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Bye Bye AFK Cloaking

First post
Author
Chewytowel Haklar
Brutor Tribe
Minmatar Republic
#21 - 2015-03-22 05:08:37 UTC
If it only works for normal cloaks and not covert ops that might make sense.
Jenshae Chiroptera
#22 - 2015-03-22 05:10:55 UTC
Chewytowel Haklar wrote:
If it only works for normal cloaks and not covert ops that might make sense.
No.
Stink bomb package posted to CCP sort of "No".

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Chewytowel Haklar
Brutor Tribe
Minmatar Republic
#23 - 2015-03-22 05:19:37 UTC
Jenshae Chiroptera wrote:
Chewytowel Haklar wrote:
If it only works for normal cloaks and not covert ops that might make sense.
No.
Stink bomb package posted to CCP sort of "No".


I don't know if I am reading what you wrote wrong, or if what you said made no sense to me for other reasons.
Syn Shi
School of Applied Knowledge
Caldari State
#24 - 2015-03-22 05:22:21 UTC
Players afraid to leave the PoS because of a cloaked ship with the pilot afk; when you cant protect your own backyard.....speechless.
Unsuccessful At Everything
The Troll Bridge
#25 - 2015-03-22 05:28:44 UTC
Might as well leave this here, good a time as any I guess.







Since the cessation of their usefulness is imminent, may I appropriate your belongings?

sabre906
The Scope
Gallente Federation
#26 - 2015-03-22 05:40:46 UTC
This is great news - now I don't have to worry about "afk camping duty" when new sov rolls around.

Afk camping would have been by far the most effective way to drop system defense, softening it for capture. Roams wouldn't even come close. There would have been no excuse to not show up for "afk camping duty" since all you're doing is... nothing. Not how I want to spend my gametime.

This, by itself, is more than enough justification to kill off afk cloaking completely. Nothing's worth being pulled into "afk camping duty." Nothing.Roll
Arronicus
State War Academy
Caldari State
#27 - 2015-03-22 05:53:42 UTC
Unsuccessful At Everything wrote:
Who cares if you could pinpoint them? As it is 9/10 people who complain about cloakers cant be arsed to undock anyways, so what does knowing the location of the possible hostile going to change? Now instead of "Go away cloaky bastard whos mother I totally had relations with last night!" being typed in local from the perfect safety of the station, it will be "Will someone please go take care of the cloaky that's somewhere within 50km of planet 3 for me because I wanna mine and he might be armed and have bad intentions!!!!!".. once again typed in local from the perfect safety of a station.



And so the tears begin from those who aren't going to be able to harass anymore simply by sitting cloaked up. The only thing better than this change is the sporadic outbursts of tears from those upset to see it happening. Most people I know in null who complain about afk cloakers are VERY eager to be able to kill them after the change, so I have NO clue where you got your 9/10 stats from.
Arronicus
State War Academy
Caldari State
#28 - 2015-03-22 05:56:16 UTC
sabre906 wrote:
This is great news - now I don't have to worry about "afk camping duty" when new sov rolls around.

Afk camping would have been by far the most effective way to drop system defense, softening it for capture. Roams wouldn't even come close. There would have been no excuse to not show up for "afk camping duty" since all you're doing is... nothing. Not how I want to spend my gametime.

This, by itself, is more than enough justification to kill off afk cloaking completely. Nothing's worth being pulled into "afk camping duty." Nothing.Roll


Prettymuch this, and the tactics involved with it. Given that the ping doesn't go out on entosis captures until after the first cycle completes, you could sit in systems, hit the module, then once people notice and show up, cloak, go afk for 2 hours, and they can either sit and wait for you after undoing your efforts, or go back to what they were doing until you do it again. This is going to provide a way to nip that in the bud.
Unsuccessful At Everything
The Troll Bridge
#29 - 2015-03-22 06:10:06 UTC
Arronicus wrote:
And so the tears begin from those who aren't going to be able to harass anymore simply by sitting cloaked up. The only thing better than this change is the sporadic outbursts of tears from those upset to see it happening. Most people I know in null who complain about afk cloakers are VERY eager to be able to kill them after the change, so I have NO clue where you got your 9/10 stats from.


Tears? Hell, I welcome this change. It opens up a whole new level of traps and asshattery that can be accomplished. Within a day of the change or deployment of this thing, I get to find out who really wants to fight, or how to exploit the weaknesses in the system to make people even more scared. How is this not a good thing? Imagine the paranoia that ill spread when if eventhough they have the whole system spammed with these things, I can still find a place to hide and make their lives misery. Maybe I start fitting Hounds for max cloaked speeds, a point and a cyno, so by the time this thing pinpoints me, the ship is 50km away and you still cant find it, and you spend allllll day chasing a freakin ghost, and when I get home from a long day of working and being all up in your dreams, my buddies nuzzle the pig nearby while I work up on your miners and drop em while im pointing that tasty orca you for some reason brought to the anom, assured by your new fancy thingamajigger that im nowhere to be found.

