These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[New structures] Assembly Array and Research Laboratories

First post First post First post
Author
Zockhandra
Canadian Bacon.
Honorable Third Party
#141 - 2015-09-30 13:17:54 UTC  |  Edited by: Zockhandra
CCP Ytterbium wrote:
Hello people,

We would like your feedback on the various new structure lines presented during Fanfest and on our latest structure blog.

This particular thread is going to focus Assembly Arrays and Research Laboratories.


  • Assembly Arrays focus on manufacturing of the numerous EVE Online items, ships, modules, structures, components and etc... used in-game.

  • Research Laboratories are dedicated to blueprint research (ME, TE), blueprint copying, Tech II and Tech III blueprint invention, and datacore spawning.



Im confused, are these a complete replacement to the POS then? Many might argue that being able to deploy a base like this with these structures close together would be more interesting, but that also makes making industrial goods to them more dangerous.

Why would players sacrifice the safety of a POS in order to go to a structure that is many times more expensive with the same result and No forcefield?

I like the idea of moored ships being capturable, it adds an element of capture the flag to capital and supercapital ships should the structure be destroyed. But i see potential issues with these structures being allowed in highsec, Namely Jita.

Is it wise to allow Jita's planets to have a Research/manufacturing outpost at each planet? When these get destroyed and people capture and moored ships/ resources will they get suspect status?
Can the server handle 2000 people suddenly warping to planet 5 in order to loot 4 billion isk worth of invention materials or minerals?

Now whilst that sitaution sounds very fun. It sounds like your changes are going to cause an aweful amount of chaos (not entirely a bad thing i might add) and a great deal of potential market upset.

Shield are red, Armor is too, i slapped my heavy neut, all over you. Fingers crossed, broken shattered and burned, across from the bubble and into your hull.

Kenneth Fritz
DND Industries
#142 - 2015-10-01 21:31:43 UTC
For myself, I would like to see there being more input/interaction requirements for the creation of datacores not less. The current system requires very little input from the player, the trade-off being that the process is fairly slow.

So keeping in line with my own preferences I came up with an idea for how Datacore creation could be made “better”.

Make the process similar to reverse engineering. In that you need an item upon which the research is to be conducted that is related to the field of research you wish to conduct. i.e. A frequency crystal for laser physic or blaster module for plasma physics. The item’s quality and specificity in regards to the field of research would contribute the speed at which the research progresses.

Other materials used could be the generic datacores you get from planetary interactions and well as the now obsolete R.Db.’s. These would be consumed with the creation of the target Datacore acting almost like fuel thus keeping in line with the whole modular structure fitting they’ve been discussing some of the other structures. The item that is used as the focus also has a chance to be consumed based on skills and time spent on the item. This setup would be fundamentally the same as the current but with some added components with the intent of making the player feel like there more a part of the research process.

On a side note a mild random output modifier for each cycle could give the research project a bit more of an active feeling. This function would not activate every time but when it did it would not always be a good thing.
An example for something good could be: “The project made great strides and has yielded some unexpected results.” The project this time yielded datacores for a field of research different from that of the target. The item would dictate which from which field based on which fields it can be used for. Or the more likely case would be additional units being produced this cycle.
Now an example of could go bad would be the obvious less units produced. Other options would be item is consumed during the process. The chance of this happening increases the longer the same item it used without being switched out/repaired. Now if things went really bad: “The mainframe contracted a computer virus during our research and has compromised all the datacores for this stage of the research.” The normal amount of materials are still consumed but the cycle only produced a hand full of datacores.

Who's your end of the world buddy?

Erasmus Grant
Order of the Eclipse
Triumvirate.
#143 - 2015-10-25 08:53:15 UTC  |  Edited by: Erasmus Grant
I have started on the Caldari epic arc mission chain. I was wondering what would happen to the Hyasyoda Research Laboratory? Would it become a service mod or an unique structure?
Shadowace Evi
CroGi
#144 - 2015-10-25 14:21:19 UTC
Do these really need to be their own structure and not just a service module? I can see capital assembly arrays being their own structure but for everything else it seems to be unnecessary.
Dreldor
Local-Spike
Unforgiving.
#145 - 2015-10-27 18:08:39 UTC
Looking at the build layout for the Citadel structures it seems that a Medium Citadel does not require components for:

Station Factory
Station Laboratory
Station Mission Network
Station Reprocessing Plant
Structure Telescope Lens
Structure Acceleration Coils
Structure Advertisement Nexus.

Does that mean that manufacturing, science, reprocessing etc are not available in a Medium Citadel?
CCP Ytterbium
C C P
C C P Alliance
#146 - 2015-10-28 14:12:03 UTC
Removing sticky. Still want your feedback but we need room for other thread in this subforum. New pinned thread will be pointing to this one.
exiik Shardani
Imperial Spacedrill and Logistics
#147 - 2015-11-04 00:54:08 UTC
what about low sec specific structures like thukker component assembly array? remove and nerf low sec manufacturing after introducing citadels?

sry for my English :-(