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CCP Rise newbie stats

First post
Author
Benny Ohu
Royal Amarr Institute
Amarr Empire
#321 - 2015-04-01 19:38:31 UTC
Jenshae Chiroptera wrote:
Jenn aSide wrote:
Blah.
There is data, which can be turned into information and there is propeganda. Guess which one you are clutching to your breast and screaming that it is the truth? P

the data that was turned into information and presented on stage at fanfest

is this a trick question
Jenn aSide
Soul Machines
The Initiative.
#322 - 2015-04-01 19:38:49 UTC
Jenshae Chiroptera wrote:
Jenn aSide wrote:
Blah.
There is data, which can be turned into information and there is propeganda. Guess which one you are clutching to your breast and screaming that it is the truth? P


Ok, Then show us all what you mean. I mean, you are always skirting over what I say, present some counter facts, show us why you think the way you do, the evidence you used to come to your conclusions.

Jenn aSide
Soul Machines
The Initiative.
#323 - 2015-04-01 19:43:57 UTC
Benny Ohu wrote:
Jenshae Chiroptera wrote:
Jenn aSide wrote:
Blah.
There is data, which can be turned into information and there is propeganda. Guess which one you are clutching to your breast and screaming that it is the truth? P

the data that was turned into information and presented on stage at fanfest

is this a trick question


It's always a trick question when that question challenges someone's (for lack of a better word) 'Faith' lol.

If the data suggested the opposite (ie "We don't know for sure, but our survey of 80,000 characters, looking at the 1st 15 days , suggests that ganking seems to chase people away from the game"), the EXACT same people would be on this forum, claiming it was gospel truth and demanding that CCP end non-consensual pvp gameplay in the name of the children player retention lol.

Still, while their squirming wasn't the intention, watching them squirm around in denial is entertaining, especially when it's coming from the guy who started the thread.
Jenshae Chiroptera
#324 - 2015-04-01 19:52:11 UTC
Benny Ohu wrote:
are we assuming that ccp only looked at fifteen days and never thought of looking at a longer period of time
or are we assuming that ccp looked at a longer period of time, saw data that disagreed with what they saw in fifteen days and decided to present the fifteen day data at fanfest anyway
"after having redefined sandbox contrary to the popular understanding of the word, i find eve is not a sandbox"
15 days of played time. It has been pointed out and this is from the top of my head that:

- To sit in a battleship takes 8 days minumum + misc skills + fittings, so that throws most of the newbies that quit after losing everything in one of those out of the window.
- Newbies aren't worth ganking when they are too new.
- Newbies getting into duels, seeing how feeble they are, how long they will take to get better and quit are under the "legally killed" group.
- That 15 days covers a lot of trial players who weren't likely to stick around, they came on, had a look and quit.
- They don't mention if this counts alt that aren't played again because they are forum ones.
- This doesn't break down if they are throw away alt accounts used for scouting.

So on and so forth.

Taking the 15 days of people's play is too limited and ludicrous.

That this was even used, even run through the database makes CCP look very questionable. That people are clutching onto it is even more ridiculous.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Black Pedro
Mine.
#325 - 2015-04-01 20:10:55 UTC
Jenshae Chiroptera wrote:
Taking the 15 days of people's play is too limited and ludicrous.

That this was even used, even run through the database makes CCP look very questionable. That people are clutching onto it is even more ridiculous.
It's not ludicrous at all. If you watched that presentation you can see that CCP Rise and his team are sifting through the data, running focus groups, and scientifically testing the opportunities system on new players in order to find what causes players to leave and what keeps new players in the game. A huge fraction of players who start the trial do not stay with the game. Understanding why that is, and therefore what can be improved makes perfect sense, and is what I would expect a competent game company to do.

The 15-day time frame is perfectly fine for the stated goal of figuring out how to get more people to subscribe to the game from the trial. What is ridiculous is rejecting this hard data out of hand and replacing it with... no data to come to the conclusion that CCP is wrong somehow.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#326 - 2015-04-01 20:14:19 UTC  |  Edited by: Benny Ohu
Jenshae Chiroptera wrote:
Benny Ohu wrote:
are we assuming that ccp only looked at fifteen days and never thought of looking at a longer period of time
or are we assuming that ccp looked at a longer period of time, saw data that disagreed with what they saw in fifteen days and decided to present the fifteen day data at fanfest anyway
"after having redefined sandbox contrary to the popular understanding of the word, i find eve is not a sandbox"

Taking the 15 days of people's play is too limited and ludicrous.

That this was even used, even run through the database makes CCP look very questionable. That people are clutching onto it is even more ridiculous.

you're assuming that the limited example designed to demonstrate the importance of getting proper data at the beginning of a talk is the entirety of the data ccp collected

is that correct

or are we suggesting that ccp rise presented a conclusion he knew was false

e: and knowingly presented misleading data to support the false conclusion
Mag's
Azn Empire
#327 - 2015-04-01 20:32:32 UTC
Benny Ohu wrote:
Jenshae Chiroptera wrote:
Benny Ohu wrote:
are we assuming that ccp only looked at fifteen days and never thought of looking at a longer period of time
or are we assuming that ccp looked at a longer period of time, saw data that disagreed with what they saw in fifteen days and decided to present the fifteen day data at fanfest anyway
"after having redefined sandbox contrary to the popular understanding of the word, i find eve is not a sandbox"

Taking the 15 days of people's play is too limited and ludicrous.

