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Player Features and Ideas Discussion

 
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[New structures] Mooring and docking features

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Marcus Tedric
Zebra Corp
Goonswarm Federation
#241 - 2015-03-26 17:33:10 UTC
Very interested as:

- Have long wanted a Nyx and originally thought I would have a simple 'holding character' and fly with my main (switching out under cover of a POS-shield)
- Understand now after advice and the time approaches, that this is not at all ideal and am training the 'holder' to be a 'proper' SC pilot

Thus I get the points of multple-alt-Super/Titan owners, but also understand the viewpoint of the more 'normal' EVE player who may, perhaps, want to enjoy the 'big stuff' with just one account and maybe even just one character.

CCP have not yet really given much detail, and hopefully may comment, but if I may make a few guesses......:

- The XL(?) structure that can have attached a 'Supers' docking 'bay' I envisage (as some piccies show) may radiate multiple docking arms (limit by slots - max 8?). The 'forward-basing' battle station type may be all docking-bays (mid-slots?) with just guns(hi-slots?) and defences/hp (lo-slots/rigs?)

- A 'Super' rents a docking-slot (cost/availability based upon standings, etc) and they are available through the market. The 'super' warps into 'soft-mooring' range (where they are invulnerable - like in a POS shield) and are at '0' from the XL/station; selecting 'his' moor-point. He can perhaps 'sit there' and access some services (like fitting, etc). Within such range he may even not have to have a moor-point actually rented

- A 'super' may elect to actually dock/moor though, at his rented slot. He may then enter the actual XL/station and do lots of other things (leave in other ships, clone-jump elsewhere for a bit, buy clothes.....Bear). The slot-rents may be per day the ship remains docked and unoccupied, whether the character is logged in or not

- When the player wishes to 'safe' his 'super' all he needs to do is re-enter the ship and un-moor/dock. Whilst still in soft-mooring range, he may elect to 'Log Safe', just like in a POS now, in which case he would log back in similarly within soft-moor range (invulnerable). Or, he may warp off and safe-log just like now - which would mean he wouldn't log back in next to the station, which, if it was a long time gap, may not be 'sensible' now.

The whole point - a pilot is no longer in a coffin if they do not wish to be and it is not limiting. For multiple 'super' owners, however (notwithstanding any future changes to Caps/SCs/Titans - maybe even the poor Rorqual!Roll), they can still enjoy those multiple chars as they can spread all over EVE, should they choose to.

So, if the above is a good set of guesses, then I can completely understand 'why mooring'. It enables more for the 'little guy'. Multiple-alt-owners are not penalised in any way from now and can potentially do more.

Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium

Alavaria Fera
GoonWaffe
#242 - 2015-03-26 17:40:01 UTC
Marcus Tedric wrote:
Very interested as:

- Have long wanted a Nyx and originally thought I would have a simple 'holding character' and fly with my main (switching out under cover of a POS-shield)
- Understand now after advice and the time approaches, that this is not at all ideal and am training the 'holder' to be a 'proper' SC pilot

Thus I get the points of multple-alt-Super/Titan owners, but also understand the viewpoint of the more 'normal' EVE player who may, perhaps, want to enjoy the 'big stuff' with just one account and maybe even just one character.

Everyone should oppose this change. The heros we deserve in ncdot and pl (I am given to understand) tend to love their supercapital holders, whereas in general the CFC does not approve of these.

In a way this would be negatively affecting the playstyle of people who essentially use their sitter alts to bypass the intended effects of "you cannot dock this ship". Our dedicated alts are different as they are fully able to fly the ship (and oddly for blobbers, train a lot for this specific role...).

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

d0cTeR9
Caldari Provisions
Caldari State
#243 - 2015-03-26 18:04:44 UTC
100% waste of time if the supers can't be safe while mooring/unmooring.

No one will use it, since the moment you try to log off (aka unmoore, fly to a safe, and HOPEFULLY you can log off without dying) would mean certain death.


Think about this CCP, VERY carefully before removing POS bubbles. That's our ONLY way to safely log off, have no timer, be uncloak, no modules activated, and then safe log off and wait 30 seconds!!!!!!!!!

Been around since the beginning.

