the little guy. The fact is that any group with the size, time zone coverage, and organization of, say, Goonswarm, is going to be able to maximally exploit any system that anyone can devise. What matters more than trying to prevent them from doing something--good luck with that--is making it possible for small alliances to rebound, or fade away, or just keep a low profile and look like they're not worth the time (this is why I like the fact that TCUs are optional and decoupled from IHUBs in the new model). The new structures should help with that. Time will tell.

As much as we would like EVE to be real, for the overwhelming majority of players it simply isn't, and it can't be. It's a game that we dedicate our leisure time to. Making it so that I have to wake up at 3am to defend space pixels is dumb. The proposed solution is game-y and perhaps a bit heavy-handed, but it means I can sleep[1].


[1] Assuming that I ever take any interest in sov; signs point to no.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Dantelion Shinoni
Empirical Inventions
#318 - 2015-04-10 21:01:11 UTC
Prince Kobol wrote:

It is amazing how many times I have seen people say things of this nature.

It is not okay for the game to lose this person.

Just because somebody plays the game in a different manner or has a different opinion doesn't mean to hell with them, their money is no good or your money is better then theirs.

Everybody has the same right to their opinion and has the same right to play the game ion what ever way they find more enjoyable.



You will notice I did say that:

Dantelion Shinoni wrote:

You are free to play and enjoy the game how you want, and I guess some people do share your playstyle, but I don't see you and the people with that playstyle being ever satisfied with what seems, to me at least, like a game focused on delivering the opposite of what you enjoy.


I am not saying he should 'GTFO', just that he is maybe not making the most optimal choice. But in the end he is free to do whatever he wants with his money.
But here we are talking about a game that would have trouble attracting and satisfying people of this playstyle. Have to be realistic here, is it worth to try to transform and change the game into something it's not really great at and that for an audience that is very very unlikely to ever invest in it (going after the PvErs/raiders/grasshopers in 2015...)

It's a choice, being ok with letting those people go in order to focus on what EVE is good at and what can make it succeed, or trying to go after everyone else and pleasing nobody in the end.
Sofanaut
Doomheim
#319 - 2015-04-10 21:09:08 UTC
Dantelion Shinoni wrote:
I'm certainly not in the best position to say that, but it's ok for the game to lose you.

You can't go to an opera session and complain that the music is not exciting. Each game has its forte and from what I have seen so far I doubt PvE (and combat? Although I personally find the combat to be good/strategic) will ever be one of EVE's.

~~

You are free to play and enjoy the game how you want, and I guess some people do share your playstyle, but I don't see you and the people with that playstyle being ever satisfied with what seems, to me at least, like a game focused on delivering the opposite of what you enjoy.


It's not really 'okay' for a business to lose customers. I've seen people on various MMO forums saying things to the effect of "Man, if only people like [insert playerbase of choice here] would all quit, this game would be so much better". They forget the people providing them with the game have bills to pay and really would prefer it if those people didn't quit. I can't think of an MMO that would be improved by a lower player count.

However, I don't see my subscription as a weapon to punish CCP with if they don't alter the game in a way that pleases me, not that I'm actually demanding anything. If I say I'll quit if something better comes along, that's not me making a threat, it's just a statement of fact.

If I wasn't satisfied with EVE I wouldn't be playing it. I play how I want to, because the game lets me, and that's why I like it.

Biomassing in 3...2...1...

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#320 - 2015-04-10 21:14:23 UTC
Aralyn Cormallen wrote:
Eve Solecist wrote:
I think ArchFail is missing. ^_^

You know, that pseudosandbox which is none. ^_^


Don't be mean. The game might have been ******, but the forum was a good 6 months of solid hilarity Twisted

I was there too! The amount of griefers,
who wished me bad things IRL, was quite frightening.

It seems that F2P games attract a lot of hatefull people.
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