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Number of jobs.

Author
SilentAsTheGrave
Aliastra
Gallente Federation
#1 - 2015-03-24 03:22:46 UTC  |  Edited by: SilentAsTheGrave
I detest the idea of alts. Is there any other plans by CCP or some other work around for getting more than the 11 job max that there currently is? I don't mind training more skills to increase this number, but ANYTHING is better than having to create an alt just to have access to more job slots. Sure maybe the 11 limit was needed prior the industrial revamp to keep people from hogging all the available build slots, but now the limit feels unneeded. Cry
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2015-03-24 05:04:46 UTC
I think 11 is an homage to Spinal Tap.
Nicola Romanoff
Tannhauser C-Beam
#3 - 2015-03-24 12:20:34 UTC
Whilst I too find it limiting I cannot see it being changed, It will drown an already overflowing market with products, no profit will be made by anybody then.
Eric Raeder
No Fee Too High
#4 - 2015-03-24 22:28:55 UTC
Tau Cabalander wrote:
I think 11 is an homage to Spinal Tap.


And here I thought it was just an inevitable product of Eve skills having 5 levels of granularity, with two skills applying to this mechanic. The devs are far more devious than I have given them credit for.