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Why is mining so useless?

Author
myjita
Doomheim
#1 - 2011-12-03 13:27:50 UTC
How come mining is such a waste of time, compared to the new incursion encounters?

Trying to mine in null sec poses a significant risk, with multiple hulks and orca's deployed. Why is it, that the reward is so ridiculously low, compared to the pew pew encounters?

Players are complaining about there not being enough targets in null sec anymore, and they blame the uselessness of belt-ratting. This might be true, but as much as belts suck, mining sucks even more.

I expect to hunted when I'm mining, however I do not want a bulls-eye on my forehead, unless it's worth the trouble.

The logistics surrounding mining ops and the billions of isk of slooooooow and in-agile ships that are deployed, one would expect the reward to be substantial.

However, it is not.

Mining is this game is broken. There's no real incentive to start a indy corp.

Instead you have people chaining incursions, making hundreds of millions of ISK per hour.

It's an insult to all those people who spend time and money to train mining skills, back when mining was somewhat of decent business, compared to the alternatives....
Karadion
Caldari Provisions
Caldari State
#2 - 2011-12-03 13:29:36 UTC
Because it is.
Halcyon Ingenium
Caldari Provisions
Caldari State
#3 - 2011-12-03 13:30:33 UTC
Welcome to five years ago. Did you have some point other than pontificating on ancient history?

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

Akita T
Caldari Navy Volunteer Task Force
#4 - 2011-12-03 13:30:57 UTC  |  Edited by: Akita T
myjita wrote:
How come mining is such a waste of time, compared to the new incursion encounters?

Because it's low effort, (usually) low risk, next to no thinking required, and the skill barrier to entry is also pretty darn low.
Huge supply, moderate demand = rock-bottoming prices.
All of that combined makes mining basically voluntary slave labor.
Pursue at your own soul-sucking peril.

P.S. Ice mining is even worse than ore mining.
Seleia O'Sinnor
Drop of Honey
#5 - 2011-12-03 13:31:47 UTC
Yup mining is useless, just hunt drones and refine the loot into minerals, should still be enough in the whole to build ships for all of us. Or will CCP put isk bounties on them some day?

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#6 - 2011-12-03 13:32:29 UTC  |  Edited by: Jaroslav Unwanted
Akita T wrote:
myjita wrote:
How come mining is such a waste of time, compared to the new incursion encounters?

Because it's low effort, (usually) low risk, next to no thinking required, and the skill barrier to entry is also pretty darn low.
All of that combined makes mining basically voluntary slave labor.


Same goes for everything be it in game or in real life.
So your point is ?
There is only self-esteem barrier when you and you alone create such and say that sux. And thats great. But in the end of the day both things sux, you just created something to feel better about what you are doing.

why doing missions sux and is so pointless ???

Why PvP "meaningful one" sux and is so pointless ??
PvP is same as shooting rats, you click at red cross and press the button Cool
nothing to see there really.

Anyway to add for clarity, i also think that life itself is overrated and not worth of living.
Akita T
Caldari Navy Volunteer Task Force
#7 - 2011-12-03 13:35:06 UTC  |  Edited by: Akita T
Jaroslav Unwanted wrote:
Akita T wrote:
[...]low effort, (usually) low risk, next to no thinking required, and the skill barrier to entry is also pretty darn low.[...]

Same goes for everything be it in game or in real life.

Mining is basically a McJob.
http://en.wikipedia.org/wiki/McJob

Not all jobs in real-life are McJobs.
Just like not all occupations in EVE are as low-everything as mining.
Elanor Vega
Native Freshfood
Minmatar Republic
#8 - 2011-12-03 13:36:25 UTC  |  Edited by: Elanor Vega
Akita T wrote:
myjita wrote:
How come mining is such a waste of time, compared to the new incursion encounters?

Because it's low effort, (usually) low risk, next to no thinking required, and the skill barrier to entry is also pretty darn low.
All of that combined makes mining basically voluntary slave labor.


- Low effort - making all logistics and set up mining fleet with hauling and boosters is low effort???
- Low skill barrier - do you know how much tens of millions SP real miners have invested in mining??? and cant use that skills for anything else while combat skills are used for all other things in eve, and combat skills are used for mining too -> drones anyone Roll
- Mining basically voluntary slave labor - sad but true.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#9 - 2011-12-03 13:38:42 UTC  |  Edited by: Jaroslav Unwanted
McJob is slang for a low-paying, low-prestigedead end job.

