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Crime & Punishment

 
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Will CCP be hiring Marmites ?

First post
Author
Danalee
A Blessed Bean
Pandemic Horde
#21 - 2015-03-22 22:04:44 UTC
Veers Belvar wrote:

Ya, asking for evidence that dying to a mamite gatecamp where you are hopelessly outnumbered, outgunned, and outskilled, and have no hope of hurting the other side, actually improves player retention (a direct response to OP), is a derail. Nice catch.


Progress!
At least you are admitting you are a griefer (on the forums only... In game you lack the... err... skills for that)

Why would anyone die to anyone in hisec, on a gate? Only when you are playing solo this stuff happens.
You know why? EVE >< solo game.

And yes, as confirmed by CCP, players who are engaged in PVP just stay longer than those weird PVE exclusive hermits.
If you think being 'outgunned' or 'outskilled' is a barrier (instead of an opportunity) the problem lies solely with you.
How grey your world must be.

D.

Bear

Proud member of the Somalian Coast Guard Authority

Member and Juror of the Court of Crime and Punishment

Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#22 - 2015-03-22 22:12:33 UTC
Veers Belvar wrote:
Presumably CCP means that players who experience PvP combat where they have a chance of winning and inflicting real losses on other other side. Not getting curbstompped by hopelessly better funded, equipped, skilled, and numbed marmite campers.


this, in my experience, I travel eve not staying in 1 place for very long. I see week old players ganking (usually someones alt, but all it states is 15 days old, does that include alts or actual NEW players) and I see brand new guys trying to mine in ventures that get ganked or made fun of because they mined in empire.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Danalee
A Blessed Bean
Pandemic Horde
#23 - 2015-03-22 22:15:16 UTC  |  Edited by: Danalee
Agondray wrote:
Veers Belvar wrote:
Presumably CCP means that players who experience PvP combat where they have a chance of winning and inflicting real losses on other other side. Not getting curbstompped by hopelessly better funded, equipped, skilled, and numbed marmite campers.


this, in my experience, I travel eve not staying in 1 place for very long. I see week old players ganking (usually someones alt, but all it states is 15 days old, does that include alts or actual NEW players) and I see brand new guys trying to mine in ventures that get ganked or made fun of because they mined in empire.


And yet, messing with (real) new players in the 1.sec systems is (yet another) bannable offense.
Your anecdotes are either not true or... anecdotes.
Edit: tell you what, prove me with 3 Zkillboard links of what you see so frequently it's scaring you.


D.

Bear

Proud member of the Somalian Coast Guard Authority

Member and Juror of the Court of Crime and Punishment

Veers Belvar
Swordmasters of New Eden
#24 - 2015-03-22 22:40:14 UTC
Danalee wrote:
Agondray wrote:
Veers Belvar wrote:
Presumably CCP means that players who experience PvP combat where they have a chance of winning and inflicting real losses on other other side. Not getting curbstompped by hopelessly better funded, equipped, skilled, and numbed marmite campers.


this, in my experience, I travel eve not staying in 1 place for very long. I see week old players ganking (usually someones alt, but all it states is 15 days old, does that include alts or actual NEW players) and I see brand new guys trying to mine in ventures that get ganked or made fun of because they mined in empire.


And yet, messing with (real) new players in the 1.sec systems is (yet another) bannable offense.
Your anecdotes are either not true or... anecdotes.
Edit: tell you what, prove me with 3 Zkillboard links of what you see so frequently it's scaring you.


D.

Bear


How about marmite deccing my 1 man corp? Result: drop corp, rinse and repeat. Outcome: Not worth it to be in multiplayer corps and alliances, because you will get wardecced and either disband or get slaughtered. Result: Play solo. Good for the game? Nope.
Leto Thule
Caldari Provisions
Caldari State
#25 - 2015-03-22 22:51:27 UTC
Veers Belvar wrote:
Danalee wrote:
Agondray wrote:
Veers Belvar wrote:
Presumably CCP means that players who experience PvP combat where they have a chance of winning and inflicting real losses on other other side. Not getting curbstompped by hopelessly better funded, equipped, skilled, and numbed marmite campers.


this, in my experience, I travel eve not staying in 1 place for very long. I see week old players ganking (usually someones alt, but all it states is 15 days old, does that include alts or actual NEW players) and I see brand new guys trying to mine in ventures that get ganked or made fun of because they mined in empire.


And yet, messing with (real) new players in the 1.sec systems is (yet another) bannable offense.
Your anecdotes are either not true or... anecdotes.
Edit: tell you what, prove me with 3 Zkillboard links of what you see so frequently it's scaring you.


D.

Bear


How about marmite deccing my 1 man corp? Result: drop corp, rinse and repeat. Outcome: Not worth it to be in multiplayer corps and alliances, because you will get wardecced and either disband or get slaughtered. Result: Play solo. Good for the game? Nope.


Mouthy and belligerent clowns usually DO receive extra attention from wardec corps. No surprise to anyone who reads your innane ravings.