That this was even used, even run through the database makes CCP look very questionable. That people are clutching onto it is even more ridiculous.

you're assuming that the limited example designed to demonstrate the importance of getting proper data at the beginning of a talk is the entirety of the data ccp collected

is that correct

or are we suggesting that ccp rise presented a conclusion he knew was false

e: and knowingly presented misleading data to support the false conclusion
Why would they ever call him out for lying, when simply ignoring and denying the information is easier?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

KIller Wabbit
MEME Thoughts
#328 - 2015-04-01 21:55:18 UTC
Jenshae Chiroptera wrote:
For newbies about
86% - don't die
13% - die legally
1% - die to ganks.

Two things not analysed:

- How many died in Low Sec?
- How many died in their first battleship?




How about how many of the 13% were tricked into a corp under war dec and then mowed down?

How about how many were ganked in the next 15 days of their first month?

CCP does know how tip toe around the stats.



---
Signature ganked by CCP
Jonah Gravenstein
Machiavellian Space Bastards
#329 - 2015-04-01 22:09:06 UTC  |  Edited by: Jonah Gravenstein
Jenshae Chiroptera wrote:
Jenn aSide wrote:
Blah.
There is data, which can be turned into information and there is propeganda. Guess which one you are clutching to your breast and screaming that it is the truth? P
So CCP Rise's presentation was propaganda? I'm pretty sure CCP leave propaganda to the marketing department to screw up.

We're trusting CCP Rise's presentation to be an accurate and impartial reflection of the current state of affairs, as a CCP employee his factual presentation should be regarded as authoritative regardless of what it says.

If it had said the exact opposite then I'm pretty sure that many among the criminal and merc elements in highsec would be looking to change their playstyle slightly to accommodate CCPs wish for newbie retention.

Obviously they'd have to be the right type of newbies; we don't want to be invaded by drooling hordes of people thinking it's WoW in space, they can get bent.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jenshae Chiroptera
#330 - 2015-04-02 00:13:13 UTC  |  Edited by: Jenshae Chiroptera
Benny Ohu wrote:
Jenshae Chiroptera wrote:
Taking the 15 days of people's play is too limited and ludicrous.
That this was even used, even run through the database makes CCP look very questionable. That people are clutching onto it is even more ridiculous.
you're assuming that the limited example designed to demonstrate the importance of getting proper data at the beginning of a talk is the entirety of the data ccp collected.
Example:
Someone goes and eats loads of junk food, takes no exercise, almost dies of a heart attack and proclaims, "You see! I was right about healthy eating and training!"

Then I think, "Well obviously. That was plainly stupid to begin with; why did you just waste everyone's time?" It then leads me to question how that person's thought processes work to begin with that they present that.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Pok Nibin
Doomheim
#331 - 2015-04-02 00:21:28 UTC
*offers a new dead horse to beat upon*

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Jenshae Chiroptera
#332 - 2015-04-02 00:22:56 UTC
Pok Nibin wrote:
*offers a new dead horse to beat upon*
Thank you. I will use it as bait and keep shooting the vultures. P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#333 - 2015-04-02 00:32:38 UTC  |  Edited by: Scipio Artelius
Jenshae Chiroptera wrote:
Example:
Someone goes and eats loads of junk food, takes no exercise, almost dies of a heart attack and proclaims, "You see! I was right about healthy eating and training!"

Then I think, "Well obviously. That was plainly stupid to begin with; why did you just waste everyone's time?" It then leads me to question how that person's thought processes work to begin with that they present that.

Sure, if you take a single data point as the basis of a decision.

If you took the data from 80,000 people all doing what they do and found that among those, the unhealthy ones were more likely to have a heart attack, that has significant value for decision making.

Same here. If the data from 80,000 different users shows that those that remain the most isolated are the ones most likely to leave the game early, that has significant value to making decisions about the future of the game. If that data also shows that the population looked at also wasn't negatively impacted by ganking, that also has value for decision making.
Jenshae Chiroptera
#334 - 2015-04-02 00:43:43 UTC
Scipio Artelius wrote:
If you took the data from 80,000 people
It doesn't matter if the data is from one person, 80 000 or twenty million. It is useless if you ask the wrong questions of the wrong people. Roll

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#335 - 2015-04-02 00:47:49 UTC  |  Edited by: Scipio Artelius
Jenshae Chiroptera wrote:
Scipio Artelius wrote:
If you took the data from 80,000 people
It doesn't matter if the data is from one person, 80 000 or twenty million. It is useless if you ask the wrong questions of the wrong people. Roll

What? You don't believe a population study on the risk of heart attack is better than a single data point (it's the example you used. No one else invented it)?