Life itself is dead en.
low paying - well money are created to differentiate and control masses. They are not constants, and as world economy shows they dont really exist except the fairy land with few owners. So those with a lot of money will have something to burn in their houses. Soon enough.
low-prestige .. as i wrote before .. its something which is ultimately created and not objective at all.

In the end in 5bil. years or so sun implode and become brown dwarf ? So what prestige? what money? and where is an life end ?

Not to mention according to some studies from "macro-biologists" the human-race will die out in hundred or so years.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#10 - 2011-12-03 13:42:48 UTC
well i met few dedicated miners in EVE ... 26+ accounts / 3 rorquals .. They didnt moan about it being useless.
Akita T
Caldari Navy Volunteer Task Force
#11 - 2011-12-03 13:44:21 UTC
Elanor Vega wrote:
Low effort - making all logistics and set up mining fleet with hauling and boosters is low effort???
Low skill barrier - do you know how much tens of millions SP real miners have invested in mining??? and cant use that skills for anything else while combat skills are used for all other things in eve, and combat skills are used for mining too -> drones anyone Roll

Low Effort
You only need ONE person to handle the organisational workload (contrast that with a McJob's manager), the rest of the people involved (miners, haulers) only need to be slightly more than just idle and follow the directions.

Low Skills
While maxing-out mining will indeed require a non-trivial amount of skills and costly implants and such, getting the necessary skills and gear to obtain "close enough" to the absolute maximum yield only takes a couple of months tops.
A Covetor equipped with T1 stripminers on a just-barely-enough-skills pilot with lowball (or no) implants while part of a large mining op will heavily outperform a maxed-out solo Hulk.
Tanya Powers
Doomheim
#12 - 2011-12-03 13:44:34 UTC
I have one toon full of mining skills, not all perfect I've just stopped after the first gank because mining afk while doing serious business with main toos is assimilated by every scum in this game to a bot.

The income from mining is pathetic, ships and mechanics around this business are pathetic and will still be for a long time.
My Mackinaw and Hulk are cool in my hangar Lol

For the meanwhile there are a lot of other activities rewarding more or less the time spent.
Stop being silly, play for fun.
Dr Karsun
Coffee Lovers Brewing Club
#13 - 2011-12-03 13:51:48 UTC
I must bump in and disagree with the real life reference.

My job is not slave labor, my life is not really a dead end (yet), there are tonns of possibilities of advancement in my job as well as switching from my current job to another one with no new qualifications required. I work as an assistant and translator. I have at least a dozen positions I can fill with my education and qualifications with no need to learn anything new.

Mining on the other hand is almost slave labor - you get next to no reward, you got to get your own mining ships (which are expensive compared to basic pve or pvp ships), while a hulk is considered it self a basic mining ship. With mining skills ther's literally nothing you can do to change your line of work without picking up a lot of new skills. Mining is not like life it self. It's not even like mining in real life, where with a lot of cash you can get huge machines to mine hundreds of thousands of times more than with a basic pickaxe.

Mining is plane broken and boring, it's only good if you want to do something while chatting with others and not feeling like pvp this day. It's a way of killing time, not of earning money.

"Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#14 - 2011-12-03 13:52:22 UTC
Akita T wrote:
Elanor Vega wrote:
Low effort - making all logistics and set up mining fleet with hauling and boosters is low effort???
Low skill barrier - do you know how much tens of millions SP real miners have invested in mining??? and cant use that skills for anything else while combat skills are used for all other things in eve, and combat skills are used for mining too -> drones anyone Roll

Low Effort
You only need ONE person to handle the organisational workload (contrast that with a McJob's manager), the rest of the people involved (miners, haulers) only need to be slightly more than just idle and follow the directions.

Low Skills
While maxing-out mining will indeed require a non-trivial amount of skills and costly implants and such, getting the necessary skills and gear to obtain "close enough" to the absolute maximum yield only takes a couple of months tops.
A Covetor equipped with T1 stripminers on a just-barely-enough-skills pilot with lowball (or no) implants while part of a large mining op will heavily outperform a maxed-out solo Hulk.