Anyhow, you never answered MY post as to how marmites camping gates is good for EVE... I'd like to see the response.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Veers Belvar
Swordmasters of New Eden
#26 - 2015-03-22 22:59:56 UTC
Leto Thule wrote:


And yes, marmite gatrcampers are good for eve.

Allow me to explain before you dismiss this....

For me, there is no fun in the game unless there is risk. Undocking, shooting red crosses, and docking back up really isn't fun. Now, if I need to worry about being squashed by an oppressive, strong, well funded machine... Well it gives me the danger... It gives me the "oh ****" feeling that we all hate to love. It also teaches those that get caught and destroyed how to avoid it in the future... Some even end up joining the ranks....

Just my thoughts. I'm sure you won't agree.

Edit: stupid phone autocorrect


That you don't find PvE fun is certainly your prerogative. And certainly you can get your thrill about being prey to a predator by going to low/null. There are many, like me, who don't play Eve to be prey. I'm not interested in facing danger from repeat criminals. That's why we stick to highsec, for low risk wealth accumulation. There should certainly be areas for both playstyles, low/null/wh for those who want to face the danger of constant death, and high for those who want a much more orderly, laid back, lawful, and safe experience.
Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#27 - 2015-03-22 23:03:24 UTC  |  Edited by: Tora Bushido
And yet another derailed post by Veers. Damn griever !

Like I said before, his thoughts on the matter are irrelevant. He has been outclassed by higher CCP forces, who do research and present us facts. Or is he saying he knows more about Eve then CCP ?

CCP's facts during Fanfest 2015 are better kungfu then Veers boohoo !

Veers Belvar wrote:
That's why we stick to highsec, for low risk wealth accumulation. There should certainly be areas for both playstyles, low/null/wh for those who want to face the danger of constant death, and high for those who want a much more orderly, laid back, lawful, and safe experience.
You're in the wrong game. Games don't change because you cant handle it. Even when you started this game you knew what you were getting yourself into. You accepted it., so no crying afterwards. Blink

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Veers Belvar
Swordmasters of New Eden
#28 - 2015-03-22 23:29:10 UTC  |  Edited by: Veers Belvar
Tora Bushido wrote:
And yet another derailed post by Veers. Damn griever !

Like I said before, his thoughts on the matter are irrelevant. He has been outclassed by higher CCP forces, who do research and present us facts. Or is he saying he knows more about Eve then CCP ?

CCP's facts during Fanfest 2015 are better kungfu then Veers boohoo !

Veers Belvar wrote:
That's why we stick to highsec, for low risk wealth accumulation. There should certainly be areas for both playstyles, low/null/wh for those who want to face the danger of constant death, and high for those who want a much more orderly, laid back, lawful, and safe experience.
You're in the wrong game. Games don't change because you cant handle it. Even when you started this game you knew what you were getting yourself into. You accepted it., so no crying afterwards. Blink


Demonstrating the falsehood of your original post is not derailing the thread. And it's "griefer" not "griever." CCP nowhere stated that the Marmite curbstomps of new/pathetic players is somehow good for the game. Good for your bank account and entertainment, certainly, but only at the expense of others.

I came into the game to be a voice for a change, and a voice for a safer and more law abiding highsec. We seem to be winning.
Revis Owen
Krigmakt Elite
Safety.
#29 - 2015-03-22 23:30:13 UTC
Veers Belvar wrote:
Nowhere did CCP convey that one sided Marmite curbstompings are in any way good for the game.


I got curbstomped by a Marmite fleet once, and I liked it.

Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Mining Permit, please contact me for issuance.

Jonah Gravenstein
Machiavellian Space Bastards
#30 - 2015-03-23 00:05:02 UTC
Veers Belvar wrote:
I came into the game to be a voice for a change, and a voice for a safer and more law abiding highsec. We seem to be winning. terrible troll


FTFY

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Ned Thomas
Sebiestor Tribe
Minmatar Republic
#31 - 2015-03-23 00:23:08 UTC
People who die sooner than later are less likely to give two sh*ts about safety. People who make it their life's goal to never lose a ship are the ones who will rage quit after 4 months of killing themselves in highsec.

Thus I say: After 3 days in game without a loss to another player, a newbro should be given a permanent suspect timer until they have lost 5 mil worth of ships.

I predict no one would ever quit.
Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#32 - 2015-03-23 00:54:56 UTC
Veers Belvar wrote:
I came into the game to be a voice for a change, and a voice for a safer and more law abiding highsec. We seem to be winning.
You know how arrogant that sounds ? "I came to the game and now they must change it cuz I am here" ... serious mate ? You're not even close to winning, if there was already something to win, as even CCP agrees with the aggressors. Checkmate, m8!

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

admiral root
Red Galaxy
#33 - 2015-03-23 01:19:09 UTC
Danalee wrote:
- Marmites don't strive to interact negatively with new players. (You'll have to take my word for it, go figure Roll)
- Marmites in general help and support new players on a regular basis.

- In some threads, Veers says Marmites are ineffective.
- In this thread, Veers says Marmites go around and 'curbstomp'Question people (so ARE in fact effective).

- In this thread, Veers says Facts, numbers and statistics are not relevant.
- in this thread, Veers says his truths are the only ones that matter.