SilentAsTheGrave
Aliastra
Gallente Federation
#244 - 2015-03-26 18:20:31 UTC
d0cTeR9 wrote:
100% waste of time if the supers can't be safe while mooring/unmooring.

No one will use it, since the moment you try to log off (aka unmoore, fly to a safe, and HOPEFULLY you can log off without dying) would mean certain death.


Think about this CCP, VERY carefully before removing POS bubbles. That's our ONLY way to safely log off, have no timer, be uncloak, no modules activated, and then safe log off and wait 30 seconds!!!!!!!!!

Nothing in EVE should ever be 100% safe.

Mooring a super should be safer than logging out in space with it.
Blastil
Aideron Robotics
Aideron Robotics.
#245 - 2015-03-26 19:38:11 UTC
Something that would be cool is that a station could moor ships outside it and make them available to lease for some fee.

The idea comes from the fact that our corp runs a ship distribution program where pilots can buy doctrine ships fit and ready to go from contracts, but it would be great if they could just hop in one without having to go through the contract process. The leasing price could be set for anyone to be able to borrow the ship. When its returned, the lease price is reimbursed.

it would also be nice for mooring to not only be limited to capitals, and to allow smaller ships to moor at small facilities . This would let small organizations operate deep inside 0.0, and still be able to safely bring multiple ships, and to safely log out.
Quintessen
The Scope
Gallente Federation
#246 - 2015-03-26 21:04:57 UTC
I think that supers should be treated as structures under this new system.

Supers wouldn't disappear when the owning player logged off meaning that mooring would be very important. Additionally, you couldn't just hop in one to steal one. You would need to attack it with entosis links just like other structures. Also supers could be marked as personal or corporate assets. So if you moored one and logged off while it was marked as corporate use, another corp mate could use it.

Also sub-caps should be able to actually dock and use service modules like they could in an actual structure. Titans and Super-carriers would be the floating cities we actually talk about.

Roqual's should probably also be put into this same category with a different selection of services. They are already used for clone vats and it's clear that CCP wants them to have station-like services.

An idea to expand on. Certainly at a minimum services could be moved out of high-slots and moved into services on capital ships.
d0cTeR9
Caldari Provisions
Caldari State
#247 - 2015-03-26 22:14:11 UTC  |  Edited by: d0cTeR9
SilentAsTheGrave wrote:
d0cTeR9 wrote:
100% waste of time if the supers can't be safe while mooring/unmooring.

No one will use it, since the moment you try to log off (aka unmoore, fly to a safe, and HOPEFULLY you can log off without dying) would mean certain death.


Think about this CCP, VERY carefully before removing POS bubbles. That's our ONLY way to safely log off, have no timer, be uncloak, no modules activated, and then safe log off and wait 30 seconds!!!!!!!!!

Nothing in EVE should ever be 100% safe.

Mooring a super should be safer than logging out in space with it.


Re-read what i wrote, and you will see that i'm not asking 100% safe.

BTW loging off in a POS shield, using the safe log out is as close to 100% safe we can have it.

Loging off in a station is 100% safe.

It needs to be the same or else it gets a huge NO from supercap pilots.

Also there's zero talk about being able to log on/off from a mooring. So far it's a station ornament gimmick that is inviting to be gank and die.

Quintessen wrote:
I think that supers should be treated as structures under this new system.

Supers wouldn't disappear when the owning player logged off meaning that mooring would be very important. Additionally, you couldn't just hop in one to steal one. You would need to attack it with entosis links just like other structures. Also supers could be marked as personal or corporate assets. So if you moored one and logged off while it was marked as corporate use, another corp mate could use it.

Also sub-caps should be able to actually dock and use service modules like they could in an actual structure. Titans and Super-carriers would be the floating cities we actually talk about.

Roqual's should probably also be put into this same category with a different selection of services. They are already used for clone vats and it's clear that CCP wants them to have station-like services.

An idea to expand on. Certainly at a minimum services could be moved out of high-slots and moved into services on capital ships.


The moment supers don't dissapear once they log off, is the moment they add a 'eject from station' button. Let's see how that feels, it's only fair Lol

Been around since the beginning.