And look at other things.

Missions : you are actually penalized if you take someone along... Creating fleets for such is pointless and painfull

Ratting : same

Plexing : if you got two or three accounts its better to do solo, then just broadcast it and wait for hotdrop because of spies Cool

Mining is one of the few group oriented "non-combat PvP" features which promotes well..... said grouping.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#15 - 2011-12-03 13:53:58 UTC
Dr Karsun wrote:
I must bump in and disagree with the real life reference.

My job is not slave labor, my life is not really a dead end (yet), there are tonns of possibilities of advancement in my job as well as switching from my current job to another one with no new qualifications required. I work as an assistant and translator. I have at least a dozen positions I can fill with my education and qualifications with no need to learn anything new.



But you know it will happen, right ???

Cya in 120 years ??? I doubt it. And with human-kind, evolution, etc. We are going out for sure. So in the end you created nothing, and nobody will remember anything. Give it 160-250 years after human-kind wipe out from the surface of earth.
Takseen
Federal Defense Union
Gallente Federation
#16 - 2011-12-03 13:55:46 UTC
Because Incursions can't be botted, and mining can.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#17 - 2011-12-03 13:56:33 UTC
Takseen wrote:
Because Incursions can't be botted, and mining can.


both can ...

Anyway forget all my real-"life" references as they are not really healthy for "live" itself.
Akita T
Caldari Navy Volunteer Task Force
#18 - 2011-12-03 14:02:39 UTC  |  Edited by: Akita T
Jaroslav Unwanted wrote:
And look at other things.
Missions : you are actually penalized if you take someone along... Creating fleets for such is pointless and painfull

Not exactly.
For L4 missions, the best results can be achieved with TWO pimped or THREE moderately-skilled pilots blitzing then looting/salvaging. For L5 missions, those numbers go up even more.
For L3 missions when dealing with low-skills pilots, it's better to go at it in pairs.

Quote:
Ratting : same

In most of the cases, yes, solo is quite sufficient.

Quote:
Plexing : if you got two or three accounts its better to do solo, then just broadcast it and wait for hotdrop because of spies Cool

I suppose.
Then again, you have incursions, where you actually HAVE to group because you have no chance otherwise, and even if you had, rewards are higher at the pre-determined optimal group size.

Quote:
Mining is one of the few group oriented "non-combat PvP" features which promotes well..... said grouping.

So what's that got to do with anything anyway ? And don't you mean non-combat PvE ?
Enough other combat PvE features that also promote grouping, and some non-combat PvP features that promote grouping (with combat PvP being an almost exclusively group thing).
Dr Karsun
Coffee Lovers Brewing Club
#19 - 2011-12-03 14:08:40 UTC
Jaroslav Unwanted wrote:
Dr Karsun wrote:
I must bump in and disagree with the real life reference.

My job is not slave labor, my life is not really a dead end (yet), there are tonns of possibilities of advancement in my job as well as switching from my current job to another one with no new qualifications required. I work as an assistant and translator. I have at least a dozen positions I can fill with my education and qualifications with no need to learn anything new.



But you know it will happen, right ???

Cya in 120 years ??? I doubt it. And with human-kind, evolution, etc. We are going out for sure. So in the end you created nothing, and nobody will remember anything. Give it 160-250 years after human-kind wipe out from the surface of earth.


Again, I disagree! I may do something significant in my life. Invent a new law? Prevent a disaster? Maybe thanks to my actions there will be less unemployment because I'll create a big corporation?

You don't know that.

And even if the human race is extinct in 250 years, so what? I'd have a ball living it, I don't really care what will happen after I die. I'm not here to make a differance to the world (not my main goal at least). I'm here to have fun. And mining isn't fun it self.

"Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976

Takseen
Federal Defense Union
Gallente Federation
#20 - 2011-12-03 14:13:32 UTC
Jaroslav Unwanted wrote:
Takseen wrote:
Because Incursions can't be botted, and mining can.


both can ...

Anyway forget all my real-"life" references as they are not really healthy for "live" itself.


Oh gee, a two word response. That certainly proves incursions can be botted.
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