Veers 2016. He's clearly mastered one of the most important skills for a politician.

No, your rights end in optimal+2*falloff

Mortlake
Republic Military School
#34 - 2015-03-23 02:14:28 UTC  |  Edited by: Mortlake
Veers Belvar wrote:


Stock twaddle.



I regularly reimburse new players and talk to them at length about how to avoid getting killed in future. This is obviously at odds with my ultimate goal of being a skill-less, risk averse griefing ne'er-do-well and, for someone as myopic as you, would not be a logical course of action.

No doubt a few of those I've killed went potty and left the game, but in my experience, having popped many a space cherry, I think you'll find that not everyone is as anally retentive as you are and the majority of newer players are happy to engage with their killers. This has never been as a result of me convoing them to 'farm tears', but quite the reverse. New players are more often than not curious as to how a particular situation came about in terms of mechanics. The same type of benevolent behaviour is exhibited by most people I fly with.

Sadly your sweeping generalizations devalue your arguments, which are weak at best and continue to reinforce the impression most people have of you as being an asshat (see what I did there?). This is a shame as you're obviously an intelligent person.

Sometimes you hit the bar and sometimes the bar hits you...

Jonah Gravenstein
Machiavellian Space Bastards
#35 - 2015-03-23 02:33:16 UTC
^^ +1 for using the word twaddle Big smile

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Leto Thule
Caldari Provisions
Caldari State
#36 - 2015-03-23 06:17:53 UTC
Veers Belvar wrote:


That you don't find PvE fun is certainly your prerogative. And certainly you can get your thrill about being prey to a predator by going to low/null. There are many, like me, who don't play Eve to be prey. I'm not interested in facing danger from repeat criminals. That's why we stick to highsec, for low risk wealth accumulation. There should certainly be areas for both playstyles, low/null/wh for those who want to face the danger of constant death, and high for those who want a much more orderly, laid back, lawful, and safe experience.


Nobody is limiting play styles. The only one trying to do that is you, and the other bears trying to kill this game. It has been 10 years, and in that ten years every single player has started at a highsec station. Each of them went through the learning curve, understanding what actions end up in getting them blown up. High sec, as you have correctly stated, is more orderly. However, it is not safe, and by the exact wording of CCP, is not intended to be.

Yeah, you can duck wardecs, you can do your best to avoid conflict, and you can fill the forums with your poison. If you are just a troll, its masterful. If you actually think the crap you write is true, you are helping to drive the nails into EVE's coffin.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#37 - 2015-03-23 11:50:39 UTC  |  Edited by: BeBopAReBop RhubarbPie
Tora Bushido wrote:
Veers Belvar wrote:
Presumably CCP means that players who experience PvP combat where they have a chance of winning and inflicting real losses on other other side. Not getting curbstompped by hopelessly better funded, equipped, skilled, and numbed marmite campers.
What you see is what you get. They made the same wrong assumptions as you did, but were man enough to admit it after proper research. Blink

Wars and Ganking are good for Eve..... Let's buff it and make Eve an even better place. \\Pirate//

http://www.twitch.tv/ccp/b/639617004 - Starts at 3:15

Started at 3:15? I have to admit to laughing when I saw that. Excellent presentation.

Veers, forget marmite in the discussion for a minute. Explain to me how gank victims are more likely to subscribe than victims of "legitimate pvp", and how that means that wardec and ganking groups are bad for the game. Tora, less wardeccing, more ganking! =P

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Starrakatt
Empire Assault Corp
Dead Terrorists
#38 - 2015-03-23 12:25:53 UTC
BeBopAReBop RhubarbPie wrote:
Tora Bushido wrote:
Veers Belvar wrote:
Presumably CCP means that players who experience PvP combat where they have a chance of winning and inflicting real losses on other other side. Not getting curbstompped by hopelessly better funded, equipped, skilled, and numbed marmite campers.
What you see is what you get. They made the same wrong assumptions as you did, but were man enough to admit it after proper research. Blink

Wars and Ganking are good for Eve..... Let's buff it and make Eve an even better place. \\Pirate//

http://www.twitch.tv/ccp/b/639617004 - Starts at 3:15

Started at 3:15? I have to admit to laughing when I saw that. Excellent presentation.

Veers, forget marmite in the discussion for a minute. Explain to me how gank victims are more likely to subscribe than victims of "legitimate pvp", and how that means that wardec and ganking groups are bad for the game. Tora, less wardeccing, more ganking! =P
I agree, every wardec organisation SHOULD have a gank squad to deal with specific 'clients', such as Veers, and other corp droppers.

Statistics says it all, people who get exploded tend to play longer, YEAH!
Waltaratzor
Glorious Revolutionary Armed Forces of Highsec
#39 - 2015-03-23 12:39:08 UTC
An incredible number of players never even experience PvP. They mine or run missions, then quit because those things are boring.

For many of these people, getting forced to PvP through a wardec or gank is the only thing that will break this trend.
Ilithyia Borgia
The Conference Elite
Safety.
#40 - 2015-03-23 18:35:10 UTC
Why feed the troll? Veers is clearly immune to both facts and reason.