Cade Windstalker
#248 - 2015-03-26 22:16:18 UTC  |  Edited by: Cade Windstalker
Gfy Trextron wrote:
Docking rings and forcefields are a huge part of game play, removing them removes any balance smaller organizations have at leveling the playing field. We are not all in 10,000 man corps and sometimes the only available leveling mechanism is the choice not to fight.


Sorry, I did a double take when I read this, then went back and checked the original post. Who said anything about removing docking rings from the game? Anywhere?

d0cTeR9 wrote:

Also there's zero talk about being able to log on/off from a mooring. So far it's a station ornament gimmick that is inviting to be gank and die.


While you're Moored the ship is invulnerable, the same way it is inside a POS shield right now.

d0cTeR9 wrote:
100% waste of time if the supers can't be safe while mooring/unmooring.

No one will use it, since the moment you try to log off (aka unmoore, fly to a safe, and HOPEFULLY you can log off without dying) would mean certain death.


Think about this CCP, VERY carefully before removing POS bubbles. That's our ONLY way to safely log off, have no timer, be uncloak, no modules activated, and then safe log off and wait 30 seconds!!!!!!!!!


First off, the mechanics of Mooring aren't hammered out yet, so it's very possible Mooring will meet everyone's requirements for Super Capital safety just fine.

Second, if logging off is such a concern and Mooring won't solve the issue then why not just make Supers able to "dock" after a fashion? Maybe they still show up as attacked to the station in some way but they're for all other intents and purposes "docked" which means if you log off no one can steal your shi[p]. After all, CCP have said that they're open to the possibility of letting Supers dock, so if they go with that option what are the pros and cons?
d0cTeR9
Caldari Provisions
Caldari State
#249 - 2015-03-26 22:20:24 UTC
Cade Windstalker wrote:
Gfy Trextron wrote:
Docking rings and forcefields are a huge part of game play, removing them removes any balance smaller organizations have at leveling the playing field. We are not all in 10,000 man corps and sometimes the only available leveling mechanism is the choice not to fight.


Sorry, I did a double take when I read this, then went back and checked the original post. Who said anything about removing docking rings from the game? Anywhere?

d0cTeR9 wrote:
100% waste of time if the supers can't be safe while mooring/unmooring.

No one will use it, since the moment you try to log off (aka unmoore, fly to a safe, and HOPEFULLY you can log off without dying) would mean certain death.


Think about this CCP, VERY carefully before removing POS bubbles. That's our ONLY way to safely log off, have no timer, be uncloak, no modules activated, and then safe log off and wait 30 seconds!!!!!!!!!


First off, the mechanics of Mooring aren't hammered out yet, so it's very possible Mooring will meet everyone's requirements for Super Capital safety just fine.

Second, if logging off is such a concern and Mooring won't solve the issue then why not just make Supers able to "dock" after a fashion? Maybe they still show up as attacked to the station in some way but they're for all other intents and purposes "docked" which means if you log off no one can steal your shi[p]. After all, CCP have said that they're open to the possibility of letting Supers dock, so if they go with that option what are the pros and cons?


If we don't mention it, then it's going to be another half-ass CCP idea. Been around over 10 years, and seen plenty of those. Supers are already short-listed (and caps to an extent), we don't need more stupid idea's.

Also CCP doesn't want supers to dock, ever. They even magically manipulated the stats to stop them from docking (check the mass to volume ratio to physical size on a supercarrier compared to a dreadnought and carrier. It makes no sense, it's artificial to stop supercarriers from docking). They have been saying 'maybe they can dock' for well over 5+ years, and their actions always showed they do NOT want them to dock.

Been around since the beginning.

Cade Windstalker
#250 - 2015-03-26 22:20:35 UTC
So, paging CCP Ytterbium, what are your plans for how Mooring interacts with logging off while in the ship? Is this a silly question, and Mooring a ship kicks your pod out of it?

Do Moored ships maintain an owner or are they open for anyone with the roles/access to take?

Is there going to be some kind of weapons timer in effect before you can Moor your ship up or not?
Cade Windstalker
#251 - 2015-03-26 22:25:32 UTC
d0cTeR9 wrote:
If we don't mention it, then it's going to be another half-ass CCP idea. Been around over 10 years, and seen plenty of those. Supers are already short-listed (and caps to an extent), we don't need more stupid idea's.