As to the CCP data. There is nothing wrong with it for the purpose it was used for by Rise. You have not once provided any reasonable argument as to why it is inadequate for the scope of its use in that presentation.

Not one. That won't change after this many pages. It's just all circular at this point.
Kaarous Aldurald
Black Hydra Consortium.
#336 - 2015-04-02 00:53:03 UTC
Scipio Artelius wrote:
You have not once provided any reasonable argument as to why it is inadequate for the scope of its use in that presentation.


Yeah they have. They don't want it to be true.

Oh, you said reasonable.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jenshae Chiroptera
#337 - 2015-04-02 00:56:05 UTC
Scipio Artelius wrote:
What? You don't believe a population study on the risk of heart attack is better than a single data point (it's the example you used. No one else invented it)?.
Let's go and ask 80 000 kids that are five years old about the heart attacks they have had. I am sssuuuuure they have had loads of them! Roll

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#338 - 2015-04-02 01:00:07 UTC  |  Edited by: Scipio Artelius
Jenshae Chiroptera wrote:
Scipio Artelius wrote:
What? You don't believe a population study on the risk of heart attack is better than a single data point (it's the example you used. No one else invented it)?.
Let's go and ask 80 000 kids that are five years old about the heart attacks they have had. I am sssuuuuure they have had loads of them! Roll

Go back and read your own example. They are your words. No one else's. It's your example.

Here, I'll requote it for you:

Example:
Someone goes and eats loads of junk food, takes no exercise, almost dies of a heart attack and proclaims, "You see! I was right about healthy eating and training!"


But even that aside, if you believe there are no children that have heart disease, you would be wrong. So even for that population, where the incidence is very low, a population study is better than an individual data point, for broad decision making that will affect that group.

It's the same here. if CCP's aim is to increase the rate of conversion of new players from trial accounts to subscribed accounts (which they have been saying for quite some time now), then understanding the reasons that this group leave is important to making changes that might bring about improvement. Your single data-point example is no where near as useful as a population study (in this case, 80,000 individual users) and so far, we've seen no reasonable counter to the data that was provided. Why is that so difficult to understand?
Jenshae Chiroptera
#339 - 2015-04-02 03:42:03 UTC  |  Edited by: Jenshae Chiroptera
Scipio Artelius wrote:
Blah
Are you deliberately being dense? The orginal example pertains to developers that run silly queries against the database.

As to children having heart disease, is might be somewhat similar to newbies being "killed unlawfully" within 15 days.

"Look mummy! I am eating mud!"
"Why are you showing me this? Why are you proud of being so mentally deficient?"

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Lienzo
Amanuensis
#340 - 2015-04-02 04:02:23 UTC  |  Edited by: Lienzo
Well, I don't really think mechanics are at the heart of it, and looking at graphs of correlations or covariances probably doesn't tell us much.

Mainly, I think it is the social element that makes or breaks a subscription.

If we were to look at a mechanic, we might look at killboards, as many players are more afraid of them than they are of losing ships. They fear that if they lose the ship, they'll somehow "look stupid," and consequently don't "undock" or rather simply avoid engagement. We might make the hypothesis that the more they avoid engagement with other players, the more likely they are to leave the game.

How do you address that? Perhaps a bit of judicious carebearism aimed at propping up the ego.

One thing we might do with APIs is ascribe a record of losses to a corporate entity rather than individual players. Your record lives and dies by the lifespan of that corporation. European countries are big on scrubbing search history results these days, and maybe EVE could benefit in the long run by some player "bill of rights" as regards how they shape their persona.

Some people really really like their killboards of course, and as such perhaps such APIs could be linked to a numerical character ID. If players want to register their IDs with that out of game killboard service, then they can do so. Their own records in their kill history will still be limited to corporate centric records, so even if they manually copy it out, they cannot manually force another player to exist on an out of game service. Alternately, if we find that players look for ways to circumvent this, then we allow players to cycle their keys, or give the option to issue them new ones when they join new corps. Ideally, these API tags would be multi-part tags, identifying both corporate identity as well as the individual, allowing those who do hold those kill mails to retain their record in categorical form.

I know the purists are raging at this point. However, I will focus on one practical consideration, which is solo pvpers. Many of them like to look up their pending opponents as a form of free intel. Well, it probably isn't too obsequious to expect people to establish their reputations in the game, rather than out of it. Gaining intel on corporation habits and activity is more vague, but it injects more uncertainty into the equation.

Is this a fair outcome? No. Grizzled old vets like me can't really be embarrassed by our shoddy and lackluster pvp performance. It's not that easy to be rid of us. Bear However, I can see how it affects a range of intermediate players negatively. If anything, it errs a bit more on freedom and less on consequence. It takes the burden of PR consideration off of the shoulder of more timorous players, and puts it more squarely on the shoulders of specialized corporate flakkies and propaganda spinners.

If not being able to wring the tear sponge for longer than a moment results in more risk taking behavior overall, I think we can all make the calculation of what is being gained versus what is being lost.