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Skill Discussions

 
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Skill for locking speed

Author
Syrilian
Doomheim
#1 - 2015-03-23 14:35:17 UTC
What skill will allow me to lock a target faster?
Ayeshah Volfield
Republic Military School
Minmatar Republic
#2 - 2015-03-23 14:41:33 UTC
Signature Analysis.

EVE is what happens when the rule of law does not apply and Darwinism is allowed to run freely.

Syrilian
Doomheim
#3 - 2015-03-23 14:43:28 UTC
Ayeshah Volfield wrote:
Signature Analysis.


Thank you!
Tau Cabalander
Retirement Retreat
Working Stiffs
#4 - 2015-03-24 01:11:22 UTC
Tip: There are only 8 targeting skills Blink

You may find this a more convenient way to browse skills:
http://games.chruker.dk/eve_online/market.php?group_id=1748
Aluka 7th
#5 - 2015-03-31 05:53:30 UTC
Time needed to lock target has two parameters, sig. radius of target and scan resolution of your ship.
Equation:
T = (40000/X)/(asinh(Y)^2)

Where:
X = scan resolution of your ship
Y = sig radius of the target
T = the time to lock.

If target runs MWD or is target painted by someone else, you will target it faster because it has increased signature.
But if you are the first to target (tackler), then there are couple of skills and modules that will boost your targeting speed. All focus on increasing scan resolution of your ship.

Two skills boost scan resolution:
Sig. Analysis +25% @ lvl5
Leadership +10% @ lvl5 (applied when in gang and gang member is undocked anywhere in same solar system)


Rigs (% per rig):
Medium Targeting System Subcontroller II +25%

Modules (% per module):
Remote Sensor Booster II & scan. res script + 91% (applied remotely from friendly ship)
Sensor Booster II & scan. res script +60%
Signal Amplifier II +15%

Subsystems:
Some subs for Tech3 ships give you +75% @ lvl5

Ofc, there are Tech1 versions of rigs and modules with lower bonuses.

Hope this answers your question in full!
Fly safe.

A7