Also CCP doesn't want supers to dock, ever. They even magically manipulated the stats to stop them from docking (check the mass to volume ratio to physical size on a supercarrier compared to a dreadnought and carrier. It makes no sense, it's artificial to stop supercarriers from docking). They have been saying 'maybe they can dock' for well over 5+ years, and their actions always showed they do NOT want them to dock.


CCP Nullarbor wrote:
This is effectively just docking supers, protection with no intel is the same as docking, but maybe it's time to allow that?


They're soliciting feedback. If they don't hear "yeah! Supers should be allowed to dock up!" then they're not going to go for the more drastic change.

Personally I have a fair amount of faith in CCP's ability to listen to player feedback and make a good decision, even if making everyone happy is literally impossible.

Also the Volume statistic on pretty much every ship in the game is inaccurate since ages ago. Some quick napkin math will tell you that the Volume of an Avatar Titan is missing a few zeroes.
Kazaheid Zaknafein
Zaknafein Tactical Reconnaissance
#252 - 2015-03-26 23:40:55 UTC
People keep saying that there is no advantage over a POS shield; POS are going away, in the same series of structure updates that brings us these new structures, they are going to phase out current ones.

I'm all for mooring, especially this soft mooring idea.

And supers are not the size of stations, they are not even close.

The largest ship in game that we can use is 15km long. Stations are much larger with some around 50km across. With the new XL structures, some will be nearly 10x the size of titans.
Ambrosse Brutus
Cyborg Infomorph Technologies
#253 - 2015-03-26 23:43:30 UTC
Ytterbium, I don't see any of the points you raised as negative, they are either neutral or positive. Mooring is a very good idea to fix the problem with super capitals not being able to dock, and once POS's are removed there will be no place to keep them except for logging them off. Although I am expecting that next you will remove super capitals from being able to disappear in space which would be another positive step in the right direction.
Cade Windstalker
#254 - 2015-03-26 23:47:09 UTC
Kazaheid Zaknafein wrote:
People keep saying that there is no advantage over a POS shield; POS are going away, in the same series of structure updates that brings us these new structures, they are going to phase out current ones.


The concern isn't that people are going to use POSes over the new structures, the concern is over what concerns/problems there are with POS shields currently and what functional differences there will be between Mooring and the current POS shield mechanics.
Serendipity Lost
Repo Industries
#255 - 2015-03-26 23:47:15 UTC
d0cTeR9 wrote:
100% waste of time if the supers can't be safe while mooring/unmooring.

No one will use it, since the moment you try to log off (aka unmoore, fly to a safe, and HOPEFULLY you can log off without dying) would mean certain death.


Think about this CCP, VERY carefully before removing POS bubbles. That's our ONLY way to safely log off, have no timer, be uncloak, no modules activated, and then safe log off and wait 30 seconds!!!!!!!!!



I think a lot of folks are assuming (maybe incorrectly) that tons of supers are good for the game. Who knows, they may actually become the rare ship they were initially designed to be.

Here are 2 suggestins for you.

1. There are so many deserted systems in null. Unmoor (or whatever the new mechanic will be) and cyno to a deserted system. Log off. I'm sure if your alliance can manage a fleet of supers, they can manage to bottle up a few dead end systems and secure a safe log off.

2. Logging off via down time is ALWAYS SAFE.

Impossible and inconvenient are two different words for a reason.
d0cTeR9
Caldari Provisions
Caldari State
#256 - 2015-03-27 00:08:59 UTC  |  Edited by: d0cTeR9
Serendipity Lost wrote:
d0cTeR9 wrote:
100% waste of time if the supers can't be safe while mooring/unmooring.

No one will use it, since the moment you try to log off (aka unmoore, fly to a safe, and HOPEFULLY you can log off without dying) would mean certain death.


Think about this CCP, VERY carefully before removing POS bubbles. That's our ONLY way to safely log off, have no timer, be uncloak, no modules activated, and then safe log off and wait 30 seconds!!!!!!!!!



I think a lot of folks are assuming (maybe incorrectly) that tons of supers are good for the game. Who knows, they may actually become the rare ship they were initially designed to be.