I welcome this change with open arms. Hell, remove local while youre at it. Id welcome that too. Tears? Sure. Tears of freakin joy.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Demerius Xenocratus
The Scope
Gallente Federation
#30 - 2015-03-22 06:19:22 UTC
Unsuccessful At Everything wrote:
Arronicus wrote:
And so the tears begin from those who aren't going to be able to harass anymore simply by sitting cloaked up. The only thing better than this change is the sporadic outbursts of tears from those upset to see it happening. Most people I know in null who complain about afk cloakers are VERY eager to be able to kill them after the change, so I have NO clue where you got your 9/10 stats from.


Tears? Hell, I welcome this change. It opens up a whole new level of traps and asshattery that can be accomplished. Within a day of the change or deployment of this thing, I get to find out who really wants to fight, or how to exploit the weaknesses in the system to make people even more scared. How is this not a good thing? Imagine the paranoia that ill spread when if eventhough they have the whole system spammed with these things, I can still find a place to hide and make their lives misery. Maybe I start fitting Hounds for max cloaked speeds, a point and a cyno, so by the time this thing pinpoints me, the ship is 50km away and you still cant find it, and you spend allllll day chasing a freakin ghost, and when I get home from a long day of working and being all up in your dreams, my buddies nuzzle the pig nearby while I work up on your miners and drop em while im pointing that tasty orca you for some reason brought to the anom, assured by your new fancy thingamajigger that im nowhere to be found.

I welcome this change with open arms. Hell, remove local while youre at it. Id welcome that too. Tears? Sure. Tears of freakin joy.


So you'd have to be at your keyboard more than once a day to stay alive and have any impact?

Seems like this would be working as intended then.
Bj Queeen
Doomheim
#31 - 2015-03-22 06:40:18 UTC
its getting pretty close to April guys.
Ioci
Bad Girl Posse
#32 - 2015-03-22 07:21:18 UTC
Madd Adda wrote:
you realize this is the concept stage and isn't a reflection of what will be released right? wouldn't make sense to have something that is suppose to be invisible to sensors magically appear.


I wouldn't use that logic in this game, or any form of logic really. It works two ways in saying that as well. The new intelligence array won't be an I-Win button any more than AFK cloaking is.

R.I.P. Vile Rat

Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#33 - 2015-03-22 08:32:22 UTC
I think this idea goes hand in hand with the removal of local
Gimme Sake
State War Academy
Caldari State
#34 - 2015-03-22 08:51:31 UTC
Cancel Align NOW wrote:
I think this idea goes hand in hand with the removal of local



Can't wait for local removal.

"Never not blob!" ~ Plato

Adriana Nolen
Sama Guild
#35 - 2015-03-22 08:53:06 UTC
Gimme Sake wrote:
Cancel Align NOW wrote:
I think this idea goes hand in hand with the removal of local



Can't wait for local removal.


A good trade off for this would be removing local in systems that use it.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#36 - 2015-03-22 09:06:54 UTC
Adriana Nolen wrote:
Dradis Aulmais wrote:
Pft could grow balls so CCP gave out some.

Afk cloaking has never been a problem for us.


Yeah, if truly afk, no big deal. This array seems to be worded to affect non-afk cloakers.

I support this change even though I relied on AFK'ing in game to get kills. It was overpowered because it could be exploited using the "if truly afk, no big deal".

I'd play a few hours a day, the rest I'd sit in someones system truly afk but because my status could never be determined they either had to be on guard, pvp fitted for 24/7 or they had to undock and do their isk making. Every day or so at a random interval I'd do a quick scout and kill one. I managed to kill 22 ships that way without dying in an alliance hub filled with people.

I would have supported leaving afk cloakers alone and adding a dimming of the character icon in local after a period of inactivity but no big deal.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Josef Djugashvilis
#37 - 2015-03-22 09:19:36 UTC
AFK cloaking should be nerfed just as soon as someone can show how an afk cloaker can hurt anyone.

This is not a signature.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#38 - 2015-03-22 09:24:23 UTC
Josef Djugashvilis wrote:
AFK cloaking should be nerfed just as soon as someone can show how an afk cloaker can hurt anyone.

Pretending you don't understand the problem doesn't make the problem go away. Its like saying hibernating bears are not dangerous because they're hibernating. ******** point of view to take isn't it.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Pok Nibin
Doomheim
#39 - 2015-03-22 09:36:40 UTC
If I read "afk cloaking" one more time I'm going to all of your houses and stuffing a potato in your exhaust pipes. This is like, "I saw a spider in my bathroom last week and I'll never be able to shower again for the rest of my life." (That's why people who never play tennis keep a tennis racket in the closet - spider control ... well, yeah, to drain spaghetti as well, but I digress.)

It's not the afk cloaker I worry about.
It's the one not afk...like ME!

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Diemos Hiaraki
Septentrion
#40 - 2015-03-22 10:09:34 UTC
Not a problem either way. The entosis thingy will probs turn it off