Here are 2 suggestins for you.

1. There are so many deserted systems in null. Unmoor (or whatever the new mechanic will be) and cyno to a deserted system. Log off. I'm sure if your alliance can manage a fleet of supers, they can manage to bottle up a few dead end systems and secure a safe log off.

2. Logging off via down time is ALWAYS SAFE.

Impossible and inconvenient are two different words for a reason.


I don't care if a lot of supers are supposedly bad for EVE. With that same limited frame of mind, anything of too much is bad. So let's cut the crap about this. Or else let's ban half the player base since we have too many ships flying... Heck let's limit the production of ALL ships. Maybe let's make ship sizes dependent of how long you have been playing EVE! Newbies only get frigs!...

Forcing players out of their way to simply log off is a bad game mechanic. Currently it works, let's not break it. Nothing more, nothing else, it's once again a basic feature if CCP wants to retain all those extra accounts.

If you think everyone is around when downtime happens, you have a VERY limited understanding of EVE playerbase.

Been around since the beginning.

Serendipity Lost
Repo Industries
#257 - 2015-03-27 03:53:34 UTC
I live in a wh, I have more to risk than just one super if they do a bad job w/ the docking / mooring stuff. I would rather have the POS shield stuff remain - probably more than you. I'm just giving you some possible options if it comes to that.

There's too many supers in game. WHs weren't designed for folks to settle in them. They are different but they are the same.

A little perspective for you. A settled wh more than likely has a lot more value in it than the most blinged out super. A lot of folks have a lot at stake based on how these changes go. You (points finger at you) can either step up, make plans and have a few options so that you can best adapt to whatever comes.... OR..... you can whine and cry on the forums.

You're worring about how you can moor your one little ship safely. I'm worried about having my entire (though small by null block standards) corp and way of playing eve steam rolled. Your concerns are pretty much small potatoes compared to mine. Adapt or quit, but done don't whine and complain. If you've been in game long enough to fly a super then you've been around long enough to know how CCP is going to implement their plan.


TL/DR Change is coming, you can catch the wave and ride it or you can get crushed by it - no one cares either way.
Alavaria Fera
GoonWaffe
#258 - 2015-03-27 06:36:21 UTC
d0cTeR9 wrote:
I don't care if a lot of supers are supposedly bad for EVE. With that same limited frame of mind, anything of too much is bad. So let's cut the crap about this. Or else let's ban half the player base since we have too many ships flying... Heck let's limit the production of ALL ships. Maybe let's make ship sizes dependent of how long you have been playing EVE! Newbies only get frigs!...

Good enough as long as they can get the "insta"aligning interdictionnullified (T2) frigates which can hold a sov laser

They won't need to moor though, those can just dock

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Worrff
Enterprise Holdings
#259 - 2015-03-27 09:32:04 UTC
Currently ships can undock and sit safely in the POS shields ready to move, to reduce the amount of tidi in a system..

With the new system, there is nowhere in space safe to sit and form, subcaps would need to stay docked. The act of undocking a fleet would cause unnecessary tidi.

CCP Philosophy: If it works, break it. If it’s broken, leave it alone and break something else.

Worrff
Enterprise Holdings
#260 - 2015-03-27 09:33:44 UTC
Super Stallion wrote:
I see what you are going for with mooring. It would be nice to get characters out of their space coffins. But, as long as supers/titans can be stored n the logged off aether, I do not see it being used as much as we all would like.

The location of supers/titans is big time intel. Every corp / alliance / coalition wants to know where you have your ship. Therefore, logging off the ship until needed (keeping the ships location a secret) is significantly more important than being able to get your alt out of his coffin for the evening.

While I am very much in favor of mooring, but the only way to get people to use it will be to force people to. Perhaps make it so supers stay in space when logged off. People will throw riots, for sure, but imagine the content generated by having to protect your ship yards or attacking another groups ship yards.

In short, the player mentality must change from getting out of your super when needed to getting into your super when needed. This might seem subtle, but it is a very significant change in player mentality. And, I do not think players will be willing to make that change unless mechanics make them.


So you don't have a super then....

CCP Philosophy: If it works, break it. If it’s broken, leave it alone and